forum

supercell - LOVE & ROLL (Full Ver)

posted
Total Posts
63
show more
Orkel
Been watching this map for a while, I think it deserves a star now. Star'd.
kioukiou
Mod in irc.

star.
Leorda
NI HAO!

[General]
1) Source?
2) Tags?

[Normal]
01:05:082 (1) - Move 1 grid right?
01:16:500 (1,1,1,1,1,1) - No new combo
01:19:634 (1,1,1,1,1,1) - ^

01:23:216 (1) - Move to right place, overlapped by previous slider is bad and add a clap hitsound
01:24:112 (3) - Add a clap hitsound
01:25:007 (2) - Add a clap hitsound at the start of slider
01:30:380 (1) - ^
01:31:276 (2) - Add a clap hitsound
01:32:171 (1) - Add a clap hitsound at the start of slider

[Insane]
02:04:634 (3) - Move to the right place, overlapped by previous slider is bad

GREAT MAP
STAR
Serafina [no map]
改得挺完美了,最近又玩了一次,很不錯了!!star~
Al-Azif
[normal]
not much to say

[Insane]
00:31:947 - 感覺上少放一個 note
00:21:537 (8,9) - 感覺上這兩個多放了

*00:07:544 至 00:21:425 - 這16拍中, 嘗試把 clap 音效消去, 我相信整個前奏會有更好聽感表現.

*01:08:664 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - 嘗試換成更有趣的音效?

1(紅線) - whistle
2(白線) - clap
3(紅線) - whistle
4(白線) - 空
5(紅線) - whistle
6(白線) - clap
7(紅線) - whistle
8(白線) - 空
9(紅線) - whistle
10(白線) - clap
11(紅線) - whistle
12(白線) - 空
13(紅線) - whistle
14(白線) - clap

*01:15:828 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - 同上

02:16:500 (1,2,3) - 這組合太近了, 把2,3拉下一格
02:19:634 - 感覺上少放一個 note
[Suika]
Here's a star for your map, Clare!
Topic Starter
Clare

Al-Azif wrote:

[normal]
not much to say

[Insane]
00:31:947 - 感覺上少放一個 note
00:21:537 (8,9) - 感覺上這兩個多放了

*00:07:544 至 00:21:425 - 這16拍中, 嘗試把 clap 音效消去, 我相信整個前奏會有更好聽感表現.

*01:08:664 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - 嘗試換成更有趣的音效?

1(紅線) - whistle
2(白線) - clap
3(紅線) - whistle
4(白線) - 空
5(紅線) - whistle
6(白線) - clap
7(紅線) - whistle
8(白線) - 空
9(紅線) - whistle
10(白線) - clap
11(紅線) - whistle
12(白線) - 空
13(紅線) - whistle
14(白線) - clap

*01:15:828 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - 同上

02:16:500 (1,2,3) - 這組合太近了, 把2,3拉下一格
02:19:634 - 感覺上少放一個 note
修好了
Breeze
[General]
  1. osb文件没有用到,请删掉
  2. 感觉这歌不适合countdown,去不去掉就随你了
  3. peppy wrote:

    At least two difficulties per song is required. If your beatmap's difficulty is 4 or more difficulty stars (in the song selection screen), it is necessary that you also include an easier version with 3 or less stars. There are a lot of players who are not so skilled at rhythm games - and this is one of the more difficult ones to get used to, so we should look at providing beatmaps which are passable for even beginners!
    ,所以没办法,需要再做个3星以下的难度才会被rank
  4. 所有难度的note颜色要统一
[Normal]
  1. HP Drain Rate : 0 太低了,升2-5格. 还有我感觉这个难度slider Velocity高了
  2. 音量也感觉大了,试试70%
  3. 00:32:843 (1) - 红线开始感觉比较好
  4. 感觉做得太短了,多做一点吧
    很多地方都没什么hitsound,适度的加一些clap会好些,开始部分加些whistle会好些
[Insane]
  1. 01:51:649 (x) - 从这开始可以用更大的音量80%-90%
    这个难度的音效不错,听背景音乐加clap就好
MP3跟你map的部分比起来太长了,要不就多map点,要不最好裁剪下MP3
star
deepsea
0.0
Colin Hou
这歌真的和化物语的关系不太大...

