Greetings. This is the wrapup of the community modding session which happened today in #modhelp.
For details, consult
this documentAlso kudos to all the participants of today:
BeatofIkeEphemeralFatfan KolekHardJenny-kevincela-KitokofoxLapis AokiLoctavP o M u T arEdoShiroviptoWinekZareHere is your mod. Consider this as a general synopsis of how the modding community receives your map. You are free to accept or deny as you wish, please give a reason if possible. I hope we can help you with a vast spread amount of opinions and looks on your map to make it better and improve it!
Please leave a notification when you went through it:
[Normal]
00:00:007 (1,2,1,2) - I feel like these could use a bit more notes, like a circle 2/1 between them, otherwise the transition to the full 1/1 at 00:11:301 (1) - is too rough | Shiro
00:18:359 (3,4,5) - I made a similar comment on Insane, but your use of circles/sliders is inconsistent. Changing them between combos is fine, but changing them within a single combo isn’t. If 00:19:771 (1,2,3,4,5) - is only consisting of circles, making 00:18:359 (3,4) - a slider would be more consistent | Shiro
00:28:948 (2,3) - The stack here doesn’t fit this part, remove it. | Lapis Aoki
00:30:359 (5) - Here again, make this two circles to stay consistent with what you were doing before | Shiro
00:31:065 (1,2,3,4,5,6,7) - Same problem, inconsistent use of sliders/circles | Shiro
00:33:889 (1) - You can do a better blanket here. | Fatfan Kolek
00:39:536 (1,2,3) - I gotta say, but instead of these 3 jumps, make them a slider, it would be easier for the normal players. | Lapis Aoki
00:42:359 (1) - This curvy slider is out of the place, and doesn’t look pretty. I’d suggest some straight slider like 00:40:948 (5,6). | Winek
00:45:006 - You should probably add a note here, as you’re ignoring some of the important beat of the song. And yes, It is okay to have a 1/2 in normal, even tho many people say that it is too difficult. | Winek
00:45:359 (1) - Le the spinner last until 00:48:006 - | Fatfan Kolek + Loctav
00:48:006 - Wait, shouldn’t this inheriting section be at 00:48:181 ? Well, the spinner end at that time, so remove the one which is at 00:48:006 and add one at 00:48:181 | Lapis Aoki
00:56:477 (1) - Start spinner on the following blue tick. 00:56:565 - | Fatfan Kolek
00:56:477 (1) - This spinner doesn't make much sense, also in all the other diffs there are notes instead. Moreover there is no music to really support this spinner. Instead I'd map it with notes, with a pretty low SV and few notes.| Winek + Lapis Aoki
01:19:065 (1) - add whistle slider head imo. big white line and fitting piano and synthesizer. | P o M u T a
01:25:771 (2,3) - This flow somehow feels off again. It goes up and down at the same time and somehow destroys the brush-feeling. | Hard
01:54:359 (1) - I think the NC doesn’t fit here and should be at the next circle. | Hard
02:13:771 (2,3) - The same as 01:25:771 (2,3) | Hard
02:23:301 (3,4) - where are the hitsounds? aaa, I miss a whistle here | Loctav
02:34:595 (3,4) - same as in 02:23:301 (3,4) - | Loctav
02:55:771 (2,3) - Why stacking these here? | Fatfan Kolek
03:09:183 (1) - move to (x:414 y:357) please. because it lines up perfectly with (3,4,5) | P o M u T a
03:12:006 (1) - Reverse selection again maybe? because doesn’t flow so good. Sorry for using flow so much it’s the only thing I actually understand. | Hard
03:17:654 (1) - Move the end point to (x:128 y:160)? Increases the blanket’s quality | P o M u T a
[Hard]
AR7 seems like a much more fitting setting than AR8 | Kitokofox
00:04:948 (2) - As this note ignore Distance snap somehow, at least make a perfect stack with 00:03:536 (2). | Winek
00:06:889 (4,1) - I think this is some weird flow. | Hard
00:21:183 (1,2) - I don’t think that NC would be necessary. | Hard
00:28:595 (3) - CTRL + G for better flow maybe? i think it’d play better this way. After you reversed the selection, you should realign the slider with a proper distance snapping | Hard + Shiro
00:29:477 (6,1) - I think this is some bad flow again. Doesn’t play nicely. Maybe you can improve it? | Hard
00:33:183 (3) - Flows seems broken here. The sliders appear to be “copy-pasted” like in 00:29:654 (1,3) . But why is the slider here curvy and then straight again? Would at least imagine 2 curves. | Winek
00:45:271 (1) - Let the spinnner last to 00:48:006 | Fatfan Kolek
01:02:830 (2,3) - These two stacked notes are a bit misplaced. The previous note is a straight slider, thus the notes should also be straight with it. Try doing this:
. How about moving it to x445 y77?
