20:54 Roxtrae: Alright i'll do some IRC modding while im checking it, you ok with this? (unless you dont have time right now)
20:55 Faan: IRC?
20:55 Faan: what does that mean
20:55 Roxtrae: basically just chat with you in this channel while modding with you as we speak
20:55 Faan: kk
20:55 Faan: I dont mind
20:55 Roxtrae: real time modding i guess is one other way to put it
20:56 Faan: oh, kk
20:56 Roxtrae: Alright lets start with beat snap divisors
20:56 Roxtrae: for easier difficulties, dont use more than 1/1 to 1/2 beats
20:56 Faan: @_@
20:57 Roxtrae: beatsnap divisors are used to space out the distance in the song
20:57 Roxtrae: from a hitcircle to another
20:57 Faan: oh
20:57 Roxtrae: (distance in time)
20:57 Roxtrae: not in space
20:57 Roxtrae: Distance snapping
20:58 Roxtrae: on the other hand
20:58 Roxtrae: is used for space
20:58 Faan: kk
20:58 Roxtrae: I cannot emphasize this enough
20:58 Roxtrae: on the left side of the editor
20:58 Faan: lol
20:58 Roxtrae: there should be something
20:58 Roxtrae: called distance snapping
20:58 Faan: I think most of it is 1/2
20:58 Faan: I used 1/8 to match the beats a bit
20:58 Roxtrae: well im taking a look at your easy
20:59 Roxtrae: alot of it is on 1/4
20:59 Faan: kk
20:59 Faan: QAQ
20:59 Roxtrae: either way
20:59 Roxtrae: since it is an easy
20:59 Roxtrae: try only putting hitcircles on 1/2 (rarely) and 1/1 (mostly)
21:00 Roxtrae: remember to always have Distance Snapping on
21:00 Faan: kkk
21:00 Faan: kk
21:00 Faan: but im not sure how to use it
21:00 Roxtrae: ok so what you do is enable
21:00 Roxtrae: it
21:00 Roxtrae: then
21:00 Roxtrae: thats it just continue to map
21:01 Roxtrae: distance snapping wont let you
21:01 Roxtrae: move your hitcircles/sliders
21:01 Roxtrae: outside of the appropriate distance
21:02 Roxtrae: you'll literally be stuck with that distance unless you ignore it
21:02 Faan: ....
21:03 Roxtrae: questions ? just ask away btw
21:04 Faan: so do I need to like delete a mass amount of circles?
21:04 Roxtrae: actually what you can do
21:05 Roxtrae: is set the divisor on 1/2
21:05 Roxtrae: and move around your circles/ sliders
21:05 Roxtrae: until they are in sync with the beat
21:05 Roxtrae: of course if you have a huge amount of them
21:05 Faan: emmm
21:05 Roxtrae: then yeah
21:06 Roxtrae: you might have to delete a few
21:06 Faan: seems like I might have to delete most of the circles then
21:06 Faan: story QAQ
21:06 Roxtrae: you also need to consider
21:07 Roxtrae: that you might have to move a bunch of your circles/sliders when you are going to activate distance snapping
21:08 Faan: 。。。。
21:08 Faan: so do I just delete the circle and then put it back on
21:08 Roxtrae: yeah or just move it a little with distance snap enabled
21:09 Roxtrae: it'll relocate it
21:09 Roxtrae: to where the distance is appropriate
21:10 Faan: kk
21:12 Roxtrae: Another thing you need to set is the grid level on tiny
21:12 Roxtrae: or level 4 as some call it
21:12 Roxtrae: it gives you the most room to use distance snapping
21:12 Faan: kk
21:13 Faan: do I use distance snapping on anything else part from easy
21:13 Roxtrae: oh my fault i meant to emphasize that you ALWAYS use distance snapping
21:13 Roxtrae: any difficulty
21:13 Faan: QAQ
21:13 Roxtrae: unless you are on insane
21:13 Roxtrae: you might be able to get away with a few
21:14 Roxtrae: ignored distance snapping
21:14 Faan: QAQ
21:14 Roxtrae: in any difficulty but
21:14 Roxtrae: you need to have like 99% of your hitcircles/sliders distance snapped
21:14 Roxtrae: or else
21:15 Roxtrae: modders will just tell you to fix distance snapping and then move on to the next map
21:15 Roxtrae: those are the nice ones
21:15 Roxtrae: some dont even care about maps who dont use distance snapping
21:16 Faan: idk
21:16 Faan: I think my distances arnt that bad in easy
21:16 Roxtrae: Well
21:16 Roxtrae: you know how the maps feel according to your timing
21:16 Roxtrae: and you are
21:17 Roxtrae: a good osu player
21:17 Roxtrae: a newbie
21:17 Roxtrae: will be completely lost
21:17 Roxtrae: and will probably fail the map
21:18 Faan: QAQ
21:18 Faan: I guess
21:18 Faan: I found some new osu players and they said it isnt that hard
21:18 Roxtrae: I'm just telling you what you need to do to get it ranked
21:19 Faan: kk
21:23 Roxtrae: also
21:23 Roxtrae: your offset is a little off
21:23 Roxtrae: it should be 386
21:24 Roxtrae: your bpm was good though
21:24 Faan: I never understood offset
21:25 Faan: so I change all the offsets to 386?
