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nanobii - Rainbow Road

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Topic Starter
blaterwolf
This map has been deleted on the request of its creator. It is no longer available.
MiniBomb
Hi there :D I've modded your beatmap , and here's my opinion

General

  1. You should ask some-one to help you with the Storyboard
  2. Ask some normal hitsounds on Kiai time
  3. The approach rate of both diff. should be reduce

Hard

  1. 00:12:920 (1) - I recommend you to delete everything in front
  2. 01:18:214 (1) - Set a breaktime after this
  3. 02:32:332 (3) - The distance is too far


The Rainbow Road

  1. Spinner must be a new combo
  2. 01:57:479 (1) - Good stream , but you should add more more sliders in to it

Well , that's basicly all
Send me PM or in-game message if u have any question

Awesome song!! Hope to see it on a Ranking Chart or on a Chart Pack
Topic Starter
blaterwolf

MiniBomb wrote:

Hi there :D I've modded your beatmap , and here's my opinion

General

  1. You should ask some-one to help you with the Storyboard yeah someone was helping me <_<
  2. Ask some normal hitsounds on Kiai time okay
  3. The approach rate of both diff. should be reduce
Hard was only Reduced by 1 so its fine

Hard

  1. 00:12:920 (1) - I recommend you to delete everything in front i dont get this
  2. 01:18:214 (1) - Set a breaktime after this nah i will keep it
  3. 02:32:332 (3) - The distance is too far
fixed!


The Rainbow Road

  1. Spinner must be a new combo but spinner is a new combo :(
  2. 01:57:479 (1) - Good stream , but you should add more more sliders in to it still keeps this stream if anyone notices this i will fix it

Well , that's basicly all
Send me PM or in-game message if u have any question thanks ^_^

Awesome song!! Hope to see it on a Ranking Chart or on a Chart Pack
truonant
Hello M4M~ from your queue

You are missing an easy or normal difficulty (required)
Ctrl+shit+a – you have some unsnapped objects


00:14:685 (1) – better blanket on slider head 00:15:390 (2) –
00:16:449 (3) – blanket
00:17:508 (1,2) – bad overlap makes it hard to read
00:41:508 (5,1) - better blanket http://puu.sh/bHu07/7ca92f6b34.jpg
00:45:390 (1) – Hard to read which direction it goes
00:46:449 (2) – bad overlap
00:54:920 (1) – blanket on 00:53:861 (1) –
01:04:449 – add note
01:05:155 (2) – blanket http://puu.sh/bHueG/2c1f357d83.jpg
01:06:567 (2,3,4) - increase distance
01:08:861 (1) – hard to read. Slider is too short for a loop
01:12:214 (1) - looks nicer http://puu.sh/bHuox/0abeaa65c3.jpg
01:14:685 (2,3) – better aligned for flow http://puu.sh/bHusU/fbcc076972.jpg
01:17:861 – add note
01:18:214 (1) – The sudden change in slider velocity breaks the flow. The slider velocity is too slow
01:46:449 – not sure about having every note NC
02:09:391 (3,4) – better blanket
02:12:567 (4,5,1) - ^
02:18:214 (2) – hard to read overlap
. 02:21:037 (1) – this slider doesn’t look good. It doesn’t really contribute to song or give any effects
02:26:685 (1) - blanket on 02:25:626 (1) –
02:27:743 (2) – don’t hide the slider head
02:28:449 – use lower slider velocity 0.75 to 2.00 is to abrupt
02:28:273 – this inherited timing point doesn’t do anything
02:35:155 (1) – I would avoid using double repeat slider


