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Porter Robinson - Sad Machine

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Total Posts
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Topic Starter
Ayu
This beatmap was submitted using in-game submission on Monday, October 13, 2014 at 12:11:08 PM

Artist: Porter Robinson
Title: Sad Machine
Tags: AVANNA vocaloid zero-g marathon
BPM: 88.5
Filesize: 8986kb
Play Time: 05:39
Difficulties Available:
  1. Upset (3.2 stars, 762 notes)
Download: Porter Robinson - Sad Machine
Information: Scores/Beatmap Listing
---------------


She depends on you,
she depends on you.



credits to Asphyxia for mapping inspiration \o\
thanks to Damnae for help with hitsounds & custom normal-hitclap /o/
thanks to -Bakari- for 192kbps mp3 \o/
Lust
This is some beautiful stuff. Song is great, map is clean, not much to complain about here!

[Upset]
  1. Be sure to add some tags and stuff to help people find your map
  2. Take off countdown, there is a woman talking in the beginning and the countdown distracts from that
  3. 00:21:512 (1,2,3,1) - I would move this pattern down a bit, 1 touches the health bar
  4. 02:31:681 (1,2) - Curve 1 a bit more so that it forms a perfect blanket
  5. 02:55:749 (6) - Good flow but there are a lot of hitbursts that litter this slider's body, I would find another place for it if possible or think of another shape to avoid all of that overlap
  6. 02:58:122 (4,5,6,7) - Because of how stacks work, the 4 appears to be touching 02:57:783 (3) - 's slider end in play. I suggest you move it over so that you can avoid the unnecessary overlap. Alternatively you can unstack them to avoid this.
  7. 03:07:952 (1,2) - This overlap is a bit unsightly, maybe just make 2 a straight slider of sorts, the flow will till be top notch nonetheless
  8. 03:12:698 (1,2) - (Nazi) Blanket can be improved a bit
  9. 03:43:207 (2,3) - Blanket can be improved as well, use 3's approach circle to help you with this
  10. 03:45:240 (1,2) - Same overlap thing as before, make 2 a straight slider if you could
  11. 04:17:105 (5,1) - Lower the spacing here, the distance between the two objects causes me to slider break on 5
  12. 04:43:884 (1,2,3,1,2,3,4,1) - This stop and go pattern here works so nicely and goes with the music very well. I love it!
Well thats about it, map is already well done to begin with, and your style is always so clean. Good luck with approval!
Did I mention how beautiful this damn song is
Topic Starter
Ayu

Lust wrote:

This is some beautiful stuff. Song is great, map is clean, not much to complain about here!

[Upset]
  1. Be sure to add some tags and stuff to help people find your map Got some suggestions?
  2. Take off countdown, there is a woman talking in the beginning and the countdown distracts from that fixed
  3. 00:21:512 (1,2,3,1) - I would move this pattern down a bit, 1 touches the health bar fixed
  4. 02:31:681 (1,2) - Curve 1 a bit more so that it forms a perfect blanket not everything has to blanket, i never intended to blanket something here.
  5. 02:55:749 (6) - Good flow but there are a lot of hitbursts that litter this slider's body, I would find another place for it if possible or think of another shape to avoid all of that overlap stacked slider with the circle before it so it should work out great now
  6. 02:58:122 (4,5,6,7) - Because of how stacks work, the 4 appears to be touching 02:57:783 (3) - 's slider end in play. I suggest you move it over so that you can avoid the unnecessary overlap. Alternatively you can unstack them to avoid this. Moved the stack a bit, should have the right distance now.
  7. 03:07:952 (1,2) - This overlap is a bit unsightly, maybe just make 2 a straight slider of sorts, the flow will till be top notch nonetheless Should be fine here, it's easy to follow and understand.
  8. 03:12:698 (1,2) - (Nazi) Blanket can be improved a bit Should be fixed
  9. 03:43:207 (2,3) - Blanket can be improved as well, use 3's approach circle to help you with this Should be fixed
  10. 03:45:240 (1,2) - Same overlap thing as before, make 2 a straight slider if you could Even more simple to follow and understand than the earlier one, so this one should be especially fine
  11. 04:17:105 (5,1) - Lower the spacing here, the distance between the two objects causes me to slider break on 5 noticed this happening to other people as well, thanks! should be fixed.
  12. 04:43:884 (1,2,3,1,2,3,4,1) - This stop and go pattern here works so nicely and goes with the music very well. I love it! i love you too
Well thats about it, map is already well done to begin with, and your style is always so clean. Good luck with approval!
Did I mention how beautiful this damn song is
thaaaanks for the beautiful mod
Lust
Tag suggestions: AVANNA, vocaloid 3, zero-g
Want 2 Buy Avon
Hi Hi Ayu my Love

