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KurousaP feat. KAITO V3 - Jougen no Tsuki

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mintong89
我可以做normal吗?

Edit: http://puu.sh/8xmiW.jpg
Topic Starter
Mafumafu

Mintong wrote:

我可以做normal吗?

Edit: http://puu.sh/8xmiW.jpg
当然!!!米桶大大QwQ!!!!
只是我是新人啦可能rank会时间长。。。。

And。。。。Do I need to give your kds for the BG?
mintong89
不能降3星怎么办orz 估计需要一个easy了 QAQ
不喜可以忽略~

http://puu.sh/8xs0A.osu >_<
Topic Starter
Mafumafu

Mintong wrote:

不能降3星怎么办orz 估计需要一个easy了 QAQ
不喜可以忽略~

http://puu.sh/8xs0A.osu >_<
Updated! 谢谢大大!!算是我抱大腿了
Kyouren
Hai, Regraz

My diff is so Easy^^

Goku's Easy
osu file format v12

[General]
AudioFilename: Jougen no Tsuki.mp3
AudioLeadIn: 100
PreviewTime: 49076
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 49076,49808,77613
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 8
TimelineZoom: 0.7999997

[Metadata]
Title:Jougen no Tsuki
TitleUnicode:上弦の月
Artist:KurousaP
ArtistUnicode:黒うさP
Creator:Regraz
Version:Goku's Easy
Source:
Tags:vocaloid kaito mintong gokugohan12468 gokuhan
BeatmapID:0
BeatmapSetID:-1

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EDIT:
If you have a slower maps, The easy is slow too. I use Slider Velocity (SV) is 1.30

Good Luck~
Topic Starter
Mafumafu
It is right that Easy need slower slider velocity, however the bpm is already 82, a rather low value. We know that bpm multiplies slider velocity is a constant.
If you continue use 0.8x sv it will not fit in with the diff spread. I do need a easy map, but to make a easy map is not easily cut down the slider velocity to a even unacceptable value.
Topic Starter
Mafumafu

gokugohan12468 wrote:

Hai, Regraz

My diff is so Easy^^

Goku's Easy
osu file format v12

[General]
AudioFilename: Jougen no Tsuki.mp3
AudioLeadIn: 100
PreviewTime: 49076
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 49076,49808,77613
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 8
TimelineZoom: 0.7999997

[Metadata]
Title:Jougen no Tsuki
TitleUnicode:上弦の月
Artist:KurousaP
ArtistUnicode:黒うさP
Creator:Regraz
Version:Goku's Easy
Source:
Tags:vocaloid kaito mintong gokugohan12468 gokuhan
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
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CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1.3
SliderTickRate:2

[Events]
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//Break Periods
//Storyboard Layer 0 (Background)
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//Storyboard Sound Samples
//Background Colour Transformations
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EDIT:
If you have a slower maps, The easy is slow too. I use Slider Velocity (SV) is 1.30

Good Luck~

Okay,then we can collab
lkx_Shore
[General]
vocaloid应该放在source吧?

[Hard]
同一时间有两个计时点! 00:02:979 去掉绿线
没啥好说的,如果真要说那就是开头太过于随机跳,莫名其妙

[Gokugraz's Easy]
wow!1.5x distance
remove greendline 00:02:979

[mint's Normal]
AR-1
remove greendline 00:02:979
kiaitime的finish spam太吵了
01:11:759 (3) - 再岔开点吧
Kyouren
Add some repair:
New Version:

Gokugraz's Easy
osu file format v12

[General]
AudioFilename: Jougen no Tsuki.mp3
AudioLeadIn: 100
PreviewTime: 49076
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 2979,14320,49808,72857,76149
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 8
TimelineZoom: 2.1

[Metadata]
Title:Jougen no Tsuki
TitleUnicode:上弦の月
Artist:KurousaP
ArtistUnicode:黒うさP
Creator:Regraz
Version:Gokugraz's Easy
Source:
Tags:vocaloid kaito mintong
BeatmapID:416206
BeatmapSetID:170369

[Difficulty]
HPDrainRate:2
CircleSize:2
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1.3
SliderTickRate:1

[Events]
//Background and Video events
0,0,"37111719.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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2979,-100,4,2,0,50,0,0
9564,-100,4,2,0,55,0,0
10296,-100,4,2,0,60,0,0
11027,-100,4,2,0,65,0,0
11759,-100,4,2,0,70,0,0
12491,-100,4,2,0,75,0,0
13222,-100,4,2,0,80,0,0
14320,-100,4,2,1,60,0,0
37186,-100,4,2,2,60,0,0
38100,-100,4,1,0,40,0,0
40296,-100,4,1,1,40,0,0
40479,-100,4,1,0,40,0,0
43222,-100,4,1,1,40,0,0
43405,-100,4,1,0,40,0,0
46149,-100,4,1,1,40,0,0
46332,-100,4,1,0,40,0,0
48344,-100,4,2,2,60,0,0
49076,-83.3333333333333,4,2,0,60,0,0
49168,-83.3333333333333,4,2,0,64,0,0
49259,-83.3333333333333,4,2,0,68,0,0
49350,-83.3333333333333,4,2,0,72,0,0
49442,-83.3333333333333,4,2,0,76,0,0
49533,-83.3333333333333,4,2,0,80,0,0
49625,-83.3333333333333,4,2,0,84,0,0
49716,-83.3333333333333,4,2,0,88,0,0
49808,-83.3333333333333,4,1,1,60,0,1
59320,-83.3333333333333,4,1,1,60,0,1
59686,-83.3333333333333,4,1,1,60,0,1
60052,-83.3333333333333,4,1,1,60,0,1
61149,-83.3333333333333,4,1,1,40,0,1
61332,-83.3333333333333,4,1,1,40,0,0
61515,-83.3333333333333,4,1,1,60,0,1
72491,-83.3333333333333,4,2,0,60,0,1
72857,-83.3333333333333,4,2,0,50,0,1
73222,-83.3333333333333,4,2,0,40,0,0


[Colours]
Combo1 : 64,0,128
Combo2 : 0,202,0
Combo3 : 18,124,255
Combo4 : 242,24,57

