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Breeze vs. Lost Witness - Rise Again

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Topic Starter
Card N'FoRcE
This beatmap was submitted using in-game submission on giovedì 3 dicembre 2009 at 21.40.29

Artist: Breeze vs. Lost Witness
Title: Rise Again
BPM: 170,01
Filesize: 4013kb
Play Time: 03:26
Difficulties Available:
  1. Easy (0,6 stars, 112 notes)
  2. Hard (4,85 stars, 373 notes)
  3. Normal (2,51 stars, 195 notes)
Download: Breeze vs. Lost Witness - Rise Again
Information: Scores/Beatmap Listing
---------------
:P
Again a little SB, because i'm getting used to make them xD

Hard had a Beat Snap Mistake and was unranked for it. I'm sorry >.<
v2b
may I make an insane :?:
also I think offset should -20
Topic Starter
Card N'FoRcE
Oh sure, you can. I'm not planning on making one, so your help would be appreciated :D

About the offset, i dunno, it feels fine for me D:
deadbeat
*starred*
*logs onto another account....stars again* >.<
Lybydose
quick mod:

offset seems fine

Hard:
01:29:039 (3) - unintuitive, expected this to be 1/2 after. Space further?
01:33:063 (1) - unintuitive, expected 1/2 jump here. Space further, or add a circle at 01:33:042?
03:03:061 (1,2,3) - ugly
Armin
hes a raise eghein
Topic Starter
Card N'FoRcE

Lybydose wrote:

quick mod:

offset seems fine

Hard:
01:29:039 (3) - unintuitive, expected this to be 1/2 after. Space further? Moved a bit higher (i wonder how did you think of a 1/2 jump o.o)
01:33:063 (1) - unintuitive, expected 1/2 jump here. Space further, or add a circle at 01:33:042? Ok, since it's not the first time i got told this, i'll change it.
03:03:061 (1,2,3) - ugly Changed
Thanks for modding ^^
Yumiko
I love this map T___T (and the song too :P). Star °AAA°
Lybydose

Card N'FoRcE wrote:

Moved a bit higher (i wonder how did you think of a 1/2 jump o.o)
I don't know either, but I did it like 3 times a row :o
mtmcl
Such a solid mapper. I see no problems. Star. (I miss having shiny stars :()
Andrea
[Overall]

BPM: 170,03 - Offset: 6.296 (Remember to resnap all notes.)

[Easy]

00:34:051 (2,3) - Spacing.
02:30:025 (5) - New combo.
02:35:090 (2) - ^


[Normal]

01:27:045 (4) - New combo.

[Hard]

01:05:093 (4) - New combo.
03:03:096 (2,3) - Replace correctly.
03:21:043 (4) - New combo.
Topic Starter
Card N'FoRcE

osuplayer111 wrote:

[Overall]

BPM: 170,03 - Offset: 6.296 (Remember to resnap all notes.) Lol i had 6295 exept for Easy xD (i forgot to fix at the time)

[Easy]

00:34:051 (2,3) - Spacing. True, i changed slider velocity and i forgot to rersnap. Fixed
02:30:025 (5) - New combo. Useless, sorry
02:35:090 (2) - ^ ^, also, i want followpoints.

[Normal]

01:27:045 (4) - New combo. Too many new combos D:

[Hard]

01:05:093 (4) - New combo. How about the previous one? also, no, too many new combos >.<
03:03:096 (2,3) - Replace correctly. Intentional. I'll fix only if unrankable
03:21:043 (4) - New combo. Same as 01:05:093 (4)
Thanks for modding, andre ^^
DJPop
Green = Timing sections mod

~Easy~
00:28:879 - delete, use the first one instead
00:41:759 - delete this and next one
00:44:582 - ^
00:52:875 - ^
00:55:698 - ^
00:57:109 - ^
01:02:226 - ^
01:02:579 - delete
01:04:343 - delete this and next one
01:31:338 - ^
01:39:719 - ^
01:54:011 - delete
01:54:540 - delete this and next one
01:55:246 - ^
01:56:040 - ^
02:10:508 - ^
02:13:331 - ^
02:21:800 - don't put on note exactly
02:26:035 - delete
02:50:383 - delete this and next one
02:56:029 - delete
03:12:615 - delete this and next one


~Normal~
00:28:879 - delete, use the first one instead
00:44:582 - delete this and next one
01:56:040 - ^
02:10:508 - delete


~Hard~
Fine.


+Star
Lokamp
[General] Try offset: 6.290

Easy
01:56:021 (1) - ...finish here?
02:20:038 (2) - new combo
02:38:073 (spinner,1) - break time between the slider and the beat

Normal
00:42:028 (1) - whistle here
00:59:040 (5,6) - no hitsounds on 5th, finish on 6th
01:00:028 (1,2) - end these sliders with whistle
02:18:097 (1,2) - move them a square down
02:23:021 (4,1) - finish on 1st, no hitsounds on 4th
02:27:009 (6) - end it with finish
02:41:056 (spinner,1) - like on Easy mode...

