Not sure if osu!'s doing it or it's just a bad photoshop but there seems to be a grey outline around images with transparency:
And here's the shoe if you want to check it:
And here's the shoe if you want to check it:
Any specific settings I should be aware of? Saving it with bit depth set to Auto-detect doesn't fix the problem.awp wrote:
To fix this, re-save it in Paint.NET
Alright then.MetalMario201 wrote:
Add a one-pixel thick outline of white with 1% opacity.
This is a design concept flaw in texture fitering on graphics accelerators: alpha channels are scaled before they are multiplied instead of after.
osu! can't do anything about this.