Hey, hey!Thank you for modding, quite all fixed
00:11:502 (3) - If you want consistency, you should delete this circle. You didn't use anything like this on the previous section (00:01:502 (2) - ).
01:50:074 (3) - Since you added New Combo on this circle on the other diffs, would be a good idea to add one here too.
01:54:931 - In my opinion, skipping this strong beat isn't a good thing, even on easy. I know you don't want to map every tick, but this is the only strong beat on this section that you skipped, this is why I'm recommending you to put a circle on it.
00:04:645 (6) - The vocal ends on the pevious red tick. In my opinion, this circle here is unnecessary if you are following the vocal... Instead of adding the circle there, you can actually add one at 00:04:788 -. There's a vocal sound there!
00:44:502 (3) - This is <almost> offscreen. I dunno if someone would mention this, but it's really close to the end of the screen. I'd really recommend changing this.
02:23:074 (5) - There's no reason for a jump here, in my opinion. You were always using big jumps like these when there's a finish emphasis, but there's no emphasis.
03:52:502 (4,5,6) - Same as above about the transition between (5) and (6). Instead of adding a jump there, you should add one between (3) and (4), because of the strong beat/finish.
00:23:360 (2) - Ctrl + G would improve the readability a lot, in my opinion as a player.
00:21:360 (2,3) - Isn't this jump too big for this section? It's a very calm part. I'd recommend you to decrease the spacing a bit.
02:08:502 (1,2,1,2) - Not sure if it was just me, but the break here broke my all my flow and readability. Maybe you can change 02:08:502 (1,2) - to a slider? Or maybe I'm just too noob. I'll keep this one
03:48:931 (1) - Instead of ending this on a strong beat, what do you think about ending it on the blue tick, like you did with Hard, and put a circle on the blue tick? Would help to emphasize the beat and would play better in my opinion.
Call me back!
Waiting for Xinchii to check :3