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[confirmed] #multiplayer can be kept in solo after race condition quit

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Total Posts
6
Topic Starter
DENKOUSEKKA
osu! Build Version: 20140318.6
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Details/Explanation of the Problem?:
Video:


Screenshot (Large Image):


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This can be very annoying since the game thinks you are still in the #multiplayer lobby and you will still get notifications (as shown in the video) when someone leaves/joins the game, When you become host etc...
You're still able to play Solo and Chat but you won't be able to accept an invite from a friend unless you restart your client.

(Note #1): This can happen at times when Bancho would be running slow to where it would take awhile for you to actually join/create a lobby.
(Note #2): Not sure if someone already reported this bug yet so forgive me if its already been reported. I've searched using some keywords related to the problem but couldn't find anything.
(Note #3): I would appreciate if someone attempted to do this to make sure that it's not a problem just for me.
(Note #4): Possibly Low Priority and this can be used as a way to have Group Chats.
Shivarion
sometime happens to me....
but i will immediately close the multiplayer chat tab if this thing happen...
MillhioreF
This is virtually impossible to do by accident - I could only replicate by hitting the X in the upper right corner in windowed mode as I was transitioning to joining the match. Low priority for now.
Topic Starter
DENKOUSEKKA
Sorry to revive a 3 month old post but my whole youtube was taken down so that means the video example too... I'm not sure if it still happens
abraker
So I alt-tabbed into osu! on the right timing when the match started. (Message me if the images are not found anymore)
osu! version: 20150305 (latest)

Topic Starter
DENKOUSEKKA

abraker wrote:

So I alt-tabbed into osu! on the right timing when the match started. (Message me if the images are not found anymore)
osu! version: 20150305 (latest)

Yeah this is the same exact thing except it was done differently
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