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ClariS - Memory

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Topic Starter
Nyukai
This beatmap was submitted using in-game submission on dimarts, 17 / juny / 2014 at 19:43:45

Artist: ClariS
Title: Memory
Tags: Clara Alice BIRTHDAY
BPM: 106
Filesize: 7541kb
Play Time: 04:22
Difficulties Available:
  1. Hard (2,44 stars, 483 notes)
  2. Normal (1,57 stars, 303 notes)
Download: ClariS - Memory
Information: Scores/Beatmap Listing
---------------
for delete
Eagle98
First mod for like...ever. Whatever. Comment time. I'll try my best!

All in all I like most of the map, the colour scheme is pretty, timing and use of Kiai is appropriate and spot on. Just a few quirks.

Bit of a disclaimer, I'm not so good with hard modes, so take those recommendations with a grain of salt.

  1. Hit sounds are really quiet in my opinion, and playing the song leaves a bit of an eerie silence. Maybe I've just been spoiled by Elite Beat Osu. I dunno, see what others say, it doesn't take that much away after all.
  2. AI Mod (File > Open AiMod or Ctrl+Shift+A) says that it doesn't have what it perceives easy mode! I sort of had trouble with normal too, so I'm a bit worried about newer players.
  3. I have mixed feelings about the number of sliders. Numerous sliders in the Normal difficulty makes it kind of uninteresting, but the sliders in hard provide a decent challenge. Your call.
  4. I think the spinner at the end of the song seems out of place. I don't know, there doesn't seem to be anything in the song that warrants a spinner. I think it'd be stronger if it ended on that final slider, and the player can sort of contemplate and relax after the 200+ seconds of drain time.
  5. Normal mode: At around 4:00 there's a spinner, and a half-beat right after there's a slider. I'm thinking that some newer players would find it really difficult to finish off a slider and then have to suddenly stop their mouse or tablet to hit the slider.
Don't get too worried, I just like making long lists. Fun map!
Topic Starter
Nyukai

Eagle98 wrote:

  1. Hit sounds are really quiet in my opinion, and playing the song leaves a bit of an eerie silence. Maybe I've just been spoiled by Elite Beat Osu. I dunno, see what others say, it doesn't take that much away after all. Song is not too much loud, so I think actual hitsounds and volume are okay ^^
  2. AI Mod (File > Open AiMod or Ctrl+Shift+A) says that it doesn't have what it perceives easy mode! I sort of had trouble with normal too, so I'm a bit worried about newer players. It's kinda a long song and bpm is 106 so I don't consider necessary Easy diff. Anyway, I'll think about it.
  3. I have mixed feelings about the number of sliders. Numerous sliders in the Normal difficulty makes it kind of uninteresting, but the sliders in hard provide a decent challenge. Your call. Give me some examples and I'll think about it o3o
  4. I think the spinner at the end of the song seems out of place. I don't know, there doesn't seem to be anything in the song that warrants a spinner. I think it'd be stronger if it ended on that final slider, and the player can sort of contemplate and relax after the 200+ seconds of drain time. Not totally agree. I'll make finish spinner in another time I guess ><
  5. Normal mode: At around 4:00 there's a spinner, and a half-beat right after there's a slider. I'm thinking that some newer players would find it really difficult to finish off a slider and then have to suddenly stop their mouse or tablet to hit the slider.
I don't see any problem since the song is quite slow and it's Normal, I'd think about fix it if this was Easy, but... o3oU
Thanks for your suggestions :3
Cloudchaser
yay m4m:3

General
  1. Desactiva la opción de WD screen support ya que no estás utilizando algún storyboard
  2. Todo en orden!
Hard
  1. 00:10:220 (3,4,5) - - Mejora el flow de este patrón, acá tengo una sugerencia que podría ayudar:
    Si lo vas a aplicar también cambia 00:11:635 (1) - este slider a esta forma para que se vea más bonito con el slider siguiente
  2. 00:18:428 (1,2,1) - ¿Podrías pulir mejor estos blankets?
  3. 00:25:220 (1) - Prueba con esto
  4. 00:51:258 (2) - Este finish se escucha raro, imo.
  5. 00:50:126 (1) - Me gustaría que pusieras un NC acá ya que el ritmo del patrón continua; El downbeat recién empieza por aquí 00:52:390 - . De todas maneras no estoy muy segura de mi sugerencia, así que ahí tu ves.
  6. 01:05:975 (1,3) - copia (3) e inviértelo para hacer (2) simétrico con la siguiente.
  7. 02:01:447 (3) - Haz una curva perfecta moviéndo la cola del slider unos grids para abajo:
  8. 02:22:956 (1) - Pule este blanket!
  9. 02:34:418 (1) - Ahora que lo pienso, este spinner sonaría bien con un whistle en el final ¿por qué no lo intentas mejor?
  10. 02:43:050 (1) - Quita NC
  11. 02:43:333 - Agrega NC
  12. 02:52:248 - No me gusta el slider largo que haz colocado ya que hay unas notas en 1/4 (o tripletes). Agrega una nota acá: 02:52:248 - para resolverlo . Recuerda: Sigue la consistencia del ritmo que haz escogido, en este caso la vocal.
  13. 03:14:465 (3) - NC por obvias razones, es un cambio notable de ritmo. Puedes conservar el 03:15:031 - NC de acá.

