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Shibayan feat. 3L - Love

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Topic Starter
truonant

Gray Veyron wrote:

Hey, M4M! Sorry if I'm late..

Didn't like touhou much, but I've tried my best to mod this~
[> Normal+ <]
  1. 00:20:583 (4,4) - Stack? -fixed
  2. 00:25:307 (3,5) - A little overlap there, split them by 1 grid. -fixed
  3. 00:28:378 (1,2,3) - This flow is a bit complicating, It's also not great to play... Just curve the slider (3). - fixed with curve
  4. 00:34:047 (1,3) - A bad overlapping, try making them as a Normal-Curved-Sliders like how you did on 00:20:819 (1,3) - no change
  5. 00:38:772 (3,1) - Same as above, but it's more worse when overlapped with a little curved and a curved slider. - only made one slider straight, rest no change
  6. 00:41:606 (1,2,3,4,1,2,3,4,5) - It's a bit boring staying in one place or one grid, Remake them into a different placement. - no change
  7. 00:46:331 (2,1) - Split them, this kind of overlap is not pleased. - fixed
  8. 00:49:165 (1) - Sharpen this slider like the next sliders to flow better. - fixed
  9. 00:50:819 (2,3) - Same as 00:20:583 (4,4) -
  10. 01:00:504 (1,2,3) - Make symmetry here.
  11. 01:07:118 (3) - Curving this slider here below or above might be good here, But make it symmetrical with the sides of it. - remapped the section
  12. 01:38:772 (2,1,2) - Stack slider's tail or stack circle. - no change
  13. 01:49:638 (1) - Curve this slider and blanket it on the slider 01:50:583 (2) - for better flow. - i prefer straight. no change
  14. 01:54:835 (5) - Curve this slider like the previous one for symmetry and good flowing. - fixed
  15. 02:00:032 (2) - Same as above, but curve like the next one. - fixed
  16. 02:01:685 (3,5) - Blanket? - fixed
  17. - Pretty nice diff, but it doesn't look like it's a Normal+ diff, But still great!
[> Hard <]
  1. 00:19:874 (4,5,1,2) - I don't know if this spacing fits for this diff. I suggest you to keep using this regular spacing here. - no change. I like the jumps.
  2. 00:23:654 (4,5) - ^ - no change
  3. 00:31:921 (1,4) - Stack for better triangle formation.
  4. 00:37:354 (5,6) - A big jump on a hard diff? is this okay? fixed
  5. 00:37:827 (1,3) - Overlapped, same reason as the previous diff.
  6. 00:40:189 (2,3,4) - Instead of stacking like this, make a Triangle/Square/Diamond formation here. - no change
  7. 00:41:606 (1,3) - Blanket? no change
  8. 00:48:929 (6,4,3) - Stack them? - no change. hurricane
  9. 00:51:527 (2,3,1,2) - Same as 00:40:189 (2,3,4) - no change
  10. 00:53:417 (2,3,4) - Same as 00:37:354 (5,6) - no change
  11. 01:03:811 (5) - Curve a bit? fixed
  12. 01:11:842 (1,2,3,4,5,6,7,8,9,10,11,12) - This is confusing... I don't understand your flow... I think its pretty straight forward
  13. 01:24:598 (4,1) - Blanket? - no change
  14. 01:27:906 (2) - Uncurve this slider a little bit, for better flow. no change
  15. 01:36:409 (1,2,3) - Not a great flow here, just split them. - got rid of circle
  16. 01:37:354 (3,4) - Curve for better symmetric? - no change
  17. 01:39:716 (5) - Curve like the previous slider for symmetry and better flow. fixed
  18. 01:54:835 (5,1) - A newbie pattern, Curve one of the slider.. I prefer the slider (1) to be curved.
  19. - Same reason as Normal+, but greater than great!
[> Lunatic <]
  1. 00:29:323 (5,6,7) - I don't really like the triplets here, since the slider flowed right, then it broke down, This'll mention on other parts too.
  2. 00:38:772 (4,5,6) - ^, but different position. - no change
  3. 00:49:165 (1,2,1,2,1,2,1,2,3,1,2,1,2,1,2,3) - Same reason, staying on one place is boring. Keep the hexagon formation, and remake a bit. - no change
  4. 01:11:842 (1,2,3,4,5,6,7,8,9,10,11,12) - Same reason as the previous diff... OR this part is WIP? - Its supposed to be the same
  5. 01:33:338 (3,4,5,6) - Same as 00:29:323 (5,6,7) -
  6. 01:38:299 (1,3) - Hiding reverse arrow like this looks unrankable, Just remake like what you did on 01:34:520 (1,2,3) - - fixed
  7. 01:44:677 (3,4,5) - Same as 00:29:323 (5,6,7) - - no change
  8. 01:45:858 (1,2,3) - Same as 01:38:299 (1,3) - - no change
  9. 01:49:638 (1,2,3) - I think the stacking here doesn't fit the song track, Split some. - no change
  10. 02:10:425 (1,2,3) - Same as 01:38:299 (1,3) - fixed
  11. 02:12:315 (1,3) - Bad overlap
  12. 02:15:622 (4,5,6,7) - Same reason as previous diff, How about unstacking and move them around the slider for blanket? - no change
  13. - No suggestions~