01:03:536 (1) - Looks like an overused NC to me. | rEdo
01:04:595 (2) - same as in 01:02:830 (2,3). It should be moved to x453 y158. | Winek
01:06:359 (3) - Why is that not a New Combo? On each previous notes there is a New combo on each full beat, like 01:03:536 (1,2) and 01:02:124 (1,2,3) . | Winek
01:12:006 (1) - 01:14:830 (1) - 01:17:654 (1) - same here | Shiro
01:12:006 (1,2,3) - Blanket can be heavily improved here. Something like here
| Winek
01:19:065 (1) - same as Normal. | P o M u T a
01:28:065 - To follow constanty with this part you should add a note here, like you did at 01:24:712 (1,2,3,4) . | Winek
01:28:948 (1) - This is really minor but I believe it would look better if it was slightly tilted, it would fit the movement metter | Shiro
01:30:359 (1) - Why does it end on a white tick like that? I believe there’s too much gap between its end and the next note. Have you considered increasing its length by 1/2? | rEdo
01:44:301 (4,2) - Adding random ½ notes serves nothing. Make them at least constant on a certain rythm that you will follow. | Winek
01:52:948 (5) - NC here. because your pattern and long. | P o M u T a
01:54:359 (1) - This note is obscured under the slider end. | Kitokofox
02:06:712 (4) - This note is obscured under the slider end. We would recommend using a repeat slider to make it clearer or to at least unstack it | Kitokofox + Shiro
02:17:654 (2,3,4) - Consider turning this into a kick slider? | Kitokofox
02:25:065 (3,1) - Could be a better blanket here | Fatfan Kolek
02:40:242 (4,5,6) - Kick slider as well? | Kitokofox
03:09:536 (2,3,4) - On this part, you can notice 3 beats. But then at 03:06:712 (3) - you can only notice 2 beats whichare mapped as a 1/1 slider + reverse. Personally I think it would be better to follow just the simple 2 beats 0at 03:06:712 (3) . Also consider this for 03:12:712 (4) . Also you should apply this to other similar notes if you actually follow this suggestion. | Winek
03:12:359 (3,3) - Why do these not have the same sampleset ? | Shiro
03:20:477 (1) - Another note obscured by a slider end. | Kitokofox
[Insane]
Overall big concerns are slidershapes not fitting with another, stacks breaking momentum and pairgrouping of beats (mentioned below).Beginning of the song is grouped in pairs of two (4*2 beats alike, pitch change on 5, making a pair-of-four grouping a viable choice) - repeats multiple times. -> 00:00:007 (1,2,3,4,5,6,7,8) - and similar patterns | Jenny
00:04:065 (8,1) - this jump plays badly. There is actually no indicator an actual jump. Also the (8) should point more towards the slider beginning. If you would also readjust the (1), it would increase the playability heavily | Shiro + Loctav + Hard + Ephemeral
00:06:183 (4,6) - maybe ctrl + g because this is where the other triangle stops? | Hard
00:06:183 (4,1) - Stack the sliderend properly ? | Shiro
00:09:889 (1) - The placement of this feels weird, a bit too far and doesn’t do good to the circle motion started by 00:09:006 (4,5,6) - then 00:09:536 (7,8) - you should probably stack it under 00:09:183 (5) - to keep the flow going while still having a jump | Shiro
00:13:418 (3,4) - Weird stack, you should probably keep the movement and the rhythm going using sliders like you did for 00:12:712 (1,2) | Shiro
00:14:830 (4,5) - why is there a jump here; in 1-2-3, there was none and this is the exact same soundpattern | Jenny
00:18:359 (1,2) - these sliders take all the pressure from this part, which actually is rising in the music but weakening in the map due to this | Jenny
