forum

Mika - Good Gone Girl

posted
Total Posts
67
show more
Topic Starter
aRiskOfRain

Lokamp wrote:

Easy
00:12:378 (1) - move it a square right No, I want it on the center, if that's OK.
*hitsound stuff* Forgot about hitsounds on that last bit.

Normal
01:01:979 (1,2,3,4) - move them a square right Nope, it's nicely on the center there.

Hard
Sounds good for me! Thanks.

Easier maps doesn't mean Shorter maps, remember! I just didn't want it to drag.
Mok
Updated Mod's Info:
Mine are all suggestions. You're free to follow or not this mod :3
If I found a beat who must be added, i'll write it.
Remember to fix spacing after all modfiy :3

[General]
The Source should be Mika.
Hitsounds are too loud! Reduce volume.
Why in Hard there isn't Source and Tags? O_O

[Easy]
00:39:074 (2) 2/4 after.

[Normal]
Use Grid Level 3
00:08:820 (2) 2/4 before.
00:10:854 (2) ^.
00:12:633 (x) Add a hitcirle here.
00:15:176 (1,2,3,4,5) Move 1,2,3 2/4 after. Move 4 1/4 after. Delete the 5 hitcirlce.
01:05:769 (2) 2/4 before.
01:07:803 (2) ^.
01:09:583 (x) Add a beat here.

[Hard]
00:44:540 (3) 1/4 after.
02:11:362 (x) Add a beat here.
02:12:125 (2) 2/4 before.
02:13:905 (x) Add a beat here.
02:27:633 (x) ^
02:28:396 (2) 2/4 before.
02:29:413 (3) 2/4 after.
02:36:023 (1) Let this spinner start 2/4 before, and finish it on 02:43:142.

And that's all I can do for your map! It's a lovable song, but there's a lot of errors, fix them and i'll star this map :3
Topic Starter
aRiskOfRain

tmokb93 wrote:

[General]
The Source should be Mika. No, it shouldn't.
Hitsounds are too loud! Reduce volume. Done.
Why in Hard there isn't Source and Tags? O_O Fixed

[Easy]
00:39:074 (2) 2/4 after. No, that't the way it should be.

[Normal]
Use Grid Level 3
00:08:820 (2) 2/4 before. No, unless anyone else has a problem with it.
00:10:854 (2) ^. ^
00:12:633 (x) Add a hitcirle here. That would ruin the pattern.
00:15:176 (1,2,3,4,5) Move 1,2,3 2/4 after. Move 4 1/4 after. Delete the 5 hitcirlce. Why?
01:05:769 (2) 2/4 before.
01:07:803 (2) ^.
01:09:583 (x) Add a beat here. As before.

[Hard]
00:44:540 (3) 1/4 after.
02:11:362 (x) Add a beat here.
02:12:125 (2) 2/4 before.
02:13:905 (x) Add a beat here.
02:27:633 (x) ^
02:28:396 (2) 2/4 before.
02:29:413 (3) 2/4 after. This whole thing makes no sense.
02:36:023 (1) Let this spinner start 2/4 before, and finish it on 02:43:142. Done.

And that's all I can do for your map! It's a lovable song, but there's a lot of errors, fix them and i'll star this map :3 "Errors" being the operative word.
Gens
Here's my difficulty.

I also included some fixes to your difficulties (didn't edit any beat placement, so it should be okay) plus a better storyboard (was a quick improvement, don't expect too much). ;)

[attachment=0:88e2e]GoodGoneGirl.rar[/attachment:88e2e]

Just overwrite everything and full submit.

EDIT: I forgot! You need to add my name under tags on all difficulties.
Topic Starter
aRiskOfRain
Brilliant Gens, thanks.
sesito71
wow cool maps :D

[Normal]

01:12:633 (3,4,5) - Spacing
01:14:413 (2) - New combo (?)
01:22:040 (6) - Move this up (aligned with 4 and 2)

[Hard]

01:09:328 (1) - Maybe you'd like to move this a bit to the left (aligned with 3)
01:12:888 (4,5) - This would look nicer aligned with 2

[Gens' Insane]

There are many offscreen notes D;, it's not a problem for me, but maybe it is for the BATs D:

00:22:803 (6) - Wow, what a big jump xD
00:50:261 (2) - Hmm, this slider is too long isn't it?
00:54:837 (1,2,1) - These offscreen notes should be fixed IMO
01:58:905 (1) - Hmm, maybe you should remove finish (?)