Nice storyboard anyway... GL~
Thank you for the mod!~^^
AlexaBM
hi~ from my queue
[General]
  1. Check the Kiai times in all diffs, they are different.
[Normal]
  1. Why is this diff namen Normal? It's seems looks like Easy. Rename it.
  2. Set AR to 3 or 4 (5 is too much for the easiest diff)
  3. OD -1
  4. HP -1
  5. 00:18:929 (1,2,3) - Make a perfect triangle
  6. 00:20:819 (3,4,1) - ^
  7. 00:28:378 (3,4,1) - ^
  8. 00:32:157 (3,4,1) - ^
  9. 00:35:937 (3,4,1) - ^
  10. 00:37:827 (1,2,3) - ^
  11. 01:19:401 (1,2,3) - ^
  12. 01:21:291 (3,4,1) - ^
  13. 01:42:079 (1,2,3) - ^
  14. 01:43:968 (3,4,1) - ^
  15. 01:04:283 (1,2,3) - Blanket could be better
  16. 01:36:882 (3,1) - ^
  17. 01:48:693 (4,1) - :
  18. 01:39:716 (2,3,4,5,6) - 5 notes in a row isn't a good idea for the easiest diff. Replace (2,3) and (5,6) with 1/1 sliders
[Normal+]
  1. Normal+ = Almost Hard, but Normal. This diff doesn't look like Hard, rename it to Normal
  2. Set AR to 5
  3. Why not to add spinner in the map's beginning?
  4. 00:29:323 (3,1) - Blanket could be better.
  5. 00:32:394 (2,4) - ^
  6. 00:35:701 (4,1) - ^ also, why do you use 2 points in (1)& Use 1 point!
  7. 00:43:260 (4,1) - ^
  8. 00:39:480 (1) - This slider should end here 00:39:953 - , check this
  9. 01:12:315 - C'mon, map this break!
[Hard]
  1. Why not to add spinner in the map's beginning?
  2. AR -1
  3. 00:31:921 (1,3) - Blanket
  4. 00:58:142 (5,1) - ^
[Lunatic]
  1. Why not to add spinner in the map's beginning?
  2. 00:18:929 (4) - NC
  3. 01:09:716 (4,1) - Blanket couls be better
  4. 01:10:661 (3,4) - ^
good luck!
Topic Starter
truonant

AlexaBM wrote:

hi~ from my queue
[General]
  1. Check the Kiai times in all diffs, they are different. - fixed
[Normal]
  1. Why is this diff namen Normal? It's seems looks like Easy. Rename it. - fixed
  2. Set AR to 3 or 4 (5 is too much for the easiest diff)
  3. OD -1
  4. HP -1
  5. 00:18:929 (1,2,3) - Make a perfect triangle
  6. 00:20:819 (3,4,1) - ^
  7. 00:28:378 (3,4,1) - ^
  8. 00:32:157 (3,4,1) - ^
  9. 00:35:937 (3,4,1) - ^
  10. 00:37:827 (1,2,3) - ^
  11. 01:19:401 (1,2,3) - ^
  12. 01:21:291 (3,4,1) - ^
  13. 01:42:079 (1,2,3) - ^
  14. 01:43:968 (3,4,1) - ^ - ^ no change
  15. 01:04:283 (1,2,3) - Blanket could be better - fixed
  16. 01:36:882 (3,1) - ^ - fixed
  17. 01:48:693 (4,1) - : - fixed
  18. 01:39:716 (2,3,4,5,6) - 5 notes in a row isn't a good idea for the easiest diff. Replace (2,3) and (5,6) with 1/1 sliders - no change
[Normal+]
  1. Normal+ = Almost Hard, but Normal. This diff doesn't look like Hard, rename it to Normal - fixed
  2. Set AR to 5
  3. Why not to add spinner in the map's beginning? - added
  4. 00:29:323 (3,1) - Blanket could be better. - fixed
  5. 00:32:394 (2,4) - ^ - fixed
  6. 00:35:701 (4,1) - ^ also, why do you use 2 points in (1)& Use 1 point! - fixed
  7. 00:43:260 (4,1) - ^ - fixed
  8. 00:39:480 (1) - This slider should end here 00:39:953 - , check this - fixed
  9. 01:12:315 - C'mon, map this break!
[Hard]
  1. Why not to add spinner in the map's beginning? - added
  2. AR -1
  3. 00:31:921 (1,3) - Blanket
  4. 00:58:142 (5,1) - ^ - fixed
[Lunatic]
  1. Why not to add spinner in the map's beginning? - added
  2. 00:18:929 (4) - NC - fixed
  3. 01:09:716 (4,1) - Blanket couls be better
  4. 01:10:661 (3,4) - ^
good luck!
Thank you for the mod~!!~
KokoroStudiox3
omg
i love this >w<
Nozhomi
Hi~ random mod from #modreqs. OH GOD Patchouli <3
Please reply to this mod saying what you didn't fix (and what you did) and why to improve my futur mods.
If you've any question, ask me in-game.

