Hi!
I'd like to suggest a QOL idea of adding a feature that improves sorting on Beatmap's Discussion page.
There are maps that had been modded by a lot of people and when you're a BN it might be hard (more like annoying) to check stuff like
or
Instead of looking for your own or other BN's mods, you can use "sort by user" thing. However, when you want to nominate a beatmap, you need to do a lot of indepth checks of a beatmap, so it could get ranked without any problems. After a map is modded by both BNs and mods are applied, you need to recheck it and see if your suggestions/problem stamps are properly fixed.
It's not mandatory, but checking other BN's mods wouldn't hurt because you may find something that you didn't notice yourself, but mapper rejected it and you agree with the mod. It would make rechecking a little easier since you don't have to double check the map:
Sorry for not posting this on GitHub, I don't know how it works xD
I'd like to suggest a QOL idea of adding a feature that improves sorting on Beatmap's Discussion page.
There are maps that had been modded by a lot of people and when you're a BN it might be hard (more like annoying) to check stuff like
or
Instead of looking for your own or other BN's mods, you can use "sort by user" thing. However, when you want to nominate a beatmap, you need to do a lot of indepth checks of a beatmap, so it could get ranked without any problems. After a map is modded by both BNs and mods are applied, you need to recheck it and see if your suggestions/problem stamps are properly fixed.
It's not mandatory, but checking other BN's mods wouldn't hurt because you may find something that you didn't notice yourself, but mapper rejected it and you agree with the mod. It would make rechecking a little easier since you don't have to double check the map:
1. Rechecking your mods first and going through the set 2. Rechecking other BN's mod and going through the set againInstead you could just sort by two or more users, so you could recheck everything at once.
Sorry for not posting this on GitHub, I don't know how it works xD