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Hasegawa Tomoki - Zetsubou no Minuet

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Kuron-kun

Zetsubou asdadasdasd's taiko


00:13:678 (48,49,50,51,52,53,54) - Recomendo muito mudar isso, o ritmo 1/6 não combina nada nessa parte, além de ficar muito overmapeado, um dos ritmos dentro disso são 1/4 (especificamente 00:14:053 -) mas w/e.

00:19:678 (90,91) - Achei esse overmap bem forçado, acho bem melhor tirar essas notas, taiko é overmapeado às vezes, mas não exagera ;w;

00:21:678 (105,106) - Mesma coisa aqui.

00:25:678 (127,128,129,130,131,132,133) - Mesma coisa sobre o ritmo 1/6 que eu disse, só que aqui realmente não tem nenhum som pra seguir, talvez o som de fundo (que eu não sei que instrumento é) que seria ritmo 1/2, acho que essa pattern se encaixaria melhor http://osu.ppy.sh/ss/2202454.

00:29:678 (147,148,149,150,151,152,153) - adadasdadasdsadadsdad leia acima.

00:30:928 (154,155,156,157) - Aqui o ritmo com certeza não é 1/6, muda pra 1/4 se não vai ficar realmente ruim.

00:33:678 (154,155) - Mesma coisa sobre a pattern que você tava tentando seguir overmapeando antes.

00:45:678 (230,231,232,233,234,235,236) - PARA DE USAR 1/6 EM RITMO 1/4.

00:49:678 (256,257,258,259,260,261,262) - AAAAAAAAAAAAAAAAAAAAAAAAAAAAH

01:05:678 (359,360,361,362,363,364,365) - Vou te reportar.

01:09:678 (386,387,388,389,390,391,392) - Vai se foder.

01:15:678 (429,430,444,445) - Se o senhor concordou com o que eu disse previamente, concordará agora, acho melhor não overmapear essas partes.

01:21:678 (467,468,469,470,471,472,473) - a.

01:25:678 (495,496,497,498,499,500,501) - b.

01:26:928 (502,503,504,505) - Aqui o ritmo também é 1/4, não faz muito sentido usar 1/6.
Topic Starter
Tarrasky

Polar Storm wrote:

mod for your insane from modreqs

Minuet

00:14:178 (1) - if you move this to 71,185 it looks/plays better Im not sure, but is nice i move the (7) more near https://osu.ppy.sh/ss/2202486, sounds better

i feel like the spacing on streams like 00:34:178 (1,2,3,4,5,6,7,8,1) - should be bigger but thats just my opinion. the spacing is almost the same as the faster streams which can be confusing If i remake this spacing, i need to remake the spacing of 50% of the map, i think is good the way this original

00:50:928 (4,7) - move these notes to make perfect triangles nice, perfect

that's all, nice map and good luck!
TY for the mod, helped a lot <3 :) :) :) :) :)
ghm12

Near wrote:

Zetsubou asdadasdasd's taiko


00:13:678 (48,49,50,51,52,53,54) - Recomendo muito mudar isso, o ritmo 1/6 não combina nada nessa parte, além de ficar muito overmapeado, um dos ritmos dentro disso são 1/4 (especificamente 00:14:053 -) mas w/e. mudei, ty

00:19:678 (90,91) - Achei esse overmap bem forçado, acho bem melhor tirar essas notas, taiko é overmapeado às vezes, mas não exagera ;w; removed

00:21:678 (105,106) - Mesma coisa aqui. removed

00:25:678 (127,128,129,130,131,132,133) - Mesma coisa sobre o ritmo 1/6 que eu disse, só que aqui realmente não tem nenhum som pra seguir, talvez o som de fundo (que eu não sei que instrumento é) que seria ritmo 1/2, acho que essa pattern se encaixaria melhor http://osu.ppy.sh/ss/2202454. MUITO MELHOR, valeu <3

00:29:678 (147,148,149,150,151,152,153) - adadasdadasdsadadsdad leia acima. asdasdasdasdasdasdas done

00:30:928 (154,155,156,157) - Aqui o ritmo com certeza não é 1/6, muda pra 1/4 se não vai ficar realmente ruim. 1/4 bem melho

00:33:678 (154,155) - Mesma coisa sobre a pattern que você tava tentando seguir overmapeando antes. removed

00:45:678 (230,231,232,233,234,235,236) - PARA DE USAR 1/6 EM RITMO 1/4. Tarraskão mandou ;w

00:49:678 (256,257,258,259,260,261,262) - AAAAAAAAAAAAAAAAAAAAAAAAAAAAH BEEEEEEEEEEEEEEEEEEEEH

01:05:678 (359,360,361,362,363,364,365) - Vou te reportar. desculpa :(

01:09:678 (386,387,388,389,390,391,392) - Vai se foder. ;w;

01:15:678 (429,430,444,445) - Se o senhor concordou com o que eu disse previamente, concordará agora, acho melhor não overmapear essas partes. yup, removed

01:21:678 (467,468,469,470,471,472,473) - a. b

01:25:678 (495,496,497,498,499,500,501) - b. c

01:26:928 (502,503,504,505) - Aqui o ritmo também é 1/4, não faz muito sentido usar 1/6. 1/4 ftw tho
Everything accepted and changed, ty for the mod <3 (com esse mod mudei umas parada ai vai ter mais mod, te adoro seu lindo)

taiko up
Phos-
Hi, mod for m4m :>

Any questions about this mod then feel free to pm me.

[Normal]
  1. 00:02:426 (2,3,4,5) - I don't like how you did this. It starts out with a 1 beat long slider and then they become 1.5 beat long sliders for no reason. You should try this rhythm instead:
  2. 00:38:678 (2) - Add a whistle at the end of this slider to keep consistency.
  3. 00:40:678 (2) - ^
  4. 00:30:928 (2) - go with a 1/4 slider with a repeat instead. This way all three piano sounds get a hitsound, which makes more sense imo.
  5. 00:52:178 (1,1) - These two sliders overlap each other. Although this is much more noticeable in editor, it's still noticeable in play mode. This doesn't look nice, and I think you should fix this.
  6. 00:58:178 (1,2) - Not too sure if these are rankable, all these red slider nodes slow down the natural speed of the slider.
  7. 01:06:178 (1) - The red slider node in the middle doesn't land on a red or white tick, making it bad rhythm wise. How about moving it to a place like x:448 y:96?
  8. 01:26:928 (2) - Make this a 1/4 slider with a repeat instead, like how I suggested you to do so at 00:30:928 (2) - . This would go with the music a lot better since all three piano sounds get a hitsound.
[Hard]
  1. 00:12:553 (2,4) - You should make these sliders look the same, it'll look nicer and be more consistent.
  2. 00:30:178 (1) - This note is a tad too far from the previous, you should fix this.
  3. 01:02:178 (1) - Object's end isn't snapped!
  4. 01:07:178 (3) - The curve on this slider doesn't look nice, move the last white anchor point to x:320 y:208, so it looks somewhat like this:
[Insane]
  1. 00:10:176 (1) - Object's end isn't snapped!
  2. 00:29:928 (6) - You should move this note somewhere else, I found it particularly hard to read and hit. But maybe that's just me :s
  3. 00:51:178 (5,6,7,1) - This pattern would be a nicer diamond shape if you would move (1) to x:352 y:256.
Wow you did an amazing job with the hit sounds on the last two diffs, must've took a while. A really nice beatmap, good luck with ranking!
Topic Starter
Tarrasky

Fluttershy03 wrote:

Hi, mod for m4m :>

Any questions about this mod then feel free to pm me.

[Normal]
  1. 00:02:426 (2,3,4,5) - I don't like how you did this. It starts out with a 1 beat long slider and then they become 1.5 beat long sliders for no reason. You should try this rhythm instead:
  2. 00:38:678 (2) - Add a whistle at the end of this slider to keep consistency.
  3. 00:40:678 (2) - ^
  4. 00:30:928 (2) - go with a 1/4 slider with a repeat instead. This way all three piano sounds get a hitsound, which makes more sense imo.
  5. 00:52:178 (1,1) - These two sliders overlap each other. Although this is much more noticeable in editor, it's still noticeable in play mode. This doesn't look nice, and I think you should fix this.
  6. 00:58:178 (1,2) - Not too sure if these are rankable, all these red slider nodes slow down the natural speed of the slider.
  7. 01:06:178 (1) - The red slider node in the middle doesn't land on a red or white tick, making it bad rhythm wise. How about moving it to a place like x:448 y:96?
  8. 01:26:928 (2) - Make this a 1/4 slider with a repeat instead, like how I suggested you to do so at 00:30:928 (2) - . This would go with the music a lot better since all three piano sounds get a hitsound.
[Hard]
  1. 00:12:553 (2,4) - You should make these sliders look the same, it'll look nicer and be more consistent.
  2. 00:30:178 (1) - This note is a tad too far from the previous, you should fix this.
  3. 01:02:178 (1) - Object's end isn't snapped!
  4. 01:07:178 (3) - The curve on this slider doesn't look nice, move the last white anchor point to x:320 y:208, so it looks somewhat like this:
[Insane]
  1. 00:10:176 (1) - Object's end isn't snapped!
  2. 00:29:928 (6) - You should move this note somewhere else, I found it particularly hard to read and hit. But maybe that's just me :s
  3. 00:51:178 (5,6,7,1) - This pattern would be a nicer diamond shape if you would move (1) to x:352 y:256.
Wow you did an amazing job with the hit sounds on the last two diffs, must've took a while. A really nice beatmap, good luck with ranking!