- Luniatic :
  1. AR8.5 ?
  2. 00:36:882 (5,6,7)- You destroy flow here.
  3. 01:06:173 (1,2,1,2,1,2)- I really don't understand why you go for these slider. Music don't change so why end on a 1/8 tick ???
  4. 01:13:024- Change circle by 1/4 slider who end at 01:13:142-. You follow vocal so do it here too ;).
  5. 01:41:252 (4,1)- I know you want to stack slider's end, but this overlap looks pretty bad here.
  6. 01:45:622 (7)- Place it at x=388/y=240.
  7. 01:52:827 (4,5,6)- This pattern looks awful with multiple overlaps (especially 4,6). You should rework it a little.
  8. 02:06:055 (4)- x=412/y=192. This play much better and improve flow.
- Hard :
  1. Same AR than Lunatic is quite strange. Would see more AR7 here.
  2. 00:39:480 (1)- How about CTRL+G ?
  3. 01:04:756 (2,3,1,2,3,4)- Keep a constant spacing between them. And to get a beautiful pattern, unstack 01:04:283 (1,2)- like this http://puu.sh/aAS95/dd5a353652.jpg.
  4. 01:06:173 (1)- Stack it properly with 01:04:283 (1)-
- Normal :
  1. HP and OD 4 are more recommanded for a Normal diff.
  2. 00:19:638 (2)- x=256/y=280 to get it more smooth and better flow.
  3. 00:27:433 (3,1)- Not sure if this overlap is so good...
  4. 00:35:937 (1,2,3)- You destroy flow here. You should rethink about it.
  5. 00:38:772 (3,1)- Bad overlap.
  6. 00:48:929 (4,1,2,3)- Overlap, rework this pattern pls.
  7. 00:52:472 (3,1)- This overlap is worst than other.
  8. 01:00:031 (3,4,1)- You absolutly need to avoid overlap like this.
- Mako's Easy :
  1. CS2.5 and AR3 to get a better diff spread with Normal ?
  2. 00:52:945 (1,3)- Stacking like this can disturb new player. You should change it.

Some flow are strange, and i saw some nazis stacks on slider's end. But that's a cool song and really nice SB :).
Hope it help you and good luck. Mukyu <3
Topic Starter
truonant

Nozhomi wrote:

Hi~ random mod from #modreqs. OH GOD Patchouli <3
Please reply to this mod saying what you didn't fix (and what you did) and why to improve my futur mods.
If you've any question, ask me in-game.