[HitObjects]
173,20,2979,6,0,B|135:135|135:135|69:148|24:220,1,260,2|2,0:0|0:0,0:0:0:0:
195,322,5174,2,0,L|248:377,2,65,2|0|2,0:0|0:0|0:0,0:0:0:0:
376,248,6637,2,0,B|424:232|424:80|424:80|346:80,1,260,2|2,0:0|0:0,0:0:0:0:
153,104,8832,5,2,0:0:0:0:
61,276,9564,2,0,P|45:212|45:140,2,130,2|2|2,0:0|0:0|0:0,0:0:0:0:
256,288,11759,2,0,B|324:281|324:281|352:256|389:262,2,130,2|2|2,0:0|0:0|0:0,0:0:0:0:
71,60,14320,1,0,0:0:0:0:
71,60,14686,6,8,P|129:87|193:81,1,130
279,125,15783,1,0,0:0:0:0:
358,68,16149,2,8,B|425:85|425:85|419:137|453:160,1,130
368,326,17613,6,8,B|316:308|276:344|210:314,1,130
144,298,18710,1,0,0:0:0:0:
67,237,19076,2,8,P|127:203|195:218,1,130
282,217,20174,1,0,0:0:0:0:
379,218,20539,6,8,P|467:197|497:162,1,130
348,40,22003,2,8,L|212:50,1,130
134,100,23100,1,0,0:0:0:0:
217,150,23466,6,8,B|239:203|239:203|242:255|277:275,2,130
462,309,26027,1,0,0:0:0:0:
462,309,26393,6,8,P|405:256|338:256,1,130
165,208,27857,2,8,P|105:202|58:150,1,130
148,112,28954,1,0,0:0:0:0:
148,112,29320,6,8,B|232:97|232:97|267:109|303:101,1,130
369,76,30418,2,0,L|400:144,1,65,0|8,0:0|0:0,0:0:0:0:
141,279,31881,1,0,0:0:0:0:
85,198,32247,6,8,P|157:184|215:220,1,130
351,337,33710,2,8,B|419:337|419:337|415:291|455:272,1,130
443,183,34808,1,0,0:0:0:0:
385,104,35174,6,8,P|296:103|245:79,2,130
268,260,37369,6,8,L|183:269,1,65
113,303,38100,6,0,P|57:247|64:192,1,130,4|8,0:0|0:0,0:0:0:0:
55,105,39198,2,0,L|122:83,1,65
187,152,39930,2,0,L|248:131,1,65,0|8,0:0|0:0,0:0:0:0:
313,204,40661,1,0,0:0:0:0:
313,204,41027,6,0,B|382:196|382:196|416:218|459:210,2,130,0|8|0,0:0|0:0|0:0,0:0:0:0:
142,298,43222,2,0,P|91:288|60:273,1,65,8|0,0:0|0:0,0:0:0:0:
132,201,43954,6,0,P|118:129|167:96,1,130,4|8,0:0|0:0,0:0:0:0:
351,94,45418,2,0,L|489:120,1,130,0|8,0:0|0:0,0:0:0:0:
316,226,46881,2,0,B|246:207|246:207|221:172|178:167,2,130,4|0|8,0:0|0:0|0:0,0:0:0:0:
376,304,48710,5,8,0:0:0:0:
264,328,49076,2,2,L|168:312,1,77.999997619629
112,224,49808,6,0,P|96:136|160:80,1,155.999995239258,4|8,0:0|0:0,0:0:0:0:
252,99,50905,2,0,P|308:91|340:99,3,77.999997619629,0|0|0|8,0:0|0:0|0:0|0:0,0:0:0:0:
436,140,52369,2,0,L|508:196,1,77.999997619629
427,281,53100,6,0,L|331:281,1,77.999997619629,0|8,0:0|0:0,0:0:0:0:
232,266,53832,2,0,L|168:210,1,77.999997619629
98,124,54564,2,0,L|9:125,1,77.999997619629,0|8,0:0|0:0,0:0:0:0:
35,241,55296,1,0,0:0:0:0:
132,305,55661,6,0,L|236:321,1,77.999997619629
325,300,56393,1,8,0:0:0:0:
367,191,56758,5,0,0:0:0:0:
283,108,57125,2,0,L|323:36,2,77.999997619629,0|0|8,0:0|0:0|0:0,0:0:0:0:
177,158,58222,1,0,0:0:0:0:
108,253,58588,5,0,0:0:0:0:
201,323,58954,1,0,0:0:0:0:
280,236,59320,2,0,L|456:236,2,155.999995239258,8|8|8,0:0|0:0|0:0,0:0:0:0:
51,185,61515,6,0,P|35:273|99:329,1,155.999995239258,4|8,0:0|0:0,0:0:0:0:
190,309,62612,2,0,P|246:317|278:309,3,77.999997619629,0|0|0|8,0:0|0:0|0:0|0:0,0:0:0:0:
378,278,64076,2,0,L|450:222,1,77.999997619629
430,113,64808,6,0,L|334:113,1,77.999997619629,0|8,0:0|0:0,0:0:0:0:
236,131,65539,2,0,L|172:187,1,77.999997619629
127,288,66271,2,0,L|39:288,1,77.999997619629,0|8,0:0|0:0,0:0:0:0:
44,171,67003,1,0,0:0:0:0:
138,102,67369,6,0,L|242:86,1,77.999997619629
331,104,68100,2,0,L|443:128,1,77.999997619629,8|0,0:0|0:0,0:0:0:0:
417,237,68832,6,0,P|313:301|265:293,1,155.999995239258,0|8,0:0|0:0,0:0:0:0:
182,241,69929,1,0,0:0:0:0:
112,146,70295,1,0,0:0:0:0:
228,140,70661,1,0,0:0:0:0:
312,59,71027,6,0,L|393:73,1,77.999997619629,8|0,0:0|0:0,0:0:0:0:
410,187,71759,2,0,P|431:268|402:333,1,155.999995239258
311,254,72857,1,0,0:0:0:0:
256,192,73222,12,2,76149,0:0:0:0:
Topic Starter
Mafumafu

lkx_Shore wrote:

[General]
vocaloid应该放在source吧?好吧

[Hard]
同一时间有两个计时点! 00:02:979 去掉绿线 去掉绿线0.75x怎么办。。TwT
没啥好说的,如果真要说那就是开头太过于随机跳,莫名其妙 好吧试着改改

[Gokugraz's Easy]
wow!1.5x distance 要不然overlap。。我是实在恨由于ds小产生的overlap。。。remove greendline 00:02:979
谢谢! :)
Kyouren
Vocaloid is tags not source

Sorry lkx_Shore, no change
Crystal
加油! :)
Topic Starter
Mafumafu

[_Crystal] wrote:

加油! :)
一定!谢谢ww!
Topic Starter
Mafumafu
唉多么想填这个坑
Topic Starter
Mafumafu
Updated!
Deleted Normal coz it breaks the diff spread and also doesn't meet my standard.
Hit sounds will be done soon!
[CSGA]Ar3sgice
去掉source的vocaloid

hard:
00:22:552 (2,3) - 这里觉得有些不舒服, 改成这样的滑条如何呢 https://osu.ppy.sh/ss/2049255
00:24:198 (3,4,5) - 这里3,4两个滑条改成三个单点, 空一拍, 不然有些, 就是那种三妖的感觉(
00:29:320 (1) - 一看这滑条的形状就不好, 应该配合歌词摆成上弦月的形状嘛111111
00:34:259 (2,3) - 这里歌词是消えた吧 那样的话就建议这么摆 https://osu.ppy.sh/ss/2049259 (思考)
00:37:735 (5) - 再加个clap
00:47:613 (1,2,3,4) - 我觉得有些难.. 最高难度的话 可能还好吧
00:58:222 (1,2,3) - 藏note啊1111
01:04:442 (1) - 这里叠的好像有些不科学 差了两个像素(
01:08:832 (2) - 这么放啊 那样blanket又包不准 显得多别扭 https://osu.ppy.sh/ss/2049272
好短的图w
做的还不错, 可惜没有insane啊 下弦的那个ins做的爽 233

mint's normal:
stack leniency -> 0.7
嘛 没啥能挑的 挺好
4anke
[mint's normal]
把source补上
00:22:735 (4) - 为什么没音效
00:34:442 (4) - ^
[hard]
00:37:369 (3,3) - 叠好?
01:03:344 (3,2) - -^
01:11:393 (4,5,6,1) - 1+三连好像不太合适,这里节奏平缓
感觉没什么问题,摸不出0.0
Topic Starter
Mafumafu

[CSGA]Ar3sgice wrote:

去掉source的vocaloid

hard:
00:22:552 (2,3) - 这里觉得有些不舒服, 改成这样的滑条如何呢 https://osu.ppy.sh/ss/2049255 先保留一下
00:24:198 (3,4,5) - 这里3,4两个滑条改成三个单点, 空一拍, 不然有些, 就是那种三妖的感觉(
00:29:320 (1) - 一看这滑条的形状就不好, 应该配合歌词摆成上弦月的形状嘛111111 哦好,美学
00:34:259 (2,3) - 这里歌词是消えた吧 那样的话就建议这么摆 https://osu.ppy.sh/ss/2049259 (思考)
00:37:735 (5) - 再加个clap 加了
00:47:613 (1,2,3,4) - 我觉得有些难.. 最高难度的话 可能还好吧
00:58:222 (1,2,3) - 藏note啊1111
01:04:442 (1) - 这里叠的好像有些不科学 差了两个像素(
01:08:832 (2) - 这么放啊 那样blanket又包不准 显得多别扭 https://osu.ppy.sh/ss/2049272 这里先保留
好短的图w
做的还不错, 可惜没有insane啊 下弦的那个ins做的爽 233 没有Nyq啊!!!!这图只能Nyq来做的!!!!

mint's normal:
stack leniency -> 0.7
嘛 没啥能挑的 挺好
谢谢ww
Topic Starter
Mafumafu

4anke wrote:

[mint's normal]
把source补上 vocaloid不是source,我删掉了

[hard]
00:37:369 (3,3) - 叠好?
01:03:344 (3,2) - -^ 这个太远了qwq
01:11:393 (4,5,6,1) - 1+三连好像不太合适,这里节奏平缓
感觉没什么问题,摸不出0.0
多谢啦ww!
KaedekaShizuru
from game

不好意思拖了一天
不太适应男声Orz 虽然选曲跟我比较近不过图风看来是差得很远 渣摸见谅
[General]
如果是我来做的话我会关了DS然后把SV降低做些跳 按照你得设定的话其实BPM应该翻倍才对(?
说实话这样的歌用N组的音效会不会太突兀了?全程S组就不错啊
另外我不太喜欢对称流……

[Hard]
01:01:149 (6,7,8) - 这个三连打我觉得放的不好 建议改成一个slider

[Normal]
00:16:881 (4,1) - banklet有点歪
00:17:613 (1) - 折返不太好 slider在 00:18:344 结束然后在 00:18:710 放一个circle
00:34:442 (4) - 对00:33:710 (3) 尾的blanket有些歪

Edit for the mistake insane→hard
pandorawindy

  • 这首歌的旋律不错,不过我不太喜欢人声...有些沉闷,让我有点压抑 :\
    [hard]
  1. 歌很短,bpm 也很低,看来我的作图取向和你有一拼 -.-
  2. 00:43:222 (3,4,1,2) - 00:54:198 (1,2,3,4) - 这个梗在不同节奏部分处,出现了两次,做一下修改比较好吧,显得有新意。
  3. 01:08:832 (2,4) - blanket 可以做的更好一点吧。
  4. flow挺流畅的,很难指点出什么不合理的地方,也很难指出什么出彩的地方,这个map给我的感觉就是...有点平淡。不过新人应该会比较喜欢。
    [normal]
  5. 实在没什么好说的,rank safe系数极高..
Awaken
Mod Info :
Red : Unrankable issues
Thick black : Highly recommend to fix
Normal black : Just my opinion suggestions