Yeah not is easy make this kind of hitsounds, this mod really help me, thanks <3 :) :) :) :) :)
Topic Starter
Tarrasky
Unranked Hitsounds, abandoned map

ghm12

Tarrasky wrote:

Unranked Hitsounds, abandoned map

are you fuckin kidding me? ;_;
Topic Starter
Tarrasky


Minuet - remapped
Hard - tidy some problems with symmetric
Normal - fix and changed cs from 4 to 3
Kantan - Deleted
Futsuu - remapped
Muzukashii - remapped and changed the name to Mizukashii Zetsubou
gh's Oni Zetsubou - Deleted (rip)

starting m4m and mod reqs marathon, please help me D;
let's put this amazing music ranked \o
Cubzy
Mod a pedido de um amigo.
Já como tirou a dificuldade do ghm12, pode tirar ele da tag.
A futsuu está muito dificil para uma futsuu
Futsuu:
00:25:428(1,1,1,1)- 00:29:428(1,1,1,1) - essas partes poderiam ser removidas pois não fazem muito sentido.
00:49:428(1,1,1) remova essa parte ou apenas mude ela, pois está overmap. Essa também 00:53:428(1,1,1)
Hard:
Reduza o AR dela, está a mesma que a da Minuet.
Muzukashii Zetsubou:
Coloca o divisor 1/12, pois ele não é apenas 1/6

O mapa em si está ótimo, só isso que está meio errado.
Topic Starter
Tarrasky

Cubzy wrote:

Mod a pedido de um amigo.
Já como tirou a dificuldade do ghm12, pode tirar ele da tag. done
A futsuu está muito dificil para uma futsuu vou ver o que posso fazer a respeito
Futsuu:
00:25:428(1,1,1,1)- 00:29:428(1,1,1,1) - essas partes poderiam ser removidas pois não fazem muito sentido. done
00:49:428(1,1,1) remova essa parte ou apenas mude ela, pois está overmap. Essa também 00:53:428(1,1,1) done
Hard:
Reduza o AR dela, está a mesma que a da Minuet. ok
Muzukashii Zetsubou:
Coloca o divisor 1/12, pois ele não é apenas 1/6 não faz muita diferença mas ok, done

O mapa em si está ótimo, só isso que está meio errado.
muito obrigado pela ajuda <3 :) :) :)


EDIT: Change the name:
Futsuu -> Muzukashii
Muzukashii Zetsubou -> Zetsubou Oni
Do this cause the diff not is compatible, now is
MouseEasy
hard bem sinistro

00:35:678 (6) - arruma o blanket disso com essa nota 00:34:928 (4) -
00:38:178 (1,2,3,4,5,6,7) - essa parte eu acho melhor vc fazer desse jeito aqui http://puu.sh/dzHKg/d8af481ccb.png
00:40:178 (1,2,3,4,5,6) - e essa eu sugiro assim http://puu.sh/dzHMQ/a02bd5d1fd.png
n esquece de botar um break entre essas partes pra n exagerar o spacing
00:46:428 (1) - n sei se isso era pra fazer blanket mas se for arruma
00:48:428 (1,2,3,4,5,6,7) - essa pattern ta bem estranha
00:57:678 (6) - dem blanketsss

insanos

00:07:676 (6) - isso aqui vc move 1 pixel pra cima
01:11:428 (1,2,3,4) - isso aqui vc seleciona 01:10:428 (2,3,4,5) - , dá um CTRL+V, usa CTRL+SHIFT+S e da um scale de 1.15, depois usa CTRL+SHIFT+R e da um rotate de 15 graus.
Topic Starter
Tarrasky

ALust wrote:

hard bem sinistro Eu n tinha intenção de fazer blanket, mas como vc sugeriu ficou dazora

00:35:678 (6) - arruma o blanket disso com essa nota 00:34:928 (4) -
00:38:178 (1,2,3,4,5,6,7) - essa parte eu acho melhor vc fazer desse jeito aqui http://puu.sh/dzHKg/d8af481ccb.png fix
00:40:178 (1,2,3,4,5,6) - e essa eu sugiro assim http://puu.sh/dzHMQ/a02bd5d1fd.png fix
n esquece de botar um break entre essas partes pra n exagerar o spacing reduzi o spacing
00:46:428 (1) - n sei se isso era pra fazer blanket mas se for arruma fix
00:48:428 (1,2,3,4,5,6,7) - essa pattern ta bem estranha eu n achei
00:57:678 (6) - dem blanketsss

insanos

00:07:676 (6) - isso aqui vc move 1 pixel pra cima fix
01:11:428 (1,2,3,4) - isso aqui vc seleciona 01:10:428 (2,3,4,5) - , dá um CTRL+V, usa CTRL+SHIFT+S e da um scale de 1.15, depois usa CTRL+SHIFT+R e da um rotate de 15 graus. fix
vlw pela ajuda alustao, vc é foda ;D
RaaiN_old
OMG this hitsound is really amazing Nice work :) tarrasky te amo <3
Topic Starter
Tarrasky

Undeer wrote:

OMG this hitsound is really amazing Nice work :)
thank you for your compliment, I'm glad you liked <3 <3 :) :)
Akyuu
Shit Modding


Oni diff
( eu nao sei por aquela linha aqui em baixo como todos colocam :( minsina)

00:14:053 (1) - prefiro katsu, parece que te faz sentir melhor a musica (?)
00:20:178 (1,1,1,1,1,1,1,1,1,1,1,1,1) - inverte cores, don vura katsu e katsu vira don, isso tabem faz sentir melor a musica dddddddddddk nao copera mt com a musica (?)
00:24:928 (1,1,1,1,1,1) - fazer disso um d k kkd k (?)
00:29:303 (2) - add um katsu (?)
00:29:928 (1) - transformar em um katsu (?)
00:30:178 (1) - finisha esse katsu fazendo ele virar um K (?)
00:35:178 (1) - katsu (?)
00:35:678 (1) - ^ (?)
00:37:178 (1,1,1,1,1,1,1,1) - ddkkddkk fica melhor i mais bonito no taiko mesmo que o seu jeito de fazer tenha ficado melhor para a musica ele acaba ficando estranho em taiko (?)
00:41:803 (1) - don (?)
00:55:178 (1) - katsu (?)
00:55:678 (1) - ^ (?)
00:57:303 (1,1,1,1,1,1,1) - aqui dddkkkkk fica lgl pq fica uma patern diferente e 1 negocio menos control C?
01:01:803 (1) - don?
01:08:928 (1,1) - esses dois don, transforma em kkd
01:09:928 (1) - esse don vira um katsu
01:10:178 (2) - e add bem aqui um don
01:12:928 (1,1) - esse dois don viram dkd, no caso, so add um k bem aqui 01:13:053 (2) -
01:16:178 (1,1,1,1,1,1,1,1,1,1,1,1,1) - essa patern fica invertida igual a primeira, kkkkkkkkkkkkd..
01:21:053 (2) - add um katsu
01:21:303 (2) - ^
01:25:053 (2) - add um don
01:25:303 (2) - add um katsu

asim como 1/8 o 1/12 e proibido em taiko e deixa seu map unranked, ok e melhor remover !!!!!!!!!!!


