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Marina Inoue & Megumi Nakajima - One-Way Ryou Omoi (TV Size)

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DJPop
~31's Taiko~
So many big notes - -"
01:09:614 (106,107) - snap on red ticks

~Easy~
00:08:559 (1,3) - add hitfinish at start
00:11:392 (1) - add hitfinish
00:12:059 (2) - add hitfinish at the end
00:14:059 (1) - add hitfinish
00:24:725 (1) - ^
00:30:059 (2) - ^
00:31:225 (3) - add hitfinish at start
00:32:725 (5) - add hitfinish
00:35:392 (1) - add hitfinish at start
00:38:059 (2) - whistle is weird, different from (1)
00:40:725 (1,2) - ugly imo D:
00:46:059 (1) - use hitfinish instead of claps
00:48:559 (1) - end on 00:50:059, add hitfinish, remove clap
00:51:392 (1,2,3) - add hitfinish at start
00:55:392 (4) - add hitfinish at 1st, 2nd note
00:56:725 (1,2,3) - add hitfinish
01:00:559 (1,2) - ^
01:02:059 (1,2,3,4) - add hitfinish at start
01:07:392 (1) - add hitfinish
01:08:725 (2) - ^
01:10:059 (2) - add hitfinish at start
01:15:392 (3) - add hitfinish
01:20:725 (3) - ^
01:24:892 (2) - add hitfinish at the end

~Normal~
00:07:892 (4) - add hitfinish
00:08:559 (1) - ^
00:09:892 (1) - ^
00:11:392 (1) - ^
00:12:059 (3) - add hitfinish at the end
00:14:059 (1) - add hitfinish
00:24:226 (1) - add hitfinish at the end
00:27:392 (2) - move right 1 grid (Lv4)
00:30:059 (3) - add hitfinish at start
00:30:892 (4) - add clap
00:31:226 (1) - add hitfinish
00:32:725 (2) - ^
00:35:392 (2) - add hitfinish at start, remove hitfinish at the end
00:40:725 (2) - add hitfinish at start
00:46:059 (2) - add hitfinish at 1st, 4th, 7th note
00:47:559 (3) - add hitfinish at 1st, 4th note
00:50:059 (1) - add hitfinish at start
00:51:392 (1) - ^
00:52:559 (3) - add hitfinish at 2nd note
00:54:059 (2) - add hitfinish
00:55:392 (4) - add hitfinish at 1st, 4th note
00:56:725 (2) - add hitfinish at start
00:58:059 (1) - ^
01:00:559 (3,4,5) - add hitfinish
01:02:059 (1) - add hitfinish at start
01:03:225 (3) - add hitfinish at 2nd note
01:04:725 (2) - add hitfinish
01:06:059 (4) - add hitfinish at start
01:07:392 (2) - ^
01:08:725 (4) - add hitfinish
01:09:892 (6) - add hitfinish at the end
01:13:059 (2) - new combo
01:18:392 (2) - ^
01:23:226 (1) - add hitfinish
01:24:892 (3) - add whistle & hitfinish at the end
01:26:225 (4) - add whistle
01:26:725 (5) - add whistle & hitfinish

~Hard~
00:07:892 (6) - add hitfinish
00:08:559 (1) - ^
00:09:892 (1) - ^
00:11:392 (1) - ^
00:12:059 (3) - add hitfinish at the end
00:12:892 (4,5) - add whistle
00:13:392 (6) - add whistle, remove hitfinish
00:14:059 (1) - add hitfinish
00:24:226 (1) - add hitfinish at the end
00:30:059 (3) - add hitfinish at start
00:30:892 (5) - add hitfinish at middle note
00:32:726 (2) - add hitfinish
00:35:392 (2) - remove hitfinish at the end
00:45:725 (1) - remove hitfinish
00:45:892 - use normal-hitsounds
00:46:059 (2,5,8) - add hitfinish
00:47:559 (1,4) - ^
00:50:059 (1) - add hitfinish at start
00:51:392 (1) - ^
00:52:559 (3) - add hitfinish at 2nd note
00:54:059 (2) - add hitfinish, remove clap
00:55:392 (8) - ^
00:56:725 (2) - add hitfinish at start
00:58:059 (1) - ^
01:01:225 (3) - add hitfinish
01:01:392 (4) - add hitfinish, remove whistle
01:01:726 (1) - add whistle, remove hitfinish
01:02:059 (1) - add hitfinish at start
01:03:225 (3) - add hitfinish at 2nd note
01:04:392 (2) - add hitfinish at the end
01:06:059 (8) - add hitfinish
01:06:559 (11) - remove hitfinish
01:07:392 (2) - add hitfinish at start
01:08:725 (7) - add hitfinish
01:10:059 (3) - ^
01:23:226 (1) - ^
01:25:892 (1) - add whistle & hitfinish
01:26:226 (2) - add whistle
01:26:726 (3,4,5,6) - add whistle & hitfinish