00:19:065 (3,4,5,6) - Inconsistent rhythm, either make the entire 00:18:359 (1,2,3,4,5,6) - sliders or the entire 00:18:359 (1,2,3,4,5,6) - circles, changing between sliders and circles in the middle is weird - Shiro
00:19:418 (5,6) - same goes for this stack (referring to 00:18:359), takes the momentum away while there is no change in the fluid pair rhythm in the song. Why don't you make instead a pattern with their spacing gradually increasing to follow the drums better. For instance, you could make a diamondjump here by making 00:19:418 (5,6) - the opposite part of the diamond. Here's an example
(00:19:418 (5) - is stacked on the end of 00:18:712 (2) -
| Jenny + -kevincela-
00:23:301 (3,4,5) - Stack stop (breaks momentum of previous jump). This applies to everything similiar to this | Jenny
00:24:536 (4) - this stack breaks momentum here, as well. Try stacking it with previous (1) for a circular movement | Loctav
00:24:712 (1,2,3) - having these three objects in the exact same spacing takes the entire pressure from the drumfinishes, does not go well with another; slight jump towards 3 would help (1.4x or smth) | Jenny
^as usual, happens over the course of the entire map; 00:30:536 (3,4) - etc
00:25:418 (1,2,3,4,5) - While 1-4 is a fine flowing pattern, 5 is just out of the flow of the entire pattern. I’d suggest moving it somewhere above 4, to fix the flow. (Because 1-4 has nice flow itself) - vipto
00:26:124 (5,6) - those slidershapes don’t go with another at all, it just looks like an out-of-place break of consistency; why not just use a mirrored version of 5 and place it where 6 currently is, that’d fix this easily. This applies to a lot of parts in the map (00:27:183 (3,4,5) - such as this, which could do really well as an equally-shaped triangle; the straight slider makes no sense and fulfills no role in this whatsoever) | Jenny + #modhelp
00:35:654 (3,4) - This whole jump doesen’t go on well as expected compared to your other patterns… the jump between the slider 3 and 4 feels rather bad and the dropoff with the stacked notes 00:36:359 (5,6) - are quite bad… What if you made 00:36:006 (4) - instead encircle 00:35:477 (2) - and made a stack at 00:35:301 (1) - ? It would really work way better imho… Here’s another example
| -kevincela-
00:37:418 (3,4,5) - Not a good idea to use such a low spacing after that opposed sliders jump to be honest - why don’t you try placing 00:37:418 (3) - at x:196 y:224 and 00:37:595 (4) - at x:272 y:148 to make it a bit bigger so that it feels more comfortable to play? | -kevincela-
00:39:889 (2,3) - another stack that’s just ruining the momentum | Jenny
00:42:359 (1,2,3,4,5,6,7,8) - what about grabbing these notes and rotating them by like 20-25° clockwise? Notes 5-8 might need a little of adjusting, though (they ain’t neat as they are now) | rEdo
00:44:477 (3) - Put this somewhere else. There is enough space to make a somewhat interesting pattern than just to stack it into the stream which is pretty ugly imo. It’s fine itself, but you could make more out of it | vipto
00:43:065 (9,10,11,12,13,14,15,16,1,3) - You could make this stream more circluar. | BeatofIke
00:45:271 (1) - I’d last this spinner until 00:48:712 - | Fatfan Kolek
00:45:271 (1) - spinner is put on a fade-out in the background rhythm, but it’s really not calling for 450SPM spinning, so this would make sense to just remove; if you decide to keep it, at least mute the end because that one just doesn’t feel right | Jenny
01:02:830 (2,3) - why are those (and following examples) stacked? again, it just takes all the momentum and flow away. | Jenny
