GIF support is definitely a good idea (one that I hope doesn't get abused), but sometimes GIF's palette limits just won't cut it. MNG/APNG don't really seem to get enough love, but they're definitely useful for certain images that would look nasty with dithering.
This request plays off of one of the planned uses for GIFs: Storyboard animation without using individual PNGs for each frame. Seeing as MNG is essentially a series of PNG images, it seems like quite a natural fit. If osu! is going to implement animated images to do away with having to create several individual PNG images as frames, supporting MNG would certainly make sense.
Thoughts? Issues? Concerns? Surprised formats for animated PNGs exists? Insistent on the notion that no animated image needs more than 256 colors and those that do can go dither themselves? Doubtful that tools to make animated PNGs are commonplace? Fire away.
see also: A discussion on the merits of Portable Network Graphics Animated Sequence with an endorsement from Dr. Ivo Robotnik
This request plays off of one of the planned uses for GIFs: Storyboard animation without using individual PNGs for each frame. Seeing as MNG is essentially a series of PNG images, it seems like quite a natural fit. If osu! is going to implement animated images to do away with having to create several individual PNG images as frames, supporting MNG would certainly make sense.
Thoughts? Issues? Concerns? Surprised formats for animated PNGs exists? Insistent on the notion that no animated image needs more than 256 colors and those that do can go dither themselves? Doubtful that tools to make animated PNGs are commonplace? Fire away.
see also: A discussion on the merits of Portable Network Graphics Animated Sequence with an endorsement from Dr. Ivo Robotnik