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AFI - Prelude 12/21

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Topic Starter
GoLiMaR_old

KIA wrote:

Я не уверен в оффсете, ну да пофиг, годен и этот.
Киая не будет что ли?
Убери звук слайдера. (Замени тишиной)
[Easy]
я так и не понял, какой ты юзал спэйсинг....
01:29:604 (8) - end at 01:32:504
01:29:604 - передвинуть начало секции на 1/4 раньше ноты
[Normal]
00:38:404 - передвинуть начало секции на 1/4 раньше ноты
01:02:404 - ^
01:02:604 - ^
01:02:804 - ^
01:03:004 - ^
01:03:204 - ^
01:03:404 - ^
01:03:604 - ^
01:29:604 -
[ДБФ]
00:44:804 (1,2,3) - О_О это для роботов, зачем такая подстава? и далее см. то же самое 1/8 слайдер не ранкабельный в общем.
01:29:554 - передвинуть начало секции на 1/4 раньше ноты
01:29:604 (8) - end at 01:32:504
01:29:604 (1) - ненужная таймсекция
Done.
James2250
don't forget preview points
source/tags if possible

easy:
00:44:004 (5,1) - align?
00:49:404 (3,4,5,6) - ^
01:23:204 (1) - move right to align?
01:25:604 (5,1) - align?
01:29:204 (7,8) - separate these two more

hard:
this diff has much more kiai usage than the other two...make them all the same?
a few aligning errors but im guessing everything isnt meant to be perfectly aligned..you can always go through and check this

DBF:
don't have overall diff/hp drain so high I would say lower hp by 2 and overall by 1
00:26:004 (1,1,2,1,2,3) - I don't get combos here
00:31:204 (1,2) - make new combo on 2?
00:39:204 (2) - new combo?
00:40:804 (7) - add two more repeats?
00:44:404 (4) - add note?
00:44:804 (1,2,3) - not a fan of the spacing here
00:48:004 (1,2,3,4,5,6,7,8,9) - ^
00:54:404 (1,2,3,4,5,6,7,8) - x_x change spacing somehow
01:00:004 (2) - new combo?
01:05:204 (10) - add note?
01:07:204 (5) - new combo
01:15:004 (1,1,1) - unrankable..auto has to be able to get 2000
01:26:004 (1) - new combo not needed?
01:29:604 (1) - I don't like the fact you cant see where its going at the start (makes it confusing)

coming along well ... take most of these as suggestions (although I strongly recommend changing those short sliders on DBF as they are very hard to 300 atm)
*star*
Topic Starter
GoLiMaR_old

James2250 wrote:

don't forget preview points
source/tags if possible

easy:
00:44:004 (5,1) - align?
00:49:404 (3,4,5,6) - ^
01:23:204 (1) - move right to align?
01:25:604 (5,1) - align?
01:29:204 (7,8) - separate these two more

hard:
this diff has much more kiai usage than the other two...make them all the same?
a few aligning errors but im guessing everything isnt meant to be perfectly aligned..you can always go through and check this

DBF:
don't have overall diff/hp drain so high I would say lower hp by 2 and overall by 1
00:26:004 (1,1,2,1,2,3) - I don't get combos here
00:31:204 (1,2) - make new combo on 2?
00:39:204 (2) - new combo?
00:40:804 (7) - add two more repeats?
00:44:404 (4) - add note?
00:44:804 (1,2,3) - not a fan of the spacing here
00:48:004 (1,2,3,4,5,6,7,8,9) - ^
00:54:404 (1,2,3,4,5,6,7,8) - x_x change spacing somehow
01:00:004 (2) - new combo?
01:05:204 (10) - add note?
01:07:204 (5) - new combo
01:15:004 (1,1,1) - unrankable..auto has to be able to get 2000
01:26:004 (1) - new combo not needed?
01:29:604 (1) - I don't like the fact you cant see where its going at the start (makes it confusing)

coming along well ... take most of these as suggestions (although I strongly recommend changing those short sliders on DBF as they are very hard to 300 atm)
*star*
Thanks for the mods and the star, I guess the [DBF] difficulty will be fully remade...
_FTB_
ok!
[DBF]
New Version~ Take it~

Чёто со звуками у меня там туповато вышло~
Diasios
Offset: 19210 (resnap all notes)

[DBF]

I don't like this difficulty: spacing sometimes is weird, jumps are exaggerated. Maybe it's just me, sorry.
Topic Starter
GoLiMaR_old

xxheroxx wrote:

Offset: 19210 (resnap all notes) fixed

[DBF]

I don't like this difficulty: spacing sometimes is weird, jumps are exaggerated. Maybe it's just me, sorry.Well, I don't find it too weird. Anyway, tried to fix some things. Thank you.
Kytoxid
[General]

Add DBF to tags (like, without square brackets).
White notes + kiai hurt the eyes.
I recommend using less kiai.