01:03:183 (3) - I’d put this one on the sliderend of (1) | Loctav
01:03:536 (1) - 01:03:536 (1) - Remove this new combo to make your comboing a bit more consistent with the rest (like 01:06:359 (3) - 01:09:183 (4) - etc) | Shiro
01:04:595 (3) - same as in 01:03:183 (3) - | Loctav
01:06:712 (4,5) - I don’t see a reason for a jump here at all. The previous section is all the same and you mapped it in the snap, so why just randomly ignore the snap here? Really unnecessary. | vipto
01:07:771 (1) - Why didn’t you make a jump here while you made it at 01:06:359 (3,4,5,6) - ? It just doesen’t really make much sense as this beat should really be emphatized… I’d rather space this slider out , maybe by making it a horrizontal curved slider going on with the next notes, placed at x:456 y:84, here’s an example of what I mean
| -kevincela-
01:12:006 (5) - Spacing error. I am sure you can come up with something nicer than this rather than just putting the random spacing here | vipto
01:12:712 (6) - You forgot a whistle here, remember to add it! | -kevincela-
01:18:359 (3) - Also at the end of this slider a whistle can just work great. Try it out! | -kevincela-
01:19:242 - Add a note or some object here, since you mapped the entire piano in the previous section and here you didnt. | vipto
01:19:065 (1) - same as Normal. | P o M u T a
01:24:006 (3,4) - I have a feeling this jump is out of place. Too big imo. | vipto
01:30:359 (1,1) - I don’t quite like this, the circle is too soon after the spinner, too far, and followed by jumps, it’s a bit of a gimmick and is kinda frustrating | Shiro
01:31:771 (1,2,3,4,5,6,7) - This pattern doesen’t seem that fun compared to the other patterns if I have to be honest - what if you instead made a pattern composed of pairs of notes rotated by 120°? It could work pretty good there to make a jumpy pattern, here’s what I’ve done here
95,256,91771,5,4,0:0:0:0:
184,243,91948,1,0,0:0:0:0:
161,84,92124,1,2,0:2:0:0:
128,168,92301,1,0,0:0:0:0:
276,226,92477,1,2,0:2:0:0:
220,156,92654,1,0,0:0:0:0:
248,308,92830,2,0,P|268:340|324:364,1,90,2|0,0:2|0:0,0:0:0:0:
| -kevincela-
01:38:477 (7,8) - Merge these two into a slider to keep it all consistent | Shiro
01:40:948 (5,6,7) - Inconsistent slider placement here again, it’s surprising | Shiro
01:43:418 (3,4) - another example of slidershapes really not going well with each other | Jenny
01:47:124 (6,1) - Personally, i dislike the way you put 1 here a lot, because it just wrecks the flow of the really nice and flowy pattern you came up with. I suggest moving it somewhere left of 6 and make it move upwards. | vipto
01:50:477 (3) - Turn this into two circles again to keep it consistent with 01:48:712 (1,2,3,4,5,6,7) - there’s no reason to change the rhythm you’re using | Shiro
01:51:183 (6,1) - A bit too big of a jump, in my opinion, you should reduce it to make the stream easier to catch | Shiro
01:53:301 (2) - I dont like how the slider is just overlapping with the stream. Just a thought. | vipto
01:53:654 (1,2) - Turn down the volume a bit from these reverse sliders. The sounds are stacking and it’s a bit too loud to me. | Fatfan Kolek
01:55:065 (4,5) - Uhm, turn (4) a bit down. Feels more comfortable to play and looks way more appealing. | Fatfan Kolek + Loctav
01:55:771 - considering all the normal hitwhistles are gone now, increasing the volume during kiai would make sense as it is barely audible at times | Jenny
02:04:948 - please map this beat, for the sake of readability and playability. You know how off a 4stream feels. | vipto