[Upset]
00:07:952 (1) - This slightly overlaps 00:08:969 (1) - :c maybe you could flip which side the second one is on to make it not happen
00:16:088 (1,2) - the slight overlap on this isn't super appealing
00:17:105 (1) - this looks a little awkward cause the start has a sharp curve and the end doesn't
00:27:952 (1,2) - This seems slightly awkward cause the first one slants up but the second one starts below it
00:50:664 (3) - this feels strange since the pitch of the vocals stays constant but the slider would kinda imply it didn't
00:54:732 (4) - this slider is really fun \(>w<)/
01:02:529 (6,1) - you could put a note on the big white tick in between these (not mapping the big white tick when something's there feels weird for me)
01:22:190 (2) - I'd like this better if it overlapped closer to the slider head >.<
01:26:935 (1) - same as earlier, it just feels weird having it overlap the other slider but not be at the start/middle of the slider
01:55:410 (2) - I like this overlap a little more than the other's I pointed out to change <3
02:15:410 (1) - overlap feels weird
02:19:139 (1,2,3) - I really love the parts you mapped like this, they feel so connected :3
02:27:952 (2) - I'd move this up like 2 or 3 times so that the slider end matches up with the bottom slider wall, it looks nicer imo
02:34:393 (1,2,3) - these are fine as they are but you might be able to do back and forth jumps
02:35:410 (1,2) - ehhhh, same thing xD (i'm not a big fan of overlaps)
02:40:834 (2,3) - ^
02:49:647 (2,3) - ^ My thoughts on overlaps is you gotta either overlap a slider start or commit enough to the middle overlap to reach the far slider wall :x
03:08:630 (2) - bump this up a couple times like the last slider like this
03:11:342 (4,5,6) - :c(im gunna stop posting overlaps cause I bet you get my general opinion on them)
03:24:901 (4) - bump up like others~
03:39:478 (1,2,3) - same as last time
03:45:240 (1) - maybe move this more to the right or something, so that the end is blanketed by 03:45:918 (2) -
03:53:037 (1,2,3) - same thing as before~
04:15:071 (2) - I think you could blanket this better
04:40:834 (2) - I'd bump this to the right 2 times
05:34:393 (1) - looks awkward cause of the curve being extreme on the slider end and not the start
All I got ayu <3 good luck with the map~
Topic Starter
Ayu

Xellie wrote:

Hi Hi Ayu my Love

[Upset]
00:07:952 (1) - This slightly overlaps 00:08:969 (1) - :c maybe you could flip which side the second one is on to make it not happen i c what you mean but it won't be noticed while playing
00:16:088 (1,2) - the slight overlap on this isn't super appealing overlaps are masterrace
00:17:105 (1) - this looks a little awkward cause the start has a sharp curve and the end doesn't really there's nothing wrong with sliders like this
00:27:952 (1,2) - This seems slightly awkward cause the first one slants up but the second one starts below it not kinda sure what you meant here but i fixed the slider a little bit to form a better blanket-ish thingy
00:50:664 (3) - this feels strange since the pitch of the vocals stays constant but the slider would kinda imply it didn't I agree with you here and I normally wouldn't use it in cases like this, but I'm not sure why I should fix this because it also fits the next slider extremely well
00:54:732 (4) - this slider is really fun \(>w<)/
01:02:529 (6,1) - you could put a note on the big white tick in between these (not mapping the big white tick when something's there feels weird for me) It'd give wrong focus to the very very background sounds while the entire part is focussed on the vocals, which aren't there at that point.
01:22:190 (2) - I'd like this better if it overlapped closer to the slider head >.< I'd like this better with its current consistent spacing
01:26:935 (1) - same as earlier, it just feels weird having it overlap the other slider but not be at the start/middle of the slider Moved it a bit so that it would flow more natural to next sliders sliderstart
01:55:410 (2) - I like this overlap a little more than the other's I pointed out to change <3 wow
02:15:410 (1) - overlap feels weird you are weird
02:19:139 (1,2,3) - I really love the parts you mapped like this, they feel so connected :3 i'm connected 24/7 to my wi-fi is that what you mean
02:27:952 (2) - I'd move this up like 2 or 3 times so that the slider end matches up with the bottom slider wall, it looks nicer imo Fixed!
02:34:393 (1,2,3) - these are fine as they are but you might be able to do back and forth jumps The stop flow feels extremely good here because of the background being gone
02:35:410 (1,2) - ehhhh, same thing xD (i'm not a big fan of overlaps) Nothing wrong here at all.
02:40:834 (2,3) - ^ Nothing wrong here at all.
02:49:647 (2,3) - ^ My thoughts on overlaps is you gotta either overlap a slider start or commit enough to the middle overlap to reach the far slider wall :x Nothing wrong here at all.
03:08:630 (2) - bump this up a couple times like the last slider like this (3) would either also fall beneath the slider or it will flow less natural with (2), so I'd rather keep it as is here.
03:11:342 (4,5,6) - :c(im gunna stop posting overlaps cause I bet you get my general opinion on them) l2map grmbl
03:24:901 (4) - bump up like others~ would kill the stack with (1) and the upcoming objects like others
03:39:478 (1,2,3) - same as last time Might play confusing here because of the stack before, also feels really consistent here.
03:45:240 (1) - maybe move this more to the right or something, so that the end is blanketed by 03:45:918 (2) - It already does? wut
03:53:037 (1,2,3) - same thing as before~ same thing as before~
04:15:071 (2) - I think you could blanket this better Yup, I can and I did.
04:40:834 (2) - I'd bump this to the right 2 times fix'd here l0l0l0l
05:34:393 (1) - looks awkward cause of the curve being extreme on the slider end and not the start nothing wrong with this
All I got ayu <3 good luck with the map~
Thaaaaanks for the mod ♥
Mortem
I was just curious if somebody was trying to map this song, then I found you.
It depends on you, if you'll take my suggestion seriously or not..

00:16:427 (2) - I think it looks better if you flip it vertically.
00:30:664 (1) - Put the beginning of the slider on x:196 y:148.
02:23:207 (5,1) - Isn't this too big jump?
02:58:122 (4,5,6,7) - Replace it with reverse slider. Looks better imo.
03:39:478 (1,2,3) - Put them consecutively w/ little DS. (Like you did in here, but smaller DS: 04:44:901 (1,2,3,4) - )
03:53:037 (1,2,3) - Same ^

Also check AIMod.

You have beautiful flow. And this flow w/ this beautful song = awesomness.
My question is: Is this for approved or you'll make another difficulty?

Hope that helps.
Good Luck ;)
Topic Starter
Ayu

Pjecoo wrote:

I was just curious if somebody was trying to map this song, then I found you.
It depends on you, if you'll take my suggestion seriously or not..