  14. Mi opinión: Bastante bien pero hay algunas cosas que deberías arreglar por tu cuenta como por ejemplo, pulir más los blankets y forma de los sliders. Es muy importante que lo hagas ya que le da un toque estético a tu mapa.
    Lo otro, siento que te amarraste al DS. Podrías haber jugado más con los patrones haciendo pequeños jumps o cosas por el estilo, no porque sea la canción en si lenta no significa que no pueda ser divertida pero obviamente no forzando notas aquí y allá haciendo jumps estilo 0108. hue
    Buena diff en general (´▽`)
Normal
  1. 00:09:372 (1,2,3) - Sube (2) y (3) para que se vea mejor:
  2. Sugerencia general: Sería ideal que hicieras combos pequeños en este mapa, no más de 5. Actualmente los combos están algo alto. un ejemplo sería aquí: 00:38:805 - (NC) y así sucesivamente.
  3. 00:56:635 (4,5) - Mejora el flow de estas notas
  4. 01:14:465 (2) - Mueve esta nota a x:260 y:164 y dale curva al slider para que se vea bien con (1) by the way: si lo vas a hacer tendrás que arreglar este 01:16:164 (4) - slider para que no toque el otro slider anterior más pequeño; haz la curva de este más suave y estirada.
  5. 01:16:164 (4) - mañana sigo modeando esta diff, estoy cansada. (puse eso para acordarme en donde quedé xD)
Espero que te sea de gran utilidad :3
Topic Starter
Nyukai

Cloudchaser wrote:

yay m4m:3

General
  1. Desactiva la opción de WD screen support ya que no estás utilizando algún storyboard
  2. Todo en orden!
Hard
  1. 00:10:220 (3,4,5) - - Mejora el flow de este patrón, acá tengo una sugerencia que podría ayudar:
    Si lo vas a aplicar también cambia 00:11:635 (1) - este slider a esta forma para que se vea más bonito con el slider siguiente
  2. 00:18:428 (1,2,1) - ¿Podrías pulir mejor estos blankets? o3o?
  3. 00:25:220 (1) - Prueba con esto Lo veo bien tal cual o3o
  4. 00:51:258 (2) - Este finish se escucha raro, imo. Nope lol.
  5. 00:50:126 (1) - Me gustaría que pusieras un NC acá ya que el ritmo del patrón continua; El downbeat recién empieza por aquí 00:52:390 - . De todas maneras no estoy muy segura de mi sugerencia, así que ahí tu ves. Gracias pero lo dejo así ><
  6. 01:05:975 (1,3) - copia (3) e inviértelo para hacer (2) simétrico con la siguiente. o3o? Intenté hacer un blanket (intenté xD)
  7. 02:01:447 (3) - Haz una curva perfecta moviéndo la cola del slider unos grids para abajo:
  8. 02:22:956 (1) - Pule este blanket!
  9. 02:34:418 (1) - Ahora que lo pienso, este spinner sonaría bien con un whistle en el final ¿por qué no lo intentas mejor?
  10. 02:43:050 (1) - Quita NC v
  11. 02:43:333 - Agrega NC El NC está en el otro por vocales, pero si otro me lo dice lo pensaré o3o
  12. 02:52:248 - No me gusta el slider largo que haz colocado ya que hay unas notas en 1/4 (o tripletes). Agrega una nota acá: 02:52:248 - para resolverlo . Recuerda: Sigue la consistencia del ritmo que haz escogido, en este caso la vocal. No sé, no cambiaré por ahora.
  13. 03:14:465 (3) - NC por obvias razones, es un cambio notable de ritmo. Puedes conservar el 03:15:031 - NC de acá. No lo considero necesario.
Cuando termines de modear el Normal haré todos los cambios que considere necesarios.

Btw, donde no contesté nada es lo que apliqué ^^

Gracias <3
Dreamcast
Irc mod (Hard)
10:39 Dreamcast: 01:27:626 (4,5) -
10:39 Dreamcast: me resulta fea esta parte
10:39 Dreamcast: ;w;
10:41 Inyuschan: en qué diff?
10:41 Dreamcast: hard
10:42 Dreamcast: 03:11:635 (3) -
10:42 Inyuschan: y qué podría hacer?
10:42 Dreamcast: umm
10:42 Dreamcast: o dejas solo un slider, o pones dos sliders más cortos
10:42 Dreamcast: 03:11:635 (3) -
10:42 Dreamcast: y aca
10:43 Dreamcast: cambia eso por un triple
10:44 Inyuschan: no es necesario el triple o3o
10:44 Inyuschan: voy a mirar lo otro
10:44 Dreamcast: Es necesario el triple
10:44 Dreamcast: va a quedar genial <_<
10:44 Dreamcast: slider, triple, slider
10:44 Dreamcast: aparte es hard
10:45 Dreamcast: y es la diff máxima
10:49 Inyuschan: http://puu.sh/9ddSm/2b27691e70.jpg así no queda mal
10:49 Inyuschan: hm
10:49 Inyuschan: vale, lo cambio por un triple
10:49 Dreamcast: queda genial
10:49 Dreamcast: :3
10:50 Inyuschan: http://puu.sh/9de2T/7797875adb.jpg done
10:51 Dreamcast: :333
10:51 Inyuschan: algo más?
10:51 Inyuschan: o3o
10:51 Dreamcast: nada más
10:51 Inyuschan: okay, pues haz savelog y lo posteas
10:51 Inyuschan: y te doy kudosu~
Topic Starter
Nyukai
Nice suggestions, all fixed ^^
Shohei Ohtani
My only memory is when I gave her the D