Hard
01:05:057 (3) - new combo
02:24:062 (1) - finish here
02:41:056 (spinner) - ^
03:04:049 (spinner) - ^
03:09:079 (3) - ^
03:18:017 (3) - remove finish, please... >.<

Clear and intuitive spacing as always! ;3
Have your happy star.
Topic Starter
Card N'FoRcE

Lokamp wrote:

[General] Try offset: 6.290

Easy
01:56:021 (1) - ...finish here? Forgotten xD Added ;D
02:20:038 (2) - new combo No, useless
02:38:073 (spinner,1) - break time between the slider and the beat I removed it, it was weird. I'll think about it, though.

Normal
00:42:028 (1) - whistle here Whistles follow a 1/1 pattern, so i can't put one there D:
00:59:040 (5,6) - no hitsounds on 5th, finish on 6th No, i really like that as it is
01:00:028 (1,2) - end these sliders with whistle No >.<
02:18:097 (1,2) - move them a square down Ok, done
02:23:021 (4,1) - finish on 1st, no hitsounds on 4th Why do you want me to fix these in Normal, but not in Hard? They have the same hitsounds D:
02:27:009 (6) - end it with finish :S
02:41:056 (spinner,1) - like on Easy mode... Like in Easy mode...

Hard
01:05:057 (3) - new combo Whyyyyyy, you too D:
02:24:062 (1) - finish here Intentional
02:41:056 (spinner) - ^ I like it more without hitsounds >.<
03:04:049 (spinner) - ^ Added
03:09:079 (3) - ^ Added
03:18:017 (3) - remove finish, please... >.< Oh, i didn't notice, fixed

Clear and intuitive spacing as always! ;3
Have your happy star.
Thanks for modding ^^

Also fixed useless timing sections thanks to DJpop, even if i don't think they would have been a big problem ^^
Diasios
Mod Info's:

Green: Suggestions.
Orange: I think you should fix this.
Red: You must fix this.

Starts Suggestions:

Volume Down

[Easy]

It's ok

[Normal]

01:27:104 (x) - add a circle

[Hard]

It's ok

Starred~
Topic Starter
Card N'FoRcE
Nah sorry, too hard in my eyes D:

Thanks anyway ^^
Kerensa
hiiii

Easy:
02:44:73 [*] is there supposed to be a break here? O.O

well i can't spot out anything =___=

i really like this map >_<

star star for you you
Topic Starter
Card N'FoRcE
This map has been deleted on the request of its creator. It is no longer available.
Furawa
:P
Mafiamaster
Normal~
There are 13 notes that are unsnapped close to the end. Resnap all notes.

Hard~
There are 3 notes that are unsnapped. Resnap all notes.

Everything else is fine.

Edit: Bubbled!
Hanyuu
Easy:

well.. im not suggesting anything and there is not mod but it felt weird to play
if you want to know my opinion read the spoiler, if not the map is ok, probably. no suggestions!

SPOILER
some sliders i felt too short and on wrong places:

00:31:070 (2) - extend to 33:113
00:34:052 (2) - same
00:36:064 (3) - move it forward
next pattern same thing
00:46:034 (3) - this would make more sense if you would move it back to the postion of (2)
the part after this spinner is good to me
01:08:093 (3) - ^
01:25:033 (2) - extrend
01:36:063 (1,1,2,1,2) etc - the beginner player gets no feel of rhytm here if just focus on the lyric with this uneven placement
02:10:050 (1) - very short sliders for a long stretched voice
2:44:384 - the song starts fully again and there is emptyness in the map.. from here to break it is definitely undermapped
the rest is good to me.. i just think you could improve this easy a bit more to make it more fun, but that is your choice

Normal:


01:32:075 (5) - would sound better if it would repeat 1 red tick faster
02:18:097 (1) - should be on red tick (01:10:087 (3,4) ) suggesting a slider
2:44:384 think you should map this part here
the rest is good~

Hard:

01:04:016 (9) - nazi spacing
01:33:010 (6) - suggest to move it forward
good~
Topic Starter
Card N'FoRcE

Hanyuu wrote:

Easy:

well.. im not suggesting anything and there is not mod but it felt weird to play
if you want to know my opinion read the spoiler, if not the map is ok, probably. no suggestions!

