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How can I change the slider body color while skinning for a map?

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Topic Starter
outcastqt
Hi, thanks for taking a look. I've been trying to figure this out for a bit. I've tried using a skin.ini file and it doesn't seem to have any effect. I've seen other maps with custom slider bodies (without a skin.ini file), tried to copy the assets they have in the song folder to see if I could get it to work and it didn't. I'm pretty much lost, if you have any info on it, please let me know. Thanks!
JustABeginner
Hi outcastqt!

Which command did you use to changethe custom slider bodies? Be sure the name and its format is exactly correct - including case sensitive:

/* SliderTrackOverride = Use to colour sliderbody.
SliderBorder = Use to colour sliderborder.*/

// Example Code Below:

[Colours] 
SliderTrackOverride: RGB
//Example - SliderTrackOverride: 235,67,45

SliderBorder: RGB
//Example - SliderBorder: 235,78,90

Don't forget to save your skin.ini - Ctrl + S and reload your skin in-game - Ctrl + Alt + Shift + S.

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outcastqt wrote:

I've seen other maps with custom slider bodies (without a skin.ini file), tried to copy the assets they have in the song folder...
That's because that is a customisation for mapping only and not part of the skinning process for the "skins" folder.
Topic Starter
outcastqt
I'm using slidertrackoverride, it's just not working. Does a skin.ini file even work in a beatmap skin? Because it's not only the slider body, it's also everything else I've set up in the skin.ini.

This is the current file I have, it's located inside of the beatmap folder.

[General]
Name:Spooky Scary Skeletons Skin
Author:outcastqt
Version:latest
SliderStyle:2
AllowSliderBallTint:0
CursorCentre:1
CursorExpand:0
CursorRotate:0
CursorTrailRotate:0
HitCircleOverlayAboveNumber:0
LayeredHitSounds:1
SliderBallFlip:0
SpinnerFadePlayfield:0
SpinnerFrequencyModulate:1
SpinnerNoBlink:0
[Colours]
Combo1:255,91,13
Combo2:41,41,41
Combo3:41,0,89
Combo4:0,89,0
InputOverlayText:255,255,255
MenuGlow:0,78,155
SliderBall:255,255,255
SliderBorder:209,209,209
SliderTrackOverride:32,32,32

[Fonts]
HitCirclePrefix:default
ScorePrefix:score
ComboPrefix:combo
HitCircleOverlap:-2
ScoreOverlap:-2
ComboOverlap:-2
JustABeginner
Oh beatmap skin, no skin.ini doesn't work in beatmap folder.
It used for skinning folder specifically.

You can refer to this wiki for a full set of skin elements that can be skinned in beatmap skinning.

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Probably why you think they can get custom colour is because of the Colours tab inside the Song Setup - and checks the "Enable Custom Colours" underneath it.
Topic Starter
outcastqt
Yeah I figured it out, you need to add SliderTrackOverride to the .osu file in the editor.

For anyone else stumbling on this thread, in the edit go to File > Open .osu in Notepad. Scroll down to [Colours] (should be between timing points and hit objects) then add SliderTrackOverride below the combo colors. Should be formatted like this:

[Colours]
Combo1 : 0,89,0
Combo2 : 255,91,13
Combo3 : 41,41,41
Combo4 : 45,0,89
SliderTrackOverride : 32,32,32
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