Already star.
Topic Starter
frost-b-spec
>DJPop
thx 3rd modding!
Easy&Normal is done.
sorry,Hard is not done.
I like Echona's hitsound.
KSHR
good beatmap!! :)

ただ、MP3についてなのですが
320kbpsはランクされないらしいので
変換ソフトを使って192kbps以下に直してください('∀`)
Topic Starter
frost-b-spec

KSHR wrote:

good beatmap!! :)

ただ、MP3についてなのですが
320kbpsはランクされないらしいので
変換ソフトを使って192kbps以下に直してください('∀`)
320kbpsがRankされないのは何故でしょうか
以前1つだけ自分の譜面でRankedされた譜面があるのですがそれも320kbpsです
他のMapperの譜面にも320kbpsの譜面はあります

以前にも1度指摘されましたが、理由も分からず納得がいかないです :(
何か明記した所や、理由がありましたら教えてください。
アドバイスありがとうございます :)
swish
;) ;)
Topic Starter
frost-b-spec
thx swish^^
Muya

frost-b-spec wrote:

KSHR wrote:

good beatmap!! :)

ただ、MP3についてなのですが
320kbpsはランクされないらしいので
変換ソフトを使って192kbps以下に直してください('∀`)
320kbpsがRankされないのは何故でしょうか
以前1つだけ自分の譜面でRankedされた譜面があるのですがそれも320kbpsです
他のMapperの譜面にも320kbpsの譜面はあります

以前にも1度指摘されましたが、理由も分からず納得がいかないです :(
何か明記した所や、理由がありましたら教えてください。
アドバイスありがとうございます :)
ビットレートが大きいとその分サイズ大きくなるようです。
128~192kbpsにしましょう
Topic Starter
frost-b-spec

Muya wrote:

ビットレートが大きいとその分サイズ大きくなるようです。
128~192kbpsにしましょう
その事はわかっているのですが、今までのものは良かったのに何故?と思ったのでそういった返信をしました。
最近の譜面は確かに128~192が多いように思いますので、とりあえず変えてみようと思います。
thx star and advice!
banvi

Muya wrote:

ビットレートが大きいとその分サイズ大きくなるようです。
128~192kbpsにしましょう
[/quote]

ちょっと前にルールが変わったからとしか言えない… :|
nice map!!
Topic Starter
frost-b-spec
>banvi
thx star :|
Ibuki Suika
OMG 1year,,,,,,

Hold on!
Hope will fast than <けんぷファー-für die Liebe>Release be rank~
:D
sitemii
nice map~
Topic Starter
frost-b-spec
>wuliang ,tainaka ritu
thx for star~ :)
Hinacle
Star~!!
James2250
-Put some sort of adult warning for the video into the song info
-Change (TV size) to (TV Size) to match the other ranked maps
-Add 'samiljul' to the tags on all difficulties

Easy:
-The spacing doesn't seem to be consistent throughout the entire difficulty, go through with 1 distance snap to make sure it all stays the same
00:03:225 (1) - sounds better with a note here
00:06:225 (3) - normally it is a better idea to avoid long repeating sliders on the easiest difficulty to not confuse beginners
00:06:225 (3,1) - space out more
00:19:392 (1,2) - sliders like this don't really sound good with whistles on them
00:24:725 (1,3) - stack these?
00:31:225 (3,4,5) - has kind of an odd flow to it
00:40:725 (1,2) - these sliders are too confusing for a beginner difficulty as it is very hard to read how the slider path goes
01:03:392 (2,3) - move this pattern around so the repeat doesn't get partly hidden
01:16:892 (1,1) - spacing (+ long repeating slider comment)

