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Motohiro Hata - Toumei Datta Sekai (TV Size)

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Topic Starter
ultrarasengan
This beatmap was submitted using in-game submission on Tuesday, May 27, 2014 at 3:53:18 PM

Artist: Motohiro Hata
Title: Toumei Datta Sekai (TV Size)
Source: Naruto Shippuden
Tags: Jiraiya Opening OST Pain Pein ナルト 疾風伝
BPM: 168
Filesize: 14711kb
Play Time: 01:29
Difficulties Available:
  1. Easy (2.38 stars, 93 notes)
  2. Hard (4.91 stars, 220 notes)
  3. Insane (5 stars, 256 notes)
  4. Normal (3.81 stars, 120 notes)
Download: Motohiro Hata - Toumei Datta Sekai (TV Size)
Download: Motohiro Hata - Toumei Datta Sekai (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
My Second Beatmap! I had fun and enjoyed making this one!
It's Naruto Shippuden's 7th OST. It's the best opening IMO. The colors of the circles and sliders are patterned on the video's colors. It's beautiful. Please help me improve my mapping by modding it. Thank you so much :))
hoshisorakiseki
hello, from pm request

metadata:
artist: 秦基博
romanised artist: Hata Motohiro -->if the artist is chinese, japanese or korean, you should write the family name first, and then write the first name(先姓后名)
title: 透明だった世界 (TV Size)
romanised title: Toumei Datta Sekai (TV Size)
add "ナルト 疾風伝" to tag

diff:hard
00:01:849 (1) - add clap
00:02:563 (3,4,5,6,7) - add clap in the begin of the slider
00:04:349 (8) - add finish
are the hitsound same? try to make it different. such as 2/4clap(add a clap in the second and the forth beat)
00:01:849 - 00:12:741 -->why make them same? try to let them diffrent
00:12:920 (1) - i prefer some notes to instead it
00:37:384 (1) - try to make less reverse and make more notes.
00:40:241 (4) - ^
00:43:098 (1) - ^
wow, after this there are lot of many reverses slider...try to make less reverse and map more notes
finally ,try to make some pattern different. most of them are same, maybe the player will feel bored with this

diff:normal
like hard, try to make more different pattern. and don't forget to check aimod (select "check distance snap")

diff:easy
like normal

good luck.
Topic Starter
ultrarasengan

hoshisorakiseki wrote:

hello, from pm request

metadata:
artist: 秦基博
romanised artist: Hata Motohiro -->if the artist is chinese, japanese or korean, you should write the family name first, and then write the first name(先姓后名)
title: 透明だった世界 (TV Size)
romanised title: Toumei Datta Sekai (TV Size)
add "ナルト 疾風伝" to tag


Mod shortened

good luck.
thanks for the mod, i fixed the super duper many reverse notes on hard :3 and also made some more patterns on normal and easy :)
pkk
Correct offset is 1520. You had it one beat later than it should have (you put the offset on the start of the vocal instead of the first down beat). You can tell when the downbeat is by listening to the music and looking for emphasis. For example at 00:01:520 - there is this cymbal crash noise, and at 00:04:377 - the guitar strums. Also at 00:15:805 - you can hear this bass/drum sound in the background start. Usually the emphasis in the music is put on the first beat in a measure (down beat). This song is 4/4 so there are four beats in one measure.

Anyways, make sure you set offset to 1520 for all difficulties. I'll only mod easy for now since it looks like it needs the most work.

[Easy]
I suggest you use distance snap multiplier 1.1x or 1.2x so that the objects do not overlap with each other. In the first part of the song the distance snap is pretty low but the rest of the song has about 1.2x or 1.3x distance snap. Try to keep it the same throughout.

00:01:521 (1,2,3,4,5,6,7,8,1,2) - try not to do this as it gets repetitive. This is actually what most of the first ranked maps looked like when osu was created (arranging everything in a line/square). Anyways try not to have so many hit circles in a row, and instead mix it up with sliders/repeat sliders. Try to put sliders where the vocal is stretched in the song, and repeat sliders where the vocal goes back and forth. For example from 00:02:234 - to 00:02:948 - the vocal goes "ooooooooh oaaaaaaaaaaaaooooh" or something like that. The pitch goes down, then up, then back down so you can use a repeat slider here.

