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Dj Mashiro - Prismatic Lollipops [OsuMania]

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Topic Starter
Auryon

schwarzvgrune wrote:

Hi, I modded an easy one for this one, I was wondering if you'd like to see it (sorry I don't know how to upload my version here)
Hey! :) do you mean normal one? hehe :) Of course, why not? Umm, honestly me myself dont know how to mod and post mods, so i cant tell you how to post mod lololol. But, just upload your version here! Or upload it somewhere and gimme the link~ I'll take a look on it :D
arcwinolivirus
From Arcwinolivirus' Speed Modding Queue!

Take note that I'm only focusing on note patterns, note placements and note consistency. Not the actual hitsound itself (Just in case if you already implemented hitsounds).

[General]
Audio: OK!
BG: It should be 800x600 / 1024x768 / 1366x768
BPM: OK!
Offset: OK!
Preview Time: OK!
AiMod:
• No problem!


Column:
_ _ _ _ _ _ _
7K - |1|2|3|4|5|6|7|

[Normal]
SPOILER
00:01:514 (1514|1,1514|5,2108|1,2108|5) - move to 3 and 5 for comfortability. its better to press them with index fingers.
00:03:593 - add note to 6 for strong start and sound:cymbals
00:10:722 (10722|0,10722|6) - I suggest to remove these LNs, It is hard to be included in this part of NM.
00:11:613 (11613|2,11613|4) - remove. focus on the main synth.
00:21:415 - add note to 3 and 5 for impact sound.
00:22:603 - add note to 7 for impact sound.
00:22:900 (22900|1,22900|5,23494|1,23494|5) - move to 3 and 5 and..
00:24:385 (24385|6,24385|0) - move to 3 and 5 also for pitch
00:24:979 - add note to 7 for impact sound.
00:26:167 - add note to 7 for beat sound
00:27:355 - ^
00:28:246 - ^
00:29:731 - add note to 2 for the chime sound
00:31:514 (31514|5) - move to 5 for pitch
00:33:593 - add note to 4 for the chime sound
00:35:672 - add note to 6 for synth
00:36:860 - add note to 5 for beat just like 00:38:048 (38048|0,38048|1)
00:39:236 - add note to 4 for strongsound:cymbals
00:42:281 (42281|6,42355|5,42429|4,42504|3,42578|2,42652|1,42727|0) - I suggest to remove this and follow the main melody/synth instead. This is NM.
00:43:989 - add note to 3 for strong start:cymbals
00:47:553 - add note to 5 impact sound
00:47:850 - ^ to 3
00:48:147 - ^ to 5
00:48:444 - ^ to 3
00:48:741 - ^ to 5
00:52:306 - ^ to 5
00:52:603 - ^ to 3
00:53:494 (53494|0,53494|6,54682|5,54682|1,55870|0,55870|6) - suggesting to remove these LNs for its NM.
00:57:058 - add note to 5
00:57:355 - ^ to 3
00:57:652 - ^ to 5
00:57:949 - ^ to 3
00:58:246 - ^ to 7
01:04:187 until the end - I suggest to remove the LNs for its like becoming HD in these parts.

Starting from here I will simple review as its becoming complicated

[Hard]
This is like the copied version of Normal. I suggest to apply my mod here same in the NM and continue.
SPOILER
00:20:227 (20227|0,20301|1,20375|0,20449|1,20524|0,20598|1,20672|0,20746|6,20821|5,20895|6,20969|5,21043|6,21118|5,21192|6,21266|5,21340|6) - Thrill in middle and ring finger is bad. I suggest to move the middle finger notes on index 3 and 5. Or make them stairs also like 00:41:613 (41613|6,41687|5,41761|4,41835|3,41910|2,41984|1,42058|0,42207|5,42281|6,42355|5,42429|4,42504|3,42578|2,42652|1,42727|0)

00:47:553 (47553|3,47850|4,48147|5,48444|6) - I suggest to move these notes 1 or 2 gap away from the LNs for hand balance.
00:52:306 (52306|4,52603|3,52900|2) - ^
00:57:355 (57355|3,57652|2,57949|1) - ^

01:01:811 (61811|5,61811|3,61811|1,62108|6,62108|3,62108|0,62405|3,62405|5,62405|1,62702|6,62702|3,62702|0,62999|1,62999|3,62999|5,63296|3,63296|6,63296|0) - these part became 3-noted suddenly. I suggest to remove 1 note each to be 2-noted. just like 00:22:603 (22603|6,22603|0,22900|1,22900|5,23197|0,23197|6,23494|1,23494|5,23791|0,23791|6,23939|5,23939|1,24088|5,24088|1)

01:13:098 (73098|3,73172|3,73246|3) - avoid jacks like this since they are not totally same pitch. rearrange.

01:20:821 (80821|6,80895|5,80969|6,81043|5,81118|6,81192|5,81266|6,81340|5,81415|0,81489|1,81563|0,81637|1,81712|0,81786|1,81860|0,81934|1) - same as previous. rearrange to index or stairs

01:22:603 (82603|5,82603|1,82677|1,82677|5,82751|5,82751|1) - rearrange.

01:24:979 - add note to 4 for strong finish.


[Insane]
I cannot mod this difficulty anymore as its already complicated for me. I suggest to lessen the use of LN here to avoid LN abuse. And some parts are off balance. I will leave this to other modders.

[Overall]
So I see a 7K version, cool. Thank you for requesting and Good luck :)
Topic Starter
Auryon

arcwinolivirus wrote:

From Arcwinolivirus' Speed Modding Queue!

Take note that I'm only focusing on note patterns, note placements and note consistency. Not the actual hitsound itself (Just in case if you already implemented hitsounds).

[General]
Audio: OK!
BG: It should be 800x600 / 1024x768 / 1366x768
BPM: OK!
Offset: OK!
Preview Time: OK!
AiMod:
• No problem!