00:16:427 (2) - I think it looks better if you flip it vertically. Looks fine as is (I also think it looks really neat how it is now)
00:30:664 (1) - Put the beginning of the slider on x:196 y:148. I agree that it would create more structure, although the jump flows really well now and fits the pattern perfectly
02:23:207 (5,1) - Isn't this too big jump? Nerf'd it a bit
02:58:122 (4,5,6,7) - Replace it with reverse slider. Looks better imo. I moved 6 and 7, leaving them as hitcircles because they fit with the music and it creates difference
03:39:478 (1,2,3) - Put them consecutively w/ little DS. (Like you did in here, but smaller DS: 04:44:901 (1,2,3,4) - ) I like this, fixed!
03:53:037 (1,2,3) - Same ^ ^

Also check AIMod.

You have beautiful flow. And this flow w/ this beautful song = awesomness.
My question is: Is this for approved or you'll make another difficulty? Approval

Hope that helps.
Good Luck ;)
Thanks, I always love it when people randomly mod maps ♥
riffy
Yo, as requested.

[General]
  1. The bitrate of your mp3 is too high and is unrankable. I've dropped it to 192, and you can get the encoded file here.
    Note: timing may require some re-checking, watch out. :P
  2. To help players, you might want to use the marathon tag. Your map is pretty long and there are no breaks, so, it can be considered as a marathon.
  3. Instead of the very-bright (pure) white colour, I would us something darkerlike a gray colour or something similar. The current colours seems too bright and does not look really matching with the BG and its brightness may hut players' eyes a little bit.
[Upset]
  1. 00:50:664 (3) - the slider ends kinda too late. Please, check it with 25% playback rate, I believe that it supposed to be finished a bit earlier. (1/8, if I'm not mistaken).
  2. 00:54:054 - finishing 00:53:376 (3) - here will fit better with the vocals. We can hear a stop here, and then, the word "but" 00:54:393 - here. You can place a circle at 00:54:393, so, the pattern will look like this.
  3. 01:11:342 (4,5) - consider adding a little jump between these two. It would slightly improve your flow and represent the song better.
  4. 02:05:410 (3,1) - minor - the transition here would flow better and feel more natural if you make the curve softer. Well, here's an example, so, see if you like it or not!
  5. 02:12:359 (4,1) - music goes quite here and the jump does not feel very suitable. Try reducing the DS here to emphasize the quitness of this part?
    Note: 02:58:630 (7,1) - same applies for this jump, I think.
  6. 02:27:274 (1,2) - the reverse-arrow on (2) is covered by (1), which is not rankable. It is visible, but it is totally unexpected and quite tricky to read. I highly suggest you avoiding this pattern.
  7. 03:16:766 (5) - haven't you missed a new combo here? It would match with your patterns and music.
  8. 04:12:190 (8,1,1) - the combo-pattern seems seriously broken here. I would remove the first new combo or move it somewhere else to make the combing more consistent.
  9. 05:30:156 (2) - minor - on my 4:3 display the circle gets overlapped with the defaul-skin'd scores.Just to prove it. Not a big deal, but looks untidy.
Not so much to say. Nicel done and polished map. Have your well-earned Star! ~

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!
Topic Starter
Ayu

-Bakari- wrote:

Yo, as requested.

[General]
  1. The bitrate of your mp3 is too high and is unrankable. I've dropped it to 192, and you can get the encoded file here.
    Note: timing may require some re-checking, watch out. :P Fixed!
  2. To help players, you might want to use the marathon tag. Your map is pretty long and there are no breaks, so, it can be considered as a marathon. Fixed!
  3. Instead of the very-bright (pure) white colour, I would us something darkerlike a gray colour or something similar. The current colours seems too bright and does not look really matching with the BG and its brightness may hut players' eyes a little bit. Fixed!
[Upset]
  1. 00:50:664 (3) - the slider ends kinda too late. Please, check it with 25% playback rate, I believe that it supposed to be finished a bit earlier. (1/8, if I'm not mistaken). Fixed!
  2. 00:54:054 - finishing 00:53:376 (3) - here will fit better with the vocals. We can hear a stop here, and then, the word "but" 00:54:393 - here. You can place a circle at 00:54:393, so, the pattern will look like this. Fixed!
  3. 01:11:342 (4,5) - consider adding a little jump between these two. It would slightly improve your flow and represent the song better. Fixed!
  4. 02:05:410 (3,1) - minor - the transition here would flow better and feel more natural if you make the curve softer. Well, here's an example, so, see if you like it or not! Fixed! Moved it up instead.
  5. 02:12:359 (4,1) - music goes quite here and the jump does not feel very suitable. Try reducing the DS here to emphasize the quitness of this part? Fixed!
    Note: 02:58:630 (7,1) - same applies for this jump, I think. Emphasized the volume increment here, so it kinda fits.
  6. 02:27:274 (1,2) - the reverse-arrow on (2) is covered by (1), which is not rankable. It is visible, but it is totally unexpected and quite tricky to read. I highly suggest you avoiding this pattern. Fixed! I kinda liked it, but changed it because I agree.
  7. 03:16:766 (5) - haven't you missed a new combo here? It would match with your patterns and music. Nope.
  8. 04:12:190 (8,1,1) - the combo-pattern seems seriously broken here. I would remove the first new combo or move it somewhere else to make the combing more consistent. Fixed!
  9. 05:30:156 (2) - minor - on my 4:3 display the circle gets overlapped with the defaul-skin'd scores.Just to prove it. Not a big deal, but looks untidy. It's already visible before the slider ends, so it shouldn't be a problem.


Not so much to say. Nicel done and polished map. Have your well-earned Star! ~ ty ♥

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck! ty ♥
happy30
[Upset]
01:04:307 (2) - make prev/next equal
01:27:019 (1) - make this 1/4 longer like 01:24:307 (1,2) -
Topic Starter
Ayu

happy30 wrote:

[Upset]
01:04:307 (2) - make prev/next equal
01:27:019 (1) - make this 1/4 longer like 01:24:307 (1,2) -
fixd tyvm happy30cm
Secretpipe
Best marathon map 2014.