00:01:491 (1,2,3,4,5,6,7,8) - anyways, I've arranged this a different way to show you how you could place the objects:
Anyways try to be creative, you can look at some ranked easy difficulties to see what patterns people are using these days. Try not to be repetitive like I mentioned before. Make sure you change the ending too because the ending is pretty similar to the beginning (lots of hitcircles in a row)

00:25:420 (1) - end this at 00:26:848 - (extend it to the white tick) to match the beat

00:36:134 (3) - try to make these type of sliders a bit more curved or just straight. This is because the current curve is very subtle and looks almost like a straight slider.

00:44:706 (1,2) - good shapes

01:01:491 (1,2,3,4,5,6,7,8,1,2,3,4,5) - this is well-mapped, try to do this more often

Slider velocity in hard difficulty is way too fast, I would suggest at most 1.40, although 1.20-1.30 looks to be ideal. The current velocity with the patterns you made makes this difficulty insane instead of hard, which is why you should lower the slider velocity. Rhythm looks good in hard difficulty.

Anyways I will give you some pictures of cool sliders I found in a map by Chewin. See if you can use some of them.

Easy's rhythm is fine except for the beginning and end parts, so for the rest of the difficulty try to focus on making it look better. Have fun mapping!
WinglessAsura
Here's my mod !! :)

Easy

1. offset should started from first object. but for better reason, offset starts at 777.
2. 00:01:491 (1,2,3..,7) try using a star pattern or triangle or square pattern. just like that seems boring.
3. 00:23:276 ~ 00:23:991 you can insert hitsound here.
4. i think the best preview point is at the starts of kiai time, since its apper to be song's climax.
5. just need more to follow song rhytm, at some point like 00:19:348 (slider), idk what did you follow to make this slider (r u following vocal or music?)
6. 00:29:015 < this one too seems incorrect, either the slider is to short or to long, it just didn't match with the rhytm.

Normal

1. 00:04:706~00:07:206 um.. instead of long slider like this, why don't you break them into shorter slider/circle?
2. 00:21:491 you can blanket this with previous slider.
3. in Song setup, OD and AR is abit too low for normal diff, consider to increase it abit.
4. 00:14:701 i think the spinner ends volume should be reduce since its only acoustic guitar on the rhytm, not drum.

Hard

1. 00:01:849 whoa dude, whatsup with the hitsound ? sound funny tho :) consider to change it more sync with the background music.
2. 00:07:563 this one too ^
3. umm.. if this hard diff is ur last diff (hardest diff), at songsetup HP DR,OD and AR should be at 8.
4. rest of it seems just fine.

well, thats all my mod. hope it will be helpful.
Topic Starter
ultrarasengan

pkmnyab wrote:

Correct offset is 1520. You had it one beat later than it should have (you put the offset on the start of the vocal instead of the first down beat). You can tell when the downbeat is by listening to the music and looking for emphasis. For example at 00:01:520 - there is this cymbal crash noise, and at 00:04:377 - the guitar strums. Also at 00:15:805 - you can hear this bass/drum sound in the background start. Usually the emphasis in the music is put on the first beat in a measure (down beat). This song is 4/4 so there are four beats in one measure.


POST SHORTENED

Easy's rhythm is fine except for the beginning and end parts, so for the rest of the difficulty try to focus on making it look better. Have fun mapping!

Thank you for the mod, I fixed the offset and slider velocity :)) check it out :D

WinglessAsura wrote:

Here's my mod !! :)

Post shortened

well, thats all my mod. hope it will be helpful.
Hello! Thank you for the mod! :))
Topic Starter
ultrarasengan
Added Insane Diff :>
Ayesha Altugle
Offset: 1524
Ujimatsu Chiya
Random #modreqs

Red : Must Fix it
Blue : Recommendation
black : In my opinion
[General]

