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Emilio - Valamit el kell mondjak

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Topic Starter
Alarido
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Alarido
This post goes with the Lyrics.

:: Hungarian Lyrics ::
Robbant a csend
És idelent,
Megállt egy napra az élet.
Dörgött az ég,
És angyalként
Leküldött számomra téged.

Letagadom,
Nem akarom,
Mégis, ha szemedbe nézek,
Akad a tű,
Akad a szó,
Megnémít az, amit érzek.

Valamit el kell, mondjak, mégis túl nehéz,
Pedig az életnél is százszor többet érsz.
Valamit el kell, mondjak rég, csak félek még,
Mert ha mást szeretsz, én semmivé lennék.

Valamit el kell, mondjak még, hisz’ tudnod kell,
Nekem itt más számára nincs szívemben hely.
Valamit el kell, mondjak rég, csak félek még,
Mert ha mást szeretsz, én semmivé lennék.


A zene szólt,
És vele szállt
Szerelemillat a szélben.
Gondoltam rád,
S heteken át
Csak rólunk álmodtam ébren.

Nem mondtam még,
Nem szóltam rég.
Tépem csak szerelmem húrját,
Mert szívem fél,
Hogy, mit tennél,
Ha már az igazat tudnád.

Valamit el kell, mondjak, mégis túl nehéz,
Pedig az életnél is százszor többet érsz.
Valamit el kell, mondjak rég, csak félek még,
Mert ha mást szeretsz, én semmivé lennék.

Valamit el kell, mondjak még, hisz’ tudnod kell,
Nekem itt más számára nincs szívemben hely.
Valamit el kell, mondjak rég, csak félek még,
Mert ha mást szeretsz, én semmivé lennék.


M’ért szeretünk, mondd, ha az érzés fáj?
M’ért süket a csend, ha szólni muszáj?
Várj kicsit! Néma még a szó, a száj.
Csak a szívemet hallom!

Valamit el kell, mondjak, mégis túl nehéz,
Pedig az életnél is százszor többet érsz.
Valamit el kell, mondjak rég, csak félek még,
Mert ha mást szeretsz, én semmivé lennék.