I'll try to mod it asap ! Sorry for delay ! ><
Maeglwn
iiiiiiiiiiiiiiiiight

[General]
  1. there's nothing wrong with this via ai mod so yea
[Upset]
  1. 00:17:189 (1) - this slider looks kinda dumb. you should make it more curvy :)
  2. 01:01:596 (5) - put a curve in this slider to the top so it is more fun thank you
  3. 01:54:816 (1,2) - this slider and the other slider are overlapping and it doesn't look too pretty :( please fix and make it so slider number one is blanketing and not overlapping on slider 2 thank you :)
  4. 02:05:663 (1) - this slider is overlapping with the other thing uh number 1 yea so stack this slider on top of number 1 (it does ita utomatically with distance snap and it looks super cute so yea) and then move the next notes around a bit and it should look beau :)
  5. 02:26:341 (1,3) - just put 3 on the start of 1 instead of the end frowny face it would look super cute :( :)
  6. 02:34:477 (1,2,3) - you should manually unstack these and bring them to the left so it looks super cute let me get ap icture
  7. 02:58:206 (4,5,6,7) - make these lightly spaced
  8. 03:08:036 (1,2) - you should make number 2 a straight slider and not a curved one because the way it is right now is that it ends on top of the other slider from before and that ameks people upset like me and I'm really upset right now over this slider so please fix and make me less upset :)
  9. 03:24:307 (3,4) - same thing here frownyface
  10. 03:58:884 (1,2) - BLANKET THESE FROWN
  11. 04:33:629 (1,4) - oVERLAP FROWN
  12. 04:40:240 (1,2) - OVERLAP
  13. 05:30:240 (2) - I think this is too far off screen and you should move it in my opinion to a lower place happy face
  14. 05:34:477 (1) - THIS SLIDER IS DUMB PLEASE GET RID OF like the ifrst one I mentioned I don't like that one either thank you
  15. 05:39:901 - SPINNER PLS
PUT A DMAN SPINNER AT THE END THANK YOU

I LOVE YOU MAP
AND YOU YOU'RE CUTE

OKAY BYE
Secretpipe
Hello Ayu!

Here's my mod as promised !

[General]

  1. Clean mapset !
[Upset]
  1. 00:17:189 (1) - I'd suggest you to make a sliderwave here instead cause I'd better see a sliderwave here ! It fits better with the melody imo!
  2. 00:31:426 (3) - Be careful ! That note is out of the screen ! Consider to move it to the right ? o.o It's be hard for 4/3 players !
  3. 00:34:985 (1) - I don't think that that note is overmapped but I'd suggest you to thibk about it ! It's always better to keep a little gap in timeline !
  4. 00:43:291 (1) - I'd suggest you to rotate that slider like that :
  5. 00:46:341 (1) - Inconsistent New Combo here !
  6. 00:54:816 (5) - You could imagine a original slider ! Maybe you can make it more special I guess :p Use your creativity !
  7. 00:58:206 (3) - I don't think is the rhythm is well respected here ! I'd add a note and then , I would've shortened the slider :
  8. 01:46:680 (2) - Really nazi but I would have moved that note here for foloow the cursor's movement : x:144 y:40.
  9. 01:51:426 - There's an importat vocal here ! It'd be really weird if you don't add a circle here ! But it's up to you , I know that you want to keep a little gap in the timeline for a break !
  10. 02:34:477 (1,2,3) - I'd space these notes a little bit ! Like this one for example : 03:39:562 (1,2,3) -
  11. 02:38:206 (1) - I'd add a clap in the head of the slider ! I'm probably sure that if fits better with the song !
  12. 04:09:392 (1) - I guess that that note is kinda high placed! Consider to move it down ?
  13. 04:23:291 - Same thing as 01:51:426 -
  14. 05:34:477 (1) - I don't know if that slider is well made but I'd change it !
  15. That's all ? Dude , I don't know if it's WIP but you MUST (imo) map till 05:49:053 - , I don't see why you prefered to stop the mapset here !
Amazing mapset like I mentionned in the previous post !
Already shooted some stars !I mean 17 m8 B-)

Good luck~~
Kyouren
NO SB?
Secretpipe

gokugohan12468 wrote:

NO SB?
Maybe it'll get one. Maybe
Topic Starter
Ayu

Maeglwn wrote:

iiiiiiiiiiiiiiiiight

[General]
  1. there's nothing wrong with this via ai mod so yea
[Upset]
  1. 00:17:189 (1) - this slider looks kinda dumb. you should make it more curvy :) nope
  2. 01:01:596 (5) - put a curve in this slider to the top so it is more fun thank you k
  3. 01:54:816 (1,2) - this slider and the other slider are overlapping and it doesn't look too pretty :( please fix and make it so slider number one is blanketing and not overlapping on slider 2 thank you :) nah, it's fine
  4. 02:05:663 (1) - this slider is overlapping with the other thing uh number 1 yea so stack this slider on top of number 1 (it does ita utomatically with distance snap and it looks super cute so yea) and then move the next notes around a bit and it should look beau :) moved it a bit up so the slider would follow up more and it won't be visible ingame anyway
  5. 02:26:341 (1,3) - just put 3 on the start of 1 instead of the end frowny face it would look super cute :( :) no that doesn't look cute it looks inconsistent
  6. 02:34:477 (1,2,3) - you should manually unstack these and bring them to the left so it looks super cute let me get ap icture oops i thought i already did this, fixed
  7. 02:58:206 (4,5,6,7) - make these lightly spaced no
  8. 03:08:036 (1,2) - you should make number 2 a straight slider and not a curved one because the way it is right now is that it ends on top of the other slider from before and that ameks people upset like me and I'm really upset right now over this slider so please fix and make me less upset :) i shouldn't
  9. 03:24:307 (3,4) - same thing here frownyface
  10. 03:58:884 (1,2) - BLANKET THESE FROWN
  11. 04:33:629 (1,4) - oVERLAP FROWN
  12. 04:40:240 (1,2) - OVERLAP
  13. 05:30:240 (2) - I think this is too far off screen and you should move it in my opinion to a lower place happy face
  14. 05:34:477 (1) - THIS SLIDER IS DUMB PLEASE GET RID OF like the ifrst one I mentioned I don't like that one either thank you
  15. 05:39:901 - SPINNER PLS
PUT A DMAN SPINNER AT THE END THANK YOU NEVER.