- Luniatic :
  1. AR8.5 ?
  2. 00:36:882 (5,6,7)- You destroy flow here. - fixed. adjusted the slider
  3. 01:06:173 (1,2,1,2,1,2)- I really don't understand why you go for these slider. Music don't change so why end on a 1/8 tick ??? - Opps. I didn't mean to end it on 1/8 tick. fixed
  4. 01:13:024- Change circle by 1/4 slider who end at 01:13:142-. You follow vocal so do it here too ;).- i'm actually quite worried about syncopation because its on a blue tick. I left it on the red tick only because you can hardly notice it on the normal 100% speed. no change
  5. 01:41:252 (4,1)- I know you want to stack slider's end, but this overlap looks pretty bad here. - fixed. I got rid of the stack and just repositioned 01:40:189 (1,2,3,4) -
  6. 01:45:622 (7)- Place it at x=388/y=240. - fixed
  7. 01:52:827 (4,5,6)- This pattern looks awful with multiple overlaps (especially 4,6). You should rework it a little. - fixed
  8. 02:06:055 (4)- x=412/y=192. This play much better and improve flow. - fixed
- Hard :
  1. Same AR than Lunatic is quite strange. Would see more AR7 here. - fixed. changed to AR7 and let lunatic at AR8
  2. 00:39:480 (1)- How about CTRL+G ?- fixed. flows nicer
  3. 01:04:756 (2,3,1,2,3,4)- Keep a constant spacing between them. And to get a beautiful pattern, unstack 01:04:283 (1,2)- like this http://puu.sh/aAS95/dd5a353652.jpg. - fixed
  4. 01:06:173 (1)- Stack it properly with 01:04:283 (1)- - fixed
- Normal :
  1. HP and OD 4 are more recommanded for a Normal diff.
  2. 00:19:638 (2)- x=256/y=280 to get it more smooth and better flow. - fixed
  3. 00:27:433 (3,1)- Not sure if this overlap is so good... - fixed with a better curve blanket
  4. 00:35:937 (1,2,3)- You destroy flow here. You should rethink about it. - fixed. repositioned the entire section from 00:35:937 (1) - to 00:39:480 (1) -
  5. 00:38:772 (3,1)- Bad overlap. - fixed with better blanket
  6. 00:48:929 (4,1,2,3)- Overlap, rework this pattern pls.
  7. 00:52:472 (3,1)- This overlap is worst than other. - fixed by rotating 00:52:472 (3) -
  8. 01:00:031 (3,4,1)- You absolutly need to avoid overlap like this.- fixed. repositioned the entire section from 00:56:252 (3) - to 01:02:630 (5) -


- Mako's Easy :
  1. CS2.5 and AR3 to get a better diff spread with Normal ?
  2. 00:52:945 (1,3)- Stacking like this can disturb new player. You should change it. - fixed

Some flow are strange, and i saw some nazis stacks on slider's end. But that's a cool song and really nice SB :).
Hope it help you and good luck. Mukyu <3
Very helpful mod, thank you Nozhomi ^^ I'll be looking forward to seeing you finish Shibayan - Ibara no Shiro. Oh and nice signature banner ;)
Nozhomi

truonant wrote:

Very helpful mod, thank you Nozhomi ^^ I'll be looking forward to seeing you finish Shibayan - Ibara no Shiro. Oh and nice signature banner ;)
I'll try to continue it asap :)
And take a star too ;)
Cyllinus
I feel like the circle at 01:13:024 should be moved forward to the blue tick on hard and insane. Other than that I think the map is fine.
emilia
Lezzgo~

Mako
00:15:622 (1,1) - Either you don't start this early, or put something between here
00:28:378 (3) - Don't find the need for this
01:58:142 (1,2,3) - Weird flow

This Easy seems very symmetry orientated, which can be rather boring. Amp it up with some style?

Normal
00:39:480 (1,2) - Align
00:49:165 (1,2,3,1,2,1,2,3) - Frenzy of these sliders may be boring
01:09:953 (1,3) - These 2 sliders can be made the same
01:19:401 (1,2,3) - Weird flow
01:21:291 (1,2) - ^
01:23:890 (3,4,1) - ^
01:27:905 (2) - Looks forced
01:28:850 (1,2,3) - Flow
01:43:024 (2,3,1) - ^

Essentially, well blanketted in the beginning, but it starts to get bad during the chorus. Do fix up.

I'm sorry but I'm not modding your Hard and Lunatic, because I feel that it's too old-style and I might take too long on this. Sorry :(
Garven
fyi, you still need a center point in your spinner for rankability

01:49:047 - You should fade this thought bubble in instead of having it magically appear all at once.
02:19:283 - Same thing with the Mukyu. Also a pity that you couldn't get a blushing version and non-blushing version to match the previous one.
02:20:346 - Try to have all your SB code end around here so you don't get stuck with a skip button for the rest of the song
Topic Starter
truonant

Cyllinus wrote:

I feel like the circle at 01:13:024 should be moved forward to the blue tick on hard and insane. Other than that I think the map is fine.
I'm not exactly sure I want to do that for the sake of consistency and syncopation. I think it's better to leave it as it is.
Topic Starter
truonant

Estellia- wrote:

Lezzgo~

Mako
00:15:622 (1,1) - Either you don't start this early, or put something between here - no it's fine.no change
00:28:378 (3) - Don't find the need for this - I actually think that is quite necessary
01:58:142 (1,2,3) - Weird flow - no change

This Easy seems very symmetry orientated, which can be rather boring. Amp it up with some style? - not necessary. I would like to respect the guest difficultly and I actually quite like the symmetry for an easy difficulty

Normal
00:39:480 (1,2) - Align - fixed
00:49:165 (1,2,3,1,2,1,2,3) - Frenzy of these sliders may be boring - I disagree, its completely different from the first 50 seconds and it emphasizes the new section of the song
01:09:953 (1,3) - These 2 sliders can be made the same - I don't understand. They are the same. Just flipped.
01:19:401 (1,2,3) - Weird flow - fixed
01:21:291 (1,2) - ^ - no change
01:23:890 (3,4,1) - ^ - no change
01:27:905 (2) - Looks forced - no change
01:28:850 (1,2,3) - Flow - no change
01:43:024 (2,3,1) - ^ - fixed

Essentially, well blanketted in the beginning, but it starts to get bad during the chorus. Do fix up. - I believe everything is already well blanketed in the chorus.