Column:
_ _ _ _ _ _ _
7K - |1|2|3|4|5|6|7|

[Normal]
SPOILER
00:01:514 (1514|1,1514|5,2108|1,2108|5) - move to 3 and 5 for comfortability. its better to press them with index fingers.- fixed
00:03:593 - add note to 6 for strong start and sound:cymbals fixed
00:10:722 (10722|0,10722|6) - I suggest to remove these LNs, It is hard to be included in this part of NM. fixed
00:11:613 (11613|2,11613|4) - remove. focus on the main synth. fixed
00:21:415 - add note to 3 and 5 for impact sound. fixed
00:22:603 - add note to 7 for impact sound. fixed
00:22:900 (22900|1,22900|5,23494|1,23494|5) - move to 3 and 5 and.. fixed
00:24:385 (24385|6,24385|0) - move to 3 and 5 also for pitch fixed
00:24:979 - add note to 7 for impact sound. fixed
00:26:167 - add note to 7 for beat sound fixed
00:27:355 - ^ fixed
00:28:246 - ^
00:29:731 - add note to 2 for the chime sound fixed
00:31:514 (31514|5) - move to 5 for pitch fixed
00:33:593 - add note to 4 for the chime sound fixed
00:35:672 - add note to 6 for synth fixed
00:36:860 - add note to 5 for beat just like 00:38:048 (38048|0,38048|1) fixed
00:39:236 - add note to 4 for strongsound:cymbals fixed
00:42:281 (42281|6,42355|5,42429|4,42504|3,42578|2,42652|1,42727|0) - I suggest to remove this and follow the main melody/synth instead. This is NM. fixed
00:43:989 - add note to 3 for strong start:cymbals fixed
00:47:553 - add note to 5 impact sound fixed
00:47:850 - ^ to 3 fixed
00:48:147 - ^ to 5 fixed
00:48:444 - ^ to 3 fixed
00:48:741 - ^ to 5 fixed
00:52:306 - ^ to 5 fixed
00:52:603 - ^ to 3 fixed
00:53:494 (53494|0,53494|6,54682|5,54682|1,55870|0,55870|6) - suggesting to remove these LNs for its NM. fixed
00:57:058 - add note to 5 fixed
00:57:355 - ^ to 3 fixed
00:57:652 - ^ to 5 fixed
00:57:949 - ^ to 3 fixed
00:58:246 - ^ to 7 fixed
01:04:187 until the end - I suggest to remove the LNs for its like becoming HD in these parts.
fixed

i removed the LNs and repattern the single notes, is that ok? aaaand, on the part where i add the beat for synth and chyme, what hitsound should i add to them? :D

Starting from here I will simple review as its becoming complicated

[Hard]
This is like the copied version of Normal. I suggest to apply my mod here same in the NM and continue.
SPOILER
00:20:227 (20227|0,20301|1,20375|0,20449|1,20524|0,20598|1,20672|0,20746|6,20821|5,20895|6,20969|5,21043|6,21118|5,21192|6,21266|5,21340|6) - Thrill in middle and ring finger is bad. I suggest to move the middle finger notes on index 3 and 5. Or make them stairs also like 00:41:613 (41613|6,41687|5,41761|4,41835|3,41910|2,41984|1,42058|0,42207|5,42281|6,42355|5,42429|4,42504|3,42578|2,42652|1,42727|0) fixed to index~

00:47:553 (47553|3,47850|4,48147|5,48444|6) - I suggest to move these notes 1 or 2 gap away from the LNs for hand balance. fixed but... this one?http://puu.sh/85rDO.jpg
00:52:306 (52306|4,52603|3,52900|2) - ^ fixed
00:57:355 (57355|3,57652|2,57949|1) - ^ fixed

01:01:811 (61811|5,61811|3,61811|1,62108|6,62108|3,62108|0,62405|3,62405|5,62405|1,62702|6,62702|3,62702|0,62999|1,62999|3,62999|5,63296|3,63296|6,63296|0) - these part became 3-noted suddenly. I suggest to remove 1 note each to be 2-noted. just like 00:22:603 (22603|6,22603|0,22900|1,22900|5,23197|0,23197|6,23494|1,23494|5,23791|0,23791|6,23939|5,23939|1,24088|5,24088|1) fixed

01:13:098 (73098|3,73172|3,73246|3) - avoid jacks like this since they are not totally same pitch. rearrange. fixed

01:20:821 (80821|6,80895|5,80969|6,81043|5,81118|6,81192|5,81266|6,81340|5,81415|0,81489|1,81563|0,81637|1,81712|0,81786|1,81860|0,81934|1) - same as previous. rearrange to index or stairs fixed to index

01:22:603 (82603|5,82603|1,82677|1,82677|5,82751|5,82751|1) - rearrange. fixed

01:24:979 - add note to 4 for strong finish.
fixed


[Insane]
I cannot mod this difficulty anymore as its already complicated for me. I suggest to lessen the use of LN here to avoid LN abuse. And some parts are off balance. I will leave this to other modders. okay, i'll try... ><

[Overall]
So I see a 7K version, cool. Thank you for requesting and Good luck :)
whoa whoa, this mod is amazing, i really have zero knowledge about 'comfortability' when mapping. when i tested my own map i was like, why this is not comfortable oh this is too, but dont know what to do >< anw thanks a lot arcwin sensei! :D
Edit: whoa forgot to add mod fr NM to HD, will fix it asap! Fixed~ And for the BG i'll search another BG with that resolution :D
Topic Starter
Auryon
Update: Last night I re-arranged looots of pattern in Insane, like what Arcwin said, reduced the LNs! :D
And SV change, I deleted and reduced some of them :D
Hitsound: pfft, how to control the volume lol. I used auto volume balance at first and it works. But now... Idk :'3
Background: aaaa, i dont find any bg with that resolution. I'll search more ><
Evening
Mod From Queuhuehu

[Insane]

I think you might be unaware of Pitch relevancy since some of the chart notes are defying the pitch relevancy

Pitch Relevancy : Starting from the first column on the left, you should have the lowest pitched note, while on the last column from the left, you should have highest pitched note


Wrong Pitch relevancy notes:
00:03:296 (3296|6,3370|5,3444|4,3519|3,3593|2) - Stair to the right
00:04:484 (4484|2,4632|3) - The 2nd note is lower pitch than the 1st note
00:05:375 (5375|2,5375|4,5524|3,5524|5,5672|4,5672|6,5821|5,5821|1) - Stair to the left
00:05:969 (5969|4,6266|5,6563|6,6860|5) - The 4th note is higher pitch than the 3rd note, make the LNs stair to the right, starting from the middle column
00:07:306 (7306|3) - Move 2 columns to the right - AND 00:07:454 (7454|6) - Move this to the center column
00:09:385 (9385|4) - Move 2 columns to the left
etc.
I think you get the idea here, fix as much as you can here

-

00:11:464 (11464|1,11538|1,11613|0) - I don't get the significance of the hammer here, I suggest to make it a triplet trill on the index and middle finger
01:12:058 (72058|1,72132|1,72207|0) - ^

00:20:301 (20301|2,20375|3,20449|4,20524|0,20524|5,20598|6,20672|5,20746|4,20821|3,20821|0,20895|4,20969|3,21043|2,21118|6,21118|1,21192|0,21266|1) - Wow too loud, use an inheriting point to lower the volume here by 50%
00:41:613 - Lower the volume here again

00:43:989 - The patterns in this section are rather repetitive, I suggest to follow more of the music so as to make it more dynamic:
00:45:177 - Change the pattern here to suit the music
00:49:929 - ^

00:53:642 - ?? This is heavy overmap, I don't think a BAT would allow this to be bubbled?

00:57:058 (57058|0,57132|1,57207|0,57281|1,57355|6,57429|5,57504|6,57578|5,57652|0,57727|1,57801|0,57875|1,57949|6,58024|5,58098|6,58172|5) - Don't trill with the middle and ring finger, move them towards the centre by 1 column

01:00:177 (60177|3,60251|3,60326|3) - Are you sure about having a 1/4 triplet hammer on a 202 BPM song?