I LOVE YOU MAP
AND YOU YOU'RE CUTE u2 ♥

OKAY BYE

Secretpipe wrote:

Hello Ayu!

Here's my mod as promised !

[General]

  1. Clean mapset !
[Upset]
  1. 00:17:189 (1) - I'd suggest you to make a sliderwave here instead cause I'd better see a sliderwave here ! It fits better with the melody imo! I feel like it's way more fitting to the melody this way, since it follows up extremely well with the bump-ish sound at slider start
  2. 00:31:426 (3) - Be careful ! That note is out of the screen ! Consider to move it to the right ? o.o It's be hard for 4/3 players ! It's fine, honestly
  3. 00:34:985 (1) - I don't think that that note is overmapped but I'd suggest you to thibk about it ! It's always better to keep a little gap in timeline ! Beat is way too dominant to ignore here.
  4. 00:43:291 (1) - I'd suggest you to rotate that slider like that : Hmm, I don't see why I'd change it though, currently it fits really well with the design of the map and it wouldn't really change anything anyway.
  5. 00:46:341 (1) - Inconsistent New Combo here ! woops, fixed
  6. 00:54:816 (5) - You could imagine a original slider ! Maybe you can make it more special I guess :p Use your creativity ! Whaaaat? Sliders like these are EPIC!
  7. 00:58:206 (3) - I don't think is the rhythm is well respected here ! I'd add a note and then , I would've shortened the slider : Fixed the rhythm issue
  8. 01:46:680 (2) - Really nazi but I would have moved that note here for foloow the cursor's movement : x:144 y:40. Fixed
  9. 01:51:426 - There's an importat vocal here ! It'd be really weird if you don't add a circle here ! But it's up to you , I know that you want to keep a little gap in the timeline for a break ! Although the vocal sounds like it's important, it lost its complete dominance because of the background being gone. I left it empty since the gap also emphasizes the beginning of the kiai.
  10. 02:34:477 (1,2,3) - I'd space these notes a little bit ! Like this one for example : 03:39:562 (1,2,3) -
  11. 02:38:206 (1) - I'd add a clap in the head of the slider ! I'm probably sure that if fits better with the song ! Not sure what made you think that but i'm honestly disagreeing a lot
  12. 04:09:392 (1) - I guess that that note is kinda high placed! Consider to move it down ? It's high but it also makes the player move around the field that they actually get, and it also follows the nice structure of the pattern.
  13. 04:23:291 - Same thing as 01:51:426 -
  14. 05:34:477 (1) - I don't know if that slider is well made but I'd change it !
  15. That's all ? Dude , I don't know if it's WIP but you MUST (imo) map till 05:49:053 - , I don't see why you prefered to stop the mapset here ! The map is in WIP because it's a Marathon map without the difficulty name Marathon. But, this is honestly the best place to stop. Song is already 'slowing' down and the part afterward creates probably the best possible outro after playing.
[b]Amazing mapset like I mentionned in the previous post ! ♥ty
Already shooted some stars !I mean 17 m8 B-)

