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fripSide - Assemble*LOVEsemble

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Topic Starter
Sure

mekadon95 wrote:

Give you a
p.s. Can I do a Taiko diff.?
Thanks for your star. :)
But I don't accept any diffs anymore. Excuse me.
Teara
Actually, this is soo nice~ take my kudosu star too!

LOVE this song

and very good beatmap set~

Get this Ranked Asap =p!
Topic Starter
Sure

Teara wrote:

Actually, this is soo nice~ take my kudosu star too!

LOVE this song

and very good beatmap set~

Get this Ranked Asap =p!
Thanks a lot for your kds star! :D
I hope so too.
Nakagawa-Kanon
Crazy Jay
[Ensemble]
Crazy Jump lol
01:13:595(4) - new combo
01:13:789(1) - cancel new combo (how about use clap?)
01:13:983(2) - clap?

[LOVEsemble]
Very nice,interesting map :D

nice map
+star
La Valse
Lissette
Hi again, further modding ^^

Ensemble and LOVEsemble have both 4.94 stars, and i found Ensemble hardest, you should low the difficulty and reduce the jumps a bit to make it more easier, 'cuz like osuplayer111 said, is hardest but obtain minor score u.u

Dissemble
no problem

Assemble
no problem

Ensemble
01:13:595 (1) - stack with the prev (3), remove new combo, and add new combo here 01:13:789 -
01:23:273 (1,2,3,4,5,6,7,8,9,10) - maybe some ppl will complain with this pattern >.>, anyway it's fine for me ^^
02:10:112 (1,2,3,4,5) - space them evenly

LOVEsemble
no problem, love it *.*

send me a PM when you fix it, for recheck ^^
La Valse
La Valse
Fix
..
Topic Starter
Sure
This map has been deleted on the request of its creator. It is no longer available.
Lissette
Ensemble
Sorry, I found a lil’ problem again >.<
01:58:886 (6) - move half beat later and don’t forget to shorten it
01:13:402 (3,4) - I found this really hard to read >.<, plz convert in to a slider, start point 01:13:402 and end point 01:13:595
Derekku
[General]
*comboburst's edges could be a little bit smoother.
*whistle spammy ;~; Think you could turn down the hitsound volume a tiny bit or remove some whistles (on all diffs)? [It's mostly the slider slides]
*Make kiai the same on all diffs. A couple diffs have interrupted kiai (fountain per section), but the others have "split" foutain/end/fountain/end sections.
*timing: While testing, I had a steady 7-10ms early timing window, so I think that the offset should be perhaps 10ms earlier. :o

[Dissemble]
00:06:241 (1) - Should start a white tick earlier and extend to match the other diffs, even though I think that this spinner on all diffs should start on 00:05:466. Don't forget to extend if you follow the latter suggestion.
00:24:055 - Perhaps add a (1) here (with finish?) to end the phrase? :3
02:29:854 - Maybe add a (3) or (3,4) [4 on the next white tick] with a fountain to end the song? Doesn't really matter, though.

[Assemble]
Looks fine.

[Ensemble]
01:13:983 (2) - I'd stack this on (1). The spacing between it and the next note made it look like it was a 1/2 beat away instead of a whole one. =x

[LOVEsemble]
*Perhaps raise overall diff a tick?
03:49:207 (1) - As much as I LOVE the kiai spam on this, it's currently absolutely unrankable. One fountain at the very beginning of it would be okay, though.

Call me back when you're done so I can see about pbubbling~
La Valse
This map has been deleted on the request of its creator. It is no longer available.

Download: fripSide - AssembleLOVEsemble (ykcarrot) [Ensemble].osu
Topic Starter
Sure

Lissette wrote:

Ensemble
Sorry, I found a lil’ problem again >.<
01:58:886 (6) - move half beat later and don’t forget to shorten it // new combo applied. It is't based on lyric.
01:13:402 (3,4) - I found this really hard to read >.<, plz convert in to a slider, start point 01:13:402 and end point 01:13:595 // hutka doesn't wanna change it.
Nakagawa-Kanon
Topic Starter
Sure

dksslqj wrote:

FIX
no... :x
Vanmonky
As your request.

[General]
1. Delete the "is" word from Source.
2. Capitalize all the words in Tags.

[Dissemble]
1,0x distance will be better. Also, keep the claps in pattern!
00:06:241 (1) - Add finish.
00:38:370 (3) - Remove clap.
00:38:757 (4) - Add clap at the beginning.
00:44:950 (3) - Add clap at the begi nning. Remove clap at the end.
00:45:725 (4) - Add clap at the beginning.
00:57:337 (1) - Too much repeat. It's boring.
00:49:595 (4) - Add whistle at the whole slider.
00:52:692 (4) - ^
00:55:789 (2) - ^
00:57:337 (1) - Add clap at the first repeat, third repeat, and the end.
01:01:983 (1) - Add finish at the beginning.
01:14:370 (1) - ^
01:44:176 (4) - Add clap.
02:05:466 (1) - Too close to the spinner. That's too hard.
02:05:466 (1) - Add finish at the beginning.
02:17:854 (1) - ^
02:29:854 - Add note here. Then, add finish.

