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ClariS - with you

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Topic Starter
10nya

Gloria Guard wrote:

I will try this map hard diff mod o3o.
ww thanks gloria-kun ></~

[Hard]

■ 00:15:305 (4,1,2) This part can be made more stack patterns clearly.

■ 00:16:430 (4) This slider end is not perfect stack.
■ 00:30:305 I just suggestion this point add note i'm following vocal here ;w;
■ 01:01:992 (1) You missing this slider end stack for 01:01:617 (4) slider end point.
■ 01:13:805 (5) Hmm, I suggestion this slider flow Ctrl+G is better imo. well, It can play a natural flow.
■ 01:21:305 (3,4,1) Umm, I think, this jump a little difficult. Can you try this pattern flow?
it only slider jump so i guess it's ok ;w;
■ 01:35:180 (2) New combo? nah it's no use owo
■ 01:56:742 (2,3) I just want this pattern blanket improve :( but it's my opinion, If you don't want ignore this suggestion.
■ 02:42:367 Remove timing line here.
■ 03:07:242 (4,5,1) Nya.. nya!!! Can you try this ?!




Good luck this map rank! :D
didn't reply means fixed, thanks for modding ></~
Shiranai
Tenyaaaaaa (✿◕‿◕)つ~
Maaf mod queue aku gabut berbulan-bulan, ditunggu yaaaa buat ranked :)
Topic Starter
10nya

Mako Sakata wrote:

Tenyaaaaaa (✿◕‿◕)つ~
Maaf mod queue aku gabut berbulan-bulan, ditunggu yaaaa buat ranked :)
santai aja makoo star thanks yaa :3
HabiHolic
[Natsu's Normal]

00:05:180 (2) - Why not a blanket?. blanket batter

00:06:680 (1) - tail x:1 60 y: 292

no kud
Natsu

HabiHolic wrote:

[Natsu's Normal]

00:05:180 (2) - Why not a blanket?. blanket batter actually is a triangle XD

00:06:680 (1) - tail x:1 60 y: 292 I don't see why, is fine at it is IMO

no kud
Laurier
why KSHR didnt mod my diff
Topic Starter
10nya
He said he'll do rechecks soon probably he'll mod yours :o

orrrrrrr your diff is okay :D
KSHR
Sorry to be late, 10nya. Ofc no kudosu please.