I'm sorry but I'm not modding your Hard and Lunatic, because I feel that it's too old-style and I might take too long on this. Sorry :( I'm not really sure what you mean by old style
Thank you for the mod!~
Topic Starter
truonant

Garven wrote:

fyi, you still need a center point in your spinner for rankability - fixed

01:49:047 - You should fade this thought bubble in instead of having it magically appear all at once. - fixed
02:19:283 - Same thing with the Mukyu. Also a pity that you couldn't get a blushing version and non-blushing version to match the previous one. - That's a good idea, did some photoshopping and added it in ^^
02:20:346 - Try to have all your SB code end around here so you don't get stuck with a skip button for the rest of the song - fixed
Thank you for the stars btw =)
Garven
Alright then, time for an actual mod.

[Easy]
00:15:622 (1) - Way too soon after a spinner for an Easy. You want to give around 4 beats of recovery time. You might be best off either ending the spinner at 00:15:622 - or just deleting the circle
00:19:283 - Add a silent soft-sliderslide2.wav so that you can't hear the slider track during these custom ticks.
Felt rather slider heavy. Otherwise this was alright.

[Normal]
00:15:622 (1) - This also is too soon after a spinner for a Normal. It'll usually be halved recovery time from the Easy, so 2-3 beats would be preferable for this level of difficulty. That said, this might be similar to Easy in that just removing beats until 00:17:512 (1) - or so would work best if you want to keep the spinner.
02:02:394 (5) - Slider end is unsnapped

[Hard]
01:22:236 (2) - This slider shape is a little odd
02:17:984 (1,2) - Was strange to have these stacked. I guess you were going for emphasis for the final parts of the song, but then following up with the regular spacing at 3, it just felt out of place over anything else.

[Lunatic]
01:26:961 (1) - Missing a finish

Awesome set.
Topic Starter
truonant

Garven wrote:

Alright then, time for an actual mod.

[Easy]
00:15:622 (1) - Way too soon after a spinner for an Easy. You want to give around 4 beats of recovery time. You might be best off either ending the spinner at 00:15:622 - or just deleting the circle - fixed. I deleted the circle and extended the spinner
00:19:283 - Add a silent soft-sliderslide2.wav so that you can't hear the slider track during these custom ticks. -added
Felt rather slider heavy. Otherwise this was alright.

[Normal]
00:15:622 (1) - This also is too soon after a spinner for a Normal. It'll usually be halved recovery time from the Easy, so 2-3 beats would be preferable for this level of difficulty. That said, this might be similar to Easy in that just removing beats until 00:17:512 (1) - or so would work best if you want to keep the spinner. - fixed
02:02:394 (5) - Slider end is unsnapped - fixed

[Hard]
01:22:236 (2) - This slider shape is a little odd - fixed
02:17:984 (1,2) - Was strange to have these stacked. I guess you were going for emphasis for the final parts of the song, but then following up with the regular spacing at 3, it just felt out of place over anything else. - fixed

[Lunatic]
01:26:961 (1) - Missing a finish - fixed

Awesome set.
Thank you for the mod!!~ ^^
Garven
11t
yaaaaaaaaaaaaaan (੭ु˙꒳​˙)੭ु
TicClick
Hey!

[General]
  1. As said on IRC, nuke soft-hitclap.wav and use soft-hitclap2.wav

    Warning: after you do this, you will not need to use S:C2 on Lunatic, Hard and Normal at all. Remove unnecessary offsets, since all you use them for is swtching between C1 and C2. Then remove also all the C2 files except for soft-slidertick2.wav, because Mako's Easy uses it!