Star* :D
Mashley
Easy
Why end it in the middle of the chorus? Come on dude, finish it!

Normal
No problems here.

Hard
Uhhhh why are there two of the MIKA strobes in the chorus
02:03:481 (1) - From this point onwards could you perhaps turn up the hitsound volume? They're kinda hard to hear.

Gens' Insane
Awesome difficulty.
01:16:447 (1,3) - These notes are offscreen.
01:50:769 (1) - ^
01:56:871 (1,2) - ^

Pretty flawless map ;o
Gens
I know some notes are offscreen, but they shouldn't be unrankable anymore I guess? They don't appear offscreen while playing anymore.
Topic Starter
aRiskOfRain

Agent Spin Here wrote:

Easy
Why end it in the middle of the chorus? Come on dude, finish it! This reminds me of a certain video game, I just can't put my finger on it... Fixed. :D

Normal
No problems here. Yay!

Hard
Uhhhh why are there two of the MIKA strobes in the chorus How didn't I notice that? Fixed.
02:03:481 (1) - From this point onwards could you perhaps turn up the hitsound volume? They're kinda hard to hear. Done and done.

Gens' Insane
Awesome difficulty.
01:16:447 (1,3) - These notes are offscreen.
01:50:769 (1) - ^
01:56:871 (1,2) - ^ They don't look offscreen when I test it...?



Pretty flawless map ;o Why thank you.

sesito71 wrote:

wow cool maps :D Thanks.

[Normal]

01:12:633 (3,4,5) - Spacing Yup.
01:14:413 (2) - New combo (?) Nope, It's the way it is the first time, so...
01:22:040 (6) - Move this up (aligned with 4 and 2) Well spotted.

[Hard]

01:09:328 (1) - Maybe you'd like to move this a bit to the left (aligned with 3) Good spot, again.
01:12:888 (4,5) - This would look nicer aligned with 2 I moved the two down instead; I do like it on the center. :D

[Gens' Insane]

There are many offscreen notes D;, it's not a problem for me, but maybe it is for the BATs D: As I said, I can't see any offscreen notes...

00:22:803 (6) - Wow, what a big jump xD Yeah... Dunno what else to do with it, though.
00:50:261 (2) - Hmm, this slider is too long isn't it? It still keeps up with the hp drain, though.
01:58:905 (1) - Hmm, maybe you should remove finish (?) I barely noticed it to be honest.
Armin
Starred!
EEeee
Easy
looks good

Normal
00:20:769 (3) - make sure this is spaced, it seems off a little
01:01:193 (5) - new combo
01:01:955 (1) - remove new combo, make sure the pattern is spaced properly after removing the new combo here
01:03:227 (5) - new combo
01:03:989 (1) - remove new combo
01:58:905 (1) - add finish or a hitsound

Hard
looks GOOD!

Gens' Insane
LOOKS good!

wow, catchy song, nice mapping as well, both of u, have a *star
Topic Starter
aRiskOfRain

EEeee wrote:

Normal
00:20:769 (3) - make sure this is spaced, it seems off a little Don't think so...
01:01:193 (5) - new combo
01:01:955 (1) - remove new combo, make sure the pattern is spaced properly after removing the new combo here
01:03:227 (5) - new combo
01:03:989 (1) - remove new combo Can't see why.
01:58:905 (1) - add finish or a hitsound Done.

wow, catchy song, nice mapping as well, both of u, have a *star Thanks.
Gens
Shooting my own stars. <3
0_o
General
I would put whistles on all of the parts like 00:33:481 (1) and 00:35:515 (1) like you did in Normal, it sounds good.

Easy
My only complaint is the the first chorus is really cramped, everything is in a tiny square in the centre of the map. It would be nice if you moved around a bit more.

Normal
01:45:430 (1) - Remove new combo
01:58:905 (1) - Add hitsound(s) to this?

