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More precisely values for Distance Snap

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Total Posts
5
This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +0
Topic Starter
Kodora
DS choice is very important for any map, and sometimes mappers wants to use more precisely values - for stream snapes (for example see this map, DJPop's Tsubasa diff - x0.75 spacing looks very cool at these streams) or for making easy diffs (see normal at this map - x1.35 spacing looks very nice and helps avoid overlapping). I think adding more precisely values for DS would be very useful for mappers.

It is already doable via notepad (but sadly you can't use more precisely values for DS lower than x0.5), and i guess implimenting this directly in editor would be very nice option. What do you think? :)
AndreasHD
Would be weird, I think. And I would never use it myself.. but thats my opinion :)
TheVileOne
Give a good reason why this is needed. Show a screenshot on something that could be improved with this being added.

BTW I should note that you can more accurately adjust distance snap already to two decimal points. I feel there is little need to go beyond this degree of accuracy. Adjust more accurately with alt+shift
Bara-
Why isn't there 0.00x distance? It is a pain for taiko to have ovjects at different places when mapping/modding
TheVileOne
Because there should always be a distance when using distance snap. I have included an auto snap function for placed notes to allow 0.0 functionality.
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