Good luck~~
Secretpipe
IRC
18:26 Secretpipe: *Where's SB ?
18:26 Secretpipe: I'm crying hard
18:26 Secretpipe: atm
18:26 Secretpipe: ;_;
18:26 Ayu: same
18:26 Ayu: i'm dropping it
18:27 Secretpipe: WHAT
18:27 Secretpipe: NOOOO
18:27 Ayu: inverness is going to take another year and apparently kinda refuses to give me any updates regarding the sb
18:27 Ayu: since even when i do find him online he pretty much ignores me when i ask
18:27 Secretpipe: D:
18:27 Ayu: anyway
18:27 Ayu: pretty much finished replying to mo
18:27 Ayu: d
18:27 Ayu: gonna update in a sec
18:27 Secretpipe: yay \o/
18:28 Ayu: and then i'll be hunting dem BATs
18:28 Ayu: i suppose
18:28 Secretpipe: You can hunt me
18:28 Secretpipe: go
18:28 Secretpipe: \:D/
18:28 Ayu: lel
18:28 Ayu: although
18:28 Ayu: still not finished replying yet
18:28 Ayu: forgot how to like word something
18:28 Ayu: so unless you accept a blatant no on something from your mod i'll have to wait hue
18:29 Secretpipe: Well ,
18:29 Secretpipe: Fix teh mods for now
18:29 Secretpipe: and then
18:29 Secretpipe: I'll see o3o
18:33 Ayu: okay updating time
18:33 Secretpipe: nice
18:36 Ayu: done
18:36 *Ayu hunts
18:37 *Secretpipe is catched
18:37 Secretpipe: but
18:37 *Secretpipe need to see teh thread
18:38 Ayu: afk dinner etc
18:39 Secretpipe: k
19:16 Ayu: hello
19:16 Secretpipe: wb
19:17 Ayu: ty
19:27 Ayu: plz bubble :>
19:28 Secretpipe: meh
19:28 Secretpipe: busy
19:28 Secretpipe: xD
19:28 Secretpipe: I want map
19:28 Secretpipe: ;~;
19:28 Secretpipe: Feint
19:28 Secretpipe: cause he returned
19:28 Ayu: rly
19:28 Secretpipe: he's back
19:29 Secretpipe: yap
20:36 Ayu: pls bub map
20:36 Ayu: hue
20:37 Secretpipe: you know what
20:37 Secretpipe: let's chec
20:37 Secretpipe: check
20:37 Secretpipe: wait
20:37 Secretpipe: how many mods ?
20:37 Ayu: yours included?
20:37 Ayu: 7
20:38 Secretpipe: then yeah
20:40 Secretpipe: it'll be really fast I think
20:40 Secretpipe: since the map is REALLY GOOD
20:40 Secretpipe: ;~;
20:40 Secretpipe: I want to Rank it
20:40 Secretpipe: :(
20:40 Ayu: lel <3
20:40 Secretpipe: plz , lemme rank
20:40 Secretpipe: but it's up to you
20:40 Ayu: uhm does it really make a difference tho
20:42 Secretpipe: yes
20:42 Secretpipe: I want approve it
20:42 Ayu: ooooo
20:42 Secretpipe: cause I want all the "Thanks pipe for ranking the masterpiece"
20:45 Secretpipe: let's check ?
20:46 Secretpipe: first , size bg plz
20:46 Secretpipe: 1366x768
20:46 Ayu: gonna watch anime
20:46 Secretpipe: REALLY DUDE ?
20:46 Secretpipe: D:
20:47 Ayu: lmao
20:47 Secretpipe: I wont have time next time :
20:47 Secretpipe: :(
20:47 Ayu: k fuck it
20:47 Ayu: k leggo
20:47 Secretpipe: well , catch me when this is the week end
20:47 Ayu: WELL
20:47 Ayu: WALLBASE BE DOWN NOW
20:47 Secretpipe: cause I wanna see tv down
20:47 Secretpipe: xD
20:47 Ayu: SHOULD I
20:47 Ayu: GET NEW
20:47 Secretpipe: nah ,, the bg is cool atm
20:47 Ayu: but size
20:48 Ayu: http://alpha.wallhaven.cc/wallpaper/6409
20:48 Ayu: done
20:48 Ayu: k bg fixed
20:49 Secretpipe: I guess we can check now
20:49 Ayu: ...
20:49 Ayu: what if i told you
20:50 Ayu: it's actually 1900x1200
20:50 Ayu: but osu apparently keeps resizing it
20:50 Secretpipe: yeah
20:50 Secretpipe: but we have to follow that rule I guess
20:50 Ayu: it would've been good size
20:50 Ayu: if osu doesn't resize it
20:50 Ayu: but it does
20:50 Ayu: now what
20:51 Secretpipe: try to resize
20:51 Secretpipe: found something anyway
20:51 Ayu: sup
20:51 Secretpipe: 00:43:291 (1) - Transition with 00:43:629 (2) - is really akward ! Try to rotate by -40 degrees ? :O
20:52 Ayu: well actually
20:52 Ayu: oh
20:52 Ayu: yeah
20:52 Ayu: fixed
20:52 Secretpipe: don't forget to keep the stack :P
20:52 Ayu: yeah :p
20:53 Ayu: almost did
20:53 Secretpipe: 01:15:155 (4) - if the note was stacked on 01:15:494 (5) - , the cursor would keep a consistent movement and it's cool cause that part is really melodic
20:54 Ayu: fixed
20:54 Secretpipe: you're not forced don't worry
20:54 Secretpipe: xD
20:54 Secretpipe: when I see fixed , I feel like a guilty
20:54 Secretpipe: xD
20:54 Ayu: lmao :p
20:54 Ayu: don't worry
20:56 Secretpipe: 01:17:867 (4) - same thing with 01:18:206 (5) -
20:56 Secretpipe: 01:21:257 (5) - you can keep the location
20:56 Secretpipe: here
20:57 Ayu: done
20:57 Secretpipe: 01:39:562 (4) - basically the same here
20:57 Secretpipe: cause there's is the vocal :D
20:58 Ayu: done
20:58 Secretpipe: that drop <3
20:58 Ayu: <3
20:59 Secretpipe: 02:18:036 (6) - I'd suggest you to remove that note for the reason that it feels overmapped! Also , when you delete it and if you test , it's better when playing
20:59 Secretpipe: the player can breathe a bit ! Try!
21:00 Secretpipe: 02:34:477 (1,2,3) - Here , I think you can reverse these objects (ctrl g)for the reason that it'll be better for the transition with 02:35:494 (1) -
21:00 Ayu: done
21:01 Ayu: actually did that on purpose
21:01 Ayu: because
21:01 Ayu: extremely nice oval flow
21:01 Secretpipe: :P
21:02 Ayu: so keeping as is
21:02 Ayu: D:
21:02 Secretpipe: sure
21:02 Ayu: gonna afk in ~8mins
21:02 Ayu: because tv xd
21:02 Ayu: also melting here in my room pfff
21:02 Secretpipe: plz
21:02 Secretpipe: we almost finish
21:03 Secretpipe: ed
21:03 Secretpipe: I'm gonna disconnect soon D
21:03 Secretpipe: D:
21:04 Ayu: yea go on
21:07 Secretpipe: haven't found anything
21:07 Secretpipe: D:
21:07 Secretpipe: except that you SHOULD MAP the end
21:07 Secretpipe: :(
21:07 Ayu: nop
21:07 Ayu: e
21:08 Ayu: too nice for outro to map
21:08 Secretpipe: please update
21:08 Ayu: also too quiet
21:08 Secretpipe: well , it's your map so I wont force you
21:08 Ayu: let me update bg and i'm good to go
21:08 Secretpipe: yeah it can be good
21:08 Secretpipe: HS volume is fine and haven't foud any problem in general
21:10 Ayu: updated
21:10 Ayu: :D
21:10 Secretpipe: re send the map
21:10 Secretpipe: I deleted cause new bg
21:10 *Ayu is editing [http://osu.ppy.sh/b/459513 Porter Robinson - Sad Machine [Upset]]
21:11 Ayu: OKAAAY GOTTA GO NOW
21:11 Ayu: TV SHOW IS STARTING
21:11 Ayu: House ftw.
21:12 Secretpipe: -Stay here
21:12 Secretpipe: at least
21:12 Secretpipe: 2 min
21:12 Secretpipe: xD
21:12 Ayu: okayokayoaky
21:12 Secretpipe: This is good to go
21:12 Secretpipe: just gimme the log and bub is yours!
21:12 Ayu: woo <3
21:12 Secretpipe: nice job!