00:43:178 (1,2) - 1/12 !!!
00:44:178 (1,2) - ^ !!!
00:45:178 (1,2) - ^ !!!
00:46:428 (1,1) - ^ !!!
01:03:178 (1,2) - ^ !!!
01:04:178 (1,2) - ^ !!!
01:05:178 (1,2) - ^ !!!
01:06:428 (1,1) - ^ !!!
01:10:428 (1,1) - ^ !!!
Topic Starter
Tarrasky

jadson128 wrote:

Shit Modding


Oni diff
( eu nao sei por aquela linha aqui em baixo como todos colocam :( minsina)

00:14:053 (1) - prefiro katsu, parece que te faz sentir melhor a musica (?)
00:20:178 (1,1,1,1,1,1,1,1,1,1,1,1,1) - inverte cores, don vura katsu e katsu vira don, isso tabem faz sentir melor a musica dddddddddddk nao copera mt com a musica (?)
00:24:928 (1,1,1,1,1,1) - fazer disso um d k kkd k (?)
00:29:303 (2) - add um katsu (?)
00:29:928 (1) - transformar em um katsu (?)
00:30:178 (1) - finisha esse katsu fazendo ele virar um K (?)
00:35:178 (1) - katsu (?)
00:35:678 (1) - ^ (?)
00:37:178 (1,1,1,1,1,1,1,1) - ddkkddkk fica melhor i mais bonito no taiko mesmo que o seu jeito de fazer tenha ficado melhor para a musica ele acaba ficando estranho em taiko (?)
00:41:803 (1) - don (?)
00:55:178 (1) - katsu (?)
00:55:678 (1) - ^ (?)
00:57:303 (1,1,1,1,1,1,1) - aqui dddkkkkk fica lgl pq fica uma patern diferente e 1 negocio menos control C?
01:01:803 (1) - don?
01:08:928 (1,1) - esses dois don, transforma em kkd
01:09:928 (1) - esse don vira um katsu
01:10:178 (2) - e add bem aqui um don
01:12:928 (1,1) - esse dois don viram dkd, no caso, so add um k bem aqui 01:13:053 (2) -
01:16:178 (1,1,1,1,1,1,1,1,1,1,1,1,1) - essa patern fica invertida igual a primeira, kkkkkkkkkkkkd..
01:21:053 (2) - add um katsu
01:21:303 (2) - ^
01:25:053 (2) - add um don
01:25:303 (2) - add um katsu

asim como 1/8 o 1/12 e proibido em taiko e deixa seu map unranked, ok e melhor remover !!!!!!!!!!!


00:43:178 (1,2) - 1/12 !!!
00:44:178 (1,2) - ^ !!!
00:45:178 (1,2) - ^ !!!
00:46:428 (1,1) - ^ !!!
01:03:178 (1,2) - ^ !!!
01:04:178 (1,2) - ^ !!!
01:05:178 (1,2) - ^ !!!
01:06:428 (1,1) - ^ !!!
01:10:428 (1,1) - ^ !!!
Vlw pelo mod Jadson Deus <3
- Milhofo -
Hi, from my modding queue :)

!! - Very Important
!! - Important

Boas, gosto de por isto em todos os mods \o/

[General]
  1. Os hitsounds tao obra de arte, parabens!
  2. O set esta muito bom, por isso mesmo o mod e capaz de ser pequeno.. (e eu sou um noob modder ; ; )
[Normal]
  1. 00:12:553 - um slider em vez da 00:12:678 (2) nao ficava mal (e nao seria demasiado dificil para um normal)
  2. 00:13:553 - ^
  3. 00:16:553 - ^
  4. 00:17:553 - ^
  5. 00:30:928 (2) - que tal fazer o slider mais pequeno e fazer um reverse? fica mais com a musica
  6. 01:26:928 (5) - ^
[Hard]
  1. 00:07:676 (5) - acho que este slider fica melhor na posiçao x:204 y:340 (quase nada eu sei xd)
  2. 00:08:176 (6) - muda esta conforme a mudança de cima ^
  3. 00:09:176 (7) - na minha opiniao devia ser NC, para não haver followpoints
  4. 00:42:178 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - NC's ficavam melhor de 2 em 2 do que 4 em 4
  5. acho que podias fazer o fim como no insane (mas mais facil), o spinner fica estranho
[Minuet]
  1. 00:35:428 (2) - mover esta nota para mais perto dos sliders (para os jumps ficarem +- do mesmo tamanho)
  2. 00:57:928 (4,1) - esta transição e um pouco confusa devido à mudança de direçao, nao da para rodar a sequencia de forma a o 00:58:178 (1) começar ao pe do 00:57:678 (3) ?
  3. 01:08:178 (1) - aqui fazes NC mas nao na 01:12:178 (9) , deviam ser iguais
  4. 01:26:178 (5) - porque não um slider (pequeno) em vez desta nota? ^^
  5. 01:31:928 (1,2,3,1,2,3) - dificil D:
O set esta excelente, desculpa o mod pequeno mas nao encontrei mais nada, quando isto acontece dou um kudosu :3 GL! :)
Topic Starter
Tarrasky

Milhofo wrote:

Hi, from my modding queue :)

!! - Very Important
!! - Important

Boas, gosto de por isto em todos os mods \o/

[General]
  1. Os hitsounds tao obra de arte, parabens!
  2. O set esta muito bom, por isso mesmo o mod e capaz de ser pequeno.. (e eu sou um noob modder ; ; )
[Normal]
  1. 00:12:553 - um slider em vez da 00:12:678 (2) nao ficava mal (e nao seria demasiado dificil para um normal)
  2. 00:13:553 - ^
  3. 00:16:553 - ^
  4. 00:17:553 - ^
  5. 00:30:928 (2) - que tal fazer o slider mais pequeno e fazer um reverse? fica mais com a musica
  6. 01:26:928 (5) - ^
[Hard]
  1. 00:07:676 (5) - acho que este slider fica melhor na posiçao x:204 y:340 (quase nada eu sei xd)
  2. 00:08:176 (6) - muda esta conforme a mudança de cima ^
  3. 00:09:176 (7) - na minha opiniao devia ser NC, para não haver followpoints
  4. 00:42:178 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - NC's ficavam melhor de 2 em 2 do que 4 em 4
  5. acho que podias fazer o fim como no insane (mas mais facil), o spinner fica estranho
[Minuet]
  1. 00:35:428 (2) - mover esta nota para mais perto dos sliders (para os jumps ficarem +- do mesmo tamanho)
  2. 00:57:928 (4,1) - esta transição e um pouco confusa devido à mudança de direçao, nao da para rodar a sequencia de forma a o 00:58:178 (1) começar ao pe do 00:57:678 (3) ?
  3. 01:08:178 (1) - aqui fazes NC mas nao na 01:12:178 (9) , deviam ser iguais
  4. 01:26:178 (5) - porque não um slider (pequeno) em vez desta nota? ^^
  5. 01:31:928 (1,2,3,1,2,3) - dificil D:
O set esta excelente, desculpa o mod pequeno mas nao encontrei mais nada, quando isto acontece dou um kudosu :3 GL! :)
Obrigado pelo kudosu e pelo mod ^^
quase tudo utilizado, ajudou bastante <3
ThatKatarinaGuy
m4m from https://osu.ppy.sh/s/243819

Normal

make the kiai time

00:42:178 to 00:46:178, you don't need spacing between it

Hard

How would it seem to you adding a hit circle at
00:19:678 (2)
00:21:678 (2)

The map is great as the way it is, this was hardly a mod. Hope it gets approved and ranked soon

good luck! :)
Topic Starter
Tarrasky

ThatKatarinaGuy wrote:

m4m from https://osu.ppy.sh/s/243819

Normal

make the kiai time

00:42:178 to 00:46:178, you don't need spacing between it

Hard

How would it seem to you adding a hit circle at
00:19:678 (2)
00:21:678 (2)

The map is great as the way it is, this was hardly a mod. Hope it gets approved and ranked soon

good luck! :)
Thank you for your help KatarinaGuy <3 :) :) :) :)
Lissette
Hihi~

[Timing]
I feel timing a bit off, I'm not very good timing these typo of songs so I suggest you to look for someone good at timing to double check this.

[Minuet]
00:41:678 (3,4,5,6) - This was kinda confusing because of the change or pattern and spacing in the same combo, maybe if you add new combo here 00:41:678 (3) - and remove new combo here 00:41:178 (1) - will help readability.
01:01:678 (3,4,5,6) - Same with this one
01:19:678 (6,7) - This spacing is to short compared to the rest of the combo, feels weird while playing
00:50:178 - I don't think is necessary to cut kiai here, is better if you mix both kiai like you did here 01:06:178 -
For me there is a problem with the hitsounds on this difficulty, the custom sounds aren't too noticeable, plus the volume is really low, it looks like the whole map is silent, exept for those few notes where you used the default sounds that sounds too loud for the rest and makes it feels more awkward to play ><
Consider adding a spinner to vary scores, I think at the end fits one well.
This is fun.

[Hard]
00:04:176 (1,2) - Is a minor thing, but would look better if you don't make these two overlap like this, is my opinion
00:53:678 (6,1) - The spacing is shorter here, it was kinda weird to play, unless you did it on purpose
Same opinion about hitsounds, kiai and spinner I had on Minuet diff
Nice diff.

[Normal]
00:18:178 (1,1) - Check the hitsounds on these sliders, for some reason on the editor I don't hear it, but in test mode the head of both sliders has a Normal sound that doesn't sounds very well
00:43:178 - 00:45:178 - Also is kinda weird that this is the only points where you used soft clap in the whole diff, sounds a bit out of place
Really good diff.

This is a nice set, good luck with it ^^b
Topic Starter
Tarrasky

Lissette wrote:

Hihi~

[Timing]
I feel timing a bit off, I'm not very good timing these typo of songs so I suggest you to look for someone good at timing to double check this.