00:31:273 (8) – move right a bit so it’s consistent x:176 y:352
00:36:920 (1) – blanket on slider head of 00:37:626 (3) –
00:37:626 (3,4) – blanket on 00:37:449 (2) –
00:39:390 (2) – blanket
00:42:567 (1,3) - ^
00:45:037 (3) – blanket on 00:46:449 (1) –
00:48:214 (1,4) – blanket on 00:48:567 (2) –
00:50:332 (6) – blanket on 00:51:037 (1) –
00:52:449 (3) – blanket
00:54:214 (1) - ^
00:52:361 (3,1) - http://puu.sh/bHvDx/351e0f368d.jpg
00:54:743 (2) – perfect stack on sldier head of 00:52:449 (3) –
00:54:920 (3) – blanket
01:00:831 (4) - ^
01:03:390 (1) – avoid 2x repeat slider
01:07:273 (4) – blanket
01:10:802 (4) - ^
01:10:273 – why did it suddenly turn into .5 distance?
01:14:243 (1) – too sudden of change in slider velocity
01:16:449 (5) – increase distance from 01:16:273 (4) –
01:18:214 (1) – same as hard
01:41:508 (1) – give it a hole in the middle – looks betterhttp://puu.sh/bHvZK/75508c785d.jpg
01:46:449 – same as hard… I think you should uncombo
02:13:096 (4) – perfect stack
02:14:332 (1,2,3) – blanket – make gap consistent
02:16:096 (1) –overlap doesn’t look good
02:16:802 (2) – blanket
02:17:861 (3) - Slider head perfect stack
02:19:979 (1,2) – blanket
02:21:037 (5) - ^
02:23:861 (1) -^
02:36:037 (8) –perfect stack
02:48:655 (2) - blanket

In general, lots of cool ideas, could use some cleaning up (blanketing, perfect stacks, slider shapes, etc). Good luck with your map!
Topic Starter
blaterwolf

truonant wrote:

Hello M4M~ from your queue

You are missing an easy or normal difficulty (required) WIP
Ctrl+shit+a – you have some unsnapped objects thanks for pointing out


00:14:685 (1) – better blanket on slider head 00:15:390 (2) – fix
00:16:449 (3) – blanket fix
00:17:508 (1,2) – bad overlap makes it hard to read fix
00:41:508 (5,1) - better blanket http://puu.sh/bHu07/7ca92f6b34.jpg fix
00:45:390 (1) – Hard to read which direction it goes if someone points out , i will change it
00:46:449 (2) – bad overlap leme ask this one first
00:54:920 (1) – blanket on 00:53:861 (1) – fix
01:04:449 – add note no doesnt fit into the song
01:05:155 (2) – blanket http://puu.sh/bHueG/2c1f357d83.jpg fix
01:06:567 (2,3,4) - increase distance fix
01:08:861 (1) – hard to read. Slider is too short for a loop fixed
01:12:214 (1) - looks nicer http://puu.sh/bHuox/0abeaa65c3.jpg fix
01:14:685 (2,3) – better aligned for flow http://puu.sh/bHusU/fbcc076972.jpg fix
01:17:861 – add note added
01:18:214 (1) – The sudden change in slider velocity breaks the flow. The slider velocity is too slow i think its fine for me but if someone points out i will change it
01:46:449 – not sure about having every note NCif someone points out again i will fix it
02:09:391 (3,4) – better blanketfix
02:12:567 (4,5,1) - ^ fix
02:18:214 (2) – hard to read overlap not sure again to this
02:21:037 (1) – this slider doesn’t look good. It doesn’t really contribute to song or give any effects fixed but need more suggestions
02:26:685 (1) - blanket on 02:25:626 (1) – fix
02:27:743 (2) – don’t hide the slider headfix
02:28:449 – use lower slider velocity 0.75 to 2.00 is to abrupt nah keeping it
02:28:273 – this inherited timing point doesn’t do anything i dont have the inherited timing point on the part
02:35:155 (1) – I would avoid using double repeat slider i will keep it