00:38:410 - Start Kiai in a seperate timing section right on the beat here, instead of in the same section as the one that changes audio. Do the same for the other kiai start.

[Easy]

00:48:010 (1) - Don't stack this note, hard to read the timing.
01:16:410 (6) - Use no grid snap and distance snap at 0.0x to stack this note more neatly.
01:17:610 (3) - A grid left for a neater diamond?
01:29:610 (8) - Extend this by 1/2?

[Hard]

This difficulty felt very messy; the note placements didn't feel very deliberate. For example: 00:34:010 (3,4,5) is really close to a triangle, but it's not.

01:08:410 (5,6) - Worried about this jump.
01:28:810 (9,1) - Too close.

[DBF]

The varying spacing makes things really hard to read, and not very fun.

01:10:410 (1,2) - Painful antijumps.
01:18:010 (1,2) - Painful jumps. XD
01:23:210 (1) - Hard to read this combo.
01:26:410 (1,1,1,1,1,1) - Don't think these new combos are really necessary.

Good luck!
Topic Starter
GoLiMaR_old

Kytoxid wrote:

[General]

Add DBF to tags (like, without square brackets).
White notes + kiai hurt the eyes.
I recommend using less kiai.

00:38:410 - Start Kiai in a seperate timing section right on the beat here, instead of in the same section as the one that changes audio. Do the same for the other kiai start.

Fixed

[Easy]

00:48:010 (1) - Don't stack this note, hard to read the timing.
01:16:410 (6) - Use no grid snap and distance snap at 0.0x to stack this note more neatly.
01:17:610 (3) - A grid left for a neater diamond?
01:29:610 (8) - Extend this by 1/2?

Done

[Hard]

This difficulty felt very messy; the note placements didn't feel very deliberate. For example: 00:34:010 (3,4,5) is really close to a triangle, but it's not.

01:08:410 (5,6) - Worried about this jump. fixed
01:28:810 (9,1) - Too close. fixed

[DBF]

The varying spacing makes things really hard to read, and not very fun.

01:10:410 (1,2) - Painful antijumps. fixed
01:18:010 (1,2) - Painful jumps. XD fixed xP
01:23:210 (1) - Hard to read this combo. It's a bit easier now
01:26:410 (1,1,1,1,1,1) - Don't think these new combos are really necessary. fixed

Good luck! Thank you ^^
Thunderstorm
Хэй))
[Easy]
Сделай спейсиг постоянным, т.к. это изик. пожалей нубасов) (заспейси новые комбы просто в начале, вот пример 00:22:410 (1) - )
Слайдер тик рэйт 2?
В целом норм

[Hard]
Бодрячком, только, имхо, слайдеры для харда медленные.

[DBF]
00:49:610 (5) - спейсинг D:
01:24:620 (9) - new combo?
01:26:410 - 2x варнинг мб?

Собсно, всё) Лови звезду =3
iDwarf
~Overall~
  1. Оффсет:19200
~Easy~
  1. 00:38:310 - Эта секция лишняя.
  2. 01:03:910 - ^
  3. 01:29:710 - ^
  4. 01:16:410 (6) - Не рекомендуется ставить скрытые кнопки на лёгком уровне сложности.
  5. 01:29:610 (8) - Увеличить/уменьшить на 1/1
~Hard~
  1. 00:58:410 (3,4,5) - Спэйинсг | (3) - Сдвинуть на один грид вверх и вправо (3 уровень)
  2. 01:21:600 (5,6,7,8,9) - Стрим вообще не в тему.
  3. 01:23:800 (3,4) - Спэйсинг
  4. 01:29:600 (1) - Увеличить до синей отметки.
~DBF~
  1. Перед стрим и джамп секциями лучше сделать предупреждения, иначе БАТы будут орать.
  2. 00:19:210 (1,2,3) - Я не против фристайла, но думаю нормальная треугольная формация будет лучше смотреться.
  3. 00:23:210 (3,4) - Это технически джамп. (4) лучше начать с того места где она изначально заканчивается.
    SPOILER
    Тоесть, инвертировать её по вертикали и горизонтали и поставить на то же место. С остальным - разобраться.
  4. 00:49:410 (X) - Сюда может нотку?
  5. 01:29:610 (S) - Уменьшить на 1/4
Держи пару звёздочек <3
Topic Starter
GoLiMaR_old

Thunderstorm wrote:

Хэй))
[Easy]
Сделай спейсиг постоянным, т.к. это изик. пожалей нубасов) (заспейси новые комбы просто в начале, вот пример 00:22:410 (1) - ) fixed
Слайдер тик рэйт 2? fixed
В целом норм

[Hard]
Бодрячком, только, имхо, слайдеры для харда медленные.

[DBF]
00:49:610 (5) - спейсинг D: fixed
01:24:620 (9) - new combo? fixed
01:26:410 - 2x варнинг мб?