当然如果没BAT反对 留在Tags也没什么 >_>

但是还是建议...

Tags: Kimi no Shiranai Monogatari ryo nagi

:D 不用给kds (预计会在半年之后做这首歌...
eveless
这种跳度刚合适

>_<STAR
Colin Hou
忘说了...

Source: CENCOROLL

BG方面你可以去找找这部动画的相关图片
Topic Starter
Clare
謝了colin~
:3
Cyril Scarlet
<3 JUMP
Alace
come on
finish it~
111560 is second offset and +30ms to all green lines after this XD
Colin Hou
banvi
Done~
After all , I made the end of this song. XD
You may think my mapset sense is wrong and strange. ;_;

And I don't have hitsound sense.
So let you add hitsound. XD
Sorry... :cry:
If some modders tell my diff , you can fix things as possible. ;)

[attachment=0:e3f67]supercell - LOVE & ROLL (Full ver) (Clare) [banvi's Normal].osu[/attachment:e3f67]

really nice song
and star~
Topic Starter
Clare

banvi wrote:

Done~
After all , I made the end of this song. XD
You may think my mapset sense is wrong and strange. ;_;

And I don't have hitsound sense.
So let you add hitsound. XD
Sorry... :cry:
If some modders tell my diff , you can fix things as possible. ;)

[attachment=0:141e0]supercell - LOVE & ROLL (Full ver) (Clare) [banvi's Normal].osu[/attachment:141e0]

really nice song
and star~
very thank you^^!
i'll add hitsound!
thank you again!XDD
Garven
As per your request:

[Storyboard]
I love it. <3

[banvi's Normal]
00:32:692 (1) - I'd end this spinner at 00:35:379 and add a note at 00:36:274.
02:08:513 (6,7,8,9,1) - I'm kind of worried about these since this is the easiest difficulty in the set. It might be a bit too much for beginners... but it fits in the Normal context, so I'll just mention this and move on, hehe.
03:20:826 (7) - This slider is kind of goofy lookin'

[Pokie's Hard]
00:21:946 (6) - May as well do the new combo here and remove on the next note.
Great beatmap. :D

[Insane]
04:34:931 (1) - Nice.
Another great diff.

I like. Great set!
Topic Starter
Clare

Garven wrote:

As per your request:

[Storyboard]
I love it. <3

[banvi's Normal]
00:32:692 (1) - I'd end this spinner at 00:35:379 and add a note at 00:36:274.
02:08:513 (6,7,8,9,1) - I'm kind of worried about these since this is the easiest difficulty in the set. It might be a bit too much for beginners... but it fits in the Normal context, so I'll just mention this and move on, hehe.
03:20:826 (7) - This slider is kind of goofy lookin'

[Pokie's Hard]
00:21:946 (6) - May as well do the new combo here and remove on the next note.
Great beatmap. :D

[Insane]
04:34:931 (1) - Nice.
Another great diff.

I like. Great set!
all fixed~
thanks for your mod and kds^^
i
AngelHoney
:) :)
Pokie
噢...我竟然沒給星
Leorda
NI HAO

[General]
Title : LOVE & ROLL (Full ver.)

[Storyboard]
I can see the fade code like "0.0xxxx". If you want to make a fade, you have to check the osb like "1" and "0". Find (Ctrl+F) 0.0, if you found it, fix it, because it's makes frame lost

[File]
Is m3.png is useless, if yes, delete them

[banvi's Normal]
02:05:821 (1) - Hmm, clap here doesn't fit, IMO. Try finish
02:15:672 (5) - Move 1 grid down?
02:55:971 (1) - Finish?
04:07:612 (1) - ^

[Pokie's Hard]
01:45:001 (2) - Not stack with 1 at the end
01:47:687 (8,9) - Not stack with 7 at the end
02:02:911 (2) - Not stack with 1 at the end
02:07:389 (4) - Not stack with 3 at the end

[Insane]
00:19:030 (2) - Make symetric?
01:02:239 (4,1) - Spacing?
02:02:911 (3,1) - ^
03:06:269 (7) - Move 1 grid right?

Good job
Topic Starter
Clare

Leorda wrote:

NI HAO

[General]
Title : LOVE & ROLL (Full ver.)