She depends on you~
The bubble is for you~


【=◈︿◈=】

Topic Starter
Ayu
itshappening.jpg
Lust
IRC modded with Ayu

Log
17:02 Ayu: D:
17:03 Lust: hey
17:03 Ayu: did myupdates
17:04 Lust: nice
17:04 Lust: give me a few moments
17:21 Lust: you here?
17:21 Ayu: yes
17:27 Ayu: ?
17:39 Lust: sorry that took longer than i thought
17:39 Lust: ><
17:39 Ayu: no worries
17:40 Lust: the maffalda remix of this is so hype tbh
17:41 Lust: man these hitsounds get me everytime
17:41 Ayu: wut
17:41 Lust: 00:47:014- snap this green line
17:41 Lust: 00:47:014 -
17:42 Ayu: whoa
17:42 Ayu: oh i think that's the only one
17:42 Ayu: unless aimod stopped mentioning it
17:50 Lust: 02:19:901 (3) - i am really not a fan of these sliders you have going on, the slider should end 02:20:297 - here, if you listen to it back at 25% you can hear there is a sound on the red tick and not the blue like you have it now
17:52 Ayu: lol crashed
17:52 Lust: 02:19:901 (3) - i am really not a fan of these sliders you have going on, the slider should end 02:20:297 - here, if you listen to it back at 25% you can hear there is a sound on the red tick and not the blue like you have it now
17:52 Lust: added you back on skype just in case your internet explodes or something
17:53 Ayu: urm the sliders are everywhere
17:54 Lust: they are, but in some cases the sound is on the blue tick
17:54 Ayu: but this is like
17:54 Ayu: 1/4 the whole song
17:54 Lust: 01:54:816 (1) - here for example
17:54 Ayu: although some are just intuitive
17:54 Lust: i am only saying this because it caused me to slider break
17:54 Lust: the sound was enough of an audio cue for me to let go of the slider
17:54 Ayu: so which one
17:54 Ayu: like list of all of them
17:55 Lust: and since i am used to hearing that sound on the slider end i let go lol
17:55 *Lust sighs
17:55 Ayu: well yeah the sound is the same as my hitsounds lol
17:56 Ayu: which was unintended btw
17:56 Lust: 02:19:901 (3) - so here is the one i already pointed out to you
17:56 Ayu: https://osu.ppy.sh/s/196962 YOU STOLE MY IMAGE
17:56 Ayu: ye fixd
17:56 Lust: LOOOL
17:56 Lust: i jacked it from wallhaven, ayu please
17:57 Ayu: wow pleb, i got it from wallbase
17:57 Lust: RIP
18:00 Lust: 04:17:189 (5) - this is not quite the same case as i pointed out originally, but that strong beat on that red tick is still notable enough to have the slider end there and have a circle or something on the blue tick
18:01 Lust: 04:30:070 (3) - another one of those sliders with the red tick
18:01 Ayu: fixd
18:02 Lust: 04:59:901 (3) - another one
18:02 Ayu: [https://osu.ppy.sh/ss/2063065 i like this]
18:02 Lust: okie
18:03 Ayu: [https://osu.ppy.sh/ss/2063068 this too]
18:03 Lust: okie
18:08 Lust: update it and tell me when you are satisfied with everything

What we fixed:
  1. Shortened some extended sliders to follow the music better
  2. Fixed the BG's size (not recorded in the chatlog, we did this the other day)
  3. Snapped a green line

Reply when you are ready for bubble #2
Topic Starter
Ayu
Everything seems alright to me, I'm ready.
Lust
We moved a circle that was touching the HP bar, other than that it is good to go!

Bubble#2
Secretpipe
Soon.
Kyouren
I know who can make SB~
You just ask with -[Koinuri]
Bara-
No need to change, but I was playing, and had FC, but failed due to drain, still having FC
Maybe lower HP to 6 or 6,5?
Also, offset is quite off
Set it to 3.570 (-60) 3564 is probably the best (-66)
Also, this feels so weird
00:47:019 (1,2,1,2,3,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,1,2,3,4,1,2,3) -
I might mod it later, but please fix this
Kyshiro
IRC modded, Reduced HP drain from 7 to 6.5, added a note, fixed a rhythm and some nazi things.