Hard
00:18:735 (1) - Move new combo to the next note
00:20:769 (1) - ^
00:23:057 (1) - ^
00:40:345 (1) - Remove new combo and make the jump to the next note shorter (there aren't any other jumps in the map so it feels out of place)
00:48:481 (1) - Remove new combo
01:15:684 (1) - Move new combo to the next note (and the same with the rest of the section)
01:37:294 (1) - Remove new combo
01:45:430 (1) - ^
01:52:803 (1) - Move new combo back to 3 (I would also move (3,4) up so they don't overlap with 1
02:00:939 (1) - ^
02:03:481 (1) - ^
02:07:040 (5) - New combo
02:15:176 (5) - ^
02:19:752 (2) - Extend to white tick
02:21:786 (6) - ^
And do the similar changes to the rest of the map. Personally I don't think the difficulty needs to go past 02:02:972, the rest of the song isn't too exciting I think with this kind of song it's best to end on a high note. That's just my opinion :P

Gens
00:38:311 (2) - I think it sounds nice to have whistle on the entire slider
00:40:345 (4) - I actually like this one better without the whistle.
the same for the rest of the sliders in the map like this
00:41:616 (1) - Whistle?
01:38:566 (1) - ^

Excellent mapset, I'll p-bubble after you update :)
Topic Starter
aRiskOfRain

0_o wrote:

General
I would put whistles on all of the parts like 00:33:481 (1) and 00:35:515 (1) like you did in Normal, it sounds good.

Easy
My only complaint is the the first chorus is really cramped, everything is in a tiny square in the centre of the map. It would be nice if you moved around a bit more. See what you think now.

Normal
01:45:430 (1) - Remove new combo Yup.
01:58:905 (1) - Add hitsound(s) to this? Aye.

Hard
00:18:735 (1) - Move new combo to the next note
00:20:769 (1) - ^
00:23:057 (1) - ^ Kerching.
00:40:345 (1) - Remove new combo and make the jump to the next note shorter (there aren't any other jumps in the map so it feels out of place) Done'd.
00:48:481 (1) - Remove new combo
01:15:684 (1) - Move new combo to the next note (and the same with the rest of the section) Yes to these.
01:37:294 (1) - Remove new combo
01:45:430 (1) - ^
01:52:803 (1) - Move new combo back to 3 (I would also move (3,4) up so they don't overlap with 1
02:00:939 (1) - ^ Yes to these too.
And do the similar changes to the rest of the map. Personally I don't think the difficulty needs to go past 02:02:972, the rest of the song isn't too exciting I think with this kind of song it's best to end on a high note. That's just my opinion :P I thought about that too, but thought it might be too short. I've shortened it again though.

Gens
00:38:311 (2) - I think it sounds nice to have whistle on the entire slider
00:40:345 (4) - I actually like this one better without the whistle.
the same for the rest of the sliders in the map like this
00:41:616 (1) - Whistle?
01:38:566 (1) - ^ Done all these.

Excellent mapset, I'll p-bubble after you update :) Thanks.
0_o
Great job, have a protobubble
Xgor
~MP3~
Cut the Mp3, half of it is unused.

~All difficulties~
The kiai fountains at 0:41:61 1:38:56 1:46:70 and 1:54:83 is stupid. Please remove them

~Easy~
:)

~Normal~
01:47:210 (5) - Add circle here

~Hard~
:)

~Insane~
00:50:261 (2) - This feels a bit boring for being a insane :/ (Just wanted to say that)

Couldn't find much so here is a star
*star*
Topic Starter
aRiskOfRain

Xgor wrote:

~MP3~
Cut the Mp3, half of it is unused. Is this such a problem?

~All difficulties~
The kiai fountains at 0:41:61 1:38:56 1:46:70 and 1:54:83 is stupid. Please remove them No.

~Normal~
01:47:210 (5) - Add circle here No thanks.

~Insane~
00:50:261 (2) - This feels a bit boring for being a insane :/ (Just wanted to say that) Is it?

Couldn't find much so here is a star
*star* Thanks.
Skyripper
[Gens]
00:18:100 (5) - This needs to move down 2 or 3 grids to make spacing even. Alternately, you can make 5 a new combo

just pm me and I'll bubble after this little fix
Topic Starter
aRiskOfRain

Skyripper wrote:

[Gens]
00:18:100 (5) - This needs to move down 2 or 3 grids to make spacing even. Alternately, you can make 5 a new combo

just pm me and I'll bubble after this little fix
Done.
Skyripper
thanks! bubbled!
Wojjan
I was too late! It's bubbled already!

Here's some fixes, if the bubble ever gets popped, you decide if you fit 'em in or not.
GENERAL
Artist - Check
Title - Correct
Diff Names - OK
Source - Album (I don't think you should do that.)
Tags - Some unneccesary things like the author and title, which already trigger the map as a result in the search function.
STORYBOARD
00:49:752 (SB) - Could you maybe have the word 'Mika' still there during the break?