01:22:826 (82826|2) - Overmap

01:24:979 - End the kiai time here, I have no idea why did you end the kiai time at such an awkward time owo

AIMOD:
This object overlaps with another object. 00:34:781

[Hard]

00:16:811 (16811|5,16959|5) - Unnecessary 1/2 hammer?

00:20:227 - Lower the volume here, your other hitsounds are not even close to being this loud
00:41:613 - ^
01:03:890 - ^
01:20:821 - ^

00:35:672 - What happened to the 2 columns on the right? - I suggest to move some notes there

00:43:395 (43395|2,43395|0,43543|1,43543|3,43692|2,43692|4,43840|3,43840|5,43989|4,43989|6) - I'm not sure about having brackets in hard difficulty, it may be too hard for the hard players
00:59:137 - ^

00:48:147 (48147|4,48147|6,48444|6,48444|5) - These notes are too dense on the right hand and it's pretty hard to execute the pattern flawlessly, I suggest to have it spread out

01:05:524 (65524|6,65821|6,66118|6,66415|6,66563|6) - Holding down with the middle finger and trying to press with the ring finger is pretty hard for hard players, I suggest to move them to the left
01:08:048 (68048|0) - ^ vice versa
01:14:137 (74137|0,74583|0) - ^
01:18:890 (78890|6,79335|6,80078|0) - ^

[Normal]

00:19:038 (19038|2) - Unnecessary 1/1 hammer, I know it's pretty minor and no one will notice it, but just move it somewhere else, it makes the map look neater
00:27:652 (27652|5,27801|5) - ^ 1/2 hammer | The pitch is not the same

00:47:553 - Good pattern

00:52:306 - I suggest to repeat ^'s pattern, since it is more fitting for the hands

00:55:870 - I suggest to add something here, feels very undermapped

00:57:355 - Did you miss a LN here?

01:03:370 (63370|1) - This note is early by 1/4, I suggest to move it back by 1/4

01:05:375 - This is pretty heavy on the right hand, I suggest to spread the patterns in this section evenly

Nothing else

Good luck!
- [ S o r a ] -
hi~. . . from chat (._.)
look it as well~
====> 7K column 1 l 2 l 3 l 4 l 5 l 6 l 7 <====
[General]
- BG must be 800x600 / 1024x768 / 1366x768

[Normal]
whoah! so hard than it be(Normal)
00:05:375 (5375|4,5524|3) - Ctrl+J
00:07:751 (7751|4,7900|5) - ^
00:10:425 (10425|2,10573|1) - ^ and shift it to shift hitsound too
00:15:177 (15177|3,15326|2) - Ctrl+J and ^shift
00:21:712 (21712|5,21712|1) - not sure,move to this? 00:21:637
00:22:009 (22009|4,22157|3,22306|2) - Ctrl+H and 00:22:454 (22454|1) - move this to 3 or 4
00:27:801 (27801|5) - move to 5
00:27:949 (27949|4) - move to 4
00:29:286 (29286|4) - move to 3 or Ignore it?
00:30:029 (30029|4) - move to 3
00:30:623 (30623|0) - remove and change hitsound volume to 80%
00:30:920 (30920|1,30920|6) - Ctrl+H
00:31:217 (31217|5) - move to 3
00:31:811 (31811|5) - remove
00:32:702 ~ 00:33:296 - how about this? http://osu.ppy.sh/ss/1508095
00:33:593 (33593|3) - move to 1
00:35:375 (35375|0) - remove and 00:35:375 (35375|6) - hitsound volume to 80%
00:35:672 (35672|5) - move to 4
00:36:563 (36563|3) - move to 2
00:39:236 - add note to 1
00:42:801 (42801|2) - change to LN end at 00:43:098
00:43:098 (43098|4) - ^ end at 00:43:395
00:43:989 - add note to 3 loud sound
00:48:741 - ^
00:50:078 (50078|6,50375|0) - remove and 00:50:078 (50078|6,50375|0) - change volume to 80%
00:51:118 - add note to 7
00:52:009 (52009|1,52009|4) - Ctrl+H
00:52:603 - add note to 4 and volume 40% with this LN 00:52:603 (52603|0)
00:57:355 - add LN to 2? end at 00:57:652 it will like these LN 00:57:652 (57652|4,57652|5,57949|1,57949|2)
00:59:137 (59137|6,59434|0,59731|6,60028|0) - remove
01:03:370 (63370|1) - move to 01:03:296
01:05:969 (65969|5) - move to 2
01:06:118 (66118|6) - move to 6
01:07:454 (67454|6,67603|5) - move to 2 l 3
01:08:939 - add note?
01:10:573 ~ 01:11:316 - how about this? http://osu.ppy.sh/ss/1508142
01:12:355 (72355|4) - move to 3
01:16:068 (76068|6) - move to 2
01:16:811 (76811|4,76959|5) - move to 1 l 2
01:18:147 (78147|5) - move to 7
01:19:632 - add note to 5 loud sound

[Hard]
00:04:929 (4929|3,5078|4) - move to 1 l 2
00:07:900 (7900|3) - move to 3
00:08:642 (8642|1) - move to 6
00:09:682 (9682|5,9830|4) - move to 1 l 2
00:11:019 (11019|4) - move to 6
00:11:316 (11316|6) - move to 3
00:14:731 (14731|4,14880|5) - move to 6 l 7
00:15:474 - add note to 4
00:16:811 (16811|2) - move to 2
00:16:959 (16959|5) - move to 4
00:17:850 (17850|2) - move to 4
00:19:038 - add note to 7
00:48:444 (48444|6) - move to 4
00:55:870 - add note to 4
00:56:167 (56167|3) - move to 6
00:58:246 - add note to 2
01:00:623 - add note to 6
01:01:217 - add note to 2
01:01:514 - add note to 7
01:06:415 (66415|6) - move to 5
01:12:355 (72355|4) - move to 6

[Insane]
some suggest. . .
00:11:464 (11464|1) - move to 3
00:16:365 - add note to 4
00:16:662 - ^
00:16:959 (16959|6) - move to 6
00:22:009 (22009|5) - move to 7?
01:20:227 (80227|4) - remove

If i have time maybe i'll help about SV
Hope this help
Good Luck~ :)
Topic Starter
Auryon

lZenxl wrote:

Mod From Queuhuehu

[Insane]

I think you might be unaware of Pitch relevancy since some of the chart notes are defying the pitch relevancy

Pitch Relevancy : Starting from the first column on the left, you should have the lowest pitched note, while on the last column from the left, you should have highest pitched note