Valamit el kell, mondjak még, hisz’ tudnod kell,
Nekem itt más számára nincs szívemben hely.
Valamit el kell, mondjak rég, csak félek még,
Mert ha mást szeretsz, én semmivé lennék.
Kazuya
2014-06-08 19:23 Kazuya-sama: Add tag: magyar cigány roma mulatós
2014-06-08 19:23 Kazuya-sama: :'D
2014-06-08 19:28 Kazuya-sama: also
2014-06-08 19:28 Kazuya-sama: funky
2014-06-08 19:28 Kazuya-sama: ^ tag. : p
2014-06-08 19:28 Alarido: sure
2014-06-08 19:29 Kazuya-sama: and: jazz
2014-06-08 19:29 Kazuya-sama: :'D
2014-06-08 19:29 Kazuya-sama: http://www.allmusic.hu/index.php?SID=&oldal=eloadolista&h_id=4882
2014-06-08 19:29 Kazuya-sama: Műfaj: jazz, pop
2014-06-08 19:33 Kazuya-sama: okay +1 tag: Jellinek Emil
2014-06-08 19:34 Kazuya-sama: This artist real name.
2014-06-08 19:34 Kazuya-sama: ^-^;
2014-06-08 19:34 Alarido: Right (:
2014-06-08 19:41 Kazuya-sama: Background: ....
2014-06-08 19:41 Kazuya-sama: wait. My internet is very shit. x'D
2014-06-08 19:41 Kazuya-sama: 16 kb/sec. ;w; Mobile internet
2014-06-08 19:44 Kazuya-sama: http://puu.sh/9kwrV/8ab42897a8.jpg
2014-06-08 19:44 Kazuya-sama: It's better.
2014-06-08 19:44 Kazuya-sama: And "no ads"
2014-06-08 19:45 Kazuya-sama: "vatera.hu" = trading company
2014-06-08 19:49 Kazuya-sama: ACTION is editing [http://osu.ppy.sh/b/436921 Emilio - Valamit el kell mondjak [Easy]]
2014-06-08 19:49 Kazuya-sama: 02:19:320 (7) - add lap
2014-06-08 19:49 Kazuya-sama: 02:20:280 (9) -
2014-06-08 19:49 Kazuya-sama: clap
2014-06-08 19:50 Kazuya-sama: 03:15:960 - add note here (circle)
2014-06-08 19:51 Kazuya-sama: 03:37:080 - add note 03:39:000 - add note
2014-06-08 19:52 Kazuya-sama: ACTION is editing [http://osu.ppy.sh/b/433857 Emilio - Valamit el kell mondjak [Normal]]
2014-06-08 19:52 Kazuya-sama: 00:20:280 (4,5,6) - huh, little hard(?)
2014-06-08 19:52 Kazuya-sama: Repeat slider is better
2014-06-08 19:52 Kazuya-sama: http://puu.sh/9kxdw/3bc1617689.jpg
2014-06-08 19:55 Kazuya-sama: 02:19:320 (4) - clap 02:20:280 (6) - clap
2014-06-08 19:59 Kazuya-sama: ACTION is editing [http://osu.ppy.sh/b/433114 Emilio - Valamit el kell mondjak [Hard]]
2014-06-08 20:02 Alarido: the [Easy] diff got the Normal star icon >< "nem szép"
2014-06-08 20:03 Kazuya-sama: and? It's good. :'D
2014-06-08 20:03 Kazuya-sama: Easy diff max 3.24 star
2014-06-08 20:03 Kazuya-sama: Current: 2.00
2014-06-08 20:03 Kazuya-sama: It's good.
2014-06-08 20:03 Alarido: ingame=2.00, website=1.03
2014-06-08 20:03 Kazuya-sama: It's good easy. :'D
2014-06-08 20:04 Alarido: not boring?
2014-06-08 20:04 Kazuya-sama: Easiest difficulty: Max 3 star.
2014-06-08 20:04 Kazuya-sama: Good. :'D
2014-06-08 20:04 Alarido: Thanks!
2014-06-08 20:04 Kazuya-sama: All easy diff = boring. :'D
2014-06-08 20:04 Kazuya-sama: It's good easy diff. : p
2014-06-08 20:06 Alarido: perhaps I'll try call someone to collab on insane diff
2014-06-08 20:07 Kazuya-sama: Good luck. : D
2014-06-08 20:08 Alarido: just a thing....
2014-06-08 20:08 Kazuya-sama: ACTION is editing [http://osu.ppy.sh/b/433114 Emilio - Valamit el kell mondjak [Hard]]
2014-06-08 20:08 Kazuya-sama: 02:57:240 (9) - Add NC
2014-06-08 20:09 Alarido: my fault ><
2014-06-08 20:09 Alarido: added
2014-06-08 20:09 Kazuya-sama: Oki.
2014-06-08 20:09 Kazuya-sama: You good mapper. You pro. : D
2014-06-08 20:10 Kazuya-sama: Hard difficulty: HP: +1
2014-06-08 20:10 Alarido: ok
2014-06-08 20:11 Alarido: then HP +1 for all other diffs too?
2014-06-08 20:11 Kazuya-sama: Normal difficulty: HP: +2 OD: +1
2014-06-08 20:11 Kazuya-sama: or... x'D
2014-06-08 20:11 Kazuya-sama: Normal OD: 4
2014-06-08 20:12 Kazuya-sama: wait.
2014-06-08 20:12 Kazuya-sama: Normal HP: 4, OD: 3. It's better. XD
2014-06-08 20:12 Alarido: osu! crashed here
2014-06-08 20:12 Alarido: hm...
2014-06-08 20:12 Alarido: sure
2014-06-08 20:13 Kazuya-sama: Easy: HP: 2 OD: 1
2014-06-08 20:14 Alarido: ok
2014-06-08 20:14 Kazuya-sama: Good Luck. : p
2014-06-08 20:14 Alarido: Köszi ^^
2014-06-08 20:15 Kazuya-sama: NIncs mit. : p
Topic Starter
Alarido
^^ Köszi ^^

^^ Ez a nagyon segítség ^^
_____________________________________


In addition to mod suggestions, icluded some changes in Easy diff on my own.
Eni
Test Play


I got tired around 50-60% of the map. I suggest adding a break and/or another spinner to Hard for players to rest / re-position themselves.

I may mod your map later~

no kudosu
Topic Starter
Alarido
I've got tired too ~.~ it's a song kinda hard to find space to putting breaks...