Thanks, i think Easy improved a lot with your suggestions ^^


Normal:[/b]

01:32:075 (5) - would sound better if it would repeat 1 red tick faster I dunno if i fully understood what you meant, but i really like it the way it is :<
02:18:097 (1) - should be on red tick (01:10:087 (3,4) ) suggesting a slider Added a circe
2:44:384 think you should map this part here Done~
the rest is good~

Hard:

01:04:016 (9) - nazi spacing No, it's intentional. If you test the map, the stack is perfectly spaced :P
01:33:010 (6) - suggest to move it forward I don't understand what you mean o.o
good~
Really, thanks a lot for this modding, it was really helpful ^^
Hanyuu
This map has been deleted on the request of its creator. It is no longer available.

Topic Starter
Card N'FoRcE
Sorry, i really don't like how them sound >.<

Anyway, your modding was really helpful, you're a great modder ^^
Nharox
[Hard]

02:11:037 (4) - You should mute the slider tick
02:13:860 (4)- ^
03:03:969 (2+3) - Is this supposed to be not stacked?

Easy & Normal are fine~
Topic Starter
Card N'FoRcE

Nharox wrote:

[Hard]

02:11:037 (4) - You should mute the slider tick
02:13:860 (4)- ^ Fixed both
03:03:969 (2+3) - Is this supposed to be not stacked? Yes

Easy & Normal are fine~
Thanks Nharox ^^
Luxary
<3 *w*

Starred
whymeman
Hmmm.....

[Easy]

00:48:064 (1) - Could add a finish here?
02:38:073 (1) - ^

[Normal]

01:56:021 (1) - Could add a finish here?

[Hard]

00:48:081 (1) - Could add a finish here?

You seem to also have a glitch in your SB. I see the "mask1" in the list, but not the object itself and its not showing in the timeline. Make sure to check into that. http://osu.ppy.sh/ss/541

Also, the170.030 BPM doesn't sound right near the end as if the timing of the notes is slightly accelerated a bit. Try just 170 flat and see how that works for you but make sure the timing is 100%.
Topic Starter
Card N'FoRcE
Ok, added those hitsounds.

About the SB, it's not glitched. You can't see it because it's an event triggered when the player is failing the map :P

About BPM: i remember i checked this, in fact 170,000 goes a bit late. Anyway, 170,03 definitely was too fast.
170,01 seems perfect :D
beatmastermap
Cool song...e nice work Fabio!!! 8-)
whymeman

Card N'FoRcE wrote:

Ok, added those hitsounds.

About the SB, it's not glitched. You can't see it because it's an event triggered when the player is failing the map :P

About BPM: i remember i checked this, in fact 170,000 goes a bit late. Anyway, 170,03 definitely was too fast.
170,01 seems perfect :D
But if that is the case, shouldn't those SB elements be under Passing and Failing?

I mean, all of the SB elements are in Background so its going to constantly function where it is set to act reguardless of passing or failing....

Edit: Rechecked into the .osb and found that it is functioning, but from a different use of codes. Bubble then.
Gabi
i was gonna star this before, i forgott >.< :3
Larto
hhhhhhh
Topic Starter
Card N'FoRcE
WHYYYYYYYYYYY

Beats on Hard are not SNAPPED >.<

You have to unrank this ç_ç

EDIT: unranked and fixed. Now let's wait...
Andrea
Sorry about this...

03:07:029 (1) - Starting from here, notes are snapped bad. :/
DJPop
I just finished download it D:
Sinistro
Unranked.
Topic Starter
Card N'FoRcE
As i said in the edit, i fixed it. If there's anything else i have to do, please let me know
Bull Dog_old
Well since it got unranked and I had a lot of fun playing it last night, I'll give it a star :)
DeathxShinigami
The process starts again! Honestly, its all fine now. I would bubble if I could but this map is gonna be in pending for another month it seems. D:
Cyril Scarlet
This map has been deleted on the request of its creator. It is no longer available.
mtmcl
Bubble restored!
RemmyX25
Sorry, have to pop the bubble for this.

Any chance you could turn up the stacking a bit? This map would look a bit better if the stack leniency was set to the forth mark maybe? Play with it a little. I just dont think it should be set so low.

Otherwise looking good. I'd recommend going over your hitsounds once more though, just to make sure they're where they are supposed to be and what not. They sounded off a bit, but im not sure if they were intentional or not.

Double starred
Topic Starter
Card N'FoRcE
You're right. I forgot to increase Stacking for the easier difficulties. Anyway, Hard is supposed to have it that way so i won't fix that one.

Also, i checked hitsounds again to make them similiar in all three difficulties. I think it's ok now ^^

Also, thanks for the kudosu star :)
RemmyX25
I still think [Hard] should have a higher stacking.

But heres your bubble
cesc
*__*

starred~
ztrot
Ranked
orioncomet
T-T;;

deadbeat
This map has been deleted on the request of its creator. It is no longer available.
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