  2. I think there are tiny mistakes in lyrics that could be corrected:
    1. e0-2: "Their numberless calculations really are ingenious [comma missing] aren't they?"
    2. e0-9, e1-7 and e2-7 have "i" instead of a capital I ("i like things to be overdecorated"), is this intended?
  3. 01:49:638 is a perfect moment for a fountain
  4. Move the offset to 00:00:031. It won't break snapping, but the cookie in osu!'s main menu will pulse right when the music starts
[Lunatic]
  1. 00:25:307 (3,4) - it bothers me that a) they are alighed differently and b) 2's end looks poor; consider the following: http://puu.sh/baaZ7/74251292ae.jpg
  2. 00:39:480 (1) - mind bending it? I have to return back to 2's beginning anyway.. http://puu.sh/babuA/2a8c591db1.jpg
  3. 00:49:165 (1) - it's funny how you skip cymbals that appear in the music here, although you were using finishes very often just seconds before that note
  4. 01:09:716 (1) - add some space here: http://puu.sh/babIi/20995762fd.jpg
  5. 01:10:661 (4,5) - same
  6. 01:13:024 (4) - I understand you wanted to make this more readable, but it had an opposite effect, because the actual 'dot' is 1/4 later at 01:13:142. Don't forget to fix the storyboard!
  7. 01:13:496 (5,6,7) - the spacing is incorrect and can be misread

    Speaking of spacing, you are limited on space horizontally, but not vertically. You are free to move each of four patterns that stand for L, O, V and E vertically, and that could give you some better results and help avoid overlapping: http://puu.sh/bb3I3/4f9ccc7a9e.jpg

  8. 01:15:386 (12) - the fact that you skipped the very next downbeat to follow vocals can be masked if you start the spinner right after the note. Do so!
  9. 01:20:701 (4) - you skipped a strong beat there, and the slider sounds like it's not following anything (and it really doesn't). It could be better if you start it on 01:20:819; remove 01:21:055 (5) - but keep the blue tick at 01:21:173 busy, if you wish. Don't forget to connect the sliders if you do so
  10. 01:22:590 (4) - pretty much the same. This slider starts nowhere; fix this by moving it 1/4 forward and also shortening by 1/4

    I think I'll just list all the slider you need to fix in such a manner at once:
    1. 01:20:701 (4) -
    2. 01:22:590 (4) -
    3. 01:41:252 (4) -
    4. 01:47:157 (4) -
  11. 01:32:984 (2) - please, reverse it! Gives such a good, nice movement. Also, move it a bit further from 1 and, if necessary, rotate a bit: http://puu.sh/bacEH/6247ed2128.jpg
  12. 01:40:543 (2) and 01:40:898 (3) - same as above, reverse each for a better flow
  13. 01:46:567 (3) - ah! This is a tricky one. To warn players about a slider under the other slider (it needs a warning, because they're both of the same colour and share the same track), shift it a little: http://puu.sh/bacUZ/06e5c43522.jpg Now it's more noticeable and will cause less breaks
  14. 01:55:661 (2,3) - I'd reverse these too and remapped a few beats ahead, but you better increase the spacing here
  15. 01:59:087 (1,2,3) - they will look better if you un-bend each: http://puu.sh/badoL/de3da8dc83.jpg
  16. 02:03:575 (3) - there's a clap missing on the tail
  17. 02:09:244 (3) - I'd replace it with two notes to follow vocals! Stack them on next slider's head or something
[Hard]
  1. 00:27:669 (4,5,1) - the movement here is kind of bad, because a player has to interrupt his movement from 5 to screen's bottom and rush to the right instead; consider the following:
  2. 00:29:087 (4,5) - that feels easier somehow; maybe because I am right-handed
  3. 00:36:882 (4,5) - should be 1.5x
  4. 00:52:945 (1) - missed finish?
  5. 01:04:283 (1,2) - could be misread; please reduce the spacing
  6. 01:13:024 (4) - (copied from Lunatic) I understand you wanted to make this more readable, but it had an opposite effect, because the actual 'dot' is 1/4 later at 01:13:142. Don't forget to fix the storyboard!
  7. 01:15:858 (1) - start it right after the note
  8. 01:49:283 (7) - move it a bit closer to the next slider
  9. 02:00:505 (3,1) - could use a bigger spacing! Just for consistency
  10. 02:09:953 (3) - I'd reverse it, 02:09:953 (3,1) - will play a little better
That kiai part is just great!

[Normal]
  1. 00:11:370 (1) - should have finish
  2. 00:29:323 (3,1) - cool!
  3. 01:13:496 (5) - this repeat falls on nothing. It will be better if you split this slider into two 1/2 ones: http://puu.sh/bb4sI/b5578929c5.jpg
  4. 01:15:858 (1) - start it right after the note
  5. 01:25:779 (3,4) - feels really weird to play, probably due to low note density. I'd shorten the slider by 1/4
[Mako's Easy]
  1. 00:11:370 (1) - add finish, please, and insert a break right after
  2. 00:46:331 - the slidertick sound should appear 1/1 later, earlier or both, but not there; don't use it on this slider
  3. 01:49:638 - as I said to truonant, this is a good opportunity to use a fountain
  4. 02:13:732 (2) - you can improve this by using note + slider: http://puu.sh/bb4Xy/9b2514b2f1.jpg (don't forget to move finish)
Don't be afraid! Although my post came out a bit longer than you might've expected, I posted mostly suggestions and cosmetical improvements (apart from things on Lunatic). Apply as many as you can ("all" is preferable, but not necessary), then call me for a recheck ❤
Topic Starter
truonant

TicClick wrote:

Hey!