[General]
  1. Please disabled the Widescreen Support in mint's Normal

[mint's Normal]
  1. 00:10:296 (3,4,1) - Their distance look different and I think it may influence the beauty, I suggest adjust 00:11:027 (4) - a bit, and if you just want to keep the pattern with ctrl+g+h, you need to adjust 00:10:296 (3) -
  2. 00:13:954 (4) - This is a delicate object. Music stop more quickly than the white line, so I recommend you to remove the whistle and turn down the volume like 50% or less. it would be obvious that players feel the object is slow. Also, if you feel that no whistle would be a little empty, I suggest that add whistle on this object's head 00:13:222 (3) -
  3. 00:17:613 (1) - what about adding whistle on the reverse? No hitsound here make me feel a bit weird because the rhythm is also a bit special.
  4. 00:16:881 (4) - well, I think your way adding wshitle+clap should be the sound like 00:14:686 (1) 's tail. So what's the reason adding them here..?
  5. 00:22:735 (4) - Seems that you added whistle+clap at the same rhythm before, so why not try the same on head?
  6. 00:34:442 (4) - Same as above :>
  7. 00:46:881 (1) - Finish? Really fit yeah :d
  8. 00:52:735 (1) - Add soft-whistle on the reverse? It's necessary imo if there is object on the blue tick..
  9. 01:05:174 (3,4) - Avoid overlapping? I mean that move them to (441,273).

    Solid Normal~ 米桶std也这么屌:o
[Hard]
  1. 00:47:613 (1,2,3,4) - After testplay, I think this had better be changed a bit. The main reason is that it change the difficulty too suddenly.. So I hope you can change these two sliders 00:47:979 (3,4) - to two stacking circles or others.. That would be a little better for playing.
  2. 00:09:564 (3) - I suggest adding soft-hitclap+soft-hitwhistle to differentiate the before part
  3. 00:11:027 (3) - Same as above
  4. 00:37:918 (6,7) - Consider adding whistles both? Current is a bit empty and I think when you have a transition from a part to another, hitsound'd better not be too empty.
  5. 01:01:332 (2) - well, I have a thought about here, what about trying a 3-streams? It must be much better than two 1/4 sliders
  6. 00:52:735 (1,2,3) - why not make a blanket? I actually think both blanket and flow can be combined
  7. 01:00:966 whatever... I still think it's necessary to add a circle here. In kiai time, it'd better not appear the beats too weirdly..Also, this piece of mod + 01:01:332 (2) the mod here would be a really good rhythm I think... hope consider :>

    Nice Hard I guess

Well, good luck!
Topic Starter
Mafumafu

pandorawindy wrote:


  • 这首歌的旋律不错,不过我不太喜欢人声...有些沉闷,让我有点压抑 :\
    [hard]
  1. 歌很短,bpm 也很低,看来我的作图取向和你有一拼 -.-
    短图带的起来XDD
  2. 00:43:222 (3,4,1,2) - 00:54:198 (1,2,3,4) - 这个梗在不同节奏部分处,出现了两次,做一下修改比较好吧,显得有新意。暂时想不到了,先这样
  3. 01:08:832 (2,4) - blanket 可以做的更好一点吧。
  4. flow挺流畅的,很难指点出什么不合理的地方,也很难指出什么出彩的地方,这个map给我的感觉就是...有点平淡。不过新人应该会比较喜欢。
    [normal]
  5. 实在没什么好说的,rank safe系数极高..
多谢啦!~
Topic Starter
Mafumafu

Awaken wrote:

Mod Info :
Red : Unrankable issues
Thick black : Highly recommend to fix
Normal black : Just my opinion suggestions

[Hard]
  1. 00:47:613 (1,2,3,4) - After testplay, I think this had better be changed a bit. The main reason is that it change the difficulty too suddenly.. So I hope you can change these two sliders 00:47:979 (3,4) - to two stacking circles or others.. That would be a little better for playing.
  2. 00:09:564 (3) - I suggest adding soft-hitclap+soft-hitwhistle to differentiate the before part
  3. 00:11:027 (3) - Same as above
  4. 00:37:918 (6,7) - Consider adding whistles both? Current is a bit empty and I think when you have a transition from a part to another, hitsound'd better not be too empty.
  5. 01:01:332 (2) - well, I have a thought about here, what about trying a 3-streams? It must be much better than two 1/4 sliders
  6. 00:52:735 (1,2,3) - why not make a blanket? I actually think both blanket and flow can be combined
  7. 01:00:966 whatever... I still think it's necessary to add a circle here. In kiai time, it'd better not appear the beats too weirdly..Also, this piece of mod + 01:01:332 (2) the mod here would be a really good rhythm I think... hope consider :>