Normal:
-Still probably more short repeating sliders than are needed and could be done in a more interesting way
00:03:225 (1) - add a note here
00:13:392 (6,1) - space out more
00:32:559 (1,2,3,4) - would look better if stuff like this didn't overlap
00:38:059 (6) - odd shape..
01:15:559 (1,2,3) - move away from the previous pattern

31's Taiko:
No major errors, looks good

Hard:
00:03:225 (1) - add a note here
00:23:226 (7,1) - try and avoid anti jumps when possible
00:28:226 (4,1) - ^
00:52:559 (3,1) - ^
01:24:392 (8,1) - spacing

Make sure to go through and double check all of your spacing, it would also be nice if you could try and make a few more creative patterns around the map to keep players interested (Hard isn't too bad)
Topic Starter
frost-b-spec

James2250 wrote:

-Put some sort of adult warning for the video into the song info
i think non adult...
Normal:
00:38:059 (6) - odd shape..
yes :D
other is ok!!

thank you~
HakuNoKaemi
[Easy]
00:33:225 (5) - One less repeat
[Normal]
00:20:559 (5) - Flip horizontally for better graphic effect
00:26:559 (1) - ^ and alternate claps and normal
00:27:725 (3) - ^ and less claps (alternate claps and normal?)
00:33:725 (x) - Add Hit Circle
00:42:225 (4) - Shape it more like a curve
00:44:559 (6) - You could've use less anchor points
00:54:392 (x) - Add Hit Circle
00:54:892 (x) - ^
00:55:059 (x) - ^ + Clap
00:59:059 (x) - ^
00:59:892 (x) - ^
01:05:059 (x) - ^
01:05:559 (x) - ^
01:05:725 (x) - ^ + Clap
01:09:392 (5) - New Combo
[Hard]
nothing :D

Star
Topic Starter
frost-b-spec

HakuNoKaemi wrote:

00:20:559 (5) - Flip horizontally for better graphic effect
00:33:725 (x) - Add Hit Circle
01:09:392 (5) - New Combo
done.but,not done other
thx modding!
Mucha_old
:)
Neko_Ray
Easy
01:24:892 (2): Delete one repetition

i'ts all :oops:
star~
Komeiji Yuki
⡓⡓⡢⡥⡶⡶⠗⠒⠂(פ'д 'פ) <shoot

Oh ~ My 300th post :3
Topic Starter
frost-b-spec
>Mucha,a0178042
thx star~ XD

>Neko_Ray
thx mod4mod!!
done~
loveFantasy
hi~

[Easy]
- try to use slide tick rate 0.5, you have massive 1.5-beats slider and the slider tick point is really ugly in some of them in rate 1
- strongly recommend rearrange position/spacing of first 15 seconds in this diff
<00:08:225> (4,1) add spacing, this is almost the same spacing to previous 1.5-beats-room
<00:11:392> (4,1,2) almost same spacing between (4,1) (1,2) but first one is 1.5-beats-room second is 2-beats, also 0.69x is too small for this part due to density.
<01:09:392> (1) use circle instead?

[Normal]
<00:06:225> (1) 2 grid up (2,3,4) 1 grid right (Grid level 3)
<00:14:059> (1) 1 grid down (Grid level 3), delete new combo
<00:28:392> suggest clap here, <00:28:559> remove clap, add finish
<00:37:726> (5) suggest don't stack
<00:42:225> not a good-looking shape :3
<00:53:725> (1) remove whistle; add a note at <00:54:892> or <00:55:059>
<01:15:059> (5) 1 grid down (Grid level 3)
<01:20:892> (nazi) (1) 1 grid right, (3) 1 grid up (Grid level 4), maybe move (4) to x:384 y:116