* Added some break at Easy/Normal, from 02:21:000 - to 02:27:240 -

* On Hard diff, added a 3/1 spinner at 01:48:120 (1) - leaving 1/1 space to player see the next note. And another 3/1 spinner at 02:18:840 (1) - leaving 1/1 space ahead too. Both spinners were tested on auto-play and both get 6,000 bonus points on Autoplay (I got 1,000)

Thanks Railgun~

and let's go forth singing ;)
Eni
Hey Alarido, mod as promised

[General]
  1. You should use the 1/4 tick to turn kiai off for Burst Kiai
  2. Add custom combo colors
[Easy]
  1. 00:29:400 (1,2,3,4) - Try moving Slider 1's end back a bit so 00:30:840 (2) - can be on the Y-axis.


    ~
  2. 01:23:160 (1) - The current pattern works but I don't hear anything that would indicate a red vertex on the slider.
  3. 02:16:920 (6) - New Combo here
[Normal]
  1. 00:53:400 (3,5) - These sliders are not in the same place, please re-copy/paste.
  2. 01:08:760 (2) - Move to x:179 y:169 to stack properly with 01:06:840 (5) -.
  3. 02:20:760 (7) - (Optional) New combo here for start of the next part of the song.
  4. 03:27:960 (1) - Move this to x:79 y:117 to stack properly with 03:26:040 (4) -.
[Hard]
  1. 03:03:480 (6) - Consider moving this to x:256 y:104 to stack with 03:01:800 (2) -.
Nothing else, Good luck. :)
Topic Starter
Alarido
Ha eltűnnél, én semmivé lennék.

Project Railgun wrote:

Hey Alarido, mod as promised

[General]
  1. You should use the 1/4 tick to turn kiai off for Burst Kiai
  2. Add custom combo colors
[Easy]
  1. 00:29:400 (1,2,3,4) - Try moving Slider 1's end back a bit so 00:30:840 (2) - can be on the Y-axis.


    ~
  2. 01:23:160 (1) - The current pattern works but I don't hear anything that would indicate a red vertex on the slider.
  3. 02:16:920 (6) - New Combo here
[Normal]
  1. 00:53:400 (3,5) - These sliders are not in the same place, please re-copy/paste.
  2. 01:08:760 (2) - Move to x:179 y:169 to stack properly with 01:06:840 (5) -.
  3. 02:20:760 (7) - (Optional) New combo here for start of the next part of the song.
  4. 03:27:960 (1) - Move this to x:79 y:117 to stack properly with 03:26:040 (4) -.
[Hard]
  1. 03:03:480 (6) - Consider moving this to x:256 y:104 to stack with 03:01:800 (2) -.
Nothing else, Good luck. :)
FIXED ALL, Thanks !!!!
69653863
sikertelenseg modding
this map is way too good, im here just to provide some help with spiral slider in Hard as it looks way too crumpled, you might need it O:



194,173,202200,2,0,B|158:221|162:309|222:365|286:377|350:357|400:316|414:249|402:193|358:149|300:152|260:204|284:248,1,540

ofc, do what you want with this. also please do not kudosu
good luck with beatmap!
Topic Starter
Alarido

inverness wrote:

sikertelenseg modding
this map is way too good, im here just to provide some help with spiral slider in Hard as it looks way too crumpled, you might need it O:



194,173,202200,2,0,B|158:221|162:309|222:365|286:377|350:357|400:316|414:249|402:193|358:149|300:152|260:204|284:248,1,540

ofc, do what you want with this. also please do not kudosu
good luck with beatmap!
Thanks :3 Terima kasih banyak!

Thanks for the Star too (:

Updated.
Topic Starter
Alarido
Updated with some tweaks on Hard.

And for Merry Nightmare ()



Oui, je goût de langue Hongroise ^.^
Eni
<3
Topic Starter
Alarido
Pondo de volta no lugar onde DEVE estar: na fila de Ranking!

En plaçant dans lieu qu'il avait d'être: dans la file de Classement!

Asuluinge l ont touni, l touyani: Luokantouni!
Snaggletooth
M4M here~


  1. Disable Widescreen Support for all Diffs since there is no SB
  2. To me it sounds like the Offset is a tad bit too late. Maybe try 15.956. (Get someone else to recheck tho.)
  3. Maybe add Kiai from 00:48:596 - 01:19:316 ? The Refrain should usually get Kiai. Same on
    01:50:036 - 02:20:756.
  4. Consider stretching the last spinner on all difficulties to 03:41:760 since there is a very last
    'hearable' sound, which would be the 'k'. Sounded weird since you still hear this after you finished the map.
    Also silence the spinners(end).
  5. Perhaps consider streching 02:32:280 (1) on Easy and Normal to 02:36:360 in order to hit the beat. Would
    sound nicer~
  6. You already use custom hitsounds to silence sliders ect, yet you use a clap sound that
    is way too loud for this calm song. I tested this with a simple snapping-hitsound and found it
    would work better for this song. You can DL it here

[Easy]
  1. Rhythmical Issues
    1. 00:15:960 (1) - Personally, and only personally, i would have split this into 3 circles instead of a 1/1
      slider. This kind of takes away the playabillity of this map and reduces the fun a bit. Splitting this into
      circles wont harm the maps difficutly either since OD is only 1.