Wrong Pitch relevancy notes:
00:03:296 (3296|6,3370|5,3444|4,3519|3,3593|2) - Stair to the right fixed
00:04:484 (4484|2,4632|3) - The 2nd note is lower pitch than the 1st note fixed
00:05:375 (5375|2,5375|4,5524|3,5524|5,5672|4,5672|6,5821|5,5821|1) - Stair to the left fixed
00:05:969 (5969|4,6266|5,6563|6,6860|5) - The 4th note is higher pitch than the 3rd note, make the LNs stair to the right, starting from the middle column fixed
00:07:306 (7306|3) - Move 2 columns to the right - AND 00:07:454 (7454|6) - Move this to the center column fixed
00:09:385 (9385|4) - Move 2 columns to the left fixed
etc.
I think you get the idea here, fix as much as you can here

- trying to fix all of it :D

00:11:464 (11464|1,11538|1,11613|0) - I don't get the significance of the hammer here, I suggest to make it a triplet trill on the index and middle finger fixed
01:12:058 (72058|1,72132|1,72207|0) - ^ fixed

00:20:301 (20301|2,20375|3,20449|4,20524|0,20524|5,20598|6,20672|5,20746|4,20821|3,20821|0,20895|4,20969|3,21043|2,21118|6,21118|1,21192|0,21266|1) - Wow too loud, use an inheriting point to lower the volume here by 50% fixed
00:41:613 - Lower the volume here again fixed

00:43:989 - The patterns in this section are rather repetitive, I suggest to follow more of the music so as to make it more dynamic: umm... still wondering what pattern will suit this section. I'll try to find a pattern. But if not I wont change it... Any pattern suggestion :D
00:45:177 - Change the pattern here to suit the music ^
00:49:929 - ^ ^

00:53:642 - ?? This is heavy overmap, I don't think a BAT would allow this to be bubbled? tee-hee. i've re patterned it

00:57:058 (57058|0,57132|1,57207|0,57281|1,57355|6,57429|5,57504|6,57578|5,57652|0,57727|1,57801|0,57875|1,57949|6,58024|5,58098|6,58172|5) - Don't trill with the middle and ring finger, move them towards the centre by 1 column fixed

01:00:177 (60177|3,60251|3,60326|3) - Are you sure about having a 1/4 triplet hammer on a 202 BPM song? fixed

01:22:826 (82826|2) - Overmap fixed

01:24:979 - End the kiai time here, I have no idea why did you end the kiai time at such an awkward time owo whoops, fixed

AIMOD:
This object overlaps with another object. 00:34:781 oww my bad habit :o

[Hard]

00:16:811 (16811|5,16959|5) - Unnecessary 1/2 hammer? fixed

00:20:227 - Lower the volume here, your other hitsounds are not even close to being this loud fixed
00:41:613 - ^ fixed
01:03:890 - ^ fixed
01:20:821 - ^ fixed

00:35:672 - What happened to the 2 columns on the right? - I suggest to move some notes there its a toll road fixed tee-hee :D

00:43:395 (43395|2,43395|0,43543|1,43543|3,43692|2,43692|4,43840|3,43840|5,43989|4,43989|6) - I'm not sure about having brackets in hard difficulty, it may be too hard for the hard players fixed
00:59:137 - ^ fixed

00:48:147 (48147|4,48147|6,48444|6,48444|5) - These notes are too dense on the right hand and it's pretty hard to execute the pattern flawlessly, I suggest to have it spread out fixed

01:05:524 (65524|6,65821|6,66118|6,66415|6,66563|6) - Holding down with the middle finger and trying to press with the ring finger is pretty hard for hard players, I suggest to move them to the left fixed
01:08:048 (68048|0) - ^ vice versa fixed
01:14:137 (74137|0,74583|0) - ^ fixed
01:18:890 (78890|6,79335|6,80078|0) - ^ fixed

[Normal]

00:19:038 (19038|2) - Unnecessary 1/1 hammer, I know it's pretty minor and no one will notice it, but just move it somewhere else, it makes the map look neater fixed
00:27:652 (27652|5,27801|5) - ^ 1/2 hammer | The pitch is not the same fixed

00:47:553 - Good pattern thanks hehe

00:52:306 - I suggest to repeat ^'s pattern, since it is more fitting for the hands fixed

00:55:870 - I suggest to add something here, feels very undermapped fixed

00:57:355 - Did you miss a LN here? who deleted the LN lol :?

01:03:370 (63370|1) - This note is early by 1/4, I suggest to move it back by 1/4 fixed

01:05:375 - This is pretty heavy on the right hand, I suggest to spread the patterns in this section evenly fixed

Nothing else

Good luck!
aaaay, thanks! another thing i learned, pitch relevancy :'3
thanks for giving such an amazing mod, it reaaaaally helps :D
Topic Starter
Auryon
nyaw, tooo tired. I'll add v1a2's mod and re-hitosund the map probably tomorrow. Now I want to search for bg first :3
Topic Starter
Auryon

vocaloid1anime2 wrote:

hi~. . . from chat (._.)
look it as well~
====> 7K column 1 l 2 l 3 l 4 l 5 l 6 l 7 <====
[General]
- BG must be 800x600 / 1024x768 / 1366x768

[Normal]
whoah! so hard than it be(Normal)
00:05:375 (5375|4,5524|3) - Ctrl+J - no? because it a stair? :/
00:07:751 (7751|4,7900|5) - ^ - no? because it a stair? :/
00:10:425 (10425|2,10573|1) - ^ - and shift it to shift hitsound too no? because it a stair? :/ will fix the hitsound asap! i planned to re hitsound aaaal the map today~
00:15:177 (15177|3,15326|2) - Ctrl+J and ^shift - no? because it a stair? :/ will fix the hitsound asap! i planned to re hitsound aaaal the map today~
00:21:712 (21712|5,21712|1) - not sure,move to this? 00:21:637 - fixed
00:22:009 (22009|4,22157|3,22306|2) - Ctrl+H and 00:22:454 (22454|1) - move this to 3 or 4
00:27:801 (27801|5) - move to 5 fixed
00:27:949 (27949|4) - move to 4 fixed
00:29:286 (29286|4) - move to 3 or Ignore it? fixed
00:30:029 (30029|4) - move to 3 fixed
00:30:623 (30623|0) - remove and change hitsound volume to 80% fixed. and for hitsound, lateeer
00:30:920 (30920|1,30920|6) - Ctrl+H fixed
00:31:217 (31217|5) - move to 3 umm no?
00:31:811 (31811|5) - remove fixed
00:32:702 ~ 00:33:296 - how about this? http://osu.ppy.sh/ss/1508095 fixed
00:33:593 (33593|3) - move to 1 fixed
00:35:375 (35375|0) - remove and 00:35:375 (35375|6) - hitsound volume to 80% re patterned~
00:35:672 (35672|5) - move to 4 fixed
00:36:563 (36563|3) - move to 2 fixed
00:39:236 - add note to 1 fixed
00:42:801 (42801|2) - change to LN end at 00:43:098 fixed
00:43:098 (43098|4) - ^ end at 00:43:395 fixed
00:43:989 - add note to 3 loud sound fixed
00:48:741 - ^ umm no?
00:50:078 (50078|6,50375|0) - remove and 00:50:078 (50078|6,50375|0) - change volume to 80% re patterned
00:51:118 - add note to 7 fixed
00:52:009 (52009|1,52009|4) - Ctrl+H fixed
00:52:603 - add note to 4 and volume 40% with this LN 00:52:603 (52603|0) umm no?
00:57:355 - add LN to 2? end at 00:57:652 it will like these LN 00:57:652 (57652|4,57652|5,57949|1,57949|2) fixed
00:59:137 (59137|6,59434|0,59731|6,60028|0) - remove re patterned
01:03:370 (63370|1) - move to 01:03:296 fixed
01:05:969 (65969|5) - move to 2 umm no?
01:06:118 (66118|6) - move to 6 umm no?
01:07:454 (67454|6,67603|5) - move to 2 l 3 i moved it to 5|6?
01:08:939 - add note? fixed
01:10:573 ~ 01:11:316 - how about this? http://osu.ppy.sh/ss/1508142 umm no?
01:12:355 (72355|4) - move to 3 umm no?
01:16:068 (76068|6) - move to 2 umm no?
01:16:811 (76811|4,76959|5) - move to 1 l 2 umm no?
01:18:147 (78147|5) - move to 7 fixed
01:19:632 - add note to 5 loud sound fixed