00:31:273 (8) – move right a bit so it’s consistent x:176 y:352 but it is on the x:176 y:352
00:36:920 (1) – blanket on slider head of 00:37:626 (3) – fix
00:37:626 (3,4) – blanket on 00:37:449 (2) – fix
00:39:390 (2) – blanketfix
00:42:567 (1,3) - ^ fix
00:45:037 (3) – blanket on 00:46:449 (1) – fix
00:48:214 (1,4) – blanket on 00:48:567 (2) – fix
00:50:332 (6) – blanket on 00:51:037 (1) – okay for me
00:52:449 (3) – blanket fix
00:54:214 (1) - ^ fix
00:52:361 (3,1) - http://puu.sh/bHvDx/351e0f368d.jpg took me long time to do it but worth it
00:54:743 (2) – perfect stack on sldier head of 00:52:449 (3) –not sure about this
00:54:920 (3) – blanket fix
01:00:831 (4) - ^ fix
01:03:390 (1) – avoid 2x repeat slider fine for me
01:07:273 (4) – blanket fix
01:10:802 (4) - ^ fix a bit
01:10:273 – why did it suddenly turn into .5 distance? i think its okay
01:14:243 (1) – too sudden of change in slider velocity :) still not sure needs checking
01:16:449 (5) – increase distance from 01:16:273 (4) – fixed
01:18:214 (1) – same as hard still a no for me
01:41:508 (1) – give it a hole in the middle – looks better http://puu.sh/bHvZK/75508c785d.jpg
01:46:449 – same as hard… I think you should uncombo if someone points out again i will fix it
02:13:096 (4) – perfect stack nah
02:14:332 (1,2,3) – blanket – make gap consistent fix
02:16:096 (1) –overlap doesn’t look good fix
02:16:802 (2) – blanket fix
02:17:861 (3) - Slider head perfect stack ok
02:19:979 (1,2) – blanket fix
02:21:037 (5) - ^ fix
02:23:861 (1) -^ fix
02:36:037 (8) –perfect stack fix
02:48:655 (2) - blanket fix

In general, lots of cool ideas, could use some cleaning up (blanketing, perfect stacks, slider shapes, etc). Good luck with your map!
Aerous
Aerous From https://osu.ppy.sh/forum/t/244663

sorry if i'm bad

suggestion
should fix
must fix

The Rainbow Road

Arrange
[list]
[*]00:11:155 (1) - Change to two single tap
[*]00:12:574 (1) - ^^^
[*]00:19:979 (1) - change it to this a repeat slider :
[*]00:46:449 (1.2.3.4) - Make a square shape with the single circles.
[*]00:56:874 (1) - Add some repeat sliders in between
[*]01:14:243 (1)- Make them on top of each other. http://puu.sh/bIwbz/a17bdeade3.jpg
[*]01:57:579 - On this long stream you should probably make some breaks between each stream .ex :i would make a break here http://puu.sh/bIvdW/ca331f8c7c.jpg
[*]02:31:008 (1.2.3.4.5.6.7.8.9)- change this please http://puu.sh/bIvkb/58a1c377cb.jpg


Hard

[*]00:45:370 (1.2) - Don't overlap them http://puu.sh/bIvvP/3ff1ef2d0b.jpg
[*]02:48:214 (1) - Make the slider a bit shorter and 3 single taps after it http://puu.sh/bIvRg/e4afb11042.jpg
Good Luck :D
Topic Starter
blaterwolf

Aerous wrote:

Aerous From https://osu.ppy.sh/forum/t/244663

sorry if i'm bad

suggestion
should fix
must fix

The Rainbow Road

Arrange
[list]
[*]00:11:155 (1) - Change to two single tap Good Idea
[*]00:12:574 (1) - ^^^ fixed
[*]00:19:979 (1) - change it to this a repeat slider : cant understand this
[*]00:46:449 (1.2.3.4) - Make a square shape with the single circles. instead of square i make diamonds
[*]00:56:874 (1) - Add some repeat sliders in between this is Insane so i will pass to this
[*]01:14:243 (1)- Make them on top of each other. http://puu.sh/bIwbz/a17bdeade3.jpg fixed
[*]01:57:579 - On this long stream you should probably make some breaks between each stream .ex :i would make a break here http://puu.sh/bIvdW/ca331f8c7c.jpg leme ask this one first
[*]02:31:008 (1.2.3.4.5.6.7.8.9)- change this please http://puu.sh/bIvkb/58a1c377cb.jpg fixed


Hard

[*]00:45:370 (1.2) - Don't overlap them http://puu.sh/bIvvP/3ff1ef2d0b.jpg okay fixed now
[*]02:48:214 (1) - Make the slider a bit shorter and 3 single taps after it http://puu.sh/bIvRg/e4afb11042.jpg nah
Good Luck :D
Aerous
[*]00:19:979 (1) - change it to this a repeat slider :

instead of 2 individual slider make the first one a repeat slider
Topic Starter
blaterwolf

Aerous wrote:

[*]00:19:979 (1) - change it to this a repeat slider :

instead of 2 individual slider make the first one a repeat slider
okay thank you i thought you had a picture because of the ":"
Support
Hi it's Support from M4M