Overall:
04:22:956 - There's literally no sound after here aaaAaaaaaAa why am i spinning

Hard:
01:07:107 (3) - Would prefer this to be a copy-paste of (2).
02:09:937 (3) - Add finish on repeat
02:33:711 (2,3) - Would prefer this to be more in a pattern with (1). Right now, they both look pretty isolated.
02:46:447 (2) - For how the map is set up right now, this jump is SUPER out of place
03:25:786 (5) - I'm gonna say fix this blanket because if I don't say it, someone else will fuck blankets

Thank the sweet lord jesus you used distance spacing because it makes the map pretty solid. In the future, I'd use a faster slider velocity, but it's fine now. Just general suggestions, don't be afraid to add some whistles not on 2 and 4 on more bulky sections. Also, try to use more notes than slidertrains. Slidertrains generally aren't really liked, especially when it's 2 1/4 sliders in a row, going into more sliders.

Normal:
00:12:768 (6) - It'd be cool if this was in some sort of pattern. Like, making a U shape with (5), rather than just being unrelated
00:33:145 (2) - ^
01:54:088 (2) - ^ with (5) of the previous combo

fun fun.
Topic Starter
Nyukai

CDFA wrote:

My only memory is when I gave her the D

Overall:
04:22:956 - There's literally no sound after here aaaAaaaaaAa why am i spinning Fixed xD

Hard:
01:07:107 (3) - Would prefer this to be a copy-paste of (2). Nah, it's ok.
02:09:937 (3) - Add finish on repeat Sounds bad D:
02:33:711 (2,3) - Would prefer this to be more in a pattern with (1). Right now, they both look pretty isolated. did something different o3o
02:46:447 (2) - For how the map is set up right now, this jump is SUPER out of place I don't really agree but changed.
03:25:786 (5) - I'm gonna say fix this blanket because if I don't say it, someone else will fuck blankets Fixed a bit ><

Thank the sweet lord jesus you used distance spacing because it makes the map pretty solid. In the future, I'd use a faster slider velocity, but it's fine now. Just general suggestions, don't be afraid to add some whistles not on 2 and 4 on more bulky sections. Also, try to use more notes than slidertrains. Slidertrains generally aren't really liked, especially when it's 2 1/4 sliders in a row, going into more sliders. Allright o3o

Normal:
00:12:768 (6) - It'd be cool if this was in some sort of pattern. Like, making a U shape with (5), rather than just being unrelated Changed o3o
00:33:145 (2) - ^ But not here, I don't consider it necessary o3o
01:54:088 (2) - ^ with (5) of the previous combo ^

fun fun.
Really helpful, thanks :'3
riffy
Sorry about the delay, I'm finally here!

[General]
  1. The BG you use has already been used in this map. Consider finding another one to make your map unique and memorable even more!
  2. Looking at only those TWO combo colours for 4 minutes seems a bit boring. Why don't you add some more combo colours? (e.g. different shades of the colours you already use)
[Normal]
  1. 00:10:221 (2,4) - 00:13:617 (7,2) - you can avoid mapping these beats, so when the music actually becomes more intense and changes, you'll be able to point that change out and make it more "special".
  2. 00:16:730 (4,5) - the beat at 00:17:296 - is totally ignored which is not a good idea since it feels rather empty. Consider using an 1/2 slider + a crcle, so your rhythm will look like this. Any other variant is also fine as long as you keep the beats mapped.
  3. 01:08:805 (1) - vocals at 01:09:088 - are quite notable, I'd turn 01:08:805 (1) - into an 1/2 slider to map the vocals. So, your rhythm will be more consistent and understandable.
  4. 01:14:465 (2,3) - sudden change of the rhythm here doesn't plays really good. I'd rather add one more repeat to 01:14:465 (2) - or use something like this to avoid this unusual and confusing rhythm. See this for more details.
    Note: 02:31:447 (3,4) - same again. Apply the same here in order to keep consistency, please!
  5. 01:16:164 (5,1) - try to avoid using 1/4 gaps in the diff. Your mapset has no taiko/o!m specific diffs, so, players may play this diff in their modes. The 1/4 patterns like this one will be unplayable and unreadable in these modes, so I strongly recommend you to get rid of such patterns by starting the spinner later.
    Note: 03:59:748 (5,1) - 04:17:296 (5,1) - yup, the same
  6. 01:16:164 (5,1) - you got carried away a bit. The drum here is ignored because it has a different rhythm. Consider mapping it to follow the song properly.
    Note: 02:09:654 - 02:10:220 - quite a similar problem here, huh?
  7. 02:31:447 (3,4) - I've already mentioned quite a similar thing. This pattern totally feels like it's copypasted. :(
  8. 04:02:579 - consider using less 1/2 beats for this part, it's meant to be calm, so making it a bit more relaxing sounds like a good idea to me.