[Hard]
  1. 00:16:430 - You can consider adding a whistle here as the synthesizer goes.
  2. 00:16:242 (3,5) - I'd recommend unstacking these objects. This might just me, but it's probably kinda hard for players who mainly play Hard difficulties to read them because of stacking and the same combo color.
  3. 00:23:742 (1,2,3,4,1,2,3,4,5,6,1,2,3,4,1,2,3,4,1) - It'd be much nicer if you add soft default whistles as well.
  4. 01:04:617 (3,4,1) - This flow kinda looks bad because of the shape of (4). How about rearranging (3,4) like this? https://osu.ppy.sh/ss/1808006
  5. 01:19:242 (3,4) - It's probably kinda hard to play because of the jump with a bit too sharp angle. I'd rearrange to make this pattern more friendly like this if I were you. https://osu.ppy.sh/ss/1808015
    64,20,79805,1,8,0:0:0:0:
    12,176,79992,6,0,L|20:272,1,70,0|4,0:0|0:0,0:0:0:0:
    172,292,80367,2,0,L|164:196,1,70,0|8,0:0|0:0,0:0:0:0:
  6. 02:08:742 (1,2,3) - I have no idea to fix this, but the current pattern probably will give players an uncomfortable feeling because of the weird flow. I'd recommend making this simpler.
  7. 02:11:742 (4,5,1,2) - It looks like the angle of (1) is against the flow to (2). By rearranging (5,1,2) like this, you can make the pattern around here clearer and easier to play. https://osu.ppy.sh/ss/1808041
    268,264,132305,2,0,P|240:300|208:312,1,70,8|0,0:0|0:0,0:0:0:0:
    132,368,132680,6,0,P|124:332|132:296,1,70,0|0,0:0|0:0,0:0:0:0:
    184,226,133055,1,8,0:0:0:0:
  8. 03:24:492 (1,3) - It'd be nicer if you rotate these sliders a bit. https://osu.ppy.sh/ss/1808052 (7° in this screenshot)
  9. 03:29:367 (2,3) - I don't think this spacing shouldn't be bigger than 03:28:617 (3,1) - since the melody at around 03:29:367 (2,3) - sounds calmer than 03:28:617 (3,1) - . Same goes for .
  10. 03:30:492 (5,1) - Simply a bit too jumpy considering this is a Hard diff.
  11. 03:40:242 (2,3,4) - Making a triangle with these objects and Ctrl+G (3,4) looks much better than the current idea in my opinion. Ofc there needs to move 03:41:367 (1,2,3,4,1) - as well. https://osu.ppy.sh/ss/1808064
[ろーりえずInsane]
  1. Time points where a finish should be added as a sound like the cymbal goes.
    SPOILER
    1. 01:04:805 -
    2. 01:10:805 -
    3. 01:20:742 -
    4. 01:22:805 -
    5. 02:10:805 -
    6. 02:16:805 -
    7. 02:20:742 -
    8. 02:22:805 -
    9. 03:15:305 -
    10. 03:21:305 -
    11. 03:27:305 -
  2. Time points where a finish should be removed as a sound like the cymbal doesn't.
    SPOILER
    1. 00:44:180 -
    2. 01:02:180 (1) -
    3. 01:12:680 - + Apparently you forgot to add a whistle here.
    4. 01:44:180 -
    5. 02:02:180 -
    6. 02:32:180 -
    7. 03:06:680 -
    8. 03:08:180 -
    9. 03:17:180 -
    10. 03:18:680 - + A whistle.
    11. 03:33:680 -
  3. 00:30:211 (4) - Is this note really necessary? I can't hear any sound here at all. Keeping 1/2 rhythm should be better for this part.
  4. 00:58:805 (1,2) - I'd recommend turning into a 1/2 slider instead. I understand the synthesizer is followed here, but it's not basically done in your rhythm, what's worse its volume is not that loud to notice during gameplay. + By doing this, you cam make the rhythm consistent with 01:58:805 (6) - .

    There are so many stack patterns in your difficulty as always! I think some of them don't fit with the song well, but should be enough acceptable as your mapping style. + It sounded like finishes are randomly added. Other than them, I don't have any complaints.
Topic Starter
10nya

KSHR wrote:

Sorry to be late, 10nya. Ofc no kudosu please.


[Hard]
  1. 00:16:430 - You can consider adding a whistle here as the synthesizer goes.
  2. 00:16:242 (3,5) - I'd recommend unstacking these objects. This might just me, but it's probably kinda hard for players who mainly play Hard difficulties to read them because of stacking and the same combo color. eeh i think it's readable since there's slider 4 (and it'll create follow-path so player wont be soo hard to read this)
  3. 00:23:742 (1,2,3,4,1,2,3,4,5,6,1,2,3,4,1,2,3,4,1) - It'd be much nicer if you add soft default whistles as well.
  4. 01:04:617 (3,4,1) - This flow kinda looks bad because of the shape of (4). How about rearranging (3,4) like this? https://osu.ppy.sh/ss/1808006
  5. 01:19:242 (3,4) - It's probably kinda hard to play because of the jump with a bit too sharp angle. I'd rearrange to make this pattern more friendly like this if I were you. https://osu.ppy.sh/ss/1808015
    64,20,79805,1,8,0:0:0:0:
    12,176,79992,6,0,L|20:272,1,70,0|4,0:0|0:0,0:0:0:0:
    172,292,80367,2,0,L|164:196,1,70,0|8,0:0|0:0,0:0:0:0:
  6. 02:08:742 (1,2,3) - I have no idea to fix this, but the current pattern probably will give players an uncomfortable feeling because of the weird flow. I'd recommend making this simpler.
  7. 02:11:742 (4,5,1,2) - It looks like the angle of (1) is against the flow to (2). By rearranging (5,1,2) like this, you can make the pattern around here clearer and easier to play. https://osu.ppy.sh/ss/1808041
    268,264,132305,2,0,P|240:300|208:312,1,70,8|0,0:0|0:0,0:0:0:0:
    132,368,132680,6,0,P|124:332|132:296,1,70,0|0,0:0|0:0,0:0:0:0:
    184,226,133055,1,8,0:0:0:0:
  8. 03:24:492 (1,3) - It'd be nicer if you rotate these sliders a bit. https://osu.ppy.sh/ss/1808052 (7° in this screenshot)
  9. 03:29:367 (2,3) - I don't think this spacing shouldn't be bigger than 03:28:617 (3,1) - since the melody at around 03:29:367 (2,3) - sounds calmer than 03:28:617 (3,1) - . Same goes for .
  10. 03:30:492 (5,1) - Simply a bit too jumpy considering this is a Hard diff.
  11. 03:40:242 (2,3,4) - Making a triangle with these objects and Ctrl+G (3,4) looks much better than the current idea in my opinion. Ofc there needs to move 03:41:367 (1,2,3,4,1) - as well. https://osu.ppy.sh/ss/1808064