[Assemble]
00:05:854 (1) - Add finish.
00:18:628 (3) - Add finish at the beginning.
00:21:725 (6) - Add finish at the whole slider.
00:29:466 (1) - Add finish at the beginning.
00:49:595 (3) - ^
00:52:692 (3) - ^
00:55:789 (3) - ^
00:57:337 (3) - Add finish.
00:58:886 (2) - Add finish at the beginning.
01:00:434 (4) - Add finish at the whole slider.
01:49:402 (3) - Add whistle at the end.
01:53:079 (4) - Add finish at the beginning.
01:56:176 (3) - ^
01:59:273 (4) - ^
02:00:821 (3) - ^
02:02:370 (2) - ^
02:03:918 (4) - Add finish at the whole slider.

[Ensemble]
No deathstream? ;__;
00:01:983 (1,2,3,4) - Soft sound will be better.
00:28:886 (1,2) - Add whistle.

[LOVEsemble]
00:01:983 (1,1,2,1) - Soft sound will be better.
00:04:208 (1) - Add whistle.
00:23:273 (1,2,3,4,1,2,3,4,1,2,3,4) - Very sweet pattern!
03:49:207 (1) - It's unsilenced in my osu!. Use blank sound to make it silenced.

Staremble.
La Valse
[Exit]
Wow.

I really recommend this song :)

first, melody is good.

second, Creator fixed this song a lot. so I can tell this is good.

and he looks so exausted XD
Topic Starter
Sure
This map has been deleted on the request of its creator. It is no longer available.
Nakagawa-Kanon
Topic Starter
Sure
This map has been deleted on the request of its creator. It is no longer available.
Derekku
Sorry that it took me so long to check this again. ;A;

Everything seems to check out, except maybe...

Assemble
Raise overall difficulty by a tick?

LOVEsemble
I expected a note at 02:48:815.

Also, did you change the offset like I suggested? I'm still getting around -10 when testing, so I'm assuming that you didn't. =x The last offset in the LOVEsemble seems to be worse (first offset might be fine), but I'm not positive.

Regardless, nice job to everyone~ I'll go ahead and Pubble this, but I'm still not 100% sure of the timing. We'll see what the BATs think.
Topic Starter
Sure

Derekku Chan wrote:

Sorry that it took me so long to check this again. ;A;

Everything seems to check out, except maybe...

Assemble
Raise overall difficulty by a tick? // Sorry, I don't wanna it getting harder.

LOVEsemble
I expected a note at 02:48:815. // added!

Also, did you change the offset like I suggested? I'm still getting around -10 when testing, so I'm assuming that you didn't. =x The last offset in the LOVEsemble seems to be worse (first offset might be fine), but I'm not positive.
// I adjusted -5ms.{old(osuplayer111's) : 1596, current : 1591} I felt -10ms was too fast to me.

Regardless, nice job to everyone~ I'll go ahead and Pubble this, but I'm still not 100% sure of the timing. We'll see what the BATs think.
Thank you! :D
abalee
delete the normal-hitnormal.wav file in the folder and full submit it again, it seems useless

others' are fine.
Topic Starter
Sure

abalee wrote:

delete the normal-hitnormal.wav file in the folder and full submit it again, it seems useless

others' are fine.
Last spinner couldn't be silenced without null normal-hitnormal.wav in LOVEsemble. Not useless. :(
abalee
Then you must use a blank audio file instead of using a broken file.

http://up.ppy.sh/files/blank.wav

use the file above and replace the corrupt normal-hitnormal.wav file and full submit it again.
Topic Starter
Sure

abalee wrote:

Then you must use a blank audio file instead of using a broken file.

http://up.ppy.sh/files/blank.wav

use the file above and replace the corrupt normal-hitnormal.wav file and full submit it again.
Hmm.. is current blank audio file(0 byte) broken?
I used same 0 byte file in this map, but there are no problem.
Anyway I changed it to yours. Thank you. :D
abalee
Fine for now. bubbled
Sonnyc
Star
kino77
Nice~
Topic Starter
Sure
Thank you, sonnyc and kino77 :D
Kim Jin Seok
..Star+
Skyripper
sorry... popped

[insane]
when you turn on kiai, leave it on. do not turn it off and instantly turn it on again.

so in timing setup:

1:14:17:turn on kiai
2:17:655:^
3:22:68:^
3:44:88:^

this will make those 4 solid sections of kiai, instead of 8 (which is unrankable)

fix and I will rebubble :3
Topic Starter
Sure

Skyripper wrote:

sorry... popped

[insane]
when you turn on kiai, leave it on. do not turn it off and instantly turn it on again.

so in timing setup:

1:14:17:turn on kiai
2:17:655:^
3:22:68:^
3:44:88:^

this will make those 4 solid sections of kiai, instead of 8 (which is unrankable)

fix and I will rebubble :3
I understand. Fixed.
Skyripper
looks great! rebubbled
Scar
Star
Topic Starter
Sure
Thanks a lot! KJS and scar1410 :D
James
LOVEnsemble:
00:16:494 (1,2) -spacing doesnt fit. same thing applies to all patterns like this. it just messes with the rhythm. especially the map has alot of combo color changes. up to you if you want to change it or not, its fine by me though.
02:59:654 - imo you can remove these kinds of breaks, but if it is by your preference, its ok.
03:33:718 (1) - you can just end the song here, if you want to lower the max score.. part after than is just repetitive set of patterns


Ensemble:
01:23:268 (1,2,3,4,5,6,7,8,9,10) - i thought these kinds of patterns were not allowed? owell
01:57:139 (1,2) - just pointing this out, only pattern that is different from other ones like 02:07:978 (1,2)

IMO lovensemble and ensemble plays the same for me (hardness of map), its just that ensemble is just shorter...