    Nice Hard I guess

Well, good luck!
NEARLY ALL FIXED!
Thank you for your depth mod!
Mythiax
wan!
2014-09-20 02:25 Zeroarg: let's me see it :o
2014-09-20 02:26 Zeroarg: fixed
2014-09-20 02:26 Regraz: Many thanks first :3
2014-09-20 02:27 Regraz: ACTION is listening to [http://osu.ppy.sh/b/420563 KurousaP - Jougen no Tsuki]
2014-09-20 02:27 Zeroarg: still blocked, just added you for some time ;w;
2014-09-20 02:27 Regraz: :DThanks
2014-09-20 02:28 Zeroarg: damn, need to restart this, dones't want to connect the tablet :v
2014-09-20 02:28 Zeroarg: brb
2014-09-20 02:29 Zeroarg: ok done
2014-09-20 02:30 Zeroarg: let's see
2014-09-20 02:30 Regraz: Thanks :3
2014-09-20 02:31 Zeroarg: why asians always map without visible errores ;w;
2014-09-20 02:32 Regraz: ;w;
2014-09-20 02:33 Zeroarg: there's any reason to use grid 3 and not grid 4?
2014-09-20 02:33 Regraz: No, I never enable grid snap.
2014-09-20 02:33 Zeroarg: 1st: grid snap is enabled lol
2014-09-20 02:34 Zeroarg: 2nd: i was talking about grid level
2014-09-20 02:34 Zeroarg: high gird level allows better blanketing
2014-09-20 02:34 Regraz: Oh, I see this, but personally I create blanket without the help of grid xD
2014-09-20 02:35 Zeroarg: well, without grid snap and with grid level 4, blankets can be improved ;w;
2014-09-20 02:35 Regraz: Yeah
2014-09-20 02:36 Zeroarg: 00:41:759 (3) -
2014-09-20 02:36 Zeroarg: weird shape ;w;
2014-09-20 02:36 Zeroarg: and you used it more than once
2014-09-20 02:36 Regraz: Hmm, yeah, I will improve this.
2014-09-20 02:36 Zeroarg: someone will map insane?
2014-09-20 02:37 Regraz: No...mapset is completed and I have started calling a BAT xD
2014-09-20 02:37 Zeroarg: lol
2014-09-20 02:37 Zeroarg: don't change this but
2014-09-20 02:37 Zeroarg: just deserves to mention
2014-09-20 02:37 Regraz: ;w; personally I want to fast rank...
2014-09-20 02:37 Zeroarg: 00:45:052 (1,2,3,1,2,3) -
2014-09-20 02:38 Regraz: ACTION runs
2014-09-20 02:38 Regraz: OK
2014-09-20 02:38 Zeroarg: looks like
2014-09-20 02:38 Zeroarg: a harder patter for hard imo
2014-09-20 02:38 Zeroarg: but it's kind ok to have it if you won't have insane
2014-09-20 02:38 Zeroarg: fast rank hmmm ;w;
2014-09-20 02:38 Regraz: Yeah...
2014-09-20 02:38 Zeroarg: <---- his map took 8 months to get ranked
2014-09-20 02:39 Zeroarg: 00:47:613 (1,2) - totally disagree
2014-09-20 02:39 Zeroarg: it's hard
2014-09-20 02:39 Regraz: That's because you have many GDs and modes xD
2014-09-20 02:39 Regraz: Yeah, this one is a headache for me\
2014-09-20 02:39 Zeroarg: and i don't see kick sliders fitting
2014-09-20 02:39 Regraz: How can I change this?
2014-09-20 02:39 Zeroarg: just replace it with circles
2014-09-20 02:39 Regraz: use just single notes instead?
2014-09-20 02:40 Zeroarg: yes
2014-09-20 02:40 Regraz: OK
2014-09-20 02:40 Zeroarg: 00:48:344 (5) - add NC
2014-09-20 02:40 Zeroarg: this with (6) have a different sound and spacing
2014-09-20 02:40 Zeroarg: than 00:48:344 (5) -
2014-09-20 02:41 Regraz: yes
2014-09-20 02:42 Zeroarg: 00:56:393 (2) - and 00:57:857 (3) - i'd suggest NC in both of this, there rhythm difference with previous combo is somehow confusing, at least that's how i listen to it
2014-09-20 02:43 Regraz: Hmmm, I personally want to NC at vocals..
2014-09-20 02:43 Zeroarg: then it's ok :3
2014-09-20 02:43 Regraz: Just keep current one and I can know other modders' ideas about this issue.
2014-09-20 02:44 Zeroarg: 00:19:808 (3) - remove clap from slider's tail? sounds weird lol
2014-09-20 02:45 Regraz: fixed
2014-09-20 02:48 Regraz: oh yeah
2014-09-20 02:48 Zeroarg: (I have IRC chat open, that's why i don't dc)
2014-09-20 02:48 Regraz: Yes, I see, I also have irc :3
2014-09-20 02:50 Regraz: yes, of course
2014-09-20 02:52 Zeroarg: well last details i guess
2014-09-20 02:52 Regraz: :3 yeah
2014-09-20 02:52 Zeroarg: 00:02:979 - delete green line here, it doesn't change anything
2014-09-20 02:52 Zeroarg: everything is the red already
2014-09-20 02:53 Regraz: Yeah
2014-09-20 02:53 Regraz: thats my error
2014-09-20 02:53 Zeroarg: the rest looks fine ;w;
Topic Starter
Mafumafu

KaedekaShizuru wrote:

from game

不好意思拖了一天
不太适应男声Orz 虽然选曲跟我比较近不过图风看来是差得很远 渣摸见谅 没关系www
[General]
如果是我来做的话我会关了DS然后把SV降低做些跳 按照你得设定的话其实BPM应该翻倍才对(?不会放跳啊哭哭
说实话这样的歌用N组的音效会不会太突兀了?全程S组就不错啊
另外我不太喜欢对称流……

[Insane] Insane???
01:01:149 (6,7,8) - 这个三连打我觉得放的不好 建议改成一个slider
感谢mod!~
Topic Starter
Mafumafu
Updated, wait mintong for checking mods :3
mintong89
Mostly are fixed! Thanks!

SPOILER
osu file format v13

[General]
AudioFilename: Jougen no Tsuki.mp3
AudioLeadIn: 100
PreviewTime: 49076
Countdown: 0
SampleSet: Normal
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.5
BeatDivisor: 8
GridSize: 8
TimelineZoom: 0.7999997

[Metadata]
Title:Jougen no Tsuki
TitleUnicode:上弦の月
Artist:KurousaP
ArtistUnicode:黒うさP
Creator:Regraz
Version:mint's Normal
Source:
Tags:kaito mintong vocaloid
BeatmapID:420563
BeatmapSetID:170369

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:3.5
ApproachRate:4.5
SliderMultiplier:1.6
SliderTickRate:1

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//Background and Video events
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//Break Periods
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//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
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Crystal
just suggestions:
Hard
00:49:076 (1,2,3,4,5,6,7,8) - 这里要不要换成折返滑条 毕竟是hard并且前后也都没有这样的9连
01:09:564 (4,5,1) - 这里有点丑 可以做个blanket啥的

no kd

图做的挺好啊 加油
Topic Starter
Mafumafu

[_Crystal] wrote:

just suggestions:
Hard
00:49:076 (1,2,3,4,5,6,7,8) - 这里要不要换成折返滑条 毕竟是hard并且前后也都没有这样的9连 恩,确实感觉有些难。。。。。但是去掉了感觉好不甘心啊qwq先放在这里,等BAT
01:09:564 (4,5,1) - 这里有点丑 可以做个blanket啥的