[Normal]
  1. Rhythmical Issues
    1. 00:50:520 (5,6) - Personally I think embracing the vocals here would be a better option than to
      continue with the rather repetetive beat. Also 1/2 sliders here aren't as justified since except for the hi-hat
      in the BG there isn't anything that'd needs mapping. (Tho you could argue for both sides equally well).
      I simply suggest to use a diffrent rhythm for this one all together. The 1/2 tho fits well on 00:51:960 since vocals
      and shit.

    2. 00:58:200 (4) - ^ // Personally 00:59:640 (6) - should definitly be a 1/2 slider as the vocals sound on extactly
      1/2.
    3. 00:54:360 (4) - ^ Similar, tho all of these can be fixed with a 1/1 slider. I won't name any
      more of these, since this still is a personal preference. If you like this suggestion, you can go ahead and apply
      it througout your map. If not, then don't. :3

[Hard]
Check AiMod: 01:54:839 (3) - Objects end isn't snapped.
  1. Rhythmical Issues
    1. 02:40:800 (7) - Nothing against streams. Only thing that is really 'change-worthy' (imo) would be that with this
      stream you miss the beat on 02:40:920 which is quite noticeable while playing. Simple adjustments would
      fit the song much more, sound nicer and would be easier and less awkward to play.

    2. 02:44:640 (9) - 02:48:480 (9) - 03:26:880 (9) -
    3. 02:52:800 How about adding a hitcircle? Theres a quite hearable beat. Why not build a stream? ~
    4. 03:03:840 - ^
    5. 03:31:680 - ^
    6. 03:35:520 - ^
    7. 03:22:200 (5) - Personally I'd rather have spinner to build some tension right before the final kiai.

I hope this mod helped you somewhat. My map: t/317718/start=0

Good luck with this >w<
Topic Starter
Alarido

Snaggletooth wrote:

M4M here~


  1. Disable Widescreen Support for all Diffs since there is no SB
  2. To me it sounds like the Offset is a tad bit too late. Maybe try 15.956. (Get someone else to recheck tho.)
  3. Maybe add Kiai from 00:48:596 - 01:19:316 ? The Refrain should usually get Kiai. Same on
    01:50:036 - 02:20:756. ► Decided to reserve Kiai moment for the parts where the singer used a higher pitch on his voice, otherwise, more likely more than 1/3 of the song would be kiai, and I can't feel such drama on the non-marked parts as like as the one I can feel at the marked parts.
  4. Consider stretching the last spinner on all difficulties to 03:41:760 since there is a very last
    'hearable' sound, which would be the 'k'. Sounded weird since you still hear this after you finished the map.
    Also silence the spinners(end). ► Feels good
  5. Perhaps consider streching 02:32:280 (1) on Easy and Normal to 02:36:360 in order to hit the beat. Would
    sound nicer~
  6. You already use custom hitsounds to silence sliders ect, yet you use a clap sound that
    is way too loud for this calm song. I tested this with a simple snapping-hitsound and found it
    would work better for this song. You can DL it here ► Feels good too. Thx

[Easy]
  1. Rhythmical Issues
    1. 00:15:960 (1) - Personally, and only personally, i would have split this into 3 circles instead of a 1/1
      slider. This kind of takes away the playabillity of this map and reduces the fun a bit. Splitting this into
      circles wont harm the maps difficutly either since OD is only 1.

[Normal]
  1. Rhythmical Issues
    1. 00:50:520 (5,6) - Personally I think embracing the vocals here would be a better option than to
      continue with the rather repetetive beat. Also 1/2 sliders here aren't as justified since except for the hi-hat
      in the BG there isn't anything that'd needs mapping. (Tho you could argue for both sides equally well).
      I simply suggest to use a diffrent rhythm for this one all together. The 1/2 tho fits well on 00:51:960 since vocals
      and shit.