  1. Your map is not match Vocal's voice or song's rhythm. Like this part.
    Easy - 00:05:095 (2)
    Normal - 00:15:809 (1,2,3,4)
    Hard - 01:16:702 (2,3,4,5,6,7)
    Insane - 00:17:059 (4,5,6,7,8,9)
    Do not only stick to beat the rhythm a little more techs.
    Chaek your all diff. and Recommended that the re-work.
[Easy]
  1. Overall, the voice does not match the vocals.
  2. Cheak the DS.
  3. AR2 > AR3
  4. 00:05:095 (2) - The length of the slider is very long. Several full circle and I think that can be filled with a slider.
  5. 00:12:952 (1) - Why slider Put it going?
  6. 00:19:381 (2) - Make according to the voice of the vocal again.
  7. 00:30:809 (1) - Circles do not have to be present. Circles are centered on both ends of the slider, the timing is awkward.
  8. 00:33:309 (3) - delet slider and add circle 00:33:309 here. and add slider start 00:33:666 , reverse 00:34:381 , End 00:35:095.
    >> Like this. http://puu.sh/8R93E.jpg
  9. 00:36:166 (3) - end time here. 00:37:238
  10. 00:39:023 (3) - ^ 00:40:095
  11. 00:54:381 (4) - strange here.
[Normal]
  1. Cheak the DS.
  2. 00:11:523 (2) - once it is put in reverse inexperienced players who will give you a less confusing.
  3. 00:12:952 (1) - same to Easy diff.
  4. 00:15:809 (1,2,3,4) - Not follow the rhythm.
  5. 00:36:523 (3,1) - cheak DS.
  6. 00:39:023 (3,1) - ^
  7. 00:40:809 (2,3) - ^
  8. 01:07:595 (3) - end time is here. 01:07:952
  9. 01:12:238 add like this. http://puu.sh/8R9Fw.jpg
  10. 01:19:738 (2,3,4,5) - This difficulty is too high it Normal diff. change it . or DS narrow place.
[Hard]
  1. HP8 > HP5~6
  2. AR6 > AR8
  3. OD8 > OD6~7
  4. 00:00:809 (1,2,3,4,5) - Change space to do so. and delet (4) circle. Like this.
  5. 00:02:416 (2,3,4,5,6,7,8,9,10,11,12,13) - ..........what's that? Does not match the level of difficulty. change other pattren.
  6. 00:05:809 (4) - NC. ( new combo)
  7. 00:09:023 (6) - ^
  8. 00:10:988 (2,3,4,5,6,7,8,9,10,11,12) - Does not match the level of difficulty. change other pattren.
  9. 00:12:952 (1) - same to Easy diff.
  10. 00:15:452 (1,2,3,4,5,6,7,8,9,1) - There are many empty spaces. You can put enough.
    .
    .
  11. Recommended that the task again. Overall, the high degree of difficulty not have to follow the voice of the vocal.
    and Do not use that pattrens. Never. It's not Insane diff. just Hard.
    >> 00:37:416 (1,2,3,4,5,6,7,8) , 00:56:523 (5,6,7,8,9,10) , 00:59:202 (3,4,5,6,7) << It's not match Hard diff.
[Insane]
  1. CS 5 ? I think more Stable to change CS 4.
  2. AR8 > AR9
  3. OD10 > OD 7~8
  4. 00:19:381 (2) - change like this. http://puu.sh/8Rbuk.jpg
  5. 00:17:773 (6) - NC
  6. 00:21:345 (7) - NC
  7. 00:23:488 (8) - ^
  8. 00:32:952 (4) - Shape (3) Change your equally.
    00:33:309 - add circle.
  9. 00:37:059 (4) - change slider. and End time is here. 00:37:416
  10. 00:39:648 (4,5) - change like this. http://puu.sh/8RbQu.jpg
  11. 00:49:738 (7,1,2,3,1) - change like this. http://puu.sh/8RbXD.jpg
  12. 01:19:738 (3) - change it. I do not use these patterns is highly recommended.
  13. 01:23:220 (6) - NC

Many seem to be a part of a lot of immaturity. If you are a little more practice-Be seem to be a good mapper.

Best of Luck for You. :)
Topic Starter
ultrarasengan

K i b i y a - wrote:

Random #modreqs

Red : Must Fix it
Blue : Recommendation
black : In my opinion

MOD SHORTENED


Many seem to be a part of a lot of immaturity. If you are a little more practice-Be seem to be a good mapper.

Best of Luck for You. :)
Hello thank you for mod!

For those whom I entered my map on a mod queue, PLEASE UPDATE THE MAP :))
kakifly
modding normal :)
00:02:952 (3) - seems a bit awkward having these both straight, also try changing their lengths to match the rhythm
00:01:881 (2) - doesnt really fit with the song? idk
00:04:381 (1) - notes have to be within the grid (for them to be qualified im pretty sure)
00:05:452 (3) - for 2 and 3 theres too much spacing leaving an awkward pause (not just here but throughout the song)
00:17:952 (4) - 1-4 adjust length to match song and or the syllables that are sang
00:19:023 (2) - pretty off beat for me >.<
00:20:452 (4) - 4 and 6 also off beat
00:29:381 (2) - (for the entire song) try to have a variation of slider sizes and shapes, try not to have as many straight sliders unless it really goes with the rhythm
00:48:666 (1) - i found 1-4 unnecessary, try adding something else maybe?
00:54:381 (2) - off beat
01:02:238 (2) - these may follow the bpm but are somewhat off beat?
hope that helped!
Nozhomi
Hi~ from modding queue o/
I'm a little late sorry ^^'
Please reply to this mod saying what you didn't fix (and what you did) and why to improve my futur mods.
If you've any question, ask me in-game.

