So I was reminded to mod this map by a
not very nice PM
that wasn't from the map creatorExtra:
00:03:667 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6) - Going to quote the ranking criteria for this one
All hitcircles and the starting point of any sliders should be snapped to be a beat in the music. Slider end points should be snapped to a beat in the music, or the end of a prolonged note where appropriate. Adding hitobjects where there is no musical cue to justify them can result in confusing patterns which are difficult to follow and incongruent with the backing track.
Here is the rhythm for this particular section (I didn't notate notes because I'm a lazy poop)
00:33:983 (1) - Not too very fond of this jump here
00:49:141 (1) - LIKE REALLY I KNOW I SAID THIS LAST TIME LIKE EVEN THE SLIGHTEST OFFSET
00:53:562 (1,2,3,4) - SAME ABOUT THE TOTEM COCK TOWER
01:07:930 (1,2,3) - I don't get this speed up. First of all, this is a BACKGROUND VOCAL PART that is QUIETER than the main voice. Like, there's no reason to start speeding up here.
Sorry it took me so long to get to this D:. In the future, please remember that prompt forum PMs are the best way to get to me
. I don't keep a personal list of maps to look back at daily, so I don't know what's happening unless you tell me
. I'm not gonna entirely be like "oh, it's all your fault" because I did get a PM recheck request. . . and I honestly just forgot. However, you don't have to be afraid to remind me, because then shit like this happens, where I forget because of life and then I have the 41st infantry getting pissy with me.
I'm being fairly nice about the extra diff at the moment. There's a lot of weird overmapping stuff, but right now, I'm just looking for core stuff that would hurt the map in the ranking process. Woohoo.
FORUM PM ME QUILT WHEN YOU FINISH THIS