[The Rainbow Road]

00:22:537 (1) - shorten the spinner to the red tick before it I think it will fit better http://puu.sh/bN1gG/10db08aaca.jpg

00:31:626 (1,1,1,1,1,1,1,1,1,1,1,1,1) - I feel like you can add some streams in the sea of repeaters, it will make the map look nicer instead of just 13 repeaters in a row

00:36:920 (1,2,3,4) - this is where the kiai time kicks in i think you should make these jumps more spaced out to increase the intensity of the map

00:38:685 (7,1) - the sudden gap here sort of break the flow right after kiai time just kicked in i would recommend put a slider on 7 instead of a single to fill in the gap

00:40:802 (4,5,6,1) - i would put notes in between the gaps to fill it in it just makes it flow alot better and makes it easier for the player to time their hits
00:43:273 (3,1) - 00:45:037 (3,1,2,3,4) - 00:49:449 (5,6,1,2,3,1) - 00:43:273 (3,1,2,3) - 01:01:626 (3,1) - 01:03:037 (2,1) - 02:06:302 (1,1) - 02:09:743 (5,1,2,3) - 02:13:273 (5,1) - 02:16:096 (1,2) - there are more of these gaps in the kiai time I didnt get cause I think you can find those if you look over it. the problem I have with this is that the map has really nice buildup to the kiai time, but when it actually get to the kiai time one would expect the map to become more intense/fun to play but instead when kiai time kicks in and the momentum slows down and it dosent seem like kiai time anymore. I would add more intense jumps during kiai time personally.

00:49:449 (5,6,1,2,3,1) - spacing these steams out more makes the map look alot nicer

01:57:479 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1) - put some repeaters there on the long stream, space the stream out more so players can read the 1/8 repeaters better. Not sure if the combo is intentional, its a bit unnecessary to have that many combo in a stream

02:07:890 (1,1) - put a circle on the white tick right before the repeater makes it fit better something like http://puu.sh/bN1T0/dfb6a6c0ed.jpg

02:09:743 (5) - I would recommend splitting the slider cause the long slider breaks the momentum of kiai time

01:18:214 (1) - uh..

Over all its a nice map, the build up to kiai time is nice, great song too! :3
-Mo-
Hey, Mod4mod here, from your queue.

General
You're going to need atleast one Easy/Normal difficulty for your mapset, with the lowest difficulty being less than 2.00 stars in difficulty. It is unrankable otherwise.

Hard
I would drop the OD by a little bit, OD8 is pretty high for a Hard.

01:04:626 (1) - This is bad polarity and throws players off with the sudden change. Put a note on the white tick before.
01:14:332 (1,2,3) - This doesn't fit to the music. Listen to how the music drops for a split second.
01:29:155 (1,2,3) - The slider comes first here, whereas the circles are first everywhere else, which makes it inconsistent. Intentional?
01:55:979 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1) - This has some awkward timing. Shorten the spinner a little bit then move all of the sliders so it starts on the downbeat.
02:30:390 (1) - I would try and shorten this slider and then place a circle on the downbeat rather than this slider's tail.

The Rainbow Road
I would remove the "The" from the difficulty name, but I guess it doesn't really matter.

00:54:214 (1,3) - These are some weird looking sliders. Simplify the curve and use as little slider points as possible. If you want to keep the blanket at 00:52:449 (3) , try rotating and moving it rather than forcing the slider head there.
01:14:243 (1,1,1,1) - Same as Hard; I don't think this fits with the music very well. I don't think the change in the slider velocity is necessary either.
01:55:979 (1,1) - I would shorten the spinner and start the stream on the downbeat.
02:07:890 (1,1) - 1/8 timing is not required for these sliders. I would personally remap this section given that 02:08:420 (1) should be on the white tick anyway, and you'll have to fix that and take polarity into account.
02:28:449 (1,2,3) - The slider velocity changes too suddenly and threw me off completly on my first playthrough.
02:30:214 (1,2,3,4,5,6,7,8,9) - This is overmapped. I don't think a full stream is required here.
02:48:214 (1,2,1,2) - The slider velocity here is a definite no. Tone it down a bit.
Topic Starter
blaterwolf

-Mo- wrote:

Hey, Mod4mod here, from your queue.