[Minuet]
00:41:678 (3,4,5,6) - This was kinda confusing because of the change or pattern and spacing in the same combo, maybe if you add new combo here 00:41:678 (3) - and remove new combo here 00:41:178 (1) - will help readability. done
01:01:678 (3,4,5,6) - Same with this one done
01:19:678 (6,7) - This spacing is to short compared to the rest of the combo, feels weird while playing fix
00:50:178 - I don't think is necessary to cut kiai here, is better if you mix both kiai like you did here 01:06:178 - im not sure
For me there is a problem with the hitsounds on this difficulty, the custom sounds aren't too noticeable, plus the volume is really low, it looks like the whole map is silent, exept for those few notes where you used the default sounds that sounds too loud for the rest and makes it feels more awkward to play >< https://osu.ppy.sh/forum/t/267476
Consider adding a spinner to vary scores, I think at the end fits one well.
This is fun. thanks <3

[Hard]
00:04:176 (1,2) - Is a minor thing, but would look better if you don't make these two overlap like this, is my opinion done
00:53:678 (6,1) - The spacing is shorter here, it was kinda weird to play, unless you did it on purpose done
Same opinion about hitsounds, kiai and spinner I had on Minuet diff
Nice diff. ty

[Normal]
00:18:178 (1,1) - Check the hitsounds on these sliders, for some reason on the editor I don't hear it, but in test mode the head of both sliders has a Normal sound that doesn't sounds very well maybe your skin has not "Whistle slider"
00:43:178 - 00:45:178 - Also is kinda weird that this is the only points where you used soft clap in the whole diff, sounds a bit out of place i add the same in 01:03:178 (2,1) -
Really good diff. ty <3

This is a nice set, good luck with it ^^b
thanks for you mod ^^ helps a lot
Avishay
Random mod from #modreqs

[General]
I think the hitsounds need to be stronger, there's barely any feedback for the player and it is really irritating to play like that. The hitsounds are the notes from the song itself? That's just wrong man, it doesn't work like that..

[Minuet]

00:09:176 (1) - I can definentely hear that there's a note right before that, either make a slider from 00:09:113 (1/8 BSP) until this point, or add an other circle.
00:10:428 (2,6) - Every 2nd beat from this part should have some sort of hitsound, you can hear the stronger note in the background, give some feedback to the player!
00:18:178 (1,2,3,4,5,6,7,8,9,10,11,12,13) - This is not timed correctly, use 25% Playback Rate to listen to it correctly and do whatever changes you feel like you should. And for the love of god, LET ME HEAR THE HITSOUNDS, WHY IS IT SO SILENT? (Same for the next stream)
00:23:553 (2,3) - What's with the unnecessary overmaaping? And you place hitsounds here? what?
00:24:553 (2,3) - ^
00:25:553 (2,3) - ^
Sliders fit those much more ^ There are more like those, so please fix them as well..
00:34:178 (1,2,3,4,1,2,3,4) - This is so messsy to read on AR8, perhaps increase the AR a bit or make the pattern a bit easier to read.
01:06:178 (1) - What's with that? The hitsounds serves no real purpose..


I bet the hitsounds took you a long while but it ruins the experience of playing.. Good luck.
Kyubey
Hey, did you think about using blank sliderslide.wav? Map would sound better with it imo, because that sliderslide sound in the kiais feels unfitting.
http://up.ppy.sh/files/blank.wav ← blank wav, if you will use it.
Topic Starter
Tarrasky

Avishay wrote:

Random mod from #modreqs

[General]
I think the hitsounds need to be stronger, there's barely any feedback for the player and it is really irritating to play like that. The hitsounds are the notes from the song itself? That's just wrong man, it doesn't work like that..

[Minuet]

00:09:176 (1) - I can definentely hear that there's a note right before that, either make a slider from 00:09:113 (1/8 BSP) until this point, or add an other circle. I do not see much need (in fact, I tried to listen but did not sound anything that moment x.x)
00:10:428 (2,6) - Every 2nd beat from this part should have some sort of hitsound, you can hear the stronger note in the background, give some feedback to the player!
00:18:178 (1,2,3,4,5,6,7,8,9,10,11,12,13) - This is not timed correctly, use 25% Playback Rate to listen to it correctly and do whatever changes you feel like you should. And for the love of god, LET ME HEAR THE HITSOUNDS, WHY IS IT SO SILENT? (Same for the next stream) really, the sound is not the exact 1/6, but if I had been trying to follow the perfect hitsound, would be necessary a millimeter difference between a circle and another, which would make a stream of 1/16 with circles in almost random times to who plays
00:23:553 (2,3) - What's with the unnecessary overmaaping? And you place hitsounds here? what? *
00:24:553 (2,3) - ^*
00:25:553 (2,3) - ^*
Sliders fit those much more ^ There are more like those, so please fix them as well..
00:34:178 (1,2,3,4,1,2,3,4) - This is so messsy to read on AR8, perhaps increase the AR a bit or make the pattern a bit easier to read. enhanced AR to 9, maybe sounds better
01:06:178 (1) - What's with that? The hitsounds serves no real purpose.. *

*: I used this "overmap" to the map have a greater sustain, because it would be too vague and little rhythmic

I bet the hitsounds took you a long while but it ruins the experience of playing.. Good luck.
Thank you for mod, I reflected a lot and I will add more hitsounds as "whistle" and "clap" for the map to be more enjoyable to play, thanks :) :) :)
Topic Starter
Tarrasky

Kyubey wrote:

Hey, did you think about using blank sliderslide.wav? Map would sound better with it imo, because that sliderslide sound in the kiais feels unfitting.
http://up.ppy.sh/files/blank.wav ← blank wav, if you will use it.
thanks for the tip, sounds better now :) :) :) :)
Spayyce
NO m4m

[General]


-Nothing I can find!
-Love the piano customs although they're a bit quiet

[Normal]


00:35:178 (2,3,1) - Move the slider up to create a equal triangle shape it will look nicer ;)
00:39:178 (2) - Add curves on this slider and make the first curve blanket the previous slider
01:02:178 (1) - Clap for consistency?
01:04:178 (1) - ^
01:10:178 (1,2) - Blanket isnt right, (Ctrl+G the 1st slider and drag it on the timeline so it comes after the second slider and check the approach circles)
01:26:928 (5,1) - This part is quite long, new players are more likely to be on a lower HP than higher skilled players so add a break to keep them on a reasonable HP.

[Hard]

00:15:178 (3,1) - This i an ugly overlap imo, I would move it away from this slider
00:22:428 (2,5) - Make these the same slider as eachother for consistency
00:23:428 (5,2) - ^
00:26:428 (2,5) - ^ here since its a huge slider change and they dont compliment eachother that well
00:27:428 (5,2) - eww no, make the reverse slider higher up so it isn't touching the previous slider
01:00:928 (4,6) - ^ another overlap issue x.x
01:04:178 (1) - Clap on the reverse for consistency?
01:20:428 (2,4) - I personally don't like this overlap it doesnt feel right

[Minuet]


00:03:926 (7) - NC it starts a new note here so a nc should be good here
00:04:426 (9,12) - Make these symmetrical :)
Nothing else I can find, great beatmap!
Topic Starter
Tarrasky

KyleDinny wrote:

NO m4m

[General]


-Nothing I can find!
-Love the piano customs although they're a bit quiet i love too so much piano <3

[Normal]


00:35:178 (2,3,1) - Move the slider up to create a equal triangle shape it will look nicer ;) fix
00:39:178 (2) - Add curves on this slider and make the first curve blanket the previous slider fix
01:02:178 (1) - Clap for consistency? fix
01:04:178 (1) - ^ fix, and added the same in 00:42:178 (1,2) -
01:10:178 (1,2) - Blanket isnt right, (Ctrl+G the 1st slider and drag it on the timeline so it comes after the second slider and check the approach circles)
01:26:928 (5,1) - This part is quite long, new players are more likely to be on a lower HP than higher skilled players so add a break to keep them on a reasonable HP. added breaktime

[Hard]

00:15:178 (3,1) - This i an ugly overlap imo, I would move it away from this slider was nice with this form ^^, reject
00:22:428 (2,5) - Make these the same slider as eachother for consistency fix
00:23:428 (5,2) - ^ fix
00:26:428 (2,5) - ^ here since its a huge slider change and they dont compliment eachother that well fix
00:27:428 (5,2) - eww no, make the reverse slider higher up so it isn't touching the previous slider fix
01:00:928 (4,6) - ^ another overlap issue x.x fix
01:04:178 (1) - Clap on the reverse for consistency? fix
01:20:428 (2,4) - I personally don't like this overlap it doesnt feel right fix

[Minuet]