[Storyboard]
I can see the fade code like "0.0xxxx". If you want to make a fade, you have to check the osb like "1" and "0". Find (Ctrl+F) 0.0, if you found it, fix it, because it's makes frame lost

[File]
Is m3.png is useless, if yes, delete them

[banvi's Normal]
02:05:821 (1) - Hmm, clap here doesn't fit, IMO. Try finish
02:15:672 (5) - Move 1 grid down?
02:55:971 (1) - Finish?
04:07:612 (1) - ^

[Pokie's Hard]
01:45:001 (2) - Not stack with 1 at the end
01:47:687 (8,9) - Not stack with 7 at the end
02:02:911 (2) - Not stack with 1 at the end
02:07:389 (4) - Not stack with 3 at the end

[Insane]
00:19:030 (2) - Make symetric?
01:02:239 (4,1) - Spacing?
02:02:911 (3,1) - ^
03:06:269 (7) - Move 1 grid right?

Good job
fixed thank you
wmfchris
[insane]
0:15:672 (2) spacing not enough...?
0:20:812 (3) right 1 grid
1:01:568 (1) right 1 grid
2:55:523 (6) right 1 grid

[pokie's hard]
0:38:732 (3,4) seems (3,4) isn't the angle bisector of (1,2) and (5,6)...so right+up a bit?
1:29:329 (6,7,8) strange spacing
1:36:269 (1) down a bit so that on the same level with (8)
2:48:359 (11) left a bit
3:19:030 (3) not parallel with (1,2)

nice song, star
Pokie

wmfchris wrote:

[pokie's hard]
0:38:732 (3,4) seems (3,4) isn't the angle bisector of (1,2) and (5,6)...so right+up a bit? no
1:29:329 (6,7,8) strange spacing no
1:36:269 (1) down a bit so that on the same level with (8) k, fix'd
2:48:359 (11) left a bit ^
3:19:030 (3) not parallel with (1,2) even 1 and 2 are not paralle, so, noway

nice song, star
and thx.
But, STOP nazi me next time D:
I admire your observation, but I don't like nazi, sorry.