General
You're going to need atleast one Easy/Normal difficulty for your mapset, with the lowest difficulty being less than 2.00 stars in difficulty. It is unrankable otherwise.

Hard
I would drop the OD by a little bit, OD8 is pretty high for a Hard.

01:04:626 (1) - This is bad polarity and throws players off with the sudden change. Put a note on the white tick before.
01:14:332 (1,2,3) - This doesn't fit to the music. Listen to how the music drops for a split second.
01:29:155 (1,2,3) - The slider comes first here, whereas the circles are first everywhere else, which makes it inconsistent. Intentional?
01:55:979 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1) - This has some awkward timing. Shorten the spinner a little bit then move all of the sliders so it starts on the downbeat.
02:30:390 (1) - I would try and shorten this slider and then place a circle on the downbeat rather than this slider's tail.

The Rainbow Road
I would remove the "The" from the difficulty name, but I guess it doesn't really matter.

00:54:214 (1,3) - These are some weird looking sliders. Simplify the curve and use as little slider points as possible. If you want to keep the blanket at 00:52:449 (3) , try rotating and moving it rather than forcing the slider head there.
01:14:243 (1,1,1,1) - Same as Hard; I don't think this fits with the music very well. I don't think the change in the slider velocity is necessary either.
01:55:979 (1,1) - I would shorten the spinner and start the stream on the downbeat.
02:07:890 (1,1) - 1/8 timing is not required for these sliders. I would personally remap this section given that 02:08:420 (1) should be on the white tick anyway, and you'll have to fix that and take polarity into account.
02:28:449 (1,2,3) - The slider velocity changes too suddenly and threw me off completly on my first playthrough.
02:30:214 (1,2,3,4,5,6,7,8,9) - This is overmapped. I don't think a full stream is required here.
02:48:214 (1,2,1,2) - The slider velocity here is a definite no. Tone it down a bit.

Support wrote:

Hi it's Support from M4M

[The Rainbow Road]

00:22:537 (1) - shorten the spinner to the red tick before it I think it will fit better http://puu.sh/bN1gG/10db08aaca.jpg

00:31:626 (1,1,1,1,1,1,1,1,1,1,1,1,1) - I feel like you can add some streams in the sea of repeaters, it will make the map look nicer instead of just 13 repeaters in a row

00:36:920 (1,2,3,4) - this is where the kiai time kicks in i think you should make these jumps more spaced out to increase the intensity of the map

00:38:685 (7,1) - the sudden gap here sort of break the flow right after kiai time just kicked in i would recommend put a slider on 7 instead of a single to fill in the gap

00:40:802 (4,5,6,1) - i would put notes in between the gaps to fill it in it just makes it flow alot better and makes it easier for the player to time their hits
00:43:273 (3,1) - 00:45:037 (3,1,2,3,4) - 00:49:449 (5,6,1,2,3,1) - 00:43:273 (3,1,2,3) - 01:01:626 (3,1) - 01:03:037 (2,1) - 02:06:302 (1,1) - 02:09:743 (5,1,2,3) - 02:13:273 (5,1) - 02:16:096 (1,2) - there are more of these gaps in the kiai time I didnt get cause I think you can find those if you look over it. the problem I have with this is that the map has really nice buildup to the kiai time, but when it actually get to the kiai time one would expect the map to become more intense/fun to play but instead when kiai time kicks in and the momentum slows down and it dosent seem like kiai time anymore. I would add more intense jumps during kiai time personally.

00:49:449 (5,6,1,2,3,1) - spacing these steams out more makes the map look alot nicer

01:57:479 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1) - put some repeaters there on the long stream, space the stream out more so players can read the 1/8 repeaters better. Not sure if the combo is intentional, its a bit unnecessary to have that many combo in a stream

02:07:890 (1,1) - put a circle on the white tick right before the repeater makes it fit better something like http://puu.sh/bN1T0/dfb6a6c0ed.jpg

02:09:743 (5) - I would recommend splitting the slider cause the long slider breaks the momentum of kiai time

01:18:214 (1) - uh..

Over all its a nice map, the build up to kiai time is nice, great song too! :3
took me long time to fix it but Thank You :33
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