00:03:926 (7) - NC it starts a new note here so a nc should be good here fix
00:04:426 (9,12) - Make these symmetrical :) fix
Nothing else I can find, great beatmap!
thank you very much for your help, you are a great friend <3 <3 <3
ghm12
irc taiko mod from #modreqs
remember me to NEVER mod in mIRC again, please
the [] thing is terrible
long chat and short mod \;d/

asd
01[21:04] <12ghm12> 00:35:678 (1) - acho que essa batida de piano é diferente de 00:35:928 (1) -, logo as duas da mesma cor não fita bem pra mim
[21:04] <04Tarrasky> ja teve bats na thread que eu nem solicitei nada
[21:04] <04Tarrasky> bats std
01[21:04] <12ghm12> e já que a ultima é mais forte
01[21:05] <12ghm12> deixa ela como k
[21:05] <04Tarrasky> xove
[21:05] <04Tarrasky> qual diff?
01[21:05] <12ghm12> 00:40:178 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1) - isso ficou lindo vsf
01[21:05] <12ghm12> oni
[21:05] <04Tarrasky> vlw <3
01[21:05] <12ghm12> 00:45:178 - essa speed change É MESMO necessária?
01[21:06] <12ghm12> o mesmo para todas as outras
[21:06] <04Tarrasky> acho q n
[21:06] <04Tarrasky> embora essa
[21:06] <04Tarrasky> acho q faz
[21:06] <04Tarrasky> 01:32:928 (1) -
01[21:06] <12ghm12> 00:49:928 - 00:50:178 - acho que kiais off como isso em taiko é 100% descartavel, porque deixa cego
[21:06] <04Tarrasky> e as dessa patern
01[21:06] <12ghm12> as do fim ficaram bonito
01[21:06] <12ghm12> as no meio da musica nao acho
[21:07] <04Tarrasky> blz
01[21:07] <12ghm12> 01:32:928 (1) - essa batida é diferente das duas próximas, aka 01:33:053 (1,1) -, então porque não torna isso um dkk? mesmo com o anterior também sendo
01[21:07] <12ghm12> na minha dif eu usei ddd ddk dkk e eu gostei, ve se tu prefere
01[21:08] <12ghm12> e se quiser roubar algo dela caso ainda tenha, pq eu acho que deletei ela, pode usar
[21:08] <04Tarrasky> ficou bom
[21:08] <04Tarrasky> vou colocar do jeito q vc falou
[21:08] <04Tarrasky> eu tenho aqui
[21:08] <04Tarrasky> usei algumas coisas
[21:08] <04Tarrasky> algo a mais pra acrescentar?
01[21:08] <12ghm12> let me see
[21:08] <04Tarrasky> não ta "facil" demais para um oni?
01[21:08] <12ghm12> its fucking 120bpm, please.
[21:08] <04Tarrasky> eh
[21:08] <04Tarrasky> tem isso
01[21:09] <12ghm12> e eu duvido
01[21:09] <12ghm12> que novato joga isso
01[21:09] <12ghm12> eu jogo pq single
01[21:09] <12ghm12> se eu tivesse que alternar, eu me fodia gostoso
[21:09] <04Tarrasky> seu nome ainda tá na descrição do mapa
[21:09] <04Tarrasky> vo tirar n
01[21:09] <12ghm12> s2
[21:09] <04Tarrasky> eu ja to com uma musica na cabeça
[21:10] <04Tarrasky> pra quando terminar esse aff
01[21:10] <12ghm12> also eu n sei se o bg das diffs taiko são rankeaveis
[21:10] <04Tarrasky> rankea logo oz
01[21:10] <12ghm12> mas caso n for
01[21:10] <12ghm12> eu procuro codigo
[21:10] <04Tarrasky> pq?
01[21:10] <12ghm12> eu fiz um bg parecido pra um mapa
[21:10] <04Tarrasky> pq n seria?
01[21:10] <12ghm12> e o onosaki disse que n era mais
[21:10] <04Tarrasky> eu AMEI essa bd
01[21:10] <12ghm12> mas acho que
[21:10] <04Tarrasky> bg
01[21:10] <12ghm12> já que essa é gd
01[21:10] <12ghm12> pode
01[21:10] <12ghm12> dps eu pergunto pra um taiko bat
[21:10] <04Tarrasky> blz
[21:10] <04Tarrasky> esse mapa
[21:10] <04Tarrasky> olha
[21:10] <04Tarrasky> t/267476
[21:10] <04Tarrasky> ele foi para o hall dos bats
[21:11] <04Tarrasky> onde só bat pode comentar
[21:11] <04Tarrasky> q só aparece mapas famosos
01[21:11] <12ghm12> 00:55:678 (1) - se usou meu negocio do 00:35:678 (1) - , use d d k nas notas após a stream ;d
[21:11] <04Tarrasky> ja arrumei
[21:11] <04Tarrasky> mas vlw por lembrar
[21:11] <04Tarrasky> eu tenho essa musica de có e salteado, sei onde repete e não
01[21:11] <12ghm12> cara
01[21:12] <12ghm12> eu acho que tenho ela meio decorada também
01[21:12] <12ghm12> AHOHAISUEHAISUHG
[21:12] <04Tarrasky> EHAUHEAU
[21:12] <04Tarrasky> a outra q eu vo maepar
[21:12] <04Tarrasky> é muito mais linda
[21:12] <04Tarrasky> mesmo artista
[21:12] <04Tarrasky> vai ser a mesma source, mesma tag
01[21:12] <12ghm12> gg
[21:12] <04Tarrasky> só q ela é bpm quebrado </3
[21:13] <04Tarrasky> vai ser MUUUUUUUUUUUUUUUUUITO complexa
01[21:13] <12ghm12> rip
[21:13] <04Tarrasky> mas nunca irei desistir
[21:13] <04Tarrasky> é essa aqui, ouve só https://www.youtube.com/watch?v=0KOri2H-kn0
[21:13] <04Tarrasky> pq vc n tenta mapear uma full taiko
[21:13] <04Tarrasky> para ranked?
01[21:13] <12ghm12> 00:49:178 (1) - que tal um k aqui, já que 00:48:928 (1) - não tem som de piano e é d?
01[21:13] <12ghm12> nossa
01[21:13] <12ghm12> odeio mapear muzukashii
01[21:14] <12ghm12> imagina as duas outras
[21:14] <04Tarrasky> pede collab
[21:14] <04Tarrasky> quest
01[21:14] <12ghm12> nah
[21:14] <04Tarrasky> guest
01[21:14] <12ghm12> ah que bonita
01[21:14] <12ghm12> <3
[21:15] <04Tarrasky> eu fiz o mesmo daqui 01:08:428 (1,1,1,1,2,1,1,1,1,1) -
[21:15] <04Tarrasky> nessa q vc mandou mudar o k
01[21:16] <12ghm12> então, colocar k d e não d d?
01[21:16] <12ghm12> pra mim parece mais bonito lol
[21:16] <04Tarrasky> como assim?
[21:16] <04Tarrasky> em quais notas, exatamente?
01[21:16] <12ghm12> 00:48:928 (1,1) - k d
[21:17] <04Tarrasky> eu vo mostrar
[21:17] <04Tarrasky> como tá
[21:17] <04Tarrasky> https://osu.ppy.sh/ss/2367522
[21:17] <04Tarrasky> 00:49:178 (1) -
01[21:17] <12ghm12> se deu ctrl c naquela oks
01[21:17] <12ghm12> fica mais bonito ainda
[21:17] <04Tarrasky> s
01[21:17] <12ghm12> acho que tenho só isso pra opiniar
01[21:18] <12ghm12> ah
01[21:18] <12ghm12> sobre os volumes
01[21:18] <12ghm12> definitivamente n precisa ter mta change em taiko
01[21:18] <12ghm12> mto menos volume baixo
[21:18] <04Tarrasky> posso colocar tudo 70%
[21:18] <04Tarrasky> ?
01[21:18] <12ghm12> se quiser, até melhor
[21:18] <04Tarrasky> é pq a musica não é tão alta
01[21:18] <12ghm12> jogar taiko sem ouvir direito que clicou é estranho
[21:18] <04Tarrasky> ok, vou colocar
01[21:19] <12ghm12> 00:46:178 - eu SEI que não tem beat aqui, mas kiai começar do nada é mto ????????
01[21:19] <12ghm12> não prefere botar em 00:46:428 (1) - com a nota?
[21:19] <04Tarrasky> a
[21:19] <04Tarrasky> sobre isso
[21:19] <04Tarrasky> n sei se posso fazer mta coisa
[21:19] <04Tarrasky> pq eles vão falar
01[21:20] <12ghm12> diferente das std
[21:20] <04Tarrasky> q o kiai não é o mesmo
01[21:20] <12ghm12> to ligado
01[21:20] <12ghm12> se fosse gd dava pra se safar acho
01[21:20] <12ghm12> aisudhfiuas
01[21:20] <12ghm12> mas deixa
01[21:20] <12ghm12> deixa assim então, se for ruim algum bat fala
[21:20] <04Tarrasky> tem nada n
[21:20] <04Tarrasky> s
[21:20] <04Tarrasky> dai vai la outro fala o contrário
[21:20] <04Tarrasky> eles se brigam na thread
01[21:20] <12ghm12> nem
01[21:20] <12ghm12> bat sempre entra em acordo
[21:20] <04Tarrasky> e depois um mais famoso chega e fala algo q cala os 2 e cabo
01[21:20] <12ghm12> mapa pra ser desaprovado demora 1h de discussão
[21:20] <04Tarrasky> n sei não
01[21:20] <12ghm12> as vezes s
[21:21] <04Tarrasky> os bats tem mta richa tbm
01[21:21] <12ghm12> mas quem pode dizer é qat
01[21:21] <12ghm12> well, ready to go
01[21:21] <12ghm12> my mod is done
[21:21] <04Tarrasky> s
01[21:21] <12ghm12> to com preguiça
01[21:21] <12ghm12> de ver as outras diffs
01[21:21] <12ghm12> AHIUSEHAIUSGH
[21:21] <04Tarrasky> a outra
[21:21] <04Tarrasky> ta mt facil
[21:21] <04Tarrasky> muito
[21:21] <04Tarrasky> ela era um futsuu
[21:21] <04Tarrasky> eu só mudei o nome
[21:21] <04Tarrasky> mas pelo menos ela tem um H de hard quando dá submit
[21:22] <04Tarrasky> ou seja, a stadiff ta certa
01[21:22] <12ghm12> 00:24:928 (1,1) - d k?
[21:22] <04Tarrasky> n, ta bom assim
01[21:23] <12ghm12> oks