02:05:654 (1,2,3,4,5,6,7,8,9) - If you want you could improve the star shape. Just an optional suggestion. |BeatofIke
02:06:624 (8,9,10) - this spacing decrease kinda breaks the flow, it would really be better if you made the spacing there a big better to emphasize the synth there… maybe you could put it at x:216 y:372, see if it works for you | -kevincela-
02:11:124 (6,1,2) - (6) is way too far from (1), and that would make people think (2) is on a red tick, especially when playing with Hidden. I’d rather you decreased the distance between (6) and (1) a little bit. Placing 02:11:301 (1) - on 02:10:418 (4) - ‘s start is a possible solution, maybe by moving also 02:11:124 (6) - at x:384 y:44 | rEdo + -kevincela-
02:16:242 - Same here, please map it. (this is a reoccuring thing, fix it wherever it is in the music.) | vipto
02:22:154 (6,7,8) - this could use of a little wider spacing (like 1.1x), considering how wide the ¼ spacings are here. | rEdo + -kevincela-
02:22:859 (2,3,4,5,6) - that’s just ugly and inconsistent; make a triangle out of 2-3-4 and use a CTRL-G-ed copy of 3-4 to replace 5-6, will look way better | Jenny
02:23:301 (3,4,5,6) - You know what? Instead of using a simple ½ pattern there why don’t you use instead a triangular jump composed by a ¼ triplet? I feel it really flows quite smoother, other than following really better the song here. Here is an example:
| -kevincela-
02:34:595 (3,4,5,6) - The point above can also be used here | -kevincela-
02:23:477 (4,5) - This jump seems a little bit too wide here. | Fatfan Kolek
02:26:389 (4,1) - Might want to increase the spacing between these two, it’s a bit confusing right now and they look like they’re ¼ apart | Shiro
02:28:242 (1,2,3,4,5,6,7,8,9,10) - Same suggestion as 02:05:654 (1,2,3,4,5,6,7,8,9): “If you want you could improve the star shape. Just an optional suggestion.” | BeatofIke
02:33:006 (4,5,2) - Stack them properly please | Shiro
02:33:271 (5) - Now that you are in the “active” part, it wouldn’t hurt at all to make this slider shorter by ¼ and add a note at 02:33:536 - instead, maybe by also using a jump… | -kevincela-
02:35:654 (2) - This feels somewhat awkwardly close to (1)’s end in comparison with the rest of the map. What about Ctrl+G? I guess it also adds some more flow. | rEdo
02:39:536 (1,2,3) - Awkward and surprising rhythm, this will easily be misread. Make it a slider instead, maybe | Shiro
02:50:830 (1) - A CTRL+G here would just work perfectly with this slider considering the downwards motion coming from the previous pattern. If you fix this, remember to do the same with 02:51:183 (2) - to make some nice opposed slider! | Unknown (?)
02:52:948 (4) - Maybe stack the end of this slider with 02:51:536 (3)? | BeatofIke
02:56:830 (3,4,5) - consistent slidershaping would feel better here, I’d suggest to use -120° rotated versions of 5 for the previous sliders | Jenny
03:01:506 (10,11,12,13,14,15,16,1) - I’d grab these notes and move them a little higher, the curve that you currently have is quite unnatural. | rEdo
03:04:242 (1) - 03:07:065 (1) - 03:09:889 (1) - 03:12:712 (1) - Remove new combo to stay consistent with the beginning. | Shiro
03:08:124 (2) - and 03:13:771 (2) - You could use some drum whistles at the end of this sliders, as they perfectly match the cymbal’s sounds being played there | -kevincela-
03:21:183 (5) - this would make sense to space out considering there was a jump from 2 to 3, so this would only make sense with the whole pair-patterning here | Jenny