    The diff needs more work, hitsounds are fine, but your flow and rhythm should be improved! Please, contact me in-game if you want me to tell more about "flow" in maps or read some guides yourself. link
[Hard]
  1. The balance of the spread seems to be a bit messed up, please reduce OD and HP by one tick to keep it more balanced. The song is relaxing, so making your map relaing as well wouldn't hurt.
  2. Either start using slider tick rate 2 or avoid 3/4 patterns like 00:13:899 (1) - since the STRONGER beat on 00:14:182 - gets ignored for no reason. same happens to 00:29:041 (6) - and any more similar sliders. You've got a lot of such sliders, so re-working them may take a lot of time, but the result is woths it!

    Those 3/4 patterns really should be fixed, they appear random and a bit illogical to me. Also, you may need to improve your flow, so, please, contact me in game when you finish checking this post.
You should work more on your flow and rhythm, the mapset is not bad, but it eeds quite a lot of work.

~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!
Topic Starter
Nyukai

-Bakari- wrote:

Sorry about the delay, I'm finally here!

[General]
  1. The BG you use has already been used in this map. Consider finding another one to make your map unique and memorable even more! Okay c:
  2. Looking at only those TWO combo colours for 4 minutes seems a bit boring. Why don't you add some more combo colours? (e.g. different shades of the colours you already use) Added new colours o3o
[Normal]
  1. 00:10:221 (2,4) - 00:13:617 (7,2) - you can avoid mapping these beats, so when the music actually becomes more intense and changes, you'll be able to point that change out and make it more "special". Fixed some of them c:
  2. 00:16:730 (4,5) - the beat at 00:17:296 - is totally ignored which is not a good idea since it feels rather empty. Consider using an 1/2 slider + a crcle, so your rhythm will look like this. Any other variant is also fine as long as you keep the beats mapped. Right.
  3. 01:08:805 (1) - vocals at 01:09:088 - are quite notable, I'd turn 01:08:805 (1) - into an 1/2 slider to map the vocals. So, your rhythm will be more consistent and understandable. Okay~
  4. 01:14:465 (2,3) - sudden change of the rhythm here doesn't plays really good. I'd rather add one more repeat to 01:14:465 (2) - or use something like this to avoid this unusual and confusing rhythm. See this for more details. Fixed in other way.
    Note: 02:31:447 (3,4) - same again. Apply the same here in order to keep consistency, please! Same~
  5. 01:16:164 (5,1) - try to avoid using 1/4 gaps in the diff. Your mapset has no taiko/o!m specific diffs, so, players may play this diff in their modes. The 1/4 patterns like this one will be unplayable and unreadable in these modes, so I strongly recommend you to get rid of such patterns by starting the spinner later. Okay, I agree.
    Note: 03:59:748 (5,1) - 04:17:296 (5,1) - yup, the same
  6. 01:16:164 (5,1) - you got carried away a bit. The drum here is ignored because it has a different rhythm. Consider mapping it to follow the song properly. well
    Note: 02:09:654 - 02:10:220 - quite a similar problem here, huh? tried to change it ^^U
  7. 02:31:447 (3,4) - I've already mentioned quite a similar thing. This pattern totally feels like it's copypasted. :( did another thing
  8. 04:02:579 - consider using less 1/2 beats for this part, it's meant to be calm, so making it a bit more relaxing sounds like a good idea to me. No changes atm o3o

    The diff needs more work, hitsounds are fine, but your flow and rhythm should be improved! Please, contact me in-game if you want me to tell more about "flow" in maps or read some guides yourself. link
[Hard]
  1. The balance of the spread seems to be a bit messed up, please reduce OD and HP by one tick to keep it more balanced. The song is relaxing, so making your map relaing as well wouldn't hurt. Changed.
  2. Either start using slider tick rate 2 or avoid 3/4 patterns like 00:13:899 (1) - since the STRONGER beat on 00:14:182 - gets ignored for no reason. same happens to 00:29:041 (6) - and any more similar sliders. You've got a lot of such sliders, so re-working them may take a lot of time, but the result is woths it! Fixed on 00:14:182 o3o

    Those 3/4 patterns really should be fixed, they appear random and a bit illogical to me. Also, you may need to improve your flow, so, please, contact me in game when you finish checking this post.
Maybe that's because I'm following vocals o3o

You should work more on your flow and rhythm, the mapset is not bad, but it needs quite a lot of work.