STYLE
The sections with Kiai are really good, but the hitsounds should be a bit louder there on all diffs.

EASY
00:17:718 (2,3,4) - 3 grids up
00:20:769 (2) - Move end 1 Lv3 grid right
00:23:820 (1) - Place at the center
00:58:396 (2,2,2,2) - Whistles?
01:14:667 (2,3,4,5) - Move this bunch 3 grids right
01:20:769 (1) - Place at center
01:55:854 (3) - Align with (2)'s end
02:02:972 (3) - Remove the clap. It doesn't mingle with the Whistle very well.

NORMAL
00:13:142 (3,4) - Schizophrenic sliders. If you want to make a blanket combo, make sure the distance between the slider and note are somewhat the same at all points.
00:25:091 (6) - 1 Lv3 grid down
00:48:481 (3) - Remove finish from end.
00:49:752 (4) - Remove the clap. It doesn't mingle with the Whistle very well.
01:03:989 (1) - Wow. Fun shape, but the slider tick fits better with the red point if you move that point to the left 1 grid.
01:10:091 (3,4) - Schizophrenic sliders. If you want to make a blanket combo, make sure the distance between the slider and note are somewhat the same at all points.
01:13:650 (1) - Whiste on the entire slider, but then remove the whistle from the start.
01:22:040 (6) - 1 grid up.

HARD
00:20:769 (5) - Clap on start
00:33:481 (1,1) - Whistles
00:41:616 (1,1) - Same
01:03:989 (1) - Try to align the end with (5)?
If that works,
01:05:261 (1,2,3,4) - Move to align with (5,6,7) to keep spacing intact
01:21:532 (5,6,7) - Pretty ugly.
01:30:430 (1,1) - Bring in the whistles.
01:38:566 (1,1) - Same
01:46:701 (1) - Whistle, but remove the whistle on end.
01:48:735 (1,1,1) - Same for all those
01:57:761 (2,3,4,5,6) - Pretty!

INSANE
Hi Gens!
Reduce tick rate, this is just crazy.
00:49:752 (1) - Why stop the Kiai?
01:13:142 (1) - Whistle?
01:32:083 (4) - Remove whistle from end.
01:34:117 (4) - Same
01:34:498 (1) - Whistle here?
01:36:532 (3) - Same?
Repeat for all the next parts which follow the same structure.


Lots of copypaste, but very nice nonetheless. Star GET
Topic Starter
aRiskOfRain

Wojjan wrote:

I was too late! It's bubbled already!

Here's some fixes, if the bubble ever gets popped, you decide if you fit 'em in or not.
GENERAL
Artist - Check
Title - Correct
Diff Names - OK
Source - Album (I don't think you should do that.)
Tags - Some unneccesary things like the author and title, which already trigger the map as a result in the search function. Fixed.
STORYBOARD
00:49:752 (SB) - Could you maybe have the word 'Mika' still there during the break? If I knew how to do that...

STYLE
The sections with Kiai are really good, but the hitsounds should be a bit louder there on all diffs. Put back to the way they were.

EASY
00:17:718 (2,3,4) - 3 grids up
00:20:769 (2) - Move end 1 Lv3 grid right
00:23:820 (1) - Place at the center Not sure where you're going with that.
00:58:396 (2,2,2,2) - Whistles? Yup.
01:14:667 (2,3,4,5) - Move this bunch 3 grids right
01:20:769 (1) - Place at center Again, I'm not sure why.
01:55:854 (3) - Align with (2)'s end No.
02:02:972 (3) - Remove the clap. It doesn't mingle with the Whistle very well. Yes.

NORMAL
00:13:142 (3,4) - Schizophrenic sliders. If you want to make a blanket combo, make sure the distance between the slider and note are somewhat the same at all points. ???
00:25:091 (6) - 1 Lv3 grid down Yup.
00:48:481 (3) - Remove finish from end. Yeah.
00:49:752 (4) - Remove the clap. It doesn't mingle with the Whistle very well. Done.
01:03:989 (1) - Wow. Fun shape, but the slider tick fits better with the red point if you move that point to the left 1 grid. I see what you mean.
01:10:091 (3,4) - Schizophrenic sliders. If you want to make a blanket combo, make sure the distance between the slider and note are somewhat the same at all points. ???
01:13:650 (1) - Whiste on the entire slider, but then remove the whistle from the start. There's no whistle on that slider...
01:22:040 (6) - 1 grid up. Done.