nyaw v1a2, seems like when you're modding i put some mod from |Zenx| so some of them are already repatterned and i deny your mod sooooorrrryyyyy my bad :?

[Hard]
00:04:929 (4929|3,5078|4) - move to 1 l 2 fixed
00:07:900 (7900|3) - move to 3 fixed
00:08:642 (8642|1) - move to 6 fixed
00:09:682 (9682|5,9830|4) - move to 1 l 2 fixed
00:11:019 (11019|4) - move to 6 fixed
00:11:316 (11316|6) - move to 3 fixed
00:14:731 (14731|4,14880|5) - move to 6 l 7 fixed
00:15:474 - add note to 4 fixed
00:16:811 (16811|2) - move to 2 fixed
00:16:959 (16959|5) - move to 4 fixed
00:17:850 (17850|2) - move to 4 fixed
00:19:038 - add note to 7 fixed
00:48:444 (48444|6) - move to 4 fixed
00:55:870 - add note to 4 fixed
00:56:167 (56167|3) - move to 6 fixed
00:58:246 - add note to 2 fixed
01:00:623 - add note to 6 umm no?
01:01:217 - add note to 2 umm no?
01:01:514 - add note to 7 fixed
01:06:415 (66415|6) - move to 5 fixed
01:12:355 (72355|4) - move to 6 fixed

[Insane]
some suggest. . .
00:11:464 (11464|1) - move to 3 fixed
00:16:365 - add note to 4 umm no?
00:16:662 - ^ umm no?
00:16:959 (16959|6) - move to 6 umm no?
00:22:009 (22009|5) - move to 7? fixed
01:20:227 (80227|4) - remove umm no?

If i have time maybe i'll help about SV - remove aaayyyy thanks!
Hope this help
Good Luck~ :)
hey v1a2! i added you on your fb my fb is Gabriellyan Catheline[ thanks for your mod! It helps a loot hehee
i guess you're modding when i'm adding |Zenx|'s mod so some of them already repatterned and yea, sorry sorry sorry :cry:
and thaaaaaaankkssss :D
Luckman
halo sinichi, Humble Mod dataaang!!
Normal
SPOILER
a few suggestion, tapi InsyaAllah bermanfaat...
00:00:400 - add LN here and end here 00:01:217 -
00:05:672 - add note here ^^, ada bunyi snare tuh
00:08:048 - sama jayak diatas
00:10:425 - ^
00:11:910 (11910|4,11910|2) - dijadiin LN, berakhir di 00:12:058 -
00:12:207 (12207|1,12207|5) - pindahin ke 1 & 7, trus dijadiin LN, berakhir di 00:12:355 -
00:12:504 (12504|1,12504|5) - akhirannya jadiin ke 00:13:098 -
00:15:177 - add a note
00:17:256 - add a note (ada cymbal keras tuh)
00:17:553 - ^
00:18:147 - ^ snare
00:18:741 - ^
01:04:187 - ^
01:04:484 - ^
01:05:078 - ^
01:05:672 - ^
01:06:266 - ^
01:07:454 - ^
01:09:236 - ^
01:09:830 - ^
keren-keren..., ^^
Hard
SPOILER
00:03:593 - add a note, cymbal
00:05:078 - add a note, snare
00:05:672 - ^
00:06:860 - ^
00:07:454 - ^
00:08:048 - ^
00:08:642 - ^
00:09:236 - ^
dst,,, saranku, kalo bisa snare itu notenya lebih banyak dari kicknya ya, jangan diabaikan :D
http://puu.sh/88Avq.txt buka ini buat referensi,, - r u m i a - noh, yg bikin
Insane
SPOILER
wah, kalo yg ini mungkin agak susah buat ane, soalnya ane sendiri hampir fail..., cuman mau kasih saran aja///
sarannya sama kayak di diff2 sebelumnya,, snare biasanya lebih banyak 1 note dari kick

Keren keren... cie.., ingat, jangan lupa buka referensi yang aku kasi linknya diatas...
dan satu lagi,, disini ane cuma kasi saran, ane ga selalu bener, selebihnya terserah sinichi...

Goodluck ya ^^ :D ,
semoga segera di rank ..., sip :)
yoshilove
hi~ from queue :3
column : 1 2 3 4 5 6 7

7K
[Normal]
00:46:662 (46662|3) - move to 3 add 5
00:46:959 (46959|5,46959|1,47256|3) - Ctrl + G (Do not forget to modify the hit sound)
00:53:494 - add note to 7
00:53:791 (53791|3,54088|1,54088|5) - Ctrl + G (Do not forget to modify the hit sound)
00:54:385 (54385|3) - move to 1 add 7
00:54:682 - add 4

[Hard]
01:12:355 (72355|5) - move to 7
01:12:429 - add 6
01:12:578 (72578|3) - remove
01:14:286 (74286|6,74286|3) - hitsound miss? (normal-hitnormal

[Insane]
00:33:667 (33667|2) - remove
00:48:741 - add note to 1?
01:01:662 - add note to 4
;)
Topic Starter
Auryon

yoshilove wrote:

hi~ from queue :3
column : 1 2 3 4 5 6 7

7K
[Normal]
00:46:662 (46662|3) - move to 3 add 5 fixed
00:46:959 (46959|5,46959|1,47256|3) - Ctrl + G (Do not forget to modify the hit sound) fixed
00:53:494 - add note to 7 fixed
00:53:791 (53791|3,54088|1,54088|5) - Ctrl + G (Do not forget to modify the hit sound) fixed
00:54:385 (54385|3) - move to 1 add 7 fixed
00:54:682 - add 4 fixed