~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!
I really liked your mod, sorry if you didn't like the mapset, but seems like I need to improve even more ><

Thanks for your help :3
Nokeru
Annita~ Suerte <3
Topic Starter
Nyukai
More mods, please! ><
Cloudchaser
No kds.

Una pequeña observación: Siento que deberías buscar un hitsound para 01:46:730 - ; 01:45:598 - etc ya que suena muy mal con los hitsounds que tienes y muy vacío sin ellos. Solo ten en consideración lo que te dije.


Normal:

  1. 00:11:636 (3,4,5) - Podrías hacer algo así, a mi juicio se me hace mejor que notas en 1/1.
  2. 00:38:805 (5,6) - *NAZI: intenta hacer esto
  3. 00:52:956 (4) - Este slider suena tan fuera de ritmo, te recomiendo quitarlo o reemplazarlo por algún spinner, qué se yo. btw: me haz lo que hiciste aquí 02:10:220 (5) - me parece mejor que ese slider larguito.
  4. 00:56:635 (4) - *NAZI: sube el circle unos grids más arriba para que haya mejor flow entre la cola de (3) y (4), si lo quieres hacer para bajo simplemente haz lo contrario que dije.
  5. 02:45:598 (5,6) - Borra (5) y mueve (6) a donde estaba la otra nota. (bajale un tick de extención al slider largo cosa que quede como una nota de 1/1)
  6. 04:00:598 (1) - Este slider está muy cerca de una nota, es un poco complejo para un jugador principiante captar el momento precizo para a clickear, esto se solucionaría disminuyendo la extensión de este moviéndolo a 04:02:013 -.
Hay mucho que deberías arreglar pero prefiero dejarlo a tu propio criterio. Mucha suerte <3
Espero mi mod >:c
Topic Starter
Nyukai

Cloudchaser wrote:

Normal
  1. 00:09:372 (1,2,3) - Sube (2) y (3) para que se vea mejor: Aquí cambié cosas y por ahora creo que está bien así~
  2. Sugerencia general: Sería ideal que hicieras combos pequeños en este mapa, no más de 5. Actualmente los combos están algo alto. un ejemplo sería aquí: 00:38:805 - (NC) y así sucesivamente. Okay c:
  3. 00:56:635 (4,5) - Mejora el flow de estas notas Hmm... lo intentaré.
  4. 01:14:465 (2) - Mueve esta nota a x:260 y:164 y dale curva al slider para que se vea bien con (1) by the way: si lo vas a hacer tendrás que arreglar este 01:16:164 (4) - slider para que no toque el otro slider anterior más pequeño; haz la curva de este más suave y estirada. Cambié cosas aquí así que :_D
  5. 01:16:164 (4) - mañana sigo modeando esta diff, estoy cansada. (puse eso para acordarme en donde quedé xD)

Cloudchaser wrote:

No kds.

Una pequeña observación: Siento que deberías buscar un hitsound para 01:46:730 - ; 01:45:598 - etc ya que suena muy mal con los hitsounds que tienes y muy vacío sin ellos. Solo ten en consideración lo que te dije. Bueno, no creo, los hitsounds los veo bien ahora.


Normal:

  1. 00:11:636 (3,4,5) - Podrías hacer algo así, a mi juicio se me hace mejor que notas en 1/1. Fixed, pero de otra manera o3o
  2. 00:38:805 (5,6) - *NAZI: intenta hacer esto Okay.
  3. 00:52:956 (4) - Este slider suena tan fuera de ritmo, te recomiendo quitarlo o reemplazarlo por algún spinner, qué se yo. btw: me haz lo que hiciste aquí 02:10:220 (5) - me parece mejor que ese slider larguito. Okay o3o
  4. 00:56:635 (4) - *NAZI: sube el circle unos grids más arriba para que haya mejor flow entre la cola de (3) y (4), si lo quieres hacer para bajo simplemente haz lo contrario que dije. Lo intenté (?)
  5. 02:45:598 (5,6) - Borra (5) y mueve (6) a donde estaba la otra nota. (bajale un tick de extención al slider largo cosa que quede como una nota de 1/1) Nah, no sigue el ritmo que quise seguir. Aparte Normal es la diff mínima y tiene que tener algo de "fácil".
  6. 04:00:598 (1) - Este slider está muy cerca de una nota, es un poco complejo para un jugador principiante captar el momento precizo para a clickear, esto se solucionaría disminuyendo la extensión de este moviéndolo a 04:02:013 -. Tengo algunas dudas, pero no me parece mal.
Hay mucho que deberías arreglar pero prefiero dejarlo a tu propio criterio. Mucha suerte <3 Meh.
Espero mi mod >:c
Descuida, este finde haré GDs/mods pendientes, lo juro xD

Y gracias <3
Maruyu
Hey~ From #modreqs for m4m

[Normal]