21:27 Roxtrae: no just the 1
21:27 Roxtrae: btw you only need 1 timing point
21:28 Faan: I dont know, before I realize theres like all those random timing points
21:31 Roxtrae: nah just one red timing point
21:31 Roxtrae: if you want to change the volume of the hitsounds
21:31 Roxtrae: or the slider speed
21:32 Roxtrae: you need to use inherited points
21:32 Faan: ?
21:34 Roxtrae: the greed points
21:34 Roxtrae: green*
21:34 Faan: oh
21:34 Faan: ok
21:34 Faan: so I delete the red points?
21:35 Roxtrae: except for your first one
21:35 Faan: k
21:35 Roxtrae: since you do need a timing points and a beginning offset
21:35 Faan: kk
21:38 Roxtrae: if you add more red ones you are just resetting the beginning offset and messing up the timing
21:38 Roxtrae: as opposed to green ones which dont mess with it
21:39 Faan: ah so thats why
21:39 Faan: lol
21:41 Roxtrae: yea
21:42 Faan: XD
21:44 Roxtrae: any questions so far?
21:45 Faan: not really
21:48 Roxtrae: oh ok well let me know if you have some
21:48 Faan: kk
21:48 Faan: thx
21:52 Roxtrae: np
21:52 Faan: >w<
21:57 Roxtrae:
http://osu.ppy.sh/ss/1440393 how it should kind of look like with distance snapping
21:58 Faan: do I redo the whole map?
21:59 Roxtrae: if you want
21:59 Roxtrae: depends on how good you can fix it up
21:59 Faan: so confused
22:03 Roxtrae: ?
22:03 Roxtrae: ask lol
22:04 Faan: distance snap sucks orz
22:04 Faan: so hard
22:06 Roxtrae: its a little bothering at first
22:06 Roxtrae: also
22:06 Roxtrae: dont ahve
22:06 Roxtrae: have*
22:06 Roxtrae: your slider speed at like .5
22:06 Roxtrae: its too slow in my opinion have it at like maybe .8
22:07 Faan: kk
22:07 Faan: I think I only had that in NORMAL
22:07 Faan: not EASY, idk I forgot
22:09 Roxtrae: its fine
22:10 Faan: QAQ
22:10 Faan: distance snapping fked me off lol
22:11 Roxtrae: `ok so there is one exception to distance snapping
22:11 Roxtrae: if you either want to stack notes
22:11 Roxtrae: lets say
22:11 Faan: idk I was trying to make a square
22:11 Faan: but it just doesnt get into place
22:12 Roxtrae: take a picture with shift + f12 and show me i might be able to hel;p
22:12 Roxtrae:
http://osu.ppy.sh/ss/1440421 that is stacking btw
22:13 Roxtrae: you can ignore distance snapping if you want to stack
22:13 Faan:
http://osu.ppy.sh/ss/144042322:13 Faan: number 6 just refuse to come down
22:16 Roxtrae: so
22:16 Roxtrae: try to match the circles to when the vocals are at its highest
22:16 Faan: ?