Hope get ranked soon ~
Topic Starter
Tarrasky

ghm12 wrote:

irc taiko mod from #modreqs
remember me to NEVER mod in mIRC again, please
the [] thing is terrible
long chat and short mod \;d/

asd
01[21:04] <12ghm12> 00:35:678 (1) - acho que essa batida de piano é diferente de 00:35:928 (1) -, logo as duas da mesma cor não fita bem pra mim
[21:04] <04Tarrasky> ja teve bats na thread que eu nem solicitei nada
[21:04] <04Tarrasky> bats std
01[21:04] <12ghm12> e já que a ultima é mais forte
01[21:05] <12ghm12> deixa ela como k
[21:05] <04Tarrasky> xove
[21:05] <04Tarrasky> qual diff?
01[21:05] <12ghm12> 00:40:178 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1) - isso ficou lindo vsf
01[21:05] <12ghm12> oni
[21:05] <04Tarrasky> vlw <3
01[21:05] <12ghm12> 00:45:178 - essa speed change É MESMO necessária?
01[21:06] <12ghm12> o mesmo para todas as outras
[21:06] <04Tarrasky> acho q n
[21:06] <04Tarrasky> embora essa
[21:06] <04Tarrasky> acho q faz
[21:06] <04Tarrasky> 01:32:928 (1) -
01[21:06] <12ghm12> 00:49:928 - 00:50:178 - acho que kiais off como isso em taiko é 100% descartavel, porque deixa cego
[21:06] <04Tarrasky> e as dessa patern
01[21:06] <12ghm12> as do fim ficaram bonito
01[21:06] <12ghm12> as no meio da musica nao acho
[21:07] <04Tarrasky> blz
01[21:07] <12ghm12> 01:32:928 (1) - essa batida é diferente das duas próximas, aka 01:33:053 (1,1) -, então porque não torna isso um dkk? mesmo com o anterior também sendo
01[21:07] <12ghm12> na minha dif eu usei ddd ddk dkk e eu gostei, ve se tu prefere
01[21:08] <12ghm12> e se quiser roubar algo dela caso ainda tenha, pq eu acho que deletei ela, pode usar
[21:08] <04Tarrasky> ficou bom
[21:08] <04Tarrasky> vou colocar do jeito q vc falou
[21:08] <04Tarrasky> eu tenho aqui
[21:08] <04Tarrasky> usei algumas coisas
[21:08] <04Tarrasky> algo a mais pra acrescentar?
01[21:08] <12ghm12> let me see
[21:08] <04Tarrasky> não ta "facil" demais para um oni?
01[21:08] <12ghm12> its fucking 120bpm, please.
[21:08] <04Tarrasky> eh
[21:08] <04Tarrasky> tem isso
01[21:09] <12ghm12> e eu duvido
01[21:09] <12ghm12> que novato joga isso
01[21:09] <12ghm12> eu jogo pq single
01[21:09] <12ghm12> se eu tivesse que alternar, eu me fodia gostoso
[21:09] <04Tarrasky> seu nome ainda tá na descrição do mapa
[21:09] <04Tarrasky> vo tirar n
01[21:09] <12ghm12> s2
[21:09] <04Tarrasky> eu ja to com uma musica na cabeça
[21:10] <04Tarrasky> pra quando terminar esse aff
01[21:10] <12ghm12> also eu n sei se o bg das diffs taiko são rankeaveis
[21:10] <04Tarrasky> rankea logo oz
01[21:10] <12ghm12> mas caso n for
01[21:10] <12ghm12> eu procuro codigo
[21:10] <04Tarrasky> pq?
01[21:10] <12ghm12> eu fiz um bg parecido pra um mapa
[21:10] <04Tarrasky> pq n seria?
01[21:10] <12ghm12> e o onosaki disse que n era mais
[21:10] <04Tarrasky> eu AMEI essa bd
01[21:10] <12ghm12> mas acho que
[21:10] <04Tarrasky> bg
01[21:10] <12ghm12> já que essa é gd
01[21:10] <12ghm12> pode
01[21:10] <12ghm12> dps eu pergunto pra um taiko bat
[21:10] <04Tarrasky> blz
[21:10] <04Tarrasky> esse mapa
[21:10] <04Tarrasky> olha
[21:10] <04Tarrasky> t/267476
[21:10] <04Tarrasky> ele foi para o hall dos bats
[21:11] <04Tarrasky> onde só bat pode comentar
[21:11] <04Tarrasky> q só aparece mapas famosos
01[21:11] <12ghm12> 00:55:678 (1) - se usou meu negocio do 00:35:678 (1) - , use d d k nas notas após a stream ;d
[21:11] <04Tarrasky> ja arrumei
[21:11] <04Tarrasky> mas vlw por lembrar
[21:11] <04Tarrasky> eu tenho essa musica de có e salteado, sei onde repete e não
01[21:11] <12ghm12> cara
01[21:12] <12ghm12> eu acho que tenho ela meio decorada também
01[21:12] <12ghm12> AHOHAISUEHAISUHG
[21:12] <04Tarrasky> EHAUHEAU
[21:12] <04Tarrasky> a outra q eu vo maepar
[21:12] <04Tarrasky> é muito mais linda
[21:12] <04Tarrasky> mesmo artista
[21:12] <04Tarrasky> vai ser a mesma source, mesma tag
01[21:12] <12ghm12> gg
[21:12] <04Tarrasky> só q ela é bpm quebrado </3
[21:13] <04Tarrasky> vai ser MUUUUUUUUUUUUUUUUUITO complexa
01[21:13] <12ghm12> rip
[21:13] <04Tarrasky> mas nunca irei desistir
[21:13] <04Tarrasky> é essa aqui, ouve só https://www.youtube.com/watch?v=0KOri2H-kn0
[21:13] <04Tarrasky> pq vc n tenta mapear uma full taiko
[21:13] <04Tarrasky> para ranked?
01[21:13] <12ghm12> 00:49:178 (1) - que tal um k aqui, já que 00:48:928 (1) - não tem som de piano e é d?
01[21:13] <12ghm12> nossa
01[21:13] <12ghm12> odeio mapear muzukashii
01[21:14] <12ghm12> imagina as duas outras
[21:14] <04Tarrasky> pede collab
[21:14] <04Tarrasky> quest
01[21:14] <12ghm12> nah
[21:14] <04Tarrasky> guest
01[21:14] <12ghm12> ah que bonita
01[21:14] <12ghm12> <3
[21:15] <04Tarrasky> eu fiz o mesmo daqui 01:08:428 (1,1,1,1,2,1,1,1,1,1) -
[21:15] <04Tarrasky> nessa q vc mandou mudar o k
01[21:16] <12ghm12> então, colocar k d e não d d?
01[21:16] <12ghm12> pra mim parece mais bonito lol
[21:16] <04Tarrasky> como assim?
[21:16] <04Tarrasky> em quais notas, exatamente?
01[21:16] <12ghm12> 00:48:928 (1,1) - k d
[21:17] <04Tarrasky> eu vo mostrar
[21:17] <04Tarrasky> como tá
[21:17] <04Tarrasky> https://osu.ppy.sh/ss/2367522
[21:17] <04Tarrasky> 00:49:178 (1) -
01[21:17] <12ghm12> se deu ctrl c naquela oks
01[21:17] <12ghm12> fica mais bonito ainda
[21:17] <04Tarrasky> s
01[21:17] <12ghm12> acho que tenho só isso pra opiniar
01[21:18] <12ghm12> ah
01[21:18] <12ghm12> sobre os volumes
01[21:18] <12ghm12> definitivamente n precisa ter mta change em taiko
01[21:18] <12ghm12> mto menos volume baixo
[21:18] <04Tarrasky> posso colocar tudo 70%
[21:18] <04Tarrasky> ?
01[21:18] <12ghm12> se quiser, até melhor
[21:18] <04Tarrasky> é pq a musica não é tão alta
01[21:18] <12ghm12> jogar taiko sem ouvir direito que clicou é estranho
[21:18] <04Tarrasky> ok, vou colocar
01[21:19] <12ghm12> 00:46:178 - eu SEI que não tem beat aqui, mas kiai começar do nada é mto ????????
01[21:19] <12ghm12> não prefere botar em 00:46:428 (1) - com a nota?
[21:19] <04Tarrasky> a
[21:19] <04Tarrasky> sobre isso
[21:19] <04Tarrasky> n sei se posso fazer mta coisa
[21:19] <04Tarrasky> pq eles vão falar
01[21:20] <12ghm12> diferente das std
[21:20] <04Tarrasky> q o kiai não é o mesmo
01[21:20] <12ghm12> to ligado
01[21:20] <12ghm12> se fosse gd dava pra se safar acho
01[21:20] <12ghm12> aisudhfiuas
01[21:20] <12ghm12> mas deixa
01[21:20] <12ghm12> deixa assim então, se for ruim algum bat fala
[21:20] <04Tarrasky> tem nada n
[21:20] <04Tarrasky> s
[21:20] <04Tarrasky> dai vai la outro fala o contrário
[21:20] <04Tarrasky> eles se brigam na thread
01[21:20] <12ghm12> nem
01[21:20] <12ghm12> bat sempre entra em acordo
[21:20] <04Tarrasky> e depois um mais famoso chega e fala algo q cala os 2 e cabo
01[21:20] <12ghm12> mapa pra ser desaprovado demora 1h de discussão
[21:20] <04Tarrasky> n sei não
01[21:20] <12ghm12> as vezes s
[21:21] <04Tarrasky> os bats tem mta richa tbm
01[21:21] <12ghm12> mas quem pode dizer é qat
01[21:21] <12ghm12> well, ready to go
01[21:21] <12ghm12> my mod is done
[21:21] <04Tarrasky> s
01[21:21] <12ghm12> to com preguiça
01[21:21] <12ghm12> de ver as outras diffs
01[21:21] <12ghm12> AHIUSEHAIUSGH
[21:21] <04Tarrasky> a outra
[21:21] <04Tarrasky> ta mt facil
[21:21] <04Tarrasky> muito
[21:21] <04Tarrasky> ela era um futsuu
[21:21] <04Tarrasky> eu só mudei o nome
[21:21] <04Tarrasky> mas pelo menos ela tem um H de hard quando dá submit
[21:22] <04Tarrasky> ou seja, a stadiff ta certa
01[21:22] <12ghm12> 00:24:928 (1,1) - d k?
[21:22] <04Tarrasky> n, ta bom assim
01[21:23] <12ghm12> oks