Download: supercell - LOVE & ROLL (Full ver) (Clare) [Pokie's Hard].osu
JauiPlaY
:)
Kite
~~~~~
James
copied my sounds? tsk tsk :P

sb is cool~
even made that outerglow thing to... no comment :)

insane:
00:19:926 (4,1) - spacing
holy shit 15m with... no comment :)

hard:
omg 13m hard... ill complain if this map gets ranked.. i can map this song with less than 10m with full length.. you guys can also do it~
diff is good though.

normal:
how can you guys put so many circles sliders while having less than 3 star rating? >.<
04:36:269 (1) - clap seems out of place, better to use normal-hitnormal






this song is freaking awesome.
i put my mp3 player on repeat for god knows how long whenever this song randomly pops up.
Topic Starter
Clare

James wrote:

copied my sounds? tsk tsk :P

sb is cool~
even made that outerglow thing to... no comment :)

insane:
00:19:926 (4,1) - spacing
holy shit 15m with... no comment :)

hard:
omg 13m hard... ill complain if this map gets ranked.. i can map this song with less than 10m with full length.. you guys can also do it~
diff is good though.

normal:
how can you guys put so many circles sliders while having less than 3 star rating? >.<
04:36:269 (1) - clap seems out of place, better to use normal-hitnormal






this song is freaking awesome.
i put my mp3 player on repeat for god knows how long whenever this song randomly pops up.
thanks James :D
ok i fixed^^
James
all good. i still complain having hard having a score of 13m. i still dont get it so im still leaving this as a star. sorry
its like this. hard is similar to insane but it only has bigger circles.
Gens
[General]
  1. There has been recent debate regarding (Full Ver) in songs, saying it's largely redundant since people assume it's full version if there's nothing in the title. Remove it?
[Hard]

02:50:150 (4) - Partially hidden... I must admit I was a bit distracted when playing, but I guess it wouldn't be too hard to fix, would it? It's not following a certain pattern or anything.

[Insane]

01:49:702 (1) - I thought this was going to be like a hold slider.
03:22:836 (4) - Same as above. Is it intended?
04:50:598 (3) - Shorten it?

I agree with James, it looks a bit inappropriate to the difficulty, both Hard and Insane. You could cut out the difficulties a bit, it's a bit long after all.

Nothing special about this map... but I liked the song. The maps are well done by the way, just... nothing special about them. Why do all chinese maps look the same...
Topic Starter
Clare

Gens wrote:

[General]
  1. There has been recent debate regarding (Full Ver) in songs, saying it's largely redundant since people assume it's full version if there's nothing in the title. Remove it?
[Hard]

02:50:150 (4) - Partially hidden... I must admit I was a bit distracted when playing, but I guess it wouldn't be too hard to fix, would it? It's not following a certain pattern or anything. ok!

[Insane]

01:49:702 (1) - I thought this was going to be like a hold slider. i want to keep it as now
03:22:836 (4) - Same as above. Is it intended?^
04:50:598 (3) - Shorten it?^

I agree with James, it looks a bit inappropriate to the difficulty, both Hard and Insane. You could cut out the difficulties a bit, it's a bit long after all.

Nothing special about this map... but I liked the song. The maps are well done by the way, just... nothing special about them. Why do all chinese maps look the same...
Herschel
star~★
Garven
Sorry for the delays. ;_;

Anyway, here's the recheck:

[SB]
In people1.png, do you think you can add some transparency in the crook of her elbow?

On people4.png there's a small piece of the glow cut off on the left guy's head.


[banvi's Normal]
02:55:971 (1) - Way too soon after a spinner for the easiest difficulty. End the spinner at 02:55:075 - ?
03:15:672 (4,5,6,7) - I was hoping these would be on the offbeats with the vocals. :<
04:04:030 (1) - Hrm, another note soon after a spinner... maybe end this spinner at 04:05:821 - and add a note at 04:07:165 - ?
04:18:359 (1,1) - Might be better to map through these spinners.

[Pokie's Hard]
I do agree with James that the score spread is rather poor. And artificially reducing the settings is not the way to do this.
So first: Raise HP drain by 2, OD by 1. That already reduced the score by 2 million. :x
01:36:269 (1,2) - This jump felt a bit too much for a hard.
01:45:001 (2,3) - ^
02:18:135 (7,1) - ^
02:05:374 - Activate kiai here
I think the biggest problem you're going to face in reducing the score in this is the deletion of a lot of notes. There are a lot of points where you're following the drums a lot and this tends to add up the notes considerably so. If you do delete notes, be sure to keep the rhythms consistent with each section of music, of course. I think you'd have a much better time reducing the score if you stuck more against the vocals without as much support from the percussion. It would give the map a bigger distinction from the Insane difficulty and reduce the score considerably imo. It would essentially be a remap though. :x I do like the difficulty as it is, but as for being a part of this map set, it's kind of hard to justify.