[General]
  1. As said on IRC, nuke soft-hitclap.wav and use soft-hitclap2.wav - used "softhitclap2.wav for "softhitclap.wav" However Easy sounded weird since the claps didn't have much of a punch so I found a new softhitclap (now known as softhitclap2.wav) and used that for the majority of Easy. I also used some different whistle sounds to compliment the change
  2. I think there are tiny mistakes in lyrics that could be corrected:
    1. e0-2: "Their numberless calculations really are ingenious [comma missing] aren't they?" - I actually fixed some of the lyrics (I found an alternate source of translated lyrics which were more concise and accurate.
    2. e0-9, e1-7 and e2-7 have "i" instead of a capital I ("i like things to be overdecorated"), is this intended? - fixed - This is actually is intended. With the font face that I used, the capital "i" looks like an "o". But since I was fixing the lyrics, I fixed the "i' by combining with other fonts
  3. 01:49:638 is a perfect moment for a fountain - added
[Lunatic]
  1. 00:25:307 (3,4) - it bothers me that a) they are alighed differently and b) 2's end looks poor; consider the following: http://puu.sh/baaZ7/74251292ae.jpg - fixed
  2. 00:39:480 (1) - mind bending it? I have to return back to 2's beginning anyway.. http://puu.sh/babuA/2a8c591db1.jpg - fixed
  3. 00:49:165 (1) - it's funny how you skip cymbals that appear in the music here, although you were using finishes very often just seconds before that note - added a finish
  4. 01:09:716 (1) - add some space here: http://puu.sh/babIi/20995762fd.jpg - fixed
  5. 01:10:661 (4,5) - same - fixed
  6. 01:13:024 (4) - I understand you wanted to make this more readable, but it had an opposite effect, because the actual 'dot' is 1/4 later at 01:13:142. Don't forget to fix the storyboard! - fixed
  7. 01:13:496 (5,6,7) - the spacing is incorrect and can be misread - remapped the section with 1.5 spacing

    Speaking of spacing, you are limited on space horizontally, but not vertically. You are free to move each of four patterns that stand for L, O, V and E vertically, and that could give you some better results and help avoid overlapping

  8. 01:15:386 (12) - the fact that you skipped the very next downbeat to follow vocals can be masked if you start the spinner right after the note. Do so! - fixed. although it does cut off the last dot of the storyboard
  9. 01:20:701 (4) - you skipped a strong beat there, and the slider sounds like it's not following anything (and it really doesn't). It could be better if you start it on 01:20:819; remove 01:21:055 (5) - but keep the blue tick at 01:21:173 busy, if you wish. Don't forget to connect the sliders if you do so - fixed
  10. 01:22:590 (4) - pretty much the same. This slider starts nowhere; fix this by moving it 1/4 forward and also shortening by 1/4 - fixed

    I think I'll just list all the slider you need to fix in such a manner at once:
    1. 01:20:701 (4) - - fixed
    2. 01:22:590 (4) - - fixed
    3. 01:41:252 (4) - - fixed
    4. 01:47:157 (4) - - fixed
  11. 01:32:984 (2) - please, reverse it! Gives such a good, nice movement. Also, move it a bit further from 1 and, if necessary, rotate a bit: http://puu.sh/bacEH/6247ed2128.jpg - fixed. I tried something different
  12. 01:40:543 (2) and 01:40:898 (3) - same as above, reverse each for a better flow - fixed
  13. 01:46:567 (3) - ah! This is a tricky one. To warn players about a slider under the other slider (it needs a warning, because they're both of the same colour and share the same track), shift it a little: http://puu.sh/bacUZ/06e5c43522.jpg Now it's more noticeable and will cause less breaks - fixed
  14. 01:55:661 (2,3) - I'd reverse these too and remapped a few beats ahead, but you better increase the spacing here - fixed
  15. 01:59:087 (1,2,3) - they will look better if you un-bend each: http://puu.sh/badoL/de3da8dc83.jpg
  16. 02:03:575 (3) - there's a clap missing on the tail - fixed
  17. 02:09:244 (3) - I'd replace it with two notes to follow vocals! Stack them on next slider's head or something - added
[Hard]
  1. 00:27:669 (4,5,1) - the movement here is kind of bad, because a player has to interrupt his movement from 5 to screen's bottom and rush to the right instead; consider the following: - no change. I actually think this is fine
  2. 00:29:087 (4,5) - that feels easier somehow; maybe because I am right-handed
  3. 00:36:882 (4,5) - should be 1.5x - fixed
  4. 00:52:945 (1) - missed finish? - fixed
  5. 01:04:283 (1,2) - could be misread; please reduce the spacing - stacked 01:04:756 (2) - on slider tail
  6. 01:13:024 (4) - (copied from Lunatic) I understand you wanted to make this more readable, but it had an opposite effect, because the actual 'dot' is 1/4 later at 01:13:142. Don't forget to fix the storyboard! - fixed
  7. 01:15:858 (1) - start it right after the note - fixed
  8. 01:49:283 (7) - move it a bit closer to the next slider - fixed
  9. 02:00:505 (3,1) - could use a bigger spacing! Just for consistency - fixed
  10. 02:09:953 (3) - I'd reverse it, 02:09:953 (3,1) - will play a little better - fixed