Hope get ranked soon ~

thanks for the mod <3 help me a lot
Buttercup
Oi, desculpe o mod pobre, não achei quase nada

Normal

00:47:678 (3) - x 61 p ficar igual ao final do slider anterior



Hard

00:46:178 (5) - x 159/ y 63




Minuet

00:13:553 (5,6) - Deixe essa parte mais ou menos assim http://puu.sh/dFcze/418b9a9724.jpg fica bem melhor em minha opinião.

00:17:178 (4) - x 256 / y 300

01:32:928 (1,2,3) - Faça algo mais ou menos assim http://puu.sh/dFcNd/9e9d86054c.jpg (está tudo torto pq chutei os locais, mas faça vc direitinho :D ) fica bem melhor!!!!!!!!!!




Mapa mt bom, boa sorte :D
Topic Starter
Tarrasky

Nhawak wrote:

Oi, desculpe o mod pobre, não achei quase nada

Normal

00:47:678 (3) - x 61 p ficar igual ao final do slider anterior



Hard

00:46:178 (5) - x 159/ y 63




Minuet

00:13:553 (5,6) - Deixe essa parte mais ou menos assim http://puu.sh/dFcze/418b9a9724.jpg fica bem melhor em minha opinião.

00:17:178 (4) - x 256 / y 300

01:32:928 (1,2,3) - Faça algo mais ou menos assim http://puu.sh/dFcNd/9e9d86054c.jpg (está tudo torto pq chutei os locais, mas vc faça direitinho :D ) fica bem melhor!!!!!!!!!! boa, ficou dazora




Mapa mt bom, boa sorte :D
thanks <3 all fix
BAldoTridentE
Insane:

01:18:178 (1,2,3) - add a part like this (my made)

Stop... this map is pratically perfect and ready to rank lel :P Congratz :D
Topic Starter
Tarrasky

BAldoTridentE wrote:

Insane:

01:18:178 (1,2,3) - add a part like this (my made)

Stop... this map is pratically perfect and ready to rank lel :P Congratz :D
maybe, but for now reject, thanks for the mod ^^ :) :) :)
Pandiar
hi
m4m :D

OK! just start...oh wait
wtf green line lol


All suggestion for ranked


[Minuet]
00:44:428 (2,3,4,5,6) - crossing jump pattern is better imo.
that pattern can follow music like 00:43:178 (4,5,6,7)


[Hard]
please check the following points if you wanna really ranked

00:42:178 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5) - a lot of overlap

01:22:178 (1,2,3,4) - ^

now depend on BAT :(



[Normal]
This is a minute thing
but lowest diff's distance snap should be uniform rate

00:02:426 (2) - distance error?
00:12:178 (1) - ^
00:20:178 (1) - ^
00:23:928 (3) - ^
00:44:678 (2) - ^
01:10:178 (1) - ^
01:16:178 (1) - ^
01:19:928 (3) - ^
01:23:928 (3) - ^


I have never seen such a great hitsounding !!!
good luck ~!
Topic Starter
Tarrasky

Pandiar wrote:

hi
m4m :D

OK! just start...oh wait
wtf green line lol


All suggestion for ranked


[Minuet]
00:44:428 (2,3,4,5,6) - crossing jump pattern is better imo. Im not sure if is better
that pattern can follow music like 00:43:178 (4,5,6,7)


[Hard]
please check the following points if you wanna really ranked

00:42:178 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5) - a lot of overlap

01:22:178 (1,2,3,4) - ^

now depend on BAT :( ;/



[Normal]
This is a minute thing
but lowest diff's distance snap should be uniform rate

00:02:426 (2) - distance error? fix

00:12:178 (1) - ^fix

00:20:178 (1) - ^ Im not sure
00:23:928 (3) - ^fix

00:44:678 (2) - ^
01:10:178 (1) - ^0,03 with difference?
01:16:178 (1) - ^Im not sure
01:19:928 (3) - ^Im not sure
01:23:928 (3) - ^Im not sure

well, the difference is few pixels, but ok


I have never seen such a great hitsounding !!!
good luck ~!
Thanks for the mod <3 :) :) :)
kakifly
hey m4m :D

General

  1. Add an audio lead-in of 1000ms so you can have ~2000ms of audio lead-in in-game
  2. 00:46:428 - i think the second kiai should start here,( 00:50:428 (2) - here for the second half of the kiai) the music is much more prominent here than at 00:46:178 - ,
  3. kiai's on diffs are different, these are all your diffs so they should be the same
Minuet

  1. How come you use 18% volume throughout the song? Why not make it a bit louder at the kiai's?
  2. 00:01:176 (1) - add whistle?
  3. 00:02:426 (1,2,3,4,5,6,1,2,3,4,5,6) - i'm a bit confused on your whistle pattern here, try to make it consistent
  4. 00:06:426 (1,2,3,4,5,6,7,8) - ^
  5. 00:19:178 - i think you should put a circle here and take off 1 repeat from the slider, because i noticed you emphasized different sounds with NC's and that part the piano is gone and the string instrument plays a low note. http://puu.sh/dFYoU/c8196a9ff1.jpg
  6. 00:21:178 - ^
  7. 00:22:178 (1,2) - i feel that 1/2 sliders would work really nicely here because there are faint-er sounds on the red ticks (00:22:428 - , 00:22:928 - ) that can be emphasized by slider tails
  8. 00:23:553 (2,3) - theres no sound here, so these notes aren't needed so i'm not sure what you intended here
  9. 00:24:553 (2,3) - 00:25:553 (2,3) - ^ theres a lot more of these overmapped 1/4's so look out for them, i won't be mentioning anymore
  10. 00:30:928 (2,3,4) - just wanted to mention that the spacing here is different from 00:29:428 (3,4,5) - (if you intend to keep these overmapped 1/4's) even though they are rhythmically the same
  11. 00:42:178 (5,1) - swap NC's? since your having NC's based on the music instead of a pattern, just try this out
  12. 00:46:178 (1) - doesnt need a finish imo, its not in the music, if you wanted to emphsize kiai you can just raise the volume like i mentioned before
  13. 01:02:178 (5,1) - same as 00:42:178 (5,1)
  14. uh all the way to 01:30:178 - all my suggestions apply to any note with the same concept, because most of the second half of the map is the same , i don't think i need to repeat myself lol
  15. 01:33:178 - add a spinner here? i mean you have no spinners in the entire map and a spinner would really help with having more variety in scores, same applies to all diffs
    very unique and interesting diff lol
Hard

