For example, when I go under HitObjects in an osu! file, I may see the following:
96,192,4730,1,0...where 96, 192 (in the first line) represents coordinates. Obviously, everyone's resolution is different. What is the system for these coordinates? For example, it is 0,0 to 640,480 (just a guess)?
136,192,4820,1,0
176,192,4911,1,0
216,192,5002,1,0
256,192,5093,1,0
336,192,5275,1,0
376,192,5366,1,0
376,272,5548,1,0
336,272,5639,1,0
256,272,5820,1,0
216,272,5911,1,0