[General]
SB please.. so I know whom to address my mods.
Source: ロードス島戦記 -英雄騎士伝-
http://www.anime-int.com/works (have fun navigating this page to find this.
What is AIC? Eh.. They made Oreimo.
Artist: Remove that space you bum.
Tags: Change stuff like Eiyū to Eiyuu | tō to tou | change any other uneeded letters like ō to o
Add stuff like Opening.
[Easy]
Nice T!
[Normal]
And down arrows?... \o/
Coming soon <3
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SB please.. so I know whom to address my mods.
Source: ロードス島戦記 -英雄騎士伝-
http://www.anime-int.com/works (have fun navigating this page to find this.
What is AIC? Eh.. They made Oreimo.
Artist: Remove that space you bum.
Tags: Change stuff like Eiyū to Eiyuu | tō to tou | change any other uneeded letters like ō to o
Add stuff like Opening.
[Easy]
Nice T!
- 01:05:777 (4) - (and similar. read mods below) Consider starting this at 01:06:130 - and removing 1 reverse. As for Look for 02:18:836 (2) - below
- 02:18:836 (2) - You should consider ending this slider 1/2 back where the vocals change slighty. It also makes the upcoming notes easier to hit.
- 03:08:600 (4) - This can be moved to 03:09:306 - I feel like there is more impact coming off the lead-in than the spot currently mapped for both sections.
- 01:23:424 (4) - y285 because I feel like making you move stuff around.
- 01:23:777 (1) - You don't NC this on both normal/hard.
- 01:32:247 (2) - NC because this is a lead-in note?
- 01:51:306 (3) - You can move this tail end out slightly more for a better blanket. x86 y256 is good
- 02:37:542 (3) - Too hard! Delete this. No but really. i don't think this is actually needed with it's own clap
- 03:06:836 (2) - This would be easier to play at x12 y270 to maintain proper flow. It feels a lot better!
- 03:16:012 (3) - This gets awfully close to the HP bar. As much as I don't care about it, might as well fix it early!
- 03:25:934 (3) - NC this because of the BPM change.
[Normal]
And down arrows?... \o/
- 00:31:894 (2) - Maybe try for dominance on this note? It really feels like this slider should start on 00:32:247 - | A suggest is to extend 00:30:836 (1) - by 1/2 | remove the reverse on 00:31:894 (2) - and then move the slider to 00:32:247 -
- 00:44:247 (3,4) - Eh. You mostly map to vocals on this. It feels strange having the slider held down on the note after the held vocals. It would play so much better swapped so it goes reverse 1/2 slider, circle!
- 01:23:424 (3,4) - (3) x404 y268 | (4) x326 y240 for a perfect square.
- 01:46:012 (2) - Nazi: This tail could be lowered a bit to be parallel with (3)
- 01:58:365 (3,4) - Same thing as 31 secs.
- 02:20:953 (1) - Normally I don't mind overlaps like these, but your whole diff has kinda been without any, so this sticks out, and not in a good way.. Try just a normal blanket or something.
- 02:37:189 (1) - I really don't feel this 1/3, or at least the reverse part of it. It makes sense as a single slider without a reverse though. Listen to it a little closer, because I don't really hear anything playing at 02:37:424 - | This just seems like a mistake in the music itself if anything. Anyways, I suggest at least removing the reverse and extending the slider to where it ended before.
- 03:10:718 (2) - I'm not fond of the reverse being the dominant note here while the head isn't even that important. Tail note or circle at best.. Try looking at the other two kiai parts and consider something similar.
- 03:25:934 (1) - 0.75x @ 1.20? Shouldn't this be 1.00x @ 1.20? it makes the note look really close.
Coming soon <3
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