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Onelifecrew - Tsuioku Merry-Go-Round (TV Size)

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Topic Starter
Lanttu
This beatmap was submitted using in-game submission on 20. huhtikuuta 2010 at 20:04:48

Artist: onelifecrew
Title: Tsuioku Merry-Go-Round (TV Size)
Source: Fairy Tail
BPM: 174
Filesize: 2726kb
Play Time: 01:37
Difficulties Available:
  1. AtemiskKun's Normal+ (4,44 stars, 143 notes)
  2. Hard (4,43 stars, 168 notes)
  3. Insane (4,92 stars, 235 notes)
Download: onelifecrew - Tsuioku Merry-Go-Round (TV Size)
Information: Scores/Beatmap Listing
---------------
Second ending of anime Fairy Tail.

April 20; Bump little edit~
March 28; Little edit and skin update~
March 27; Added AtemiskKun's difficulty~
Armin
Here you are the new mp3 and the new values for the timing:

BPM:174,00

Offset: 11152

It seems that you should map it with 1/3 and not 1/4 BSD.

Download: Fairy_Tail_-_Tsuioku_Merry-Go-Round_TV_Size.mp3
Topic Starter
Lanttu

Armin wrote:

Here you are the new mp3 and the new values for the timing:

BPM:174,00

Offset: 11152

It seems that you should map it with 1/3 and not 1/4 BSD.
Thank you very much<3 I had to chance the offset a bit to make it start on the first beat, but I think I got it right now, thanks to the offset you gave. ^3^

Now I'll start doing some easier difficulties-->
maal
~[Normal]~

Consider calling it "Hard" And the other difficulty "Insane"
Instead of all those mixing of the whislte and claps in the beggining, please, use only clap, In my opinion it sounds better.
01:11:164(6): It blocks for the slider end so it's not visible, fix please.
Fill in with some tags.
01:37:198(1): this should start at: 01:37:026, so fix this.

~[Hard]~

Instead of all those mixing of the whislte and claps in the beggining, please, use only clap, In my opinion it sounds better.
01:22:112(5?): Delete circle.
01:37:198(1): this should start at: 01:37:026, so fix this.


Nice, you worked alot I can tell from the beatmap ^^
Topic Starter
Lanttu

emaal wrote:

~[Normal]~

Consider calling it "Hard" And the other difficulty "Insane" OK~
Instead of all those mixing of the whislte and claps in the beggining, please, use only clap, In my opinion it sounds better. OK~
01:11:164(6): It blocks for the slider end so it's not visible, fix please. Fixed~
Fill in with some tags. I really can't come up with any good tags since all important has been said in title/artist/source... ;w;
01:37:198(1): this should start at: 01:37:026, so fix this. OK~

~[Hard]~

Instead of all those mixing of the whislte and claps in the beggining, please, use only clap, In my opinion it sounds better. OK~
01:22:112(5?): Delete circle. OK~
01:37:198(1): this should start at: 01:37:026, so fix this. OK~


Nice, you worked alot I can tell from the beatmap ^^
Thank you~♥ ;w;
AtemiskKun
Here it is <3

nice map btw ^^

Download: onelifecrew - Tsuioku Merry-Go-Round (TV Size).osz
Topic Starter
Lanttu

AtemiskKun wrote:

Here it is <3

nice map btw ^^
Thanks, I'll upload when you're ready~ :3
AtemiskKun
:D Finished Product ^^ was fun mapping it~

Download: onelifecrew - Tsuioku Merry-Go-Round (TV Size).osz
RandomJibberish
General:
Delete the .osb
I think the hitcircle looks better with more contrast.


I'd add a custom overlay as well, as it looks odd with some skins as it is.

AtemiskKun's Normal+:
I really don't see the point in +s in difficulty names but w/e
01:35:647 - I'd map in this break or just remove it as it's uselessly short.
This diff feels very linear overall - Curved patterns are more appealing, so I'd use more of them, but it's your call.

Hard:
00:53:578 (5,6,1,2,3,4) - This doesn't fit the music as wel as it could IMO

I can't fnd any probems with Insane

Starred~
Topic Starter
Lanttu

RandomJibberish wrote:

General:
Delete the .osb OK~
I think the hitcircle looks better with more contrast. Thank you, added~ ^^
I'd add a custom overlay as well, as it looks odd with some skins as it is. ok~

AtemiskKun's Normal+: I'll let AtemiskKun do the changes in this. =w=
I really don't see the point in +s in difficulty names but w/e
01:35:647 - I'd map in this break or just remove it as it's uselessly short.
This diff feels very linear overall - Curved patterns are more appealing, so I'd use more of them, but it's your call.

Hard:
00:53:578 (5,6,1,2,3,4) - This doesn't fit the music as wel as it could IMO Augh is it any better? ;_; I'm having problems to come up with anything better atm. orz

I can't fnd any probems with Insane ~

Starred~
Thank you~ ^^
Teras
Heya.

General:

You can add "anime" to tags as this is from an anime.
you can also add fairy tail.

Hard ~

00:34:957 I think it sounds better without a clap on the slider here.

00:39:785 Suggest you add a clap here. Sounds good to me.

Also, I suggest you reduce the amount of claps when the Kiai starts. As some of them sounds completely off to me. But I just ask you to take a look at it, ok? ;)

AtemiskKun's Normal+ ~

Reduce the ticks on sliders to 1 please. This sounds strange to me otherwise :(

Got confused at some parts, but I bet that's only me.


Insane ~

01:21:509 - 01:22:457 (screenshot below)

I think you should maybe place three extra notes here. I think it goes better with the song. (Ups, forgot to mark them). But I hope you can see which ones I have placed ;)

Great map overall, I like it. ^^

But, I think you should rename AtemiskKun's Normal+ to Hard and your hard diff to Normal+ ;-)

This is it.

Star ~

Mianki
Hard:

00:54:957 (2) Whistle to the end of this slider
00:59:095 (5.6.7) Distance snap these

Normal+

00:23:405 Try adding a circle here, sounds more like the drum imo
00:56:336 Personally, I don't like it when this second slider comes under the first slider. Looks kinda ugly. Make them like this? 01:04:957 I think this "pause" is a bit too long. Either map it or insert break. I'd say you should map it.


Insane

00:24:267 (1) Remove new combo?
00:58:319 (5) New combo?
01:22:198 Add a circle here? This part sounded a bit empty, even though there's not singing in there. Well, it's a suggestion, do as you feel.

Liked the song and the map was great
Star~
gatoshino
Why isn't it a ranked/approved beatmap, i love this song :/
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