[Hard]
01:12:355 (72355|5) - move to 7 fixed
01:12:429 - add 6 fixed
01:12:578 (72578|3) - remove fixed
01:14:286 (74286|6,74286|3) - hitsound miss? (normal-hitnormal my bad. fixed

[Insane]
00:33:667 (33667|2) - remove fixed
00:48:741 - add note to 1? fixed
01:01:662 - add note to 4 fixed
;)
thanks for the re-check yoshi! :D
Topic Starter
Auryon
Updated
Topic Starter
Auryon

Luckman wrote:

halo sinichi, Humble Mod dataaang!!
Normal
SPOILER
a few suggestion, tapi InsyaAllah bermanfaat...
00:00:400 - add LN here and end here 00:01:217 -
00:05:672 - add note here ^^, ada bunyi snare tuh
00:08:048 - sama jayak diatas
00:10:425 - ^
00:11:910 (11910|4,11910|2) - dijadiin LN, berakhir di 00:12:058 -
00:12:207 (12207|1,12207|5) - pindahin ke 1 & 7, trus dijadiin LN, berakhir di 00:12:355 -
00:12:504 (12504|1,12504|5) - akhirannya jadiin ke 00:13:098 -
00:15:177 - add a note
00:17:256 - add a note (ada cymbal keras tuh)
00:17:553 - ^
00:18:147 - ^ snare
00:18:741 - ^
01:04:187 - ^
01:04:484 - ^
01:05:078 - ^
01:05:672 - ^
01:06:266 - ^
01:07:454 - ^
01:09:236 - ^
01:09:830 - ^
keren-keren..., ^^
Hard
SPOILER
00:03:593 - add a note, cymbal
00:05:078 - add a note, snare
00:05:672 - ^
00:06:860 - ^
00:07:454 - ^
00:08:048 - ^
00:08:642 - ^
00:09:236 - ^
dst,,, saranku, kalo bisa snare itu notenya lebih banyak dari kicknya ya, jangan diabaikan :D
http://puu.sh/88Avq.txt buka ini buat referensi,, - r u m i a - noh, yg bikin
Insane
SPOILER
wah, kalo yg ini mungkin agak susah buat ane, soalnya ane sendiri hampir fail..., cuman mau kasih saran aja///
sarannya sama kayak di diff2 sebelumnya,, snare biasanya lebih banyak 1 note dari kick

Keren keren... cie.., ingat, jangan lupa buka referensi yang aku kasi linknya diatas...
dan satu lagi,, disini ane cuma kasi saran, ane ga selalu bener, selebihnya terserah sinichi...

Goodluck ya ^^ :D ,
semoga segera di rank ..., sip :)
Hey ka luckman! Thanks for mod! Sorry aku gak reply satu satu secara rinci mana yang aku rubah mana yang engga soalnya pas awalnya aku udah ngetik reply satu satu, eh taunya connection ded terus tehapus semua.. Blame my internet connection. And sorry aku gak terlalu banyak ngubah saran snare soalnya aku pasang notenya buat rhythm bukan drumnya, sorry. :(
momiq
mode req :3

|1|2|3|4|5|6|7|

Chat Log XD
2014-04-16 11:24 momiq: uchiha
2014-04-16 11:24 Uchiha_Shinichi: ya?
2014-04-16 11:26 momiq: ini emang note style nya gini yah?
2014-04-16 11:26 momiq: bntr
2014-04-16 11:27 momiq: https://osu.ppy.sh/ss/1516502
2014-04-16 11:28 momiq: bass drum 2 note, bass + sneer 1 note?
2014-04-16 11:28 Uchiha_Shinichi: salah porsi note ya? :/
2014-04-16 11:28 momiq: biasanya bass drum 1 note, bass + sneer 2 note
2014-04-16 11:28 momiq: biar balance sama lagu nya
2014-04-16 11:29 momiq: tapi takut itu style mu makanya ga aku rubah XD
2014-04-16 11:29 Uchiha_Shinichi: wait wait, coba aku liat ._.
2014-04-16 11:30 Uchiha_Shinichi: oiya tebalik lol
2014-04-16 11:30 momiq: kwkwkwk
2014-04-16 11:30 Uchiha_Shinichi: fixing it~
2014-04-16 11:30 momiq: okok

Normal
00:09:533 (9533|5) - missing hit sound? XD

Hard
00:04:484 (4484|0) - remove?
00:11:910 - gimana kalo di buat gini → http://puu.sh/8aCAI.jpg
00:25:425 (25425|3,25425|2) - move to 5 and 7?

Insane
00:09:533 (9533|0) - add to 1?
00:22:603 - and 00:23:197 - entah kenapa SV disini kurang soft >.<
00:33:593 (33593|4,33593|2) - add?
00:34:781 (34781|2) - move to 1?
00:34:929 (34929|1,34929|5) - add?
01:18:593 (78593|5,78593|1) - add? biar ga terlalu sepi
01:18:890 (78890|1,78890|5) - ^
01:19:187 (79187|5,79187|1) - ^
01:19:484 (79484|5,79484|4) - ^
01:19:781 (79781|4,79781|6) - ^
01:20:078 (80078|2,80078|1) - ^
01:20:375 (80375|2,80375|0) - ^
01:20:672 (80672|4,80672|2) - ^
Topic Starter
Auryon

momiq wrote:

mode req :3

|1|2|3|4|5|6|7|

Chat Log XD
2014-04-16 11:24 momiq: uchiha
2014-04-16 11:24 Uchiha_Shinichi: ya?
2014-04-16 11:26 momiq: ini emang note style nya gini yah?
2014-04-16 11:26 momiq: bntr
2014-04-16 11:27 momiq: https://osu.ppy.sh/ss/1516502
2014-04-16 11:28 momiq: bass drum 2 note, bass + sneer 1 note?
2014-04-16 11:28 Uchiha_Shinichi: salah porsi note ya? :/
2014-04-16 11:28 momiq: biasanya bass drum 1 note, bass + sneer 2 note
2014-04-16 11:28 momiq: biar balance sama lagu nya
2014-04-16 11:29 momiq: tapi takut itu style mu makanya ga aku rubah XD
2014-04-16 11:29 Uchiha_Shinichi: wait wait, coba aku liat ._.
2014-04-16 11:30 Uchiha_Shinichi: oiya tebalik lol
2014-04-16 11:30 momiq: kwkwkwk
2014-04-16 11:30 Uchiha_Shinichi: fixing it~
2014-04-16 11:30 momiq: okok
tee-hee

Normal
00:09:533 (9533|5) - missing hit sound? XD i dont think so? :/

Hard
00:04:484 (4484|0) - remove? fixed
00:11:910 - gimana kalo di buat gini → http://puu.sh/8aCAI.jpg fixed whoa
00:25:425 (25425|3,25425|2) - move to 5 and 7?i make it like this