HARD
00:20:769 (5) - Clap on start Yes.
00:33:481 (1,1) - Whistles
00:41:616 (1,1) - Same Yup.
01:03:989 (1) - Try to align the end with (5)?
If that works,
01:05:261 (1,2,3,4) - Move to align with (5,6,7) to keep spacing intact I think you meant the seven? Yeah, think this should be better now.
01:21:532 (5,6,7) - Pretty ugly. Awww, I quite like that bit.
01:30:430 (1,1) - Bring in the whistles.
01:38:566 (1,1) - Same Aye.
01:46:701 (1) - Whistle, but remove the whistle on end. Yeah.
01:48:735 (1,1,1) - Same for all those Hm hm.
01:57:761 (2,3,4,5,6) - Pretty! Thanks.

INSANE
Hi Gens! Gens (probably) says hi.
Reduce tick rate, this is just crazy. On 2 now.
00:49:752 (1) - Why stop the Kiai? It's not quite the chorus?
01:13:142 (1) - Whistle? Yeah.
01:32:083 (4) - Remove whistle from end.
01:34:117 (4) - Same I like it like that.
01:34:498 (1) - Whistle here? No.
Repeat for all the next parts which follow the same structure.
Thanks Wojjan.
Mafiamaster
Normal~
  1. 00:15:430 (2,3,4,5) - Move all of this a tad bit closer to 1 so it's evenly spaced.
Hard~
  1. 01:52:549 (1,2) - Move closer to slider 3.
  2. Remove "Mika Good Gone Girl" from the tags.
Gens~
  1. Remove "Mika Good Gone Girl" from the tags as well.
  2. 00:18:227 (6) - Bugged slider, move some part of it slightly so it appears on the map. No wonder I kept crashing when trying to test it.
  3. 00:19:752 (3,4,5) - Also bugged sliders. ^
  4. 00:22:294 (5) - ^
  5. To be on the safe side, recalculate slider lengths and recheck the difficulty for misplaced sliders.
Topic Starter
aRiskOfRain

Mafiamaster wrote:

Normal~
  1. 00:15:430 (2,3,4,5) - Move all of this a tad bit closer to 1 so it's evenly spaced. Done.


Hard~
  1. 01:52:549 (1,2) - Move closer to slider 3.
  2. Remove "Mika Good Gone Girl" from the tags. Done.
Gens~
  1. Remove "Mika Good Gone Girl" from the tags as well.
  2. 00:18:227 (6) - Bugged slider, move some part of it slightly so it appears on the map. No wonder I kept crashing when trying to test it.
  3. 00:19:752 (3,4,5) - Also bugged sliders. ^
  4. 00:22:294 (5) - ^
  5. To be on the safe side, recalculate slider lengths and recheck the difficulty for misplaced sliders. Done, all fixed.
Wojjan

DiamondCrash wrote:

STORYBOARD
00:49:752 (SB) - Could you maybe have the word 'Mika' still there during the break? If I knew how to do that...
Just ask someone.
Topic Starter
aRiskOfRain

Wojjan wrote:

DiamondCrash wrote:

STORYBOARD
00:49:752 (SB) - Could you maybe have the word 'Mika' still there during the break? If I knew how to do that...
Just ask someone.
Worked it out by myself, and added some new storyboarding.
DJPop
~Easy~
01:31:447 (2,3) - too hard for Easy, spacing should be closer
01:33:481 (2,3) - ^
01:39:583 (2,3) - ^
01:41:616 (2,3) - ^
02:03:227 - end Kiai here

~Normal~
No major issues.

~Hard~
01:52:549 (1,2) - move left 1 grid (Lv3)

~Gens' Insane~
Some notes are a bit hidden by HP bar or scores.


+Star
Topic Starter
aRiskOfRain

DJPop wrote:

~Easy~
01:31:447 (2,3) - too hard for Easy, spacing should be closer
01:33:481 (2,3) - ^
01:39:583 (2,3) - ^
01:41:616 (2,3) - ^
02:03:227 - end Kiai here Done'd

~Normal~
No major issues. ^.^

~Hard~
01:52:549 (1,2) - move left 1 grid (Lv3) Ding!