    2. 00:58:200 (4) - ^ // Personally 00:59:640 (6) - should definitly be a 1/2 slider as the vocals sound on extactly
      1/2.
    3. 00:54:360 (4) - ^ Similar, tho all of these can be fixed with a 1/1 slider. I won't name any
      more of these, since this still is a personal preference. If you like this suggestion, you can go ahead and apply
      it througout your map. If not, then don't. :3 ► Did for everyhting like except for kiais, which were made on somewhat different way or even kept as is.

[Hard]
Check AiMod: 01:54:839 (3) - Objects end isn't snapped.
  1. Rhythmical Issues
    1. 02:40:800 (7) - Nothing against streams. Only thing that is really 'change-worthy' (imo) would be that with this
      stream you miss the beat on 02:40:920 which is quite noticeable while playing. Simple adjustments would
      fit the song much more, sound nicer and would be easier and less awkward to play. ► Changed to something different, but spotting the sliderheads on the right points and shortened them a bit.

    2. 02:44:640 (9) - 02:48:480 (9) - 03:26:880 (9) -
    3. 02:52:800 How about adding a hitcircle? Theres a quite hearable beat. Why not build a stream? ~
    4. 03:03:840 - ^
    5. 03:31:680 - ^
    6. 03:35:520 - ^
    7. 03:22:200 (5) - Personally I'd rather have spinner to build some tension right before the final kiai.
► However, circles not added. Diff is enough harsh by being non-stop (although spinners could be used as a stop time when paused with <ESC>).

I hope this mod helped you somewhat. My map: https://osu.ppy.sh/forum/t/317718/start=0

Good luck with this >w<
Thanks Snag (:
Revived.
Updated.

hm... what map I should mod? you have two ~.~ well, I'll mod the one with higher SP (http://osu.ppy.sh/s/301072).
TheBlaiZe
I just saw this on modreq and being a patriotic hungarian I thought it was my duty to try to help :)

Easy and normal look completely fine, to be honest.

Hard
Now, the beggining of this song is weird to get the timing right, but I feel that putting the first to sliders to
00:17:186 and 00:17:666 respectively, would compliment the vocal line better.
Same with 00:51:956 and 00:52:196, I feel like the circles should be replaced with a reverse slider or something.
Just my opinion though, the rest of the map looks just fine to me.

Good luck!
Topic Starter
Alarido

TheBlaiZe wrote:

I just saw this on modreq and being a patriotic hungarian I thought it was my duty to try to help :)

Easy and normal look completely fine, to be honest.

Hard
Now, the beggining of this song is weird to get the timing right, but I feel that putting the first to sliders to
00:17:186 and 00:17:666 respectively, would compliment the vocal line better.
Same with 00:51:956 and 00:52:196, I feel like the circles should be replaced with a reverse slider or something.
Just my opinion though, the rest of the map looks just fine to me.

Good luck!
Hm...

The song was timed upon the drums instead of voice. (the reason behind the sliders at 00:17:186 and 00:17:666 being 1/16 early than should -- or, conversely, the voice being 1/16 late).

The ones at 00:51:956 and 00:52:196 -- alike the rest of the map -- was mapped upon the drums / instruments, what does not exclude 00:17:186 and 00:17:666 -- although in some parts they kinda 'want' to resemble the voice -- like 00:32:516 (1,2) too.

Thanks for the attention.
And let's go forth, keeping singing despite of troubles.
TheBlaiZe

Alarido wrote:

TheBlaiZe wrote:

I just saw this on modreq and being a patriotic hungarian I thought it was my duty to try to help :)

Easy and normal look completely fine, to be honest.

Hard
Now, the beggining of this song is weird to get the timing right, but I feel that putting the first to sliders to
00:17:186 and 00:17:666 respectively, would compliment the vocal line better.
Same with 00:51:956 and 00:52:196, I feel like the circles should be replaced with a reverse slider or something.
Just my opinion though, the rest of the map looks just fine to me.

Good luck!
Hm...

The song was timed upon the drums instead of voice. (the reason behind the sliders at 00:17:186 and 00:17:666 being 1/16 early than should -- or, conversely, the voice being 1/16 late).

The ones at 00:51:956 and 00:52:196 -- alike the rest of the map -- was mapped upon the drums / instruments, what does not exclude 00:17:186 and 00:17:666 -- although in some parts they kinda 'want' to resemble the voice -- like 00:32:516 (1,2) too.

Thanks for the attention.
And let's go forth, keeping singing despite of troubles.
I know, but since in the beginning there weren't really any drums I thought it felt kind of weird, dunno. Might be better to just insert a spinner there?
Nvm, tested again this morning, seems fine to me.
Good luck!
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