- 00:11:636 (1,2,3) - rotate 1 and 3 to make a perfect curve into 00:13:616 (4,1) -
- 00:22:390 (2) - between 00:20:692 (1,1) - please
- 00:40:503 (2) - improve blanket
- 00:52:815 (1,2) - care with 1/4, try spinner here
- 02:24:088 (2) - https://osu.ppy.sh/ss/1709525 try this
- 02:45:881 (1) - https://osu.ppy.sh/ss/1709534 Try this
- 03:10:503 (1,2,1) - Finish spam, keep the ones on the last slider though (1, remove the finish on the last slider before the break). Also, try this blanket
- 03:28:050 (2) - Get a blanket with this if you can. Else it's fine.
- 03:46:447 (3) - move slightly up

[Hard]

- 00:13:899 (1) - whistle
- 00:20:126 (6) - change whistle to the end of the slider
- 00:28:616 (5) - whistle in the end of slider
- 00:29:748 (1) - ^
- 00:30:173 (2) - ^
- 00:30:598 (3) - ^
- 00:53:522 (3) - If you keep this circle move it to 00:53:381 and give it Finish if you do.
- 02:09:371 (1,2,3) - http://puu.sh/9rywz/4d3c346444.jpg Like it better this way

Nothing more to add, seems pretty to me c:

Good luck, I love this song too :D
Topic Starter
Nyukai

Yuzu- wrote:

Hey~ From #modreqs for m4m

[Normal]

- 00:11:636 (1,2,3) - rotate 1 and 3 to make a perfect curve into 00:13:616 (4,1) - Perfect <3
- 00:22:390 (2) - between 00:20:692 (1,1) - please Hm? It's ok atm o3o
- 00:40:503 (2) - improve blanket Ok~
- 00:52:815 (1,2) - care with 1/4, try spinner here Nah, did something different ><
- 02:24:088 (2) - https://osu.ppy.sh/ss/1709525 try this Fixed in a different way o3o
- 02:45:881 (1) - https://osu.ppy.sh/ss/1709534 Try this ^
- 03:10:503 (1,2,1) - Finish spam, keep the ones on the last slider though (1, remove the finish on the last slider before the break). Also, try this blanket Sounds better with the finish and NC are ok in this way, but I like blanket suggestion c:
- 03:28:050 (2) - Get a blanket with this if you can. Else it's fine. Okay :_
- 03:46:447 (3) - move slightly up Nice

[Hard]

- 00:13:899 (1) - whistle
- 00:20:126 (6) - change whistle to the end of the slider
- 00:28:616 (5) - whistle in the end of slider
- 00:29:748 (1) - ^
- 00:30:173 (2) - ^
- 00:30:598 (3) - ^
Sorry, no changes about whistles, seems good for me for now ^^U
- 00:53:522 (3) - If you keep this circle move it to 00:53:381 and give it Finish if you do. (3) should be where it is since it follows good the rhythm.
- 02:09:371 (1,2,3) - http://puu.sh/9rywz/4d3c346444.jpg Like it better this way It's following good the rhythm so the same.

Nothing more to add, seems pretty to me c: c:

Good luck, I love this song too :D
Thanks for your mod, I really appreciated your suggestions :3

I'll have done my mod very soon ><
ErunamoJAZZ
Hola pequeña inyus :3

[hard]
No estoy tan deacuerdo con Bakari, no sé que OD tenías antes pero... I think OD6 is too low... i prefer OD8, bc the song is very easy, slow, good spacing, and (generaly) have good flow. So, free SS is not funny.

  1. 00:17:296 (4,1) - - y si les cambias la concavidad?
  2. 00:32:013 (1,3) - Aquí puedes mejorar el blanket
  3. 00:56:352 (4) - blanket
  4. 01:05:975 (1) - ^
  5. 01:10:503 (1) - este no esta muy alineado con el flow. Subelo dos cuadritos (del grid en 4)
  6. 01:14:465 (4) - no es mejor con la concavidad al otro lado?
  7. 01:17:013 (3) - voto por poner un triple mejor ._./
  8. 01:26:352 (1) - cambio de concavidad?
  9. 01:55:220 (4) - mejor el blanket.
  10. 02:04:843 (1) - Cambio de concavidad? así concuerda con "zigzag" de sliders.
  11. 02:22:390 (5) - Mejora el blanket, con los dos.
  12. 02:55:786 (6) - blanket.
  13. 02:56:635 (7) - donde está el "dato~" :/
  14. 03:48:994 (1) - blanket
  15. 03:53:522 (1) - te pile el copypaste. xD sube este dos cuadritos arriba también.
  16. 03:56:777 (3,4,5) - Si escuchas en el fondo, va una batería... creo que si la mapeas en vez de seguir aun con las voces, le dará un final bastante agradable a la canción.
  17. 04:00:032 (3) - mismo de antes.. creo que un triple iría mejor.
  18. 04:03:711 (3) - este blanket puede mejorar :)
  19. 04:10:645 - Creo que esto quedaría bien ahí
[normal]