no kd

图做的挺好啊 加油
谢谢星星!!!
好感动 :3
Kihhou
alalala;a;a;a;a;a;a;a
2014-09-22 19:20 Regraz: ACTION is listening to [http://osu.ppy.sh/b/420563 KurousaP feat. KAITO V3 - Jougen no Tsuki]
2014-09-22 19:20 Kihhou: i thought you said "inconvenience lol
2014-09-22 19:20 Regraz: Thanks! :3
2014-09-22 19:21 Kihhou: np lol
2014-09-22 19:21 Regraz: just "convenient" :3
2014-09-22 19:21 Kihhou: harD?
2014-09-22 19:22 Regraz: yeah
2014-09-22 19:23 Kihhou: welp i sucked pretty hard LOL
2014-09-22 19:23 Regraz: Yeah.. xD
2014-09-22 19:23 Kihhou: 00:50:357 (2,1) -
2014-09-22 19:23 Kihhou: this anti jump really threw me off o_o
2014-09-22 19:24 Kihhou: doesnt seem to fit because normally itd be put right before the kiai
2014-09-22 19:24 Regraz: hmm, many people lost their combo here, yeah, I need to change it.
2014-09-22 19:24 Kihhou: but after the sv change got going, it felt like it would be better to flow on
2014-09-22 19:24 Regraz: yeah, okay
2014-09-22 19:25 Kihhou: idk how 01:02:064 (2,1) - would do
2014-09-22 19:25 Kihhou: since i expected that after i broke combo after the first part
2014-09-22 19:26 Kihhou: would probably be the same imo o-o
2014-09-22 19:26 Regraz: Hm. will take into consideration.
2014-09-22 19:26 Regraz: Ok
2014-09-22 19:28 Kihhou: lool i still missed it after kiai xD
2014-09-22 19:28 Kihhou: rip
2014-09-22 19:28 Regraz: yeah...seems I should fix them.
2014-09-22 19:28 Kihhou: ~
2014-09-22 19:28 Kihhou: and jk 2nd one should be fine o3o
2014-09-22 19:29 Regraz: yeah..any other issue?
2014-09-22 19:30 Kihhou: 00:36:637 (1,2,3) -
2014-09-22 19:30 Kihhou: uhhh
2014-09-22 19:30 Kihhou: so when i played this part i didnt really get enough momentum for the turn
2014-09-22 19:30 Kihhou: so it felt kind of awkward leading up to the anti flow at 00:38:100 (1) -
2014-09-22 19:30 Regraz: So, how should I change?
2014-09-22 19:30 Kihhou: cuz its wasnt a big anti jump hit if you knwo what i mean
2014-09-22 19:31 Kihhou: http://puu.sh/bKaFz/f8e7406dbc.jpg\
2014-09-22 19:31 Kihhou: or more curved o3o
2014-09-22 19:31 Kihhou: to make it flow more
2014-09-22 19:31 Kihhou: orrrr
2014-09-22 19:32 Regraz: nice
2014-09-22 19:32 Kihhou: ye probably that
2014-09-22 19:32 Kihhou: 00:43:039 (2) -
2014-09-22 19:33 Kihhou: http://puu.sh/bKaNQ/cbf97c4b90.jpg
2014-09-22 19:33 Kihhou: consider something like this? o3o
2014-09-22 19:33 Kihhou: since theres nothing important at 2
2014-09-22 19:33 Kihhou: i think a direction change would be better emphasizing 00:43:222 (3) -
2014-09-22 19:33 Regraz: You mean stack onto 1?
2014-09-22 19:33 Kihhou: mhm
2014-09-22 19:34 Regraz: stack onto 00:43:954 (1) - this?
2014-09-22 19:34 Kihhou: yep
2014-09-22 19:34 Regraz: OK, fixed :3
2014-09-22 19:35 Kihhou: 01:07:186 (4,5,1) - these arent a perfect straight line o3o
2014-09-22 19:35 Kihhou: i am picky lool
2014-09-22 19:35 Kihhou: it was pretty clearly not straight imo :o but if you actually want it to curve
2014-09-22 19:35 Kihhou: you might want to curve it more
2014-09-22 19:36 Regraz: Yeah, this is a headache for me, how to make them perfect straight?
2014-09-22 19:36 Kihhou: so its not awkwardly inbetween lol
2014-09-22 19:36 Regraz: No, details are also important :3
2014-09-22 19:36 Kihhou: hold on can you give me the x y
2014-09-22 19:37 Kihhou: for the slider in that pattern? lool
2014-09-22 19:37 Kihhou: i just remade the thing using grid snap and rotate
2014-09-22 19:37 Regraz: Oh, I see...I will try my best though I dont know if I can make them perfect..
2014-09-22 19:38 Kihhou: wait where is the slider atm o3o
2014-09-22 19:38 Kihhou: the x and y coordinates
2014-09-22 19:38 Kihhou: ill just give you the x y for all my notes lol
2014-09-22 19:38 Kihhou: well actually it might just be easier if you do it LOL
2014-09-22 19:38 Kihhou: i lie!
2014-09-22 19:39 Regraz: Ok, thanks xD
2014-09-22 19:39 Kihhou: 01:10:296 (1,2,3) -
2014-09-22 19:39 Kihhou: i think this blanket could look better o3o
2014-09-22 19:39 Kihhou: ill try to fix it on my thing and then send you the code for it
2014-09-22 19:39 Kihhou: is that ok?
2014-09-22 19:40 Regraz: Yeah, many thanks again xD