[Hard]
<00:13:309> you don't really need that (6)
- if no special meaning, change the placement of <00:36:892> (5,6) and <00:39:392> (3,4)?
<00:53:725> (1) remove whistle
<01:01:392> (3,4) -spacing
<01:04:309> delete note
<01:25:559> (5,6,7) spacing

star
Topic Starter
frost-b-spec

loveFantasy wrote:

hi~

[Easy]
- try to use slide tick rate 0.5, you have massive 1.5-beats slider and the slider tick point is really ugly in some of them in rate 1

[Normal]
<00:06:225> (1) 2 grid up (2,3,4)
<00:14:059> (1) delete new combo
<00:28:392> suggest clap here, <00:28:559> remove clap, add finish
<00:37:726> (5) suggest don't stack
<00:42:225> not a good-looking shape :3
<00:53:725> (1) remove whistle; add a note at <00:54:892> or <00:55:059>
<01:15:059> (5) 1 grid down (Grid level 3)
<01:20:892> (nazi) (1) 1 grid right, (3) 1 grid up (Grid level 4), maybe move (4) to x:384 y:116

[Hard]
<00:13:309> you don't really need that (6)
<00:53:725> (1) remove whistle
<01:04:309> delete note

star
done~
other is not done.
thx star and modding~
Andrea
[Hard]

00:46:059 (2,3,4,5,6,7,8,1,2,3,4) - These notes would sound much better with Normal hitsounds.

Just that, it's a shame that any BAT or MAT checked this yet... Please let me know when you've fixed it and I'll bubble this!
Topic Starter
frost-b-spec
>osuplayer111

thx modding!

done!
Andrea
You're welcome.

Bubbled~
Topic Starter
frost-b-spec
thx bubble~
nimba_old
何も言うことはありません
DerekMcD
Have a start before being ranked soon.

But... 60 stars! Yay!!! :lol:
Shiirn
General
Offset 1378
Clean up the volumes.
video quality is shit, use something other than avi and compress things better or use a better source video.

Easy
Disliked note placement and made no sense

Normal
Your 1/2 bouncing sliders make no sense
00:05:712 (7) - antijump, not necessarily bad
00:48:378 (1) - very close to next note on timeline for a normal

Hard
Your kiai ends strangely.
New combos are messed up.
Topic Starter
frost-b-spec
>Shiirn
sry,all No
but, thx :)
Shiirn

frost-b-spec wrote:

>Shiirn
sry,all No
but, thx :)
Technically the offsets should be 3210 with a reset at 14044.

I'd rather not go into a full-length mod on a map with a metronome that makes me clench my head in my hands in pain. It's "just 1/2 off" plus more than 20ms off (If you were to move it directly from yours to the closest [wrong] metronome tick) your original offset anyway.

EDIT: my offsets are wrong, i did them while stressed and distracted, working on better ones now.
blissfulyoshi
Wow it has been ages since I looked at this map. *Looks at the first star in the list* xD
Let us see how much it changed.

Easy:
For aesthetic(means things that appeal to the eyes) reasons, I recommend not using sharp sliders such as 00:06:225 (4), and 00:40:725 (1,2)

Normal:
Normal/Nazi mod:
00:14:059 (7,2) - To make the map more aesthtically pleasing, move 7 so that it does not overlap 2
00:19:392 (3,5) - As I said in easy, I don't like round sliders much, esp 5 since 5 looks a lot better if the edges are round
00:40:725 (2,4) - Like 00:14:059 (7,2), it does not that great for 4 to overlap with 2, so I suggest moving 4 a bit
00:43:392 (5) - make this slider rounder please

Hard:
Why is Combo3's colors different in this diff in comparison to the other diffs: 0,0,255 in comparison to 5,5,240?

Normal mod:
00:19:392 (3) - round out this slider please (if you wanted an example, here is one I made. It is not perfect, but I think you get the idea.
00:26:892 (2,4) - reverse the position of these 2 notes so that 2 does not overlap with 00:25:392 (3)

=================
From what I can see, this has become a decent mapset. I personally like what you do with sliders, but you can definitely improve in terms of neatness. Regardless, the only major point of concern for me right now is Hard's combo color. (I'll check offset in a bit as well) Give me reply on that, and we'll move forward from there.
lovhin456
Hi! Random modding here >w<