  1. 00:19:560 (3) - cambio de concavidad?
  2. 00:38:805 (1) - puedes mejorar el blanket (además, aplica para todos los otros sliders que se le parecen).
  3. 00:44:465 (3) - ^
  4. 00:56:918 (1) - ^
  5. 01:07:107 (2) - rotalo un poco, o cambiale la concavidai, pero haz algo que arregle ese flow xD
  6. 01:12:767 (1) - ^
  7. 02:02:296 (4) - bajalo un poco... no está lineal.
  8. 02:18:428 (1) - blanket
  9. 02:30:598 (2) - haz que quede apuntando bien al siguiente circulo.
  10. 02:51:258 (2) - blanket
  11. 03:44:465 (1) - rotalo un poco, o cambiale la concavidai, pero haz algo que arregle ese flow

Y creo que ya.
Inyus... sé que debes estar cansada que todos te digan algo sobre los blankets, pero, 1) la canción es bien lenta, 2) todos los sliders están juntos 3) las posibilidades para los blankets estan por todos lados. 4) mejor en español, y no que en chino (?) xD
Tienes que tener "ojo clínico" para los blankets, y desactivar el ajuste del grid, para que te salgan más perfectos.

Cute song ^-^
Topic Starter
Nyukai
Having some PC issues again, I'll apply some things soon xD Thanks for your mod <3
Kamure
Sorry for being so ridiculous for being so late.
I don't usually make a promise this bad, too...

Well, here's the mod:

Normal

  1. 00:19:277 (2) - Along with changing the arrangement in the next two sliders, raise this circle by a couple grids to make the arrangement flow smoother. Maybe around (x:328 y: 60)?
  2. 00:22:956 (1,2,3) - The flow here needs to be smooth here as well. Maybe change it to look like this?
  3. 00:46:730 (2,3,1) - ^ like this?
  4. 00:55:503 (2) - Raise this circle by a couple grids for smoother flow
  5. 01:05:692 (4) - ^
  6. 01:09:371 (2) - Flip horizontally, then vertically, then reverse it and put it back.
  7. 01:10:503 (1) - Flip vertically then rotate about 30 degrees.
  8. 01:58:050 (1) - Make this the same shape as 01:56:918 (2)
  9. 02:00:315 (1,2,3,4,1) - Make this flow better. Something like this and this? Fit it along with EJ's suggestion if you wish.
  10. 02:47:862 (1) - Flip horizontally, then vertically, then reverse it and put it back. Adjust the notes after if necessary.
  11. 03:36:258 (1,2,3,1) - This is also an awkward flow, but I don't know how to fix it...
  12. 04:18:711 (1) - The decreasing volume is not steady and feels a bit sudden between each timing section. Place more sections at equal intervals.

Hard

  1. 01:07:107 (3,4,5) - I prefer it if you shortened (3) by a 1/4 (blue tick), moved back (4) and (5) by a 1/4, and placed a circle at the end.
  2. 01:29:041 (2) - move to (x:100 y:244). Adjust (3) if necessary.
  3. 02:01:447 (3) - Blanket more properly.
  4. 02:20:692 (1,2) - Awkward flow.
  5. 02:22:956 (1) - Blanket more properly. (Is that what EJ's saying?)
  6. 02:43:333 (2) - ^
  7. 03:50:126 (3) - ^
  8. 03:50:126 (3,4,5) - same as 01:07:107 (3,4,5)
  9. 04:18:569 (1) - Same volume issue here.

Overall: When making sliders, try putting the middle sliderpoint closer to the middle in order to get a move controlled, accurate blanket.

I also made sure to not include any suggestions by ErunamoJAZZ. I also acknowledged some of them. (Just be warned, I'm not fluent enough...)
Topic Starter
Nyukai

ErunamoJAZZ wrote:

Hola pequeña inyus :3 <3

[hard]
No estoy tan deacuerdo con Bakari, no sé que OD tenías antes pero... I think OD6 is too low... i prefer OD8, bc the song is very easy, slow, good spacing, and (generaly) have good flow. So, free SS is not funny. OD7 maybe.

  1. 00:17:296 (4,1) - - y si les cambias la concavidad?
    Mejor así que tiene flow con (3) :v
  2. 00:32:013 (1,3) - Aquí puedes mejorar el blanket El blanket es entre (2) y (3), si acaso dime cómo arreglar el de ésos (?)
  3. 00:56:352 (4) - blanket meh
  4. 01:05:975 (1) - ^
  5. 01:10:503 (1) - este no esta muy alineado con el flow. Subelo dos cuadritos (del grid en 4) Nah, pero hice otra cosa que creo que mejora el flow o.o
  6. 01:14:465 (4) - no es mejor con la concavidad al otro lado? fixed
  7. 01:17:013 (3) - voto por poner un triple mejor ._./ Nah c:
  8. 01:26:352 (1) - cambio de concavidad? Nah, mejoré un poco el blanket
  9. 01:55:220 (4) - mejor el blanket. ok
  10. 02:04:843 (1) - Cambio de concavidad? así concuerda con "zigzag" de sliders. why not
  11. 02:22:390 (5) - Mejora el blanket, con los dos. hue, lo intenté
  12. 02:55:786 (6) - blanket. fixed
  13. 02:56:635 (7) - donde está el "dato~" :/ No cambio nada por el momento~
  14. 03:48:994 (1) - blanket Lo mismo, siento no ser tan pro como tú >_>
  15. 03:53:522 (1) - te pile el copypaste. xD sube este dos cuadritos arriba también. oki o3o
  16. 03:56:777 (3,4,5) - Si escuchas en el fondo, va una batería... creo que si la mapeas en vez de seguir aun con las voces, le dará un final bastante agradable a la canción. Nah :c
  17. 04:00:032 (3) - mismo de antes.. creo que un triple iría mejor. No me gusta poner taaantos triples, aunque la canción sea lenta y eso...
  18. 04:03:711 (3) - este blanket puede mejorar :) Un poco, sep xD
  19. 04:10:645 - Creo que esto quedaría bien ahí
    Lo pensaré pero tengo dudas ó3o
[normal]