- Insane :
  1. 00:04:023 (8)- Move it to x = 112 / y = 236 (and don't forget to blanket again with (1) )
  2. 00:09:023 (5,6,7,8)- It's a bit messy here. My suggestion : http://puu.sh/923lC/b4118ec743.jpg (AR0 to show all).
  3. 00:20:631 (6,7)- Blanket this.
  4. 00:22:059 (2,3)- Overlap
  5. 00:22:952 (2,3,4,5,6,7,1,2,3,4,5,6,7)- Make spacing constant on this stream.
  6. 00;24;738 (1,2,3,4)- These overlap looks pretty bad. Space them a little more.
  7. 00:27:595 (3,4,5,6)- Overlap and keep constant spacing here.
  8. 00:28:845 (2,3)- ^
  9. 00:31:702 (4,1,2)- You break the flow here. Change this pattern.
  10. 00:34:023 (3,4,5,6,1)- Keep constant spacing here.
  11. 00:37:595 (1)- Copy past previous slider ? Looks better.
  12. 00:41:881 (1,2)- This overlap can be better. Atm he is really bad.
  13. 00:43:131 (1,2)- Overlap
  14. 00:46:523 (3,5)- There not stacking correctly.
  15. 00:46:881 (4,5)- ^
  16. 00:48:488 (1,2,3,4,5,6,7)- Spacing
  17. 00:54:738 (4,1) Overlap
  18. 00:56:345 (1,2) ^
  19. 00:58:845 (6,7,8,9,10)- Spacing
  20. 01:00:095 (1,2,3)- You can improve this pattern.
  21. 01:00:452 (3,1)- Overlap
  22. 01:01:523 (2,3,4)- Like 01:00:095
  23. 01:04:916 (2,3,4,5)- Looks like you random placed them. Rework that pattern it's just unreadable atm.
  24. 01:21:523 (9,1)- Overlap
  25. Recheck all your map. Flow is sometimes really bad, and many blanket can be improved.
- Hard :
  1. 00:04:738 (1,2)- Overlap
  2. 00:11:702 (5,6,7,8,9)- Flow is a little bad here, my suggestion : http://puu.sh/929qW/772b86baf8.jpg
  3. 00:15:452 (1,2)- Nazi stack
  4. 00:22:416 (2,4)- Improve this blacket.
  5. 00:27:238 (1,2,3,4)- Spacing
  6. 00:33:845 (2,3)- Blanket
  7. 00:40:273 (4)- This reverse slider is too long. I'm sure you can do something better here.
  8. 00:50:988 (3,4)- Blanket
  9. 00:51:881 (6,7,8,9)- Spacing
  10. I won't point anymore spacing and blanket problem. Check them all.
  11. 01:15:095 (10,12)- Stack them correctly.
  12. 01:23:845 (5,6)- Change angle of (6) to get a better flow.
- Normal :
  1. 00:05:452 (3,4)- Keep same sapcing !
  2. 00:11:523 (2,3)- ^
  3. 00:20:452 (4,5)- Blanket
  4. 00:21:523- NC ?
  5. 00:21:881 (6,7)- Blanket
  6. 00:34:023 (5,6)- Spacing !
  7. 00:36:166 (2,3,1)- ^
  8. 00:37:595 (1,2)- Blacket
  9. 00:39:023 (3,2)- Overlap
  10. 00:39:023- to 00:46:166- This section have a différent DS. Please remember Normal and Esay diff need to keep the same DS !!!
  11. 00:55:095 (3,1)- Blanket
  12. 01:19:023- to the end same DS problem.
- Easy :
  1. I recommand CS = 2, it's more adapted for an Easy and will be different from Normal.
  2. Once again, your DS change during the diff. You absolutly need to keep a constant spacing !
  3. 00:17:238- NC ?
  4. 01:07:238 (3,4)- Bad flow here.