General;
- The BG you use is not 800x600 or 1024x768 and it looks like bad quality, maybe use one of these ?
Download: BGs.rar
- Try these colors ?
Combo1 : 250,78,151
Combo2 : 220,33,33
Combo3 : 43,131,238

Easy;
- 00:03:725 >> I think is better if you make a slider instead and make it end at the next white tick
- 00:06:225 >> Remove all the repeats, then add a slider that starts at 00:07:225 and ends at 00:07:892, while you're at it try to make this slider (4) less curved and smooth
- 00:33:225 >> Remove a repeat ?
- 00:35:392 (1,2~1,2) >> Too curved, looks kinda ugly, try to make them smoother and also I'm not sure about the stacks but I guess okk ~
- 00:59:725 >> Remove clap
- 00:59:392 >> ^
- 01:07:392 >> ^
- 01:13:892 >> Ummm, maybe kinda confusing if you put it that close to (1)s start ? Move it somewhere
- 01:15:392 >> Remove clap
- 01:19:225 >> ^
- 01:26:392 >> Doesn't sound good here imo but I really don't know what to do here ;/
- 01:27:059 >> Move to 01:26:725 and add 2 repeats

Normal;
- Ehhh, well you could work a bit on your sliders and of the placement of notes in the playfield

Hard;
- Slidertick is 2 here but on other diffs no ? Hey slidertick sounds good actually try it on all diffs >w< But be careful when I tried it on Normal it messed up the slider at 00:12:059
- 00:30:059 >> Curve it a bit better
- 00:30:892 >> ^
- 01:06:059 >> New combo ?
- 01:25:559 (5,6,7) >> These don't have same spacing (6,7) try grid level 4 and fix it

* Star ~
Topic Starter
frost-b-spec
>Blissfulyoshi
Normal:
Normal/Nazi mod:
00:19:392 (3,5) - As I said in easy, I don't like round sliders much, esp 5 since 5 looks a lot better if the edges are round no...but,little changed.

Hard:
Why is Combo3's colors different in this diff in comparison to the other diffs: 0,0,255 in comparison to 5,5,240?
?...combo3 is White(255,255,255)

>lovhin456
General;
- The BG you use is not 800x600 or 1024x768 and it looks like bad quality, maybe use one of these ?
[attachment=0:91880]BGs.rar[/attachment:91880]
no.but,change 800x600
- Try these colors ?
Combo1 : 250,78,151
Combo2 : 220,33,33
Combo3 : 43,131,238
no,i use anime charactor color.

Easy;
- 00:06:225 >> Remove all the repeats, then add a slider that starts at 00:07:225 and ends at 00:07:892, while you're at it try to make this slider (4) less curved and smooth no
- 00:33:225 >> Remove a repeat ? no
- 00:35:392 (1,2~1,2) >> Too curved, looks kinda ugly, try to make them smoother and also I'm not sure about the stacks but I guess okk ~
no.but,change slider
- 00:59:725 >> Remove clap [color=#00800]??[/color]
- 01:26:392 >> Doesn't sound good here imo but I really don't know what to do here ;/ no

Hard;
- Slidertick is 2 here but on other diffs no ? Hey slidertick sounds good actually try it on all diffs >w< But be careful when I tried it on Normal it messed up the slider at 00:12:059 no
- 00:30:059 >> Curve it a bit better no
- 00:30:892 >> ^ ^
- 01:06:059 >> New combo ? no

other is done!

thx modding bulissfulyoshi and lovhin!!
blissfulyoshi
Since I was wondering about your response to the color issue. I did some quick research.

Why is the .osu file and editor so strange?
Code in hard: Combo3 : 0,0,255
Actual output in hard:

Code in other diffs: Combo3 : 5,5,240
Output:

Just wondering what is the reason behind this.

On another note, just check the timing, It seems pretty much fine to me (maybe slightly late, but I think it is right)

Topic Starter
frost-b-spec
>blissfulyoshi
oh...! thanks!
change 0,0,255(Blue)
blissfulyoshi
Since you seem to be open to making the sliders nicer, I am going to post all of those things.