Insane
00:09:533 (9533|0) - add to 1? he? there's a note there alrdy :o
00:22:603 - and 00:23:197 - entah kenapa SV disini kurang soft >.< I'll try to fix it :'/
00:33:593 (33593|4,33593|2) - add? nope :/
00:34:781 (34781|2) - move to 1? i make it like this http://puu.sh/8aMst.jpg
00:34:929 (34929|1,34929|5) - add? nope :/
01:18:593 (78593|5,78593|1) - add? biar ga terlalu sepi fixed
01:18:890 (78890|1,78890|5) - ^ nope :/
01:19:187 (79187|5,79187|1) - ^ fixed
01:19:484 (79484|5,79484|4) - ^ nope :/
01:19:781 (79781|4,79781|6) - ^ fixed
01:20:078 (80078|2,80078|1) - ^ nope :/
01:20:375 (80375|2,80375|0) - ^ fixed
01:20:672 (80672|4,80672|2) - ^ nope :/
thanks a lot ka momiq :D
Evening
RECHECKU NO KUDOSU ( That sort of rhymed )

[Insane]

00:02:405 (2405|6,2405|0,2553|1,2553|5,2702|5,2702|1,2850|0,2850|6,2999|1,2999|5) - The music emphasizes heavily on these notes, I suggest to move them to the middle and index finger since those fingers are stronger than the ring finger, giving the player more impact in this pattern
00:07:603 (7603|2,7751|1,7751|0) - A very awkward pattern owo | I suggest to swap 00:07:603 (7603|2,7751|0) - in terms of columns, so that the pattern feels better
00:24:979 - You have no idea how many times I have seen this pattern in other maps so to fill in a section that is hard to map. It does NOT work well... | Map more to the music, it will give the player a better feeling than 1/2s everywhere. Besides, the music doesn't have a strong beat anymore to indicate whether the player is even getting the right rhythm or not, using notes that are on 1/2s is just confusing for the player.
00:41:613 - I can't FC this pattern owo | You might want to nerf it if MORE people don't like this pattern
00:49:038 (49038|0,49038|1,49335|0) - Swap the columns on this
00:53:494 - ... It is still overmapped, BATs take overmapping seriously, too much of it and they will just unrank it. There is a very strong beat where you can map to, overwriting it with your own pattern is not going to work well as this pattern is not UNIQUE to this music.

01:03:296 - AND 01:03:444 - | The sound effects are just as strong as the other one, I suggest to have the same note count on both of them

01:05:821 - There's a synth here I suggest to have a note here

Lel I'm lazy to mod the others
#badmodder

kbye
- [ S o r a ] -
star :3
go bubble and rank it
If it ready
Sorarei
mod by request

[General]

delete unused file "tumblr_static_konachan.com_-_146384_aqua_eyes_aqua_hair_candy_gloves_hatsune_miku_jyuru_lollipop_skirt_thighhighs_tie_vocaloid_zettai_ryouiki.jpg" and .osb file

delete this sample sound http://puu.sh/8fEW1.jpg, you're using same hitsound with same volume that cause make it double sound in other mean the volume is multiple, really consider of this

[Normal]

in normal difficult, using 1/2 style. on 200 bpm+ , it's hard since normal player still can't get used with fast tempo and beat placement, so i recommend to reduce that.

01:04:187 - move kiai time to this

00:02:553 (2553|3) - move to 3rd column and 00:02:850 (2850|3) - move to 5th column, fast spacing not recommended on this song tempo.

00:03:296 (3296|5,3370|4,3444|3,3519|2) - i want this things changed into LN's, remember this is 200 bpm. you can use 1/4 if the bpm 150 - 135.

follow "Pitch Relevancy" for best effect, if u just do stream like 00:07:751 (7751|1,7900|2,8048|3,8197|4,8345|5) - or 00:10:128 (10128|4,10276|3,10425|2,10573|1,10722|0) - it's look lazy pattern.

00:07:751 - here a example PR see the blue highlight http://puu.sh/8fEPl.png

00:21:860 - add note

even i don't know which beat are you follow, this like dynamic style

[Hard]

FIX ALL UNSNAPPED INHERITED TIMING

00:11:910 - try this, your pattern is tough http://puu.sh/8fFos.png

00:20:227 - this trill too strong, i really recommend you to make is as stream with good PR of course

01:20:821 - ^

[Insane]

FIX ALL UNSNAPPED INHERITED TIMING

00:17:850 (17850|0,18444|2,19038|4,19632|6) - change this into normal note, it's non-sense LN's that shouldn't be there. no such violin/reverb or long sound

00:24:979 - hold note doesn't sense after all at this section, i recommend you to remove all or change to normal note. even they're not following trance sound, except this 00:24:979 (24979|2) - because it used for cymbal crash sound

00:39:236 (39236|0,39830|2,40425|4,41019|6) - and delete this, non-sense LN's that doesn't follow trance or anything that have long sound

00:53:494 - this 00:53:494 (53494|0,53568|1,53642|2) - and 00:53:791 (53791|2,53865|3,53939|5) - is non-sense pattern that doesn't follow bassrum or trance itself, better change to 1/2. there's many note like this that doesn't follow beat. change it into pattern that follow beat !

[Overall]

Too dynamic, there's same pattern which is mirrored. looks boring. many pattern don't follow PR
Topic Starter
Auryon

lZenxl wrote:

RECHECKU NO KUDOSU ( That sort of rhymed )

[Insane]

00:02:405 (2405|6,2405|0,2553|1,2553|5,2702|5,2702|1,2850|0,2850|6,2999|1,2999|5) - The music emphasizes heavily on these notes, I suggest to move them to the middle and index finger since those fingers are stronger than the ring finger, giving the player more impact in this pattern
00:07:603 (7603|2,7751|1,7751|0) - A very awkward pattern owo | I suggest to swap 00:07:603 (7603|2,7751|0) - in terms of columns, so that the pattern feels better
00:24:979 - You have no idea how many times I have seen this pattern in other maps so to fill in a section that is hard to map. It does NOT work well... | Map more to the music, it will give the player a better feeling than 1/2s everywhere. Besides, the music doesn't have a strong beat anymore to indicate whether the player is even getting the right rhythm or not, using notes that are on 1/2s is just confusing for the player.
00:41:613 - I can't FC this pattern owo | You might want to nerf it if MORE people don't like this pattern
00:49:038 (49038|0,49038|1,49335|0) - Swap the columns on this
00:53:494 - ... It is still overmapped, BATs take overmapping seriously, too much of it and they will just unrank it. There is a very strong beat where you can map to, overwriting it with your own pattern is not going to work well as this pattern is not UNIQUE to this music.