That kiai part is just great!

[Normal]
  1. 00:11:370 (1) - should have finish - fixed
  2. 00:29:323 (3,1) - cool! :3
  3. 01:13:496 (5) - this repeat falls on nothing. It will be better if you split this slider into two 1/2 ones: http://puu.sh/bb4sI/b5578929c5.jpg - fixed
  4. 01:15:858 (1) - start it right after the note - fixed
  5. 01:25:779 (3,4) - feels really weird to play, probably due to low note density. I'd shorten the slider by 1/4 - fixed
[Mako's Easy]
  1. 00:11:370 (1) - add finish, please, and insert a break right after - fixed
  2. 00:46:331 - the slidertick sound should appear 1/1 later, earlier or both, but not there; don't use it on this slider - fixed
  3. 01:49:638 - as I said to truonant, this is a good opportunity to use a fountain - added
  4. 02:13:732 (2) - you can improve this by using note + slider: http://puu.sh/bb4Xy/9b2514b2f1.jpg (don't forget to move finish)- fixed
Don't be afraid! Although my post came out a bit longer than you might've expected, I posted mostly suggestions and cosmetical improvements (apart from things on Lunatic). Apply as many as you can ("all" is preferable, but not necessary), then call me for a recheck ❤
Lots of great suggestions! Thank you so much <3
TicClick
Congratulations on your first ranked beatmap! I enjoy it.
Unsfamiliar
Grats :)

It's great to see some shibayan!
Nozhomi
Gratz ! Patchouli forever ! ♥
Mukyu~
Full Tablet
Isn't the name of the song " ・-・・ --- ・・・- ・"? (Which means LOVE in morse code)
Topic Starter
truonant

Full Tablet wrote:

Isn't the name of the song " ・-・・ --- ・・・- ・"? (Which means LOVE in morse code)
Yes. Within the metadata the title is "・-・・ --- ・・・- ・" and in the romanised title it is "Love"
Topic Starter
truonant

TicClick wrote:

Congratulations on your first ranked beatmap! I enjoy it.

Unsfamiliar wrote:

Grats :)

It's great to see some shibayan!

Nozhomi wrote:

Gratz ! Patchouli forever ! ♥
Mukyu~

Thank you thank you <3
10nya
3Love
Topic Starter
truonant

10nya wrote:

3Love
<3L
kirigherkins
Love love love how heavy the slider finishes feel.
Also, stealing your spinner-metre and using it as the spinner-bottom in my skin, it looks phenomenal like that.
neurosis
.
Shiranai
Shibayan and 3L !
Congrats truonant :)
Celizavia
Congrats on your first ranked map!

i think i just found my mapping teacher hiyyah
(=゚ω゚)ノ
Topic Starter
truonant

kirigherkins wrote:

Love love love how heavy the slider finishes feel.
Also, stealing your spinner-metre and using it as the spinner-bottom in my skin, it looks phenomenal like that.
Spinner-bottom? Sure, go ahead ^^

emmy wrote:

oh wow
( •̀ω•́ )σ

Mako Sakata wrote:

Shibayan and 3L !
Congrats truonant :)
Thank you! And for the guest difficulty as well

Celizavia wrote:

Congrats on your first ranked map!

i think i just found my mapping teacher hiyyah
(=゚ω゚)ノ
Thank you! I'm not that good in mapping yet, but if you do have questions, i'll do try to answer to the best of my abilities!
Dailycare
00:37:827 (1) - ?!?!
Arusamour

Dailycare wrote:

00:37:827 (1) - ?!?!
lol
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