and p/3398443
neonat
mint's Normal

00:10:296 (3,4) - looks kinda weird
00:16:881 (4) - you could ctrl g this, I think it would fit the music
00:16:881 (4,1) - even if you don't, this could blanket better (either way you can just flip it lol, but make it blanket)
00:48:344 (1) - tilt down instead, it's smoother and making it same angle as 00:49:076 (1) would be nice too:
01:04:442 (1,3,4) - do they look like they overlap each other equally? Not really sure, to me 01:04:442 (1,4) overlaps more than 01:05:174 (3,4) even if it's only slightly, could make it more even with smaller grid size

~~~~
Kihhou
actually this is kind of short lol. and im not satisfied wtih my irc "mod". im gonna recheck this later today~
ZZHBOY
irc
2014-09-24 13:45 Regraz: ZZH大大有时间irc否?
2014-09-24 13:45 ZZHBOY: mei....
2014-09-24 13:45 ZZHBOY: 不知道
2014-09-24 13:45 ZZHBOY: 发我看看
2014-09-24 13:46 Regraz: ACTION is listening to [http://osu.ppy.sh/b/420562 KurousaP feat. KAITO V3 - Jougen no Tsuki]
2014-09-24 13:47 ZZHBOY: 00:49:076 (1,2,3,4,5,6,7,8,1) - NH的hard里不建议搞这个
2014-09-24 13:47 ZZHBOY: ACTION is editing [http://osu.ppy.sh/b/420562 KurousaP feat. KAITO V3 - Jougen no Tsuki [Hard]]
2014-09-24 13:47 Regraz: 1
2014-09-24 13:47 Regraz: 好
2014-09-24 13:47 ZZHBOY: 00:08:741 (7) - 这里没音啊
2014-09-24 13:47 ZZHBOY: 不是
2014-09-24 13:47 ZZHBOY: 我说不建议 你可以先放着
2014-09-24 13:48 ZZHBOY: 哦不 是hard的话别搞那么长的连打...
2014-09-24 13:48 Regraz: 行....有两个modder说了,所以我越来越觉得要改..
2014-09-24 13:48 ZZHBOY: 00:22:552 (2,3) - 这两个可以换下节奏
2014-09-24 13:48 ZZHBOY: 先圈再滑条
2014-09-24 13:49 ZZHBOY: 00:32:247 (1,3) - 没stack好
2014-09-24 13:49 Regraz: 好
2014-09-24 13:50 ZZHBOY: 00:37:186 (2,3,4,5,6) - 这里可以考虑这样
2014-09-24 13:50 ZZHBOY: https://osu.ppy.sh/ss/2066417
2014-09-24 13:50 ZZHBOY: 00:41:759 (3) - 白点和红描点之间可以弄点弧度好看点
2014-09-24 13:50 Regraz: Hard搞这个可以么qwq?
2014-09-24 13:50 ZZHBOY: https://osu.ppy.sh/ss/2066418
2014-09-24 13:50 ZZHBOY: 最好别
2014-09-24 13:50 ZZHBOY: 就算rank了搞不好就被un了
2014-09-24 13:51 Regraz: 黄书说有点难了....
2014-09-24 13:51 Regraz: hmmm...
2014-09-24 13:51 ZZHBOY: 00:43:222 (3,4) - 试试分别ctrl+g 感觉flow会好点
2014-09-24 13:51 ZZHBOY: 00:50:539 - 这里的鼓音还是建议不要漏
2014-09-24 13:52 Regraz: 好
2014-09-24 13:52 Regraz: 加了
2014-09-24 13:52 ZZHBOY: 00:52:552 - 这里仔细听有个二连...随你加不加 档案局这里有点空
2014-09-24 13:52 ZZHBOY: 档案局
2014-09-24 13:52 ZZHBOY: 但感觉*
2014-09-24 13:53 ZZHBOY: 01:02:247 - 和之前一样
2014-09-24 13:53 Regraz: 这两个我再四暗刻
2014-09-24 13:53 ZZHBOY: 01:04:442 (1) - http://osu.ppy.sh/ss/2066420加个描点好看些
2014-09-24 13:53 ZZHBOY: 01:07:277 (5) - 前后ds差的有点多
2014-09-24 13:54 ZZHBOY: 01:11:393 (8) - finish
2014-09-24 13:54 Regraz: 好
2014-09-24 13:54 ZZHBOY: 01:11:759 (1) - clap
2014-09-24 13:54 ZZHBOY: 美丽
Kihhou
no kudosu o3o

heres the "recheck" lol. i dont like doing suuuuuper short mods if this is gonna be a just a short mod~

[general]
  1. add mintong89 to tags ? for exact name

[hard]
  1. od 5? or 5.5? the difference from the normal OD is a bit to big and 6.5 is pretty much insane OD when this is only NH spread o3o
  2. 00:05:722 (4,1) - i think the emphasis on slider 1's head could be better here by making more of an angle between the notes. right now, it kind of just slides along maybe something like this? will need to move 00:06:454 (2) - if this is changed
  3. 00:32:064 (5,6,1) - not fully stacked
  4. 00:32:796 (2) - imo this would flow better with this placement. the sharp angle it has atm doesnt fit well when going from 00:32:247 (1) - to 00:32:796 (2) -
    sooo this? o3o
  5. 00:37:186 (2,3) - adding onto what i said in the irc, i think it would flow even beeettterrrr if you ctrl-g these two o3o i know youre mostly trying to keep distance snap on but i think before kiai jumps are fitting and it would play better this way imo~
  6. 00:38:832 (3) - make flow a bit more smooth? o3o adding to ^ lol
  7. 01:07:277 (5) - move to 262,221? o3o
  8. 01:10:296 (1,2,3) - orz blanket as in irc? o: if you dont like the change, thats fine ~ lol but if you dont know how to do it, open the box below!
    SPOILER
    look at the code in the message and find the 3rd number separated with comma. 70296, 70661, and 71027. and then find the same ones in the osu file http://puu.sh/bMPb6/e35cb571b4.png and then replace them o:
[normal]
  1. 00:48:344 (1) - having such a sharp turn here at the head feels a bit off since it is a continuation of the vocals at 00:46:881 (1,2,3,4) - so i think it would be better to make this flow better. it would feel fine if it was 2 hitcircles and followed the guitar, but since its a slider, its following the vocals more. maybe something like this?
  2. 01:00:052 (3,4) - oh... that is kind of an ugly overlap haha since it isnt fully overlapping but just kind of touching each other. i think you should make the velocity multiplier a bit higher or increase the distance snap to 1.6 or something so that it avoids that one overlap >< it would look so much cleaner ! its a lot of work for the one thing but.. yeah :/ it bugs me haha
  3. 01:01:515 (1) - move this to 445,174 so that the tail doesnt overlap with 01:00:052 (3) - ?
gl regraz~ c:
Lust
from my queue

[General]
  1. Get somebody to confirm that metadata for me, just to make sure
  2. The kiai times are inconsistent throughout the diffs. Since they are just the two I would rather them be consistent. In the hard you have a short stop and then start again so its up to you to have it either continuous or change it.
[mint's Normal]
Try to see if you can add a spinner here somewhere to stagger the scores
  1. 00:17:613 (1) - I think it would be better to have a different rhythm here. The vocal is there on the repeat, but the beat is not and since the beat comes after the repeat, normal players will think that is an indication to release their button press. Something like this works better and is easier for players to react to. This is the lowest difficulty, so the patterns should be easy enough for entry level players to be able to play
  2. 00:52:735 (1) - ^ Although this one you might be able to get away with, since the vocal here is more powerful
