Instead of giving the host the power to start the game, automatically start the game when all players are marked as ready in a multiplayer room.
The "start game" requirement feels really annoying when I'm hosting. If everyone's ready, why not start?Gabi wrote:
for what reason?
no thanks, i don't support this at all.
mainly because sometimes people like to have small talk even if everyone has ready status on. it's just a mouse click away from starting a game anyway :/strager wrote:
The "start game" requirement feels really annoying when I'm hosting. If everyone's ready, why not start?Gabi wrote:
for what reason?
no thanks, i don't support this at all.
this ^Ph0X wrote:
He's right, when you press ready, it means your ready, there is no reason why everyone should be ready and still waiting for a second ready.
A countdown sounds like a good idea, but then again, you have a breather period right before the map stars anyway (and sometimes it's a long pre-map thingy where noobs don't skip).Ivalset wrote:
It should probably have a short delay on starting for the more indecisive folk. Like a 3 second visible countdown.
Halo-style. Good idea. *supportIvalset wrote:
It should probably have a short delay on starting for the more indecisive folk. Like a 3 second visible countdown.
It's also pointless to keep +70 pages of requests undone. Also t/104872Kitsunemimi wrote:
You're only supposed to bump topics where there's a feature which you're actually trying to get added. Bumping a really old and practically dead topic just to say that you agree with most of the other people in the thread who also said they don't really like the feature is virtually pointless; or in other words, necroposting without purpose.