Basic and simple idea.
Let the Timing window display what the actual SV would be if the base SV would be modified.
Simple examples:
Additional, let it work the other way around so that you can set the SV to a flat number (I think that should be the main idea here actually)
Simple examples:
Imo it'd help alot when it comes to songs with faster sections and finding the correct SV multiplier can be a pain (for blankets, for perfect maps, blah blah)
Let the Timing window display what the actual SV would be if the base SV would be modified.
Simple examples:
Base SV 1,0
SV Multiplier 1,5x
Actual SV 1,5
Base SV 2,0
SV Multiplier 1,2x
Actual SV 2,4
Additional, let it work the other way around so that you can set the SV to a flat number (I think that should be the main idea here actually)
Simple examples:
Base SV 1,0
Set actual SV to 2,0
SV multiplier 2x
Base SV 1,2
Set actual SV to 2,0
SV multiplier 1,666~
Imo it'd help alot when it comes to songs with faster sections and finding the correct SV multiplier can be a pain (for blankets, for perfect maps, blah blah)