  1. 00:02:426 (2,3,4,5,6,7,8,1,2,3,1,2,3,4,5,6) - same as 'minuet'
  2. 00:14:178 (1,2,3,4) - This overlap does not look so good, try to avoid it
  3. 00:18:178 (1,1) - same as 'minuet'?
  4. 00:25:428 (5,6) - i suggest you change these into a 1/2 slider because it plays on the violin sound, and on every other violin sound you had a slider
  5. 00:28:428 (2) - uhh a normal 1/2 slider works, theres no sound on the 1/4 tick so yeah .-.
  6. 00:29:428 (5,6) - same as 00:25:428 (5,6)
  7. 00:30:928 (2,3,4) - overlaps 00:29:928 (7) - could you move this down a bit?
  8. 00:46:178 (5) - same as 'minuet' and applies to 00:50:178 (1) - too
  9. 01:02:178 (1) - how come you start using so many more sliders from here 01:02:178 (1) - lol, i mean it would be cool if it were consistent with the other half of the song which was mostly circles but whatever
  10. 01:14:178 (1,1) - same as 'minuet'
  11. 01:32:928 (1,2,3) - spacing goes beyond x2.0, i would suggest you lower these to x2.0
Normal

  1. volume is different than other diffs, while hard and minuet only have 18% (such variety in volume) normal has some parts at 30% etc
  2. *uses lots of 1/2 rhythm* kiai time *mostly 1/1 rhythm* ok. Just think about that for a bit lol, try to keep a more consistent diff pleaseeee
  3. 00:02:426 (2,3,4,5) - tiny inconsistent spacing
  4. 00:07:176 (2,3,4) - this part's rhythm is inconsistent with 00:02:426 (2,3,4,5) because its pretty much the same sound but before you use longer sliders but now you switch to 1/2 sliders which may be confusing for some people, i suggest adding more 1/2 rhythm to 00:02:426 (2,3,4,5) to be consistent with the rest of the song
  5. 00:12:178 (1,2,3,4) - want to line these up neatly? http://puu.sh/dFZRy/7697ea16f0.jpg
  6. 00:30:928 (2) - 01:26:928 (5) - not sure if using 1/4's in normal's is too much, this is a bit questionable so i would ask a QAT / BAT about this
  7. 00:46:178 (1) - 00:50:178 (1) - yeahhh... same as other diffs
  8. 01:30:178 (1) - only diff with a spinner lol
good luck ~
Topic Starter
Tarrasky

kakifly wrote:

hey m4m :D

General

  1. Add an audio lead-in of 1000ms so you can have ~2000ms of audio lead-in in-game
  2. 00:46:428 - i think the second kiai should start here,( 00:50:428 (2) - here for the second half of the kiai) the music is much more prominent here than at 00:46:178 - , i don't notice much "prominent"
  3. kiai's on diffs are different, these are all your diffs so they should be the same ?
Minuet

  1. How come you use 18% volume throughout the song? Why not make it a bit louder at the kiai's? added 28% in Kiai
  2. 00:01:176 (1) - add whistle?
  3. 00:02:426 (1,2,3,4,5,6,1,2,3,4,5,6) - i'm a bit confused on your whistle pattern here, try to make it consistent
  4. 00:06:426 (1,2,3,4,5,6,7,8) - ^
  5. 00:19:178 - i think you should put a circle here and take off 1 repeat from the slider, because i noticed you emphasized different sounds with NC's and that part the piano is gone and the string instrument plays a low note. http://puu.sh/dFYoU/c8196a9ff1.jpg
  6. 00:21:178 - ^
  7. 00:22:178 (1,2) - i feel that 1/2 sliders would work really nicely here because there are faint-er sounds on the red ticks (00:22:428 - , 00:22:928 - ) that can be emphasized by slider tails fix, sounds better now
  8. 00:23:553 (2,3) - theres no sound here, so these notes aren't needed so i'm not sure what you intended here there is the sound of violoncelle
  9. 00:24:553 (2,3) - 00:25:553 (2,3) - ^ theres a lot more of these overmapped 1/4's so look out for them, i won't be mentioning anymore i follow the violoncelle here to have pace
  10. 00:30:928 (2,3,4) - just wanted to mention that the spacing here is different from 00:29:428 (3,4,5) - (if you intend to keep these overmapped 1/4's) even though they are rhythmically the same fix
  11. 00:42:178 (5,1) - swap NC's? since your having NC's based on the music instead of a pattern, just try this out fix
  12. 00:46:178 (1) - doesnt need a finish imo, its not in the music, if you wanted to emphsize kiai you can just raise the volume like i mentioned before
  13. 01:02:178 (5,1) - same as 00:42:178 (5,1) fix
  14. uh all the way to 01:30:178 - all my suggestions apply to any note with the same concept, because most of the second half of the map is the same , i don't think i need to repeat myself lol
  15. 01:33:178 - add a spinner here? i mean you have no spinners in the entire map and a spinner would really help with having more variety in scores, same applies to all diffs
    very unique and interesting diff lol thanks ^^
Hard

  1. 00:02:426 (2,3,4,5,6,7,8,1,2,3,1,2,3,4,5,6) - same as 'minuet'
  2. 00:14:178 (1,2,3,4) - This overlap does not look so good, try to avoid it fix
  3. 00:18:178 (1,1) - same as 'minuet'?
  4. 00:25:428 (5,6) - i suggest you change these into a 1/2 slider because it plays on the violin sound, and on every other violin sound you had a slider fix
  5. 00:28:428 (2) - uhh a normal 1/2 slider works, theres no sound on the 1/4 tick so yeah .-. fix
  6. 00:29:428 (5,6) - same as 00:25:428 (5,6) fix
  7. 00:30:928 (2,3,4) - overlaps 00:29:928 (7) - could you move this down a bit? fix
  8. 00:46:178 (5) - same as 'minuet' and applies to 00:50:178 (1) - too
  9. 01:02:178 (1) - how come you start using so many more sliders from here 01:02:178 (1) - lol, i mean it would be cool if it were consistent with the other half of the song which was mostly circles but whatever fix
  10. 01:14:178 (1,1) - same as 'minuet'
  11. 01:32:928 (1,2,3) - spacing goes beyond x2.0, i would suggest you lower these to x2.0 fix
Normal

  1. volume is different than other diffs, while hard and minuet only have 18% (such variety in volume) normal has some parts at 30% etc fix
  2. *uses lots of 1/2 rhythm* kiai time *mostly 1/1 rhythm* ok. Just think about that for a bit lol, try to keep a more consistent diff pleaseeee
  3. 00:02:426 (2,3,4,5) - tiny inconsistent spacing fix
  4. 00:07:176 (2,3,4) - this part's rhythm is inconsistent with 00:02:426 (2,3,4,5) because its pretty much the same sound but before you use longer sliders but now you switch to 1/2 sliders which may be confusing for some people, i suggest adding more 1/2 rhythm to 00:02:426 (2,3,4,5) to be consistent with the rest of the song fix
  5. 00:12:178 (1,2,3,4) - want to line these up neatly? http://puu.sh/dFZRy/7697ea16f0.jpg fix
  6. 00:30:928 (2) - 01:26:928 (5) - not sure if using 1/4's in normal's is too much, this is a bit questionable so i would ask a QAT / BAT about this ;/
  7. 00:46:178 (1) - 00:50:178 (1) - yeahhh... same as other diffs
  8. 01:30:178 (1) - only diff with a spinner lol lol

    re-hitsound in Normal, now added piano
good luck ~ Thanks <3 helps a lot
Topic Starter
Tarrasky
After a great time to reflect, I decided to delete the difficulties Taiko
I love so much Taiko maps BUT this song is just violoncelle and piano, I see no real sense in having difficulties taiko
Thanks so much ghm12, jadson128 and all people with help me in taiko diff


Desculpe muitissimo por tomar o tempo de vocês ;/
Kuron-kun
rip
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