[Insane]
01:07:389 (3) - Move half-grid left. Looks so off-center as is. Realign 01:07:613 (4,5) - afterward, of course.
01:30:448 (1,2,3,4,5,6,7) - This would be more memorable if you kept the slow spinning circle going instead of going backwards halfway through. As it is, it almost looks random.
02:05:262 - Activate kiai here. If you intended to do the re-kiai, it looks better at 02:05:821, though I think it's better with less fountains since you'd want to add one at 03:38:956 - for consistency.
02:16:568 (1,2) - Try to get those ends stacked correctly. I moved the end point of each slider further in by two grids and it lined up quite nicely.
03:03:583 (1,2,3,4,5,6,7) - I think these movements are a little too subtle. Maybe try to move a little more or do something a little different? Kind of dull to me as is.
03:22:836 (4) - Hrm, either end this at 03:23:060 - or silence the end of this. Otherwise the hit sound sticks out against the music and just sounds off.
03:49:702 (1,2) - Same comment as before
04:42:090 (3,5) - ^
Topic Starter
Clare
SPOILER

Garven wrote:

Sorry for the delays. ;_;

Anyway, here's the recheck:

[SB]
In people1.png, do you think you can add some transparency in the crook of her elbow?
ok
On people4.png there's a small piece of the glow cut off on the left guy's head.
the original picture is losted

[banvi's Normal]
02:55:971 (1) - Way too soon after a spinner for the easiest difficulty. End the spinner at 02:55:075 - ?
03:15:672 (4,5,6,7) - I was hoping these would be on the offbeats with the vocals. :<
04:04:030 (1) - Hrm, another note soon after a spinner... maybe end this spinner at 04:05:821 - and add a note at 04:07:165 -
04:18:359 (1,1) - Might be better to map through these spinners.

[Pokie's Hard]
I do agree with James that the score spread is rather poor. And artificially reducing the settings is not the way to do this.
So first: Raise HP drain by 2, OD by 1. That already reduced the score by 2 million. :x
01:36:269 (1,2) - This jump felt a bit too much for a hard.
01:45:001 (2,3) - ^
02:18:135 (7,1) - ^
02:05:374 - Activate kiai here
I think the biggest problem you're going to face in reducing the score in this is the deletion of a lot of notes. There are a lot of points where you're following the drums a lot and this tends to add up the notes considerably so. If you do delete notes, be sure to keep the rhythms consistent with each section of music, of course. I think you'd have a much better time reducing the score if you stuck more against the vocals without as much support from the percussion. It would give the map a bigger distinction from the Insane difficulty and reduce the score considerably imo. It would essentially be a remap though. :x I do like the difficulty as it is, but as for being a part of this map set, it's kind of hard to justify.

[Insane]
01:07:389 (3) - Move half-grid left. Looks so off-center as is. Realign 01:07:613 (4,5) - afterward, of course.
01:30:448 (1,2,3,4,5,6,7) - This would be more memorable if you kept the slow spinning circle going instead of going backwards halfway through. As it is, it almost looks random.
02:05:262 - Activate kiai here. If you intended to do the re-kiai, it looks better at 02:05:821, though I think it's better with less fountains since you'd want to add one at 03:38:956 - for consistency.
02:16:568 (1,2) - Try to get those ends stacked correctly. I moved the end point of each slider further in by two grids and it lined up quite nicely.
03:03:583 (1,2,3,4,5,6,7) - I think these movements are a little too subtle. Maybe try to move a little more or do something a little different? Kind of dull to me as is.
03:22:836 (4) - Hrm, either end this at 03:23:060 - or silence the end of this. Otherwise the hit sound sticks out against the music and just sounds off.
03:49:702 (1,2) - Same comment as before
04:42:090 (3,5) - ^

ok fixed!
Pokie
Garven
Did some irc modding on Pokie's new diff.

Mainly addressed this stuff:
SPOILER
Raise OD to here:

01:13:881 (1,3) - Didn't like this overlap
03:51:941 (2,3) - This jump intended? Doesn't fit compared to 03:50:150 (2,3) -

Looks good now! I think it's about time you've gotten you bubble back~
Alace
我覺得insane的間距有點不合曲子,在滿多柔軟的部份都有超可怕的海溝跳,然後再配上突然變小的間距
感覺真的是看map打map,而不是聽歌打map
01:42:762 (1,2,3,4,5,6) - 天阿!!! 像這類的東西還滿多的
也許你想作的有點難,不過這樣慢的歌就只好節哀了 XD

hard is pretty good
Topic Starter
Clare

Alace wrote:

我覺得insane的間距有點不合曲子,在滿多柔軟的部份都有超可怕的海溝跳,然後再配上突然變小的間距
感覺真的是看map打map,而不是聽歌打map
01:42:762 (1,2,3,4,5,6) - 天阿!!! 像這類的東西還滿多的
也許你想作的有點難,不過這樣慢的歌就只好節哀了 XD

hard is pretty good
我承認有點跳了> <
但是應該沒關係吧XD
KanaRin
來遲了啊3/
eveless
我今年6月份的时候玩insane也不是有很大问题所以相信虽然跳确实过了点但是应该没太大问题 :<
vincerio
congrats~ :)
Maraiga
Great!
Mafiamaster
I don't think bg.png is being used. (In the sb folder)

[Insane]
02:53:060 (1,2) - Confusing.
Topic Starter
Clare

Mafiamaster wrote:

I don't think bg.png is being used. (In the sb folder) ok, deleted

[Insane]
02:53:060 (1,2) - Confusing.fixed!
thank you^^
Mafiamaster
Ranked.
Colin Hou
oh, finally 8-)
banvi
o.o finally , congrat :cry:
eveless
8-) 终于
Pokie
:cry: 終於...上傳都快一年了啊
恭喜
Please sign in to reply.

New reply