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[Archived] Wrong pause background

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Total Posts
2
Topic Starter
MrCraftCod
Problem Details:

The pause background of a beatmap is used instead of the skin pause background even if the "Ignore beatmap skin" is checked.


Video or screenshot showing the problem:

Pause background in this map:

Pause background in all others beatmaps (maybe not all, i haven't checked my library of 6,6k beatmaps :P ):


1600x900 (Borderless) with DirectX
osu! version: b20140310.4 (latest) and b20140310.2test
FrzR
Confirmed. But i don't exactly know how or why this happened. :/
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