IRC mod
11:49 Kyshiro: hp 6.5
11:49 Ayu: fine
11:50 Ayu: zat ik al aan te denken hue
11:50 Kyshiro: 7 is gewoon te veel lol
11:50 Kyshiro: tis ook een hard diff
11:50 Ayu: ja en 6 te weinig
11:50 Kyshiro: ja idd
11:50 Ayu: maar toen ik map heb gemaakt was er nog geen decimal hue
11:50 Kyshiro: ik zou zo nazi kunnen doen op de blankets hier
11:51 Ayu: dan moet je wel heel nazi doen tho
11:51 Ayu: meeste blankets zijn wel perfect
11:51 Kyshiro: 00:34:816 (4) - deze note is niet te zien als je met hd speelt
11:51 Kyshiro: en aangezien iedereen dit met hd dt gaat spelen
11:51 Kyshiro: dit is echt
11:51 Ayu: true
11:51 Kyshiro: 5x spelen en dan nog voelt het awkward om te spelen omdat je het niet ziet
11:51 Ayu: fair enough
11:52 Kyshiro: dat is de enige tho, de rest is te doen
11:52 Ayu: https://osu.ppy.sh/ss/2129513
11:52 Ayu: ?
11:52 Kyshiro: ik dacht meer zoiets http://puu.sh/camME/b8e5cd3a7b.jpg
11:53 Ayu: done
11:54 Kyshiro: 01:03:291 - note?
11:54 Kyshiro: er is duidelijk een sterke note in de muziek hier
11:54 Ayu: maar is mapped op vocalsl
11:54 Ayu: vocals
11:54 Kyshiro: ja snap ik maar dan hoef je dit alsnog niet te skippen
11:54 Ayu: want vocals overheersen
11:55 Kyshiro: je hoeft niet ALLEEN vocals te mappen als je daar op focust, als je een lege plek kan opvullen op een sterke beat dan kan dat makkelijk
11:55 Ayu: https://osu.ppy.sh/ss/2129518
11:55 Ayu: done
11:55 Kyshiro: ok lol
11:55 Ayu: indd lel
11:56 Kyshiro: 01:51:426 - idek ik zou hier een note gebruiken maar ik snap als je dat niet wilt
11:57 Ayu: ik vind de break te goed passen
11:57 Ayu: vooral omdat de drop
11:57 Kyshiro: dacht ik al lol
11:57 Ayu: is toch ook zo D:
11:57 Kyshiro: nja ik vind met note ook best goed passen
11:58 Kyshiro: 02:31:765 (1) - do you even blanket
11:58 Kyshiro: meer curve ok
11:59 Ayu: https://osu.ppy.sh/ss/2129531 ?
11:59 Kyshiro: yas
11:59 Kyshiro: 02:36:850 (3,4) - waarom ayu. waarom.
11:59 Kyshiro: als je gewoon de 1e slider kopieert
11:59 Ayu: nog beter https://osu.ppy.sh/ss/2129533
11:59 Kyshiro: dan ziet het er 10x beter uit lol
11:59 Ayu: lolwat
11:59 Kyshiro: ja goed genoeg lol
12:00 Ayu: ik dacht dat ik dat gedaan had lol
12:00 Ayu: fixed
12:00 Kyshiro: lolol ok
12:01 Kyshiro: 02:55:833 (6) - misschien x.75?
12:02 Kyshiro: past best goed met de muziek
12:02 Ayu: ja ik ga die slider dan ook weghalen
12:02 Kyshiro: hoezo
12:02 Ayu: was leuk idee en die grote blanket die kleine slider wel
12:02 Ayu: maar die kleine blanket nu die circle niet door stack
12:02 Kyshiro: true
12:03 Ayu: dus dan doe ik er een jump bij en 0,75x slider
12:03 Kyshiro: fair nuff
12:03 Kyshiro: 03:05:324 (1,2,3,4,5,6,7) - ik vond dit best awkward spelen
12:03 Kyshiro: omdat je de sliders neit op de strong beats hebt nu
12:04 Kyshiro: de strong beats zijn waar je de whistles hebt
12:04 Ayu: https://osu.ppy.sh/ss/2129542
12:04 Kyshiro: okay
12:04 Ayu: tru
12:04 Ayu: e
12:06 Ayu: https://osu.ppy.sh/ss/2129547
12:06 Kyshiro: lol beetje lastig te zien maar ik recheck zo wel
12:06 Kyshiro: 04:21:935 (4,5) - pls.
12:07 Kyshiro: y u do dis
12:07 Ayu: wat is daarmee
12:07 Kyshiro: http://puu.sh/canik/1b9fbbe9ca.jpg kkkkk
12:07 Ayu: LOL rip
12:07 Ayu: op 1/8 ziet hij er wel perfect uit
12:07 Ayu: wat
12:08 Kyshiro: lolwat
12:08 Kyshiro: nee
12:08 Kyshiro: gewoon niet
12:08 Ayu: https://osu.ppy.sh/ss/2129559
12:08 Kyshiro: ok lol

REBUBBLED jk <3nohomo
Maruyu
gratz ayu owo
Lust
Congratulations!
Andrea
Way too good, congrats! :3
Gumpy

Yuzu- wrote:

gratz ayu owo

Lust wrote:

Congratulations!

Andrea wrote:

Way too good, congrats! :3
Instead of writing my own congratulations.
Mortem
Congratulations :)
Kyouren
Gratzz~
Secretpipe
Best map eveeeeeeeer <3<3<3<3
TicClick
congratulations on ignoring vocals 01:12:443 (6,7,8) -

On another note, it'd be nice to colour the title. Name two specific colours you want to see there.
Topic Starter
Ayu

TicClick wrote:

congratulations on ignoring vocals 01:12:443 (6,7,8) -

On another note, it'd be nice to colour the title. Name two specific colours you want to see there.
congratulations on being everything everyone expects from a QAT.

Assuming that they need to be in RGB format; 200, 232, 193 & 238, 250, 226
VINXIS

Secretpipe wrote:

Best map eveeeeeeeer <3<3<3<3
Neil Watts

unrank incoming? huehue

(legit btw)
Topic Starter
Ayu

Neil Watts wrote:


unrank incoming? huehue

(legit btw)
My work is done here.
Kyshiro
there's really nothing wrong with the stacking, I even tested it with Hidden and it's perfectly readable
Neil Watts
haha, don't worry, peppy is just discovering 2014 mapping, your map is really great for its year imho.

Congrats btw :)
Kyshiro
how is this even 2014 mapping, that's also bullshit, the map could've been ranked in 2013 or 2012 for all i care, wouldnt change a thing
Neil Watts
I don't see any other reason for peppy to dislike this beatmap. He's a 2007 mapper/player and that's probably a sufficient reason to dislike some new maps.

Also, I think you shouldn't have to take it seriously, he was a bit angry when he said that (because he failed your map many times huehue).
Lach
i just noticed i was like 2 weeks late on the joke i had here originally

fuck
Talanski
Loved this map! I'm a great fan of Porter Robinson, so thank you!~~
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