Hello. As many of you are probably aware, is soon to be a rework to the pp system, which is will (hopefully) shortly start rolling out. During any recalculations, rank calculations may be paused.
Remove combo scaling (misses in the middle of a map are worth the same as at the end)
Nerf speed (Only a bit, mostly affects flow aim)
Fix lazer slideracc (Yes lazer scores are now worth a little more pp)
(There's also taiko, catch, and mania changes, but those are mostly small changes unlikely to affect most people)
[YES] local osu!lazer calculation
[NO] local osu!stable calculation
[NO] osu!web calculation
[NO] Re-calculation of existing scores (and ranks)
THE NEWSPOST
Deployment Checklist (Github)
(more coming soon?)
This is a help thread intended for asking and answering any questions you may have about the reworks, or any overall weirdness with the update.
PLEASE READ ALL OF THE PREVIOUS MESSAGES IN CASE SOMEONE HAS THE SAME QUESTION THAT YOU HAVE.
THE BASICS:
Remove combo scaling (misses in the middle of a map are worth the same as at the end)
Nerf speed (Only a bit, mostly affects flow aim)
Fix lazer slideracc (Yes lazer scores are now worth a little more pp)
(There's also taiko, catch, and mania changes, but those are mostly small changes unlikely to affect most people)
THE ROLLOUT:
[YES] local osu!lazer calculation
[NO] local osu!stable calculation
[NO] osu!web calculation
[NO] Re-calculation of existing scores (and ranks)
THE NEWSPOST
THE EVIDENCE:
Deployment Checklist (Github)
(more coming soon?)
THE THREAD:
This is a help thread intended for asking and answering any questions you may have about the reworks, or any overall weirdness with the update.
PLEASE READ ALL OF THE PREVIOUS MESSAGES IN CASE SOMEONE HAS THE SAME QUESTION THAT YOU HAVE.