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IOSYS jk Girls - Stalemate! (TV Size)

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Topic Starter
-S c a r l e t-
This beatmap was submitted using in-game submission on Thursday, 10 April, 2014 at 6:58:06 PM

Artist: IOSYS jk Girls
Title: Stalemate! (TV Size)
Source: D-Frag!
Tags: d-fragments! ディーふらぐ! opening op momoji yamamoto takaisan chiyoko roka shibasaki game development club arm ffstar0716 celzon
BPM: 143
Filesize: 13715kb
Play Time: 01:30
Difficulties Available:
  1. Celzon's Easy (2.45 stars, 88 notes)
  2. ffstar's Normal (3.89 stars, 128 notes)
  3. Hard (4.88 stars, 240 notes)
  4. Insane (5 stars, 345 notes)
Download: IOSYS jk Girls - Stalemate! (TV Size)
Download: IOSYS jk Girls - Stalemate! (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
ExtrA - rip
Insane - Done
Hard - Done
ffstar's Normal - Done
Celzon's Easy - Done
Roka Shibasaki

I..it's not like I like this song or anything.. B..baka!
Special thanks to ffstar0716 and Celzon for the GDs~
Rawn
1st ^_^..Good map scarlet!!
tennyecho
M4M from tenny's beginner mod queue