  1. 00:19:560 (3) - cambio de concavidad?
    No D: Soy fiel a la simetría igualmente (?)
  2. 00:38:805 (1) - puedes mejorar el blanket (además, aplica para todos los otros sliders que se le parecen). Pero qué tiene de mal.
  3. 00:44:465 (3) - ^ Vale, esto sí.
  4. 00:56:918 (1) - ^ ^
  5. 01:07:107 (2) - rotalo un poco, o cambiale la concavidai, pero haz algo que arregle ese flow xD Yo lo veo bien ó3o Sería peor si le cambio la concavidad (?)
  6. 01:12:767 (1) - ^ Chachi.
  7. 02:02:296 (4) - bajalo un poco... no está lineal. Vale owo
  8. 02:18:428 (1) - blanket Fixed pero un poco lel
  9. 02:30:598 (2) - haz que quede apuntando bien al siguiente circulo. My fault (?)
  10. 02:51:258 (2) - blanket Nah, hice otra cosa.
  11. 03:44:465 (1) - rotalo un poco, o cambiale la concavidai, pero haz algo que arregle ese flow Lo moví un poco también o3o

Y creo que ya.
Inyus... sé que debes estar cansada que todos te digan algo sobre los blankets, pero, 1) la canción es bien lenta, 2) todos los sliders están juntos 3) las posibilidades para los blankets estan por todos lados. 4) mejor en español, y no que en chino (?) xD
Tienes que tener "ojo clínico" para los blankets, y desactivar el ajuste del grid, para que te salgan más perfectos.

Cute song ^-^

Chamle wrote:

Sorry for being so ridiculous for being so late.
I don't usually make a promise this bad, too...

Well, here's the mod:

Normal

  1. 00:19:277 (2) - Along with changing the arrangement in the next two sliders, raise this circle by a couple grids to make the arrangement flow smoother. Maybe around (x:328 y: 60)? Good :3
  2. 00:22:956 (1,2,3) - The flow here needs to be smooth here as well. Maybe change it to look like this? Fixed a bit o3o
  3. 00:46:730 (2,3,1) - ^ like this? ^
  4. 00:55:503 (2) - Raise this circle by a couple grids for smoother flow ^
  5. 01:05:692 (4) - ^ ^
  6. 01:09:371 (2) - Flip horizontally, then vertically, then reverse it and put it back. Nice one o3o
  7. 01:10:503 (1) - Flip vertically then rotate about 30 degrees. Seems good.
  8. 01:58:050 (1) - Make this the same shape as 01:56:918 (2) Nah ><
  9. 02:00:315 (1,2,3,4,1) - Make this flow better. Something like this and this? Fit it along with EJ's suggestion if you wish. Fixed a bit o3o
  10. 02:47:862 (1) - Flip horizontally, then vertically, then reverse it and put it back. Adjust the notes after if necessary. I tried :c
  11. 03:36:258 (1,2,3,1) - This is also an awkward flow, but I don't know how to fix it... Not changes atm :_
  12. 04:18:711 (1) - The decreasing volume is not steady and feels a bit sudden between each timing section. Place more sections at equal intervals. Fixed a bit ó3o

Hard

  1. 01:07:107 (3,4,5) - I prefer it if you shortened (3) by a 1/4 (blue tick), moved back (4) and (5) by a 1/4, and placed a circle at the end. It's okay for now o.o
  2. 01:29:041 (2) - move to (x:100 y:244). Adjust (3) if necessary. Okay <3
  3. 02:01:447 (3) - Blanket more properly. Fixed ><
  4. 02:20:692 (1,2) - Awkward flow. Nope imo.
  5. 02:22:956 (1) - Blanket more properly. (Is that what EJ's saying?) Yep, I already fixed.
  6. 02:43:333 (2) - ^ ^
  7. 03:50:126 (3) - ^ No changes for now~
  8. 03:50:126 (3,4,5) - same as 01:07:107 (3,4,5) What I said ^^U
  9. 04:18:569 (1) - Same volume issue here. Same~

Overall: When making sliders, try putting the middle sliderpoint closer to the middle in order to get a move controlled, accurate blanket.

I also made sure to not include any suggestions by ErunamoJAZZ. I also acknowledged some of them. (Just be warned, I'm not fluent enough...)
Thanks a lot, I know I need to improve.

I just wanna this ranked soon ><
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