  3. 01:00:783 (4) - I would keep your spacing consistent with your previous 1/4 spacing, 00:41:759 (2) - here for example. Players will be confused when they see this. I estimate around 1.3x-1.35x spacing will match it. Be sure to do this with the rest of the patterns with 1/4 spacing in this section (I won't point the rest of them out, I trust that you will be able to fix this yourself).
  4. 01:11:759 (3) - Bring the slider end a bit further out, the slider start obscures more than half of it so players will get confused here.
[Hard]
  1. 00:11:576 (5,6,1) - Triplets like this need to be removed. There is no sound on the yellow tick thus it does not back up 00:11:668 (6) - this circle nicely. It adds unneeded pressure. You will have to do this to all triplets I am afraid. Listen to it back on 25% playback and you will see what I mean. I am not going to point out every single one of them, I trust that you can find them all and fix them yourself. If you need further clarification on this, send me a forum PM.
  2. 00:49:076 (1,2,3,4,5,6,7,8) - This stream is very overmapped. Sure it adds nice tension and buildup in to the kiai but it is unnecessary to me. If you want to have a similar effect, use repeating sliders instead that way players can have the tension and buildup and hit them all consistently. With streams like this players will not be able to stream consistently since there is nothing in the music to back it up.
  3. 00:58:588 (2,3,4,5) - This is a cool pattern, but you will need to move it down since 5 is touching the hp bar pretty significantly
After (if) you have applied Kihhou's mod and fixed what I have pointed out, feel free to call me for a re-check.
mintong89
Most are fixed, thanks.

SPOILER
osu file format v13

[General]
AudioFilename: Jougen no Tsuki.mp3
AudioLeadIn: 100
PreviewTime: 49076
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.5
BeatDivisor: 8
GridSize: 8
TimelineZoom: 0.7999997

[Metadata]
Title:Jougen no Tsuki
TitleUnicode:上弦の月
Artist:KurousaP feat. KAITO V3
ArtistUnicode:黒うさP feat. KAITO V3
Creator:Regraz
Version:mint's Normal
Source:
Tags:mintong vocaloid WhiteFlame 5th ANNIVERSARY BEST
BeatmapID:420563
BeatmapSetID:170369

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:3.5
ApproachRate:4.5
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"37111719.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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Combo2 : 0,202,0
Combo3 : 18,124,255
Combo4 : 242,24,57

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Topic Starter
Mafumafu

Kihhou wrote:

[hard]
  1. od 5? or 5.5? the difference from the normal OD is a bit to big and 6.5 is pretty much insane OD when this is only NH spread o3o OK, OD 5.5 now
  2. 00:05:722 (4,1) - i think the emphasis on slider 1's head could be better here by making more of an angle between the notes. right now, it kind of just slides along maybe something like this? will need to move 00:06:454 (2) - if this is changed
  3. 00:32:064 (5,6,1) - not fully stacked
  4. 00:32:796 (2) - imo this would flow better with this placement. the sharp angle it has atm doesnt fit well when going from 00:32:247 (1) - to 00:32:796 (2) -
    sooo this? o3o
  5. 00:37:186 (2,3) - adding onto what i said in the irc, i think it would flow even beeettterrrr if you ctrl-g these two o3o i know youre mostly trying to keep distance snap on but i think before kiai jumps are fitting and it would play better this way imo~
  6. 00:38:832 (3) - make flow a bit more smooth? o3o adding to ^ lol
  7. 01:07:277 (5) - move to 262,221? o3o
  8. 01:10:296 (1,2,3) - orz blanket as in irc? o: if you dont like the change, thats fine ~ lol but if you dont know how to do it, open the box below!
    SPOILER
    look at the code in the message and find the 3rd number separated with comma. 70296, 70661, and 71027. and then find the same ones in the osu file http://puu.sh/bMPb6/e35cb571b4.png and then replace them o:
gl regraz~ c:
ALL FIXED except 00:38:832 (3) - coz I want to make 2 sliders in opposite direction. Thank you Kihhou! :3
Topic Starter
Mafumafu

Lust wrote:

from my queue

[General]
  1. Get somebody to confirm that metadata for me, just to make sure I communicated with Lanturn, this metadata is provided by him :3 So I guess this is the right metadata....Hwever, hmm, I will still find another modder for metadata :3
  2. The kiai times are inconsistent throughout the diffs. Since they are just the two I would rather them be consistent. In the hard you have a short stop and then start again so its up to you to have it either continuous or change it. Fixed.
[Hard]
  1. 00:11:576 (5,6,1) - Triplets like this need to be removed. There is no sound on the yellow tick thus it does not back up 00:11:668 (6) - this circle nicely. It adds unneeded pressure. You will have to do this to all triplets I am afraid. Listen to it back on 25% playback and you will see what I mean. I am not going to point out every single one of them, I trust that you can find them all and fix them yourself. If you need further clarification on this, send me a forum PM.
  2. 00:49:076 (1,2,3,4,5,6,7,8) - This stream is very overmapped. Sure it adds nice tension and buildup in to the kiai but it is unnecessary to me. If you want to have a similar effect, use repeating sliders instead that way players can have the tension and buildup and hit them all consistently. With streams like this players will not be able to stream consistently since there is nothing in the music to back it up.
  3. 00:58:588 (2,3,4,5) - This is a cool pattern, but you will need to move it down since 5 is touching the hp bar pretty significantly
ALL FIXED!

After (if) you have applied Kihhou's mod and fixed what I have pointed out, feel free to call me for a re-check.
Thank you Lust for your mod :3
neonat

Lust wrote:

from my queue

[General]
  1. Get somebody to confirm that metadata for me, just to make sure
Just here to say that I'm pretty sure the metadata is accurate, and from official sources. Added more tags along the way as well.
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