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Would you like HD to Adapt to your Play? (e.g. based on combo)

posted
Total Posts
8

What do you think about this feature?

👍 I support adding this feature
8
57.14%
👎 I do not support adding this feature
6
42.86%
🤔 I’m neutral / undecided
0
0.00%
Total votes: 14
This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +6
Topic Starter
Clashgamer24
Hello everyone,

I’m seeking support and feedback regarding a new feature implementation I proposed in this pull request for the Hidden mod of the osu!standard game mode in osu!(lazer). The feature introduces an optional adjustment to the Hidden mod that makes it adapt to the players performance.

Feature Overview:
  1. When a player's combo breaks, all approach circles on the screen temporarily become visible.
  2. As the player's combo increases, the visibility of approach circles gradually decreases, until they disappear completely upon reaching a configurable combo threshold.
  3. The feature uses an internal combo value affected only by HitCircles and SliderHeads, as especially these hit objects become more challenging to hit with HD enabled.
  4. The feature is optional and disabled by default, ensuring it does not affect players unless they choose to enable it.
Make sure to check out this video, which shows the effect of the currently propesed implementation:



Personally, I believe this feature provides a great way to ease into playing the Hidden mod or practicing beatmaps with it enabled. For me, it also makes playing certain beatmaps with HD much more enjoyable (or even beatable without NF), by helping me "get back on track" more quickly.

I designed the feature so that similar behavior can be easily implemented for other game modes as well.

Additionally, I don’t necessarily want this option to be ranked.

Why I'm Posting This


The code is ready, but Feedback from the pull request indicates that more community support is needed to move forward with this feature. I’d really appreciate hearing your thoughts on the implementation, its usefulness, and any potential improvements.

If you’d like to see this feature in the game, please vote or share your feedback in the comments!
ItzNash
Listen @Clashgamer24, this feature is the kind of move that separates the top Gs from the rest.

This isn’t just some random update—this is a game-changer. When your combo breaks, approach circles become visible? That’s like getting a second chance to recover. It’s not about failing—it’s about bouncing back stronger, faster, and more focused. Every impostor gets caught sometimes, but a true winner knows how to turn it around.

You’re not just playing a game, you’re mastering it. You’re not waiting for the game to tell you how to play—you’re taking control, making your own rules. You decide how you want to approach it. This is the mindset that makes winners.

And listen, this isn’t about making it easier, it’s about giving you the tools to become unstoppable. We’re talking about building resilience, discipline, and focus. It’s not a crutch—it’s a way to level up. And the best part? You can turn it off if you want. But you don’t have to—if you’re serious about being the best, you use every advantage you can.

Here’s where you step up: Customize your game, customize your journey. Set your threshold, make the game yours. Top Gs don’t wait for opportunities—they make their own. That’s what this feature lets you do.

This is about becoming stronger. When you struggle, you learn. When you overcome, you win. If you’re not pushing yourself, what are you even doing? Play like an absolute beast, push the limits, and use every tool in your arsenal to come out on top.

Keep grinding, keep improving. You’re not here to be average. You’re here to be the best.

The game is yours. Own it.
SeryosFeveros

ItzNash wrote:

Listen @Clashgamer24, this feature is the kind of move that separates the top Gs from the rest.

This isn’t just some random update—this is a game-changer. When your combo breaks, approach circles become visible? That’s like getting a second chance to recover. It’s not about failing—it’s about bouncing back stronger, faster, and more focused. Every impostor gets caught sometimes, but a true winner knows how to turn it around.

You’re not just playing a game, you’re mastering it. You’re not waiting for the game to tell you how to play—you’re taking control, making your own rules. You decide how you want to approach it. This is the mindset that makes winners.

And listen, this isn’t about making it easier, it’s about giving you the tools to become unstoppable. We’re talking about building resilience, discipline, and focus. It’s not a crutch—it’s a way to level up. And the best part? You can turn it off if you want. But you don’t have to—if you’re serious about being the best, you use every advantage you can.

Here’s where you step up: Customize your game, customize your journey. Set your threshold, make the game yours. Top Gs don’t wait for opportunities—they make their own. That’s what this feature lets you do.

This is about becoming stronger. When you struggle, you learn. When you overcome, you win. If you’re not pushing yourself, what are you even doing? Play like an absolute beast, push the limits, and use every tool in your arsenal to come out on top.

Keep grinding, keep improving. You’re not here to be average. You’re here to be the best.

The game is yours. Own it.
It could just be added as an unranked mod like HD without approach circles. Plus your argument dosen't make much sense, since your argument is that mods that teach you how to play the game are bad and you should just keep playing, because otherwise mods like relax, autopilot, easy, HT and DC shouldn't exist.
Also your post sounds like ChatGPT due to the way you worded your post, especially in these parts

ItzNash wrote:

And listen, this isn’t about making it easier, it’s about giving you the tools to become unstoppable. We’re talking about building resilience, discipline, and focus. It’s not a crutch—it’s a way to level up. And the best part? You can turn it off if you want. But you don’t have to—if you’re serious about being the best, you use every advantage you can.
Topic Starter
Clashgamer24

SeryosFeveros wrote:

Also your post sounds like ChatGPT due to the way you worded your post, especially in these parts
His post sounds like Andrew Tates, so I am pretty sure he asked AndrewTatesGPT, so of course everything that comes out of there does not make sense 🤔
ominoussage
Looks good to me, though I won't find using this as much, if at all.
[ MrCat ]
i dont really play with hd but i think the feature is pretty neat
Dr Skill Issue
This is a not very good idea for first what would you do about the millions of hd scores (specifically on low ar) set before this, you need to admit that you cant make such a fundamental change to a game like osu, but even if the change was good which it kind of isnt I don't see it working. I know the game has a steep learning curve which is a turn-off for new players but a change like this won't help the root cause of a lack of resources or tutorials for new players
Topic Starter
Clashgamer24
@Dr Skill Issue

Dr Skill Issue wrote:

This is a not very good idea for first what would you do about the millions of hd scores (specifically on low ar) set before this, you need to admit that you cant make such a fundamental change to a game like osu
As I stated in my post, I want this to be unranked, optional and disabled by default. This is where you would enable it. In addition things are handled similarly (unranked, 1.0x) with non-default Flashlight sizes. This is not a fundamental change and there would be no score reprocessing.

Dr Skill Issue wrote:

but even if the change was good which it kind of isnt
Could you please elaborate on why you think so?

Dr Skill Issue wrote:

I know the game has a steep learning curve which is a turn-off for new players but a change like this won't help the root cause of a lack of resources or tutorials for new players
I am not trying to fix this issue with this single pull request. It would only work in combination with some kind of popup/tooltip that suggests the player to use this option when performing bad with hd, which is out of scope for now I think.
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