Собсно, всё) Лови звезду =3 сяп)



Midget wrote:

~Overall~
  1. Оффсет:19200
Имхо, не самый лучший вариант

~Easy~
  1. 00:38:310 - Эта секция лишняя. fixed
  2. 01:03:910 - ^ fixed
  3. 01:29:710 - ^ fixed
  4. 01:16:410 (6) - Не рекомендуется ставить скрытые кнопки на лёгком уровне сложности. fixed
  5. 01:29:610 (8) - Увеличить/уменьшить на 1/1 fixed
~Hard~
  1. 00:58:410 (3,4,5) - Спэйинсг | (3) - Сдвинуть на один грид вверх и вправо (3 уровень) fixed
  2. 01:21:600 (5,6,7,8,9) - Стрим вообще не в тему. fixed
  3. 01:23:800 (3,4) - Спэйсинг fixed
  4. 01:29:600 (1) - Увеличить до синей отметки. no


~DBF~
  1. Перед стрим и джамп секциями лучше сделать предупреждения, иначе БАТы будут орать.
  2. 00:19:210 (1,2,3) - Я не против фристайла, но думаю нормальная треугольная формация будет лучше смотреться. fixed
  3. 00:23:210 (3,4) - Это технически джамп. (4) лучше начать с того места где она изначально заканчивается. fixed
    SPOILER
    Тоесть, инвертировать её по вертикали и горизонтали и поставить на то же место. С остальным - разобраться.
  4. 00:49:410 (X) - Сюда может нотку? fixed
  5. 01:29:610 (S) - Уменьшить на 1/4 fixed
Держи пару звёздочек <3 спасиб :3
С варнингами осталось разобраться.
orioncomet
[General]
- hitsound are too loud
- 01:04:010 kiai time too long
- Can you make a Normal? Just asking >_<

[Easy]
Fine~ No error

[Hard]
Fine~ No error

[Insane
01:26:410 (1,2,3,4,5,6) - If impossible, This parts need warning like "bpm x2" or something like that

Starrr ~ ☆
Topic Starter
GoLiMaR_old

orioncomet wrote:

[General]
- hitsound are too loud fixed
- 01:04:010 kiai time too long fixed
- Can you make a Normal? Just asking >_< Is it so necessary?

[Easy]
Fine~ No error

[Hard]
Fine~ No error

[Insane
01:26:410 (1,2,3,4,5,6) - If impossible, This parts need warning like "bpm x2" or something like that fixed

Starrr ~ ☆ thanks :3
fartownik
"bpm.png" and "wrng.png" are too huge. You'll need to delete the unused space in them.


Offset -7 (19 203) -> Resnap All Notes


[Easy]

Raise stack leniency by as much as it's possible. At least 2 ticks.

01:29:610 (8) - End it on the next blue tick.

[Hard]

Raise stack leniency by as much as it's possible. At least 2 ticks.

[Insane]

Raise stack leniency by as much as it's possible. At least 2 ticks.

Some streams are pretty weird, but I like them.

01:18:210 (2,1) - Spacing. If the previous notes are in 2,0x distance spacing, it must be too. It's really a huge mistake. I prefer placing (1) in the up-right corner and going left with the pattern.
01:21:410 (2,1) - ^ (I prefer to place it in the down-left corner and go up with the pattern.

I like this map generally. Hard and Easy are done almost perfect. Insane is a bit chaotic, but I like that crazy stream style.
Topic Starter
GoLiMaR_old

fartownik wrote:

"bpm.png" and "wrng.png" are too huge. You'll need to delete the unused space in them. fixed


Offset -7 (19 203) -> Resnap All Notes fixed, btw before your post I was sure it was perfect. Thank you :P


[Easy]

Raise stack leniency by as much as it's possible. At least 2 ticks. fixed

01:29:610 (8) - End it on the next blue tick. fixed

[Hard]

Raise stack leniency by as much as it's possible. At least 2 ticks. fixed

[Insane]

Raise stack leniency by as much as it's possible. At least 2 ticks. fixed

Some streams are pretty weird, but I like them.

01:18:210 (2,1) - Spacing. If the previous notes are in 2,0x distance spacing, it must be too. It's really a huge mistake. I prefer placing (1) in the up-right corner and going left with the pattern.
01:21:410 (2,1) - ^ (I prefer to place it in the down-left corner and go up with the pattern.
fixed

I like this map generally. Hard and Easy are done almost perfect. Insane is a bit chaotic, but I like that crazy stream style.
Thanks~
FeeS_old
D: kiss my eyes...
fartownik
Proto-bubbled~
Mashley
Ugh it's pubbled so I'm not going to mod, but take that out of the source. Album names don't belong there.
kamok
Dark Reiz <3
sveta-insane
star!
BanchoBot
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