Assemble:
nothing

Dissemble:
I thought it was disassemble lol.
How about slider tick 2 in this difficulty? already fits even without claps..
01:45:332 (1,2) - can just remove those whistles if you used slider tick 2..
02:06:236 (2) - same
02:09:332 (3) - same
02:12:042 (2) - same
02:17:849 (1) - same
...all other long sliders with whistle lol

PM me in forum if you want your bubble back.
Mystearica
Wrong James

claps and whistles = auto best hitsounds ever1111111

why so serious joker sounds would be better though
MegaManEXE
Topic Starter
Sure

MegaManEXE wrote:

What the hell kid. :P Don't work for your friend. This is not friendship.
Topic Starter
Sure
I changed just one thing(not same spacing pattern) in LOVEsemble. It was my mistake.

James wrote:

LOVEnsemble:
00:16:494 (1,2) -spacing doesnt fit. same thing applies to all patterns like this. it just messes with the rhythm. especially the map has alot of combo color changes. up to you if you want to change it or not, its fine by me though. // Those notes are intentional.
02:59:654 - imo you can remove these kinds of breaks, but if it is by your preference, its ok. // I don't wanna HP drain at this time.
03:33:718 (1) - you can just end the song here, if you want to lower the max score.. part after than is just repetitive set of patterns // Sorry, I can't give up last section.


Ensemble:
01:23:268 (1,2,3,4,5,6,7,8,9,10) - i thought these kinds of patterns were not allowed? owell
01:57:139 (1,2) - just pointing this out, only pattern that is different from other ones like 02:07:978 (1,2)
// denied by hutka

IMO lovensemble and ensemble plays the same for me (hardness of map), its just that ensemble is just shorter...

Assemble:
nothing

Dissemble:
I thought it was disassemble lol.
How about slider tick 2 in this difficulty? already fits even without claps.. // denied by dksslqj
01:45:332 (1,2) - can just remove those whistles if you used slider tick 2..
02:06:236 (2) - same
02:09:332 (3) - same
02:12:042 (2) - same
02:17:849 (1) - same
...all other long sliders with whistle lol

PM me in forum if you want your bubble back.
Thanks for your mod. But I'm sorry, nothing changed. Anyway I respect your effort. Enjoy your kds.
James

Mystearica wrote:

Wrong James

claps and whistles = auto best hitsounds ever1111111

why so serious joker sounds would be better though
I like meow and woof sounds better in this song.

Bubbled again, no need to be sorry.

I don't really need kds, unlike 99.9% of people here... :)
DeathxShinigami
This map has been deleted on the request of its creator. It is no longer available.
kingcobra52
You may be hated for the 2 hard difficulties, but nothing stuck out for me.

Ranked.
Lizbeth
Congrats!! ^^
MegaManEXE

DeathxShinigami wrote:

No offense but Mega's post was uncalled for.~

Why attack from all songs like that Mega/Myst team? (Bet this was led by Mega this time)
What makes you say that I was the one who "led" it? I wasn't even the one who posted first in here lol

And it's not all songs, go ahead and find me another time I did this in one of ykcarrot's map threads


Regardless, congrats on your rank

(ノ゚ω゚)ノ
Mystearica
I'm not the one organizing massive 1 attacks on peoples maps now am I?

What attack are you talking about, it's called having an opinion and it's apparently shared by many.

You want to make maps with unfit sounds, be my guest. I'm not going to make another post to convince you otherwise. If you think protocol sounds fit 99% of songs, fine.

I do agree that even animal sounds would make the map better though, they're at least funny and entertaining :/

Seems like Korean mappers in general have the idea of using unfit sounds and are extremely unwilling to listen to advice. I happen to be half Korean but I listened to others when they tried to convince me and I'm very appreciative of people like Alace who went out of his way to help me map/use hitsounds. You aren't, that's fine by my books.

later
Topic Starter
Sure
Thank you everyone. :D


Hello, Mystearica.
I never force my style to you and anyone.
There are various styles how to use hitsound. Everyone's thought doesn't same as like you. But I don't think you are wrong.
That is not advice what you said 'advice'. At least, mostly people dislike your speaking way(attitude) what seems like command.
Anyway, please acknowledge various mapping/using hitsound styles. Everyone know what is really unfit hitsound if they aren't newbie.
I can't explain very well. Because I'm not good at English.
Derekku
I think that the hitsounds were used very nicely. :<

(Also: Damn, the hardest diff was so hard XD)
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