Guess you'll have a lot of work with this. Also maybe rethink about your patterns, often they looks like they was random, so maybe rework them.
Hope it help you. Good luck.
Topic Starter
ultrarasengan

Nozhomi wrote:

Hi~ from modding queue o/
I'm a little late sorry ^^'
Please reply to this mod saying what you didn't fix (and what you did) and why to improve my futur mods.
If you've any question, ask me in-game.

MOD SHORTENED

Guess you'll have a lot of work with this. Also maybe rethink about your patterns, often they looks like they was random, so maybe rework them.
Hope it help you. Good luck.
Hello! Thanks for the mod, I've fixed almost all of what you suggested. Thank you :)
Rare
from my modding queue

Rare's Modding
[Easy]
i don't like long slider very much.
00:35:452 (1,2) - switch to NC

[Normal]
nothing to say

[Hard]
00:00:809 (1,2,3,4,5) - hard to play for hard player, but you don't fix it.
00:28:309 (3,4) - why did use little jump?
00:32:059 (5,6,7) - pref this pattern http://puu.sh/96fk8.jpg
00:47:238 (6) - NC
00:57:595 (1) - add clap to head and end.
01:13:309 (4) - pref NC
01:20:452 (5,6) - hard to see for player.

[Insane]
00:22:952 (2,3,4,5,6,7,1,2,3,4,5,6,7) - there are overmap imo. you shouldn’t use stream here.
00:58:756 (5) - pref remove
00:21:523 (2) - add NC instead 00:21:345 (1) - remove NC
00:49:470 - add note
01:12:238 (1) - remove NC
01:12:952 - kiai end here.

Sinch's Testplay
[Insane]
00:22:952 (2,3,4,5,6,7,1,2,3,4,5,6,7) - you can use convert slider to stream.
01:20:809 (5,6,7,8,9) - hard to see.

[Hard]
00:10:452 (1) - nazi, increase spacing.
neonat
Normal

The rhythm feels quite generic, which might fit in any song, I can't feel the sense of fitting of it to the song
Could have used more hitsounds

00:01:881 (2) - I would suggest you don't use such sliders with such angular corners, it does not fit to the song, nor flow well for it
00:04:381 (1,2) - position them nicer, you might want to rotate the slider more clockwise so the flow is smoother
00:06:166 (4) - seems like a filler slider, but it doesn't hit directly on any beat
00:08:309 (3,4) - blanket nicely
00:10:452 (5) - new combo here instead of at 00:11:166 (1)
00:24:381 (1,2,3,4,1) - inconsistent spacing, fix it and any other inconsistencies in the difficulty
00:27:595 (2,3) - another spacing inconsistency, please check all the spacing in the difficulty
00:34:023 (5) - off-rhythm. Furthermore, there is an important beat at 00:34:381 which should have some thing starting there instead of being overlooked by a slider body
00:36:523 (3) - finish on end of slider
00:37:595 (1,2) - blanket better
00:44:381 (1) - finish
00:44:738 (2) - try to use a better more appealing shape
00:45:809 (3) - finish
00:47:238 (1) - ^
00:48:666 (1) - finish on start of slider
00:57:238 (3) - odd shape
01:16:523 (2,3,4) - make it equal distant
01:17:952 (4) - finish on end of slider

Hard

Remember about spacing, don't keep using random spacings that change all the time, it makes the difficulty look ugly and confusing

00:10:095 (5,1) - make the space between them larger, to indicate the longer gap between the objects in time
00:25:452 (1,2) - please blanket them better
00:38:488 (7) - finish on end of slider
00:40:273 (4) - ^
00:45:809 (4) - finish on start of slider
00:47:238 (6) - ^
00:48:666 (8) - shape is too random and odd
00:50:988 (3,4) - blanket properly
01:01:881 (2) - doesn't land on anything, it would have started at 01:02:059 if mapping to the song
01:06:523 (2) - finish on end of slider

Insane

Neater spacing please

00:01:345 (2) - tail of slider lands on an important beat, which should be a place where you click instead of letting go of a slider, you should change the rhythm so somethings lands on 00:01:52400:06:345 (9,10) - position better, looks more messy right now
00:10:452 (1,2) - fix the blanket
00:37:059 (4) - finish on start of slider
00:39:916 (5) - ^
01:00:095 (1) - too curved, it looks ugly
01:01:256 - add a note to compliment the percussion
01:01:434 - ^

Good luck
BanchoBot
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