I'm gonna check Insane tomorrow.
didnt reply means fixed hue thanks for the mod master _:3
Asagi
rank rank
Topic Starter
10nya
wwwwwwwwwwwwww \o\

69th post is mine yeah!
KSHR
10nya, check the Tags on Laurier's Insane before you submit.
Laurier
Topic Starter
10nya
my body is ready come here KSHR <3
KSHR
don
Topic Starter
10nya
yeeeeeeeeeey thanks kusohara
Satellite

10nya wrote:

yeeeeeeeeeey thanks kusohara
good job "kusohara" ... ? :P
Topic Starter
10nya
@Sate-san: yes! KSHR stands for KuSoHaRa ^_^)/

/me runs*

edit: yay new page
Natsu
nice :3
happy623
pu pu pu
Asagi

happy623 wrote:

pu pu pu
prprprprpr
Topic Starter
10nya
!req talk english pls thank

wwww
alacat
yo

[General]
  1. Disable letterbox during breaks ?
[Normal]
  1. OD -1. Because you used many 1/2 rhythms in this difficulty.
  2. 00:03:680 (1) - add a whistle to the repeat of the slider since you used this sound next slider's repeat 00:05:742 -
  3. 01:15:680 (2) - Please move this slider down a bit. Because It touches score and acc number
  4. 02:01:805 (4,1) - Please check your pattern of the stack at here 00:24:117 (2,3) - ,00:25:992 (4,1) - ,02:08:555 (2,3) - . you made ​​a different pattern of the stack. so i would remove this stack for beginners. If you follow my suggestions, it prevents the player from misreading.
[Hard]
  1. 00:15:867 (2) - As you can see here, since you already have the up and down motion from your previous patterns, the transition from this to the next slider almost feels like unnatural jump. so i recommend you to use ctrl + G to this slider.
  2. 00:33:680 (1) - Design suggestion : How about making more curve point here ? It would fit with this vocal.
  3. 00:39:305 (4,5,1) - I recommend you to use same spacing about x1.70 like your other parts.
  4. 01:37:055 (1,2,3) - Please check spacing here
  5. 02:08:742 (1) - I think you don't need to add a new combo here. Please check other kiai times
  6. 02:38:930 (3,4,5,6,7,8) - This part is too hard for this difficulty to me. Consider reducing spacings here.
That's all for now, Check these and let me know c:
captin1
alacat ranks both with you mapsets lol :3
Natsu
I'll check this today when i wake up
Laurier
all fixed
Topic Starter
10nya
all fixed OwO

@Normal: Unstacked 02:01:805 (4,1) - cause it can make player miss read (and keep stacked at next patterns because 1/2 stacked slider is easy to catch for player :3).

updated!
alacat
lol captin 8-)

Alright, Ranked !
Natsu
nice congrats 10nya :3
P o M u T a
Claris :D
WVS
SEDAP™
Xiaolin
gratz ~ >w<
captin1
grats!
CodeS
More claris yay!
Andrea
Omg I was waiting for the full version of this song for so long <3

Thanks a lot for making this :)
mintong89
waa 10nya! ><
gratz!
Oyatsu
Gratz!! nya-sama :3
Laurier
yey
Topic Starter
10nya
Thank you so much alabat oneechan and everyone who support the map! :))
happy623
I love u !!!pr
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