01:03:296 - AND 01:03:444 - | The sound effects are just as strong as the other one, I suggest to have the same note count on both of them

01:05:821 - There's a synth here I suggest to have a note here

Lel I'm lazy to mod the others
#badmodder

kbye
why no kudosu? will fix this asap
Topic Starter
Auryon

vocaloid1anime2 wrote:

star :3
go bubble and rank it
If it ready
yeay, thanks! i'll make it ready if it isnt(?) :)
[Shi-Ra]
Hello, there are mods for your mania chart ^w^

Shi-Ra's Pattern Review:

(notice that columns are following like 0 1 2 3 4 5 6 for 7K diffs)
Normal
Inside :3
00:07:454 (7454|4,7454|1) - I suggest you to move these notes to 0 and 3rd or 2nd columns here to make more comfortable transition before your next going stairs

00:08:939 (8939|0) - and this one you can move to 5th column, it'll be more playable with your next going chord, check that

00:09:533 (9533|5) - hm...I think you need to move this note a bit far from this LN, move it to 1st column here, it'll be awesome with your pattern here

00:15:028 (15028|4) - move this note to 3rd column to prepare this pattern for next re-arranging and the next ↓

00:15:177 (15177|3,15326|2) - I recommend you to move these notes to 1st and 3rd columns accordingly, it'll be more suitable transition between your previous and next going patterns here

00:16:811 (16811|5) - you can delete this note, it's unnecessary here coz previously you accented only the main beats, just continue doing that and it'll be good

00:21:860 - you need to place here at least one more note, or better add the chord here to accent the beat correctly

00:25:722 - and here you need to add one more note to 1st column too, just listen to the song more careful and accent all sounds

00:33:296 (33296|2,33296|4) - delete these notes, it's too hard to play four note chord for novices, so there's no need to place extra notes

00:46:365 (46365|0) - you can move this note to 1st column, it'll be more balanced pattern for the left hand, check it

00:56:761 - yeah, you need to add one more note here to 1st column to accent the strong beat here correctly, always try to accent strong beats correctly

Hm...afterall I need to give you some general advices on how to make your chart better:

1st - always try to accent the weak and the strong beat in your song with one and two notes accordingly to keep your patterns balanced

2nd - try to follow musical instrument when it's clearly sounds in your sond, don't mix all sounds in you Normal diff, it's hard to understand them for novices

3rd - don't overnote your diffs and don't place tree and four notes, they are hard to play for nov players too

No other problems for this diff ^w^

Hard
Inside :3
Hm...I can't understand your intention to place LNs at the beginning...I can't find any long sound according to them, re-check and delete them if they don't fit the song

00:05:672 - here I recommend you to add one more note to 5th column, always accent strong beats correctly, like I've wrote in the NM diff mod

Here 00:11:761 - you can add one more note to 2nd column and here 00:11:835 - you can add one more to 4th column, it'll be more correct to accent the beat in this way according to the song

00:13:989 - add here one more note to 0 column according to the strong beat, that's the last statement of that, hope you'll find such next places in your chart by yourself

00:19:038 (19038|2) - I suggest you to move this note to 3rd column, it'll be more comfortable positionf for it accordint to your previous pattern here

00:27:652 (27652|0) - and this note you can delete coz there's no any additional sound and you can accent it only with one note, check that

00:31:959 - here you can place one more note to 2nd or 4th column according to the sound, don't miss the sounds please, try to catch them all in your chart

00:39:682 - you can place here one more note to 0 column too according to the repeating sound which goes there, watch closely for such places

From 00:41:613 to 00:42:727 - I can't find suitable sounds for each of these notes in your stream, please, delete notes which don't follow the song and try to accent only sounds in it when you can hear

00:53:494 (53494|4,53494|2,54682|5,54682|1,55870|6,55870|0) - hm...there are no suitable sounds for these LNs too...please remove them and accent this part correctly using the same rule as above

Use these rules for this diff and fix extra notes please, hope you'll understand my suggestions ^w^

Insane
Inside :3
Hmm...there are alot of same issues like in the previous diffs, so I'll point on the main of them and give you some advices on how to make your chart better:

From 00:05:227 to 00:05:969 - there are alot of same repetitive patterns in this diff, so I have some recommendations on how to make them more different: you can use example #1 or example #2 or same, try to make your patterns more different

00:12:578 - no need to add extra notes to make your patterns harder, accent only souns which you can clearly hear here, one note - one sound, try not to overmap your diff

00:16:217 (16217|5,16514|6) - pay attention for such LNs and try to place them only when you hear fully long sound, not only the beginning of it, for example, you need to replace these LNs with single notes, it'll be more suitable here according to the song, try to find other such notes by yourself and fix them

00:33:593 - here should be placed at least one more notes, try not to miss such places and place notes in them according to the song, you can always use lower playback to catch these sounds

From 00:41:613 to 00:42:801 - overnoted stream, same suggestion, try to follow only sounds which you have in the song, don't place extra Long or Single notes if they don't fit the song

I see that you're novice mapper, so don't think that it's rage mod or smth xD I'll simply try to show you main problems and that's my suggestions to improve your chart, hope you'll understand them ^w^

Hope this helps~
Good luck :3/
REDYUMiKA
Hello guys, I came here to mod by request. (Column:1,2,3,4,5,6,7)
---> Language:
---> Has been changed the type:SR


[General]
No problems.

[7K Normal]
00:04:187 (4187|2) - move to 4
00:04:781 (4781|3) - move to 3
00:07:157 (7157|5,7454|4) - Ctrl+J
00:09:236 (9236|4,9533|5) - ^
00:10:722 (10722|3) - move to 5
00:11:019 (11019|3,11019|6) - move to 2&6
00:13:692 (13692|5) - move to 1
00:14:286 (14286|2) - move to 6
00:14:880 (14880|5,15028|4,15177|3) - Ctrl+H
00:15:474 (15474|5) - move to 2
00:16:662 - to 00:17:850 - It would be better to refrain from cutting off a rhythm stream, just suggestion ---> (*1)
00:19:335 (19335|4,19335|2) - remove either note
00:21:860 - add 1~2 notes, I could hear the emphasized sound clearly.
00:25:722 - add 1~2 notes,^
00:28:840 (28840|5) - remove, I suggest you follow the synth sound only in this section.
00:29:583 - add a note to 4,^
00:33:296 - remove 1~2 notes, this is a little overmapped.
00:43:989 - to 00:46:365 - just a suggestion to improve these patterns ---> (*2)
00:54:682 - to 00:55:276 - I recommend you change this drum's pattern to the 1/2s stairs.

[7K Hard]
Skip this chart, I would reach the same conclusion as Shira's if keep to suggest the mod.
Please apply hers mod for this, and recommend you consider about the rearrangement which enable to beating the notes properly.

[7K Insane]
I can't handle 7K Insane (≒ Another,MX) and more difficult diffs.
Topic Starter
Auryon
i'll add up the mods later, i'll let this bm for a month maybe? :/
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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