~Gens' Insane~
Some notes are a bit hidden by HP bar or scores. Is this a major problem?


+Star Thanks.
Sushi
Damn, found nothing to sayt. the way you map is really funny :D and Gens' diff is great :D
YGOkid8
Easy
00:49:244 (2, 3) -
01:19:752 (3) - Maybe for a neatness thing, move these a bit down, seeing how they just nip the HP bar when hit

Normal
Fine.

Hard
Increase HP Drain Rate and Overall Difficulty by 1.

Gen's Insane
Only problems I have with this are:
1) A number of beats cut into HP bar
2) Max Score is too similar to Hard
- Can be fixed by simply increasing HP Drain Rate by 2, decreasing Circle Size by 1, and increasing Overall Difficulty by 1.
- You'd need Gens' permission to do this, I presume?

Overall, beat placements I like. ~ star ~
Topic Starter
aRiskOfRain

YGOkid8 wrote:

Easy
00:49:244 (2, 3) -
01:19:752 (3) - Maybe for a neatness thing, move these a bit down, seeing how they just nip the HP bar when hit But the pattern! ;.;

Hard
Increase HP Drain Rate and Overall Difficulty by 1. Aye.

Gen's Insane
Only problems I have with this are:
I'll talk to him about that, unless he sees it first.
Gens
You can fiddle around with the Difficulty settings in my diff as you want, but don't touch the circle size~
Topic Starter
aRiskOfRain

Gens wrote:

You can fiddle around with the Difficulty settings in my diff as you want, but don't touch the circle size~
Wouldn't think of it.
DeathxShinigami
I did this for Gens so my mod is a bit better than what I usually do !_!

[Overall]
I really expected this map set to be really excellent and I was right on that. Gens explained to me about why the map ended so early on compared to the song. Amazing SB by the way. Nice and short works best for this.

[Easy]
01:57:888 (3) - AIM checked it for me I rather move this beat more to the left to (4) a bit better.

[Normal]
00:20:699 - (3) - Move 1 to the left to make AIM mod not freak out.
01:17:718 (3) - Same here. ^
HP drain could go up by 1 or lower overall diff by 1. Just a personal thing.

[Hard]
FC'ing this with only 2 100's is a good sign on first trys
No complaints best diff from you DiamondCrash.

[Gens]
Omg, did you style this off of KirbyMiX's ?_?
AWESOMESAUCE

I'd proto-bubble if I could, but you know me that I'll never get that high up. ^^
Topic Starter
aRiskOfRain

DeathxShinigami wrote:

[Overall]
I really expected this map set to be really excellent and I was right on that. Gens explained to me about why the map ended so early on compared to the song. Amazing SB by the way. Nice and short works best for this. Oh cool, thanks.

[Easy]
01:57:888 (3) - AIM checked it for me I rather move this beat more to the left to (4) a bit better. Left? Or do you mean right?

[Normal]
00:20:699 - (3) - Move 1 to the left to make AIM mod not freak out. Oh yeah.
01:17:718 (3) - Same here. ^ Yup.
HP drain could go up by 1 or lower overall diff by 1. Just a personal thing. Nah.

[Hard]
FC'ing this with only 2 100's is a good sign on first trys
No complaints best diff from you DiamondCrash. Why thank you. ^.^

[Gens]
Omg, did you style this off of KirbyMiX's ?_?
AWESOMESAUCE
Thanks for your mod.
Skyripper
Ok, try new offset 949ms (make sure everything stays properly snapped (ctrl+shift+a)

[Gens]
00:22:803 (6) - new combo (jump)

everything else should be in order.. fix that offset and jump and I'll recheck and bubble
Topic Starter
aRiskOfRain

Skyripper wrote:

Ok, try new offset 949ms (make sure everything stays properly snapped (ctrl+shift+a)

[Gens]
00:22:803 (6) - new combo (jump)

everything else should be in order.. fix that offset and jump and I'll recheck and bubble
Done'd.
Skyripper
rebubbled
Teara
DxS requested I mod this, so here it is, didn't see it was bubbled, and I already modded. well good song/map so Star.

[Easy]

Run AImod and snap all notes that are to close. In my opinion easy maps should always be snapped perfectly.

[Normal]

01:47:210 (*) - Hit circle? ( white tick ) no hitsounds.
01:56:871 (1) - should end on the red tick IMO ( can be ignored )

Thats all, good diff :)

[Hard]

No problem's apart form some nazi, but I don't like to nazi (much ) so yea :3

[Gens Insane]

OD is a little high. reduce with one maybe

00:17:210 (1) - offscreen, hides under hp bar with some skins.
00:54:837 (1,2) - flip vertically to reduce offscreen-ness ( and add one more insane jumps :3 )
01:14:413 (1,2,3) - ^ and place above 4 again, to reduce offscreen-ness
01:16:447 (1,2,3) - ^
01:22:549 (1,2,3) - ^
01:24:583 (1,2,3) - ^ ( to much copy and paste :< )
01:46:701 (1,2) - offscreen
01:48:735 (1,2) - ^

eh you get the idea there are still a few more, I'd really prefer if you fix it, apart from so much copy and pasting, not a bad diff :3
Topic Starter
aRiskOfRain
I'll not change any of that unless anyone else pops the bubble, but thanks anyway.
Larto
Turn off Letterboxing so the strobe doesn't look stupid in breaks >_>

Also go and fix some of Teara's suggestions, now that the bubble is popped =P Should have done that before already.

"Don't strive for a ranked map, strive for the best damn map possible"
Topic Starter
aRiskOfRain

Teara wrote:

DxS requested I mod this, so here it is, didn't see it was bubbled, and I already modded. well good song/map so Star.

[Easy]

Run AImod and snap all notes that are to close. In my opinion easy maps should always be snapped perfectly. All right. Done.

[Normal]

01:47:210 (*) - Hit circle? ( white tick ) no hitsounds. No.
01:56:871 (1) - should end on the red tick IMO ( can be ignored ) No.

Thats all, good diff :)

[Hard]

No problem's apart form some nazi, but I don't like to nazi (much ) so yea :3

[Gens Insane]

OD is a little high. reduce with one maybe

00:17:210 (1) - offscreen, hides under hp bar with some skins.
00:54:837 (1,2) - flip vertically to reduce offscreen-ness ( and add one more insane jumps :3 )
01:14:413 (1,2,3) - ^ and place above 4 again, to reduce offscreen-ness
01:16:447 (1,2,3) - ^
01:22:549 (1,2,3) - ^
01:24:583 (1,2,3) - ^ ( to much copy and paste :< )
01:46:701 (1,2) - offscreen
01:48:735 (1,2) - ^

eh you get the idea there are still a few more, I'd really prefer if you fix it, apart from so much copy and pasting, not a bad diff :3 I'll ask Gens.

Larto wrote:

Turn off Letterboxing so the strobe doesn't look stupid in breaks >_> Done.

Also go and fix some of Teara's suggestions, now that the bubble is popped =P Should have done that before already. Did'd.
Gens

Teara wrote:

[Gens Insane]

OD is a little high. reduce with one maybe

00:17:210 (1) - offscreen, hides under hp bar with some skins.
00:54:837 (1,2) - flip vertically to reduce offscreen-ness ( and add one more insane jumps :3 )
01:14:413 (1,2,3) - ^ and place above 4 again, to reduce offscreen-ness
01:16:447 (1,2,3) - ^
01:22:549 (1,2,3) - ^
01:24:583 (1,2,3) - ^ ( to much copy and paste :< )
01:46:701 (1,2) - offscreen
01:48:735 (1,2) - ^

eh you get the idea there are still a few more, I'd really prefer if you fix it, apart from so much copy and pasting, not a bad diff :3
If I reduce the OD the map will start to look clustered IMO.

Offscreen notes shouldn't be a problem, I'm trying to use the whole grid (or most of it, whatever). Also, the HP bar is transparent on default, and it should be like that on all skins.
If I change the patterns, it won't be the same.

Also, copy-paste helps me keep my patterns pretty. Goes with the music too.

Thanks for modding anyway~
Skyripper
Minus the letter box thing Larto mentioned, I think the other mod is way too nazi.

and if you want to beat that, "some skin" hp bar thing, force default skin.

and I have no idea what resolution you would have to be for notes to not appear on screen. But apparently I have a resolution where they are all on the play-field
Larto
woo
DeathxShinigami
This map has been deleted on the request of its creator. It is no longer available.
Andrea
Ranked.
Topic Starter
aRiskOfRain
Thanks.
YGOkid8
congrats :)
Gens
Oh, didn't see this one. Thanks osuplayer (and I guess congrats to DC for his first ranked map) :)
Please sign in to reply.

New reply