Easy:
00:40:725 (1,2) - could you make these curves rounder, they are still quite sharp right now

Normal:
00:19:392 (3,5) - These sliders still look quite sharp. I wanted to try to get them closer to what I did in this picture:
If you can make it better than the picture, that would be great.
00:22:059 (2) - It would be nice if this slider is more symmetrical like ss:
00:43:392 (5) - make this symmetrical like the previous slider

31's Taiko: fine

Hard: fine

====================

I know that you might reject a lot of them, but pls do as many as you can to improve the appearance of your map. After that contact me, and I'll rebubble. (I think there were a few too many changes done for me to consider ranking this, sry)
Topic Starter
frost-b-spec
>blissfulyoshi

thx!!
all fixed or other changed!
blissfulyoshi
It looks a fair bit better now, so bubbled.
-Moccha_chii-
:lol:
Scarlet Sisters
|゚Д゚)))つ☆
jericho2442
design mod

some stuff to help improve the playability of your maps, since someparts feel rather odd

Easy
ok this easy is kinda weird atm, time to help you improve it! :D

00:11:392 (1,2) - these are abit too close, move them more apart to follow your distance snap
00:30:559 - add a note here, it helps to make the player notice the change to the red tick timing, and for red tick timings new players need that kind of help.
00:35:392 (1,2) - move these up abit so they follow your DS and feel better, like in this pic
01:01:392 (2) - i would advise to delete this note, then add a slider from 01:01:225 to 01:01:392 like in this picture


01:09:392 (1) - make this slider longer to end on 01:09:725, it flows with your map better and makes a more readable pattern
01:23:559 (1,2) - having the spacing of these so close makes it hard to read for new players, maybe space them abit like this picture

Normal
00:17:559 (7,8) - i would advise not to stack these, the slider ends on a red tick and that makes it hard to notice these notes timing, just move (7) to the left of the slider and stack 8 under the 7, works much better

Hard
00:07:725 (7) - i advise to remove this note, it feels forced and plays better without it
00:23:226 (6) - move this note like this to make a triangle pattern? i dont really think a stack here suits
Topic Starter
frost-b-spec
>jericho2442
all done~
thx :)
ziin
[easy]
slider tick 1 please
00:06:225 (4) - take off one repeat
00:07:892 - add note
00:11:392 - http://puu.sh/2oSd normally I don't like sliding into beat 1, but the 9/8 measure is too hard for easy.
00:22:059 (2) - shorten to 00:23:225
00:30:559 (3,4) - http://puu.sh/2oSx
00:35:392 (1,2) - these look weird; use the next sliders instead
01:13:892 (2) - slider until 01:14:725. If you use slider tick 1, it sounds perfect.
01:19:225 (2) - ^

[normal]
00:08:892 (2,2) - clap, clap, no clap, clap, clap
00:12:392 - clap
00:12:892 (4,5) - finish
00:13:392 (6,7) - might be good to make this a slider as well.
00:26:559 (1) - go ahead and make these short repeating sliders completely straight.
00:26:559 - http://puu.sh/2oSW
00:29:392 (1) - down 1
00:31:226 (1,2,4,5) - sliders
00:32:892 (3) - combine with next slider to make repeating slider?
01:09:392 (1,2,3) - circle slider slider circle
01:25:892 - http://puu.sh/2oTg

[hard]
00:35:059 (1,2,3,4,5,6,7) - http://puu.sh/2oTp
00:40:392 (1,2,3,4,5,6,7,8,9,10) - ^
00:44:225 - add note
00:44:392 - ^
01:04:225 (1,2,3) - http://puu.sh/2oTy
01:08:392 (5,6) - slider. I don't think you should have to hit a "ん"
Topic Starter
frost-b-spec
>zinn
[easy]
00:22:059 (2) - shorten to 00:23:225

[normal]
00:08:892 (2,2) - clap, clap, no clap, clap, clap
00:12:392 - clap
00:12:892 (4,5) - finish
00:29:392 (1) - down 1

done,but other is not done...
thx modding~
Mapper 31
still pending...... sugoi
Mapper 31
一応言っておくけどこれはまだランクされてないのがすごいって言うんじゃなくて墓地に行ってないのがすごいって言ってるんです
Topic Starter
frost-b-spec
>31
XD

...

:cry:
DerekMcD
Aww... You must ask them to revive, we're almost there getting it ranked...
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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