22:17 Roxtrae: try this point for putting a hitcircle
22:17 Roxtrae: 00:25:510
22:22 Faan: k
22:23 Roxtrae: if you are set on making a square
22:23 Roxtrae: move the whole thing
22:24 Roxtrae: a little bit lower
22:24 Roxtrae: (leaning)
22:24 Roxtrae: meaning* you press Ctrl +A
22:24 Roxtrae: and the clicka dn hold and drag all the notes a little lower
22:25 Faan: wat
22:25 Roxtrae: so you can extend that hitcircle just a little bit higher to where you want it to be
22:25 Faan: I want it to be in the middle
22:25 Roxtrae: oh
22:25 Faan: but it just flys up high high high
22:25 Faan: round the middle
22:25 Faan: like you know, near it and middle is the mid point
22:25 Roxtrae: you could always make a diamond
22:27 Faan: just shapes
22:27 Roxtrae: or if you have like 5 hitcircles you can also make a star
22:28 Faan: I like stars >w<
22:28 Roxtrae: so you could make a star or another polygon
22:28 Faan: idk
22:30 Roxtrae: here is what i mean by star patterns
http://puu.sh/1gay22:31 Faan: yeah
22:31 Faan: thats what I meant as well
22:31 Roxtrae: k
22:32 Roxtrae: or triangle
22:32 Faan: I had this one song which was filled with stars
22:32 Faan: I really liked it
22:32 Roxtrae: so it just depends
22:32 Roxtrae: on how many circles you have
22:32 Roxtrae: available
22:32 Faan: kk
22:32 Roxtrae: like I said make sure you dont leave too much space
22:32 Roxtrae: (in time)
22:33 Faan: kk
22:33 Roxtrae: between the next hitcircle/ slider
22:33 Roxtrae: if you do
22:33 Roxtrae: add
22:33 Roxtrae: a break time
22:33 Roxtrae: great for when
22:33 Roxtrae: it gets silent
22:33 Roxtrae: so you dont have to deal with that part
22:33 Faan: how do you reduce hp bar drop
22:33 Roxtrae: HP drain
22:33 Roxtrae: should be
22:34 Roxtrae: in song setup at the top
22:34 Roxtrae: the window should appear and you should be able to select the tab "Difficulty"
22:34 Faan: oh
22:34 Roxtrae: after that you just adjust that bar
22:34 Faan: lol never really paid attention to it
22:34 Faan: I only cared about ar and cs really
22:35 Roxtrae: all of them are important but i guess if one was to be considered less important it would be the HP drain
22:35 Roxtrae: or rather very underappreciated
22:35 Faan: what about overall difficulty
22:37 Roxtrae: it determines the accuracy which the player has to have (say 1 the cursor has to be a like touching the outside of the hitcircle for it to actually register and with 10 your whole cursor has to be inside the hitcircle for it to register)
22:38 Faan: crap
22:38 Roxtrae: ?
22:38 Faan: I thought its just the center of the crusor
22:38 Faan: I thought its just the center of the crusor that needs to hit the thing
22:38 Faan: not the whole thing
22:39 Roxtrae: well in 10 think its more crucial
22:39 Roxtrae: never used it
22:39 Roxtrae: so i dont really know exactly
22:40 Faan: lol
22:40 Roxtrae: but for 1 i know
22:40 Roxtrae: yeah i use like 8-9
22:40 Roxtrae: for insane
22:40 Roxtrae: not really a need to use 10
22:41 Faan: lol
22:41 Faan: I only have 1 od10 song
22:41 *Faan is listening to [http://osu.ppy.sh/b/265177 IOSYS - Endless Tewi-ma Park]
22:41 Faan: XD
22:41 Faan: tewi maze
22:42 Roxtrae: sounds like a good song
22:42 Faan: its a troll map
22:43 Roxtrae: lol
22:43 Roxtrae: any other questions?
22:46 Faan: what about hp regenerate rate thing
22:47 Roxtrae: what thing?
22:48 Faan: nvm
22:48 Faan: I think its the same as hp drain
22:49 Roxtrae: you regenerate hp depending on how you space your hitcircles/sliders (in time)
22:49 Faan: oh
22:49 Faan: ok
22:50 Roxtrae: the closer in time they are together the more hp you'll get back
22:50 Faan: kk
22:50 Roxtrae: remember that if you do have too hp drain or too low it'll be too easy or too hard for the player to finish the map
22:51 Faan: kk
22:54 Roxtrae: also remember to use a lot of "blankets" in easier difficulties
22:54 Faan: ?
22:54 Roxtrae:
https://osu.ppy.sh/ss/144049722:55 Roxtrae: here is a picture of what a blanket is
22:55 Faan: oh'
22:55 Faan: y
22:55 Roxtrae: make sure
22:55 Roxtrae: the inner radius of the slider is the same as the Approaching ring
22:56 Faan: ???
22:56 Roxtrae: why? beacuse it looks aesthetically pleasing to the player
22:57 Faan: lol
22:57 Roxtrae: and its a smooth transition
22:57 Faan: kk
22:57 Roxtrae: a very common mapping technique
22:58 Faan: k
22:58 Roxtrae: here is a thread that has a few tips on making blankets as well as spacing continuous hitcircles
22:58 Roxtrae:
p/282022822:58 Faan: thx
22:59 Roxtrae: no problem
22:59 Faan: oh this map got ranked
22:59 Faan: I have it XD
22:59 Roxtrae: yeah my senpai made it xD
22:59 Faan: XD
22:59 Roxtrae: it only took him like 200 posts lol
23:00 Faan: wat
23:00 Faan: 200 posts
23:00 Roxtrae: till he got his first ranked map
23:01 Faan: watttt
23:01 Roxtrae: some have better luck than other
23:01 Roxtrae: i know a few that are about to get it ranked but have like 20
23:01 Faan: ....
23:02 Roxtrae: and posts as in how many times you're posted in the forums for help and helping other people not Nr of songs
23:03 Roxtrae: ok either way i gotta go eat im starving :3!
23:03 Faan: I only posted once lol
23:03 Faan: bye~
23:03 Roxtrae: ill post this into your thread so you can have it saved! :
23:03 Faan: kk
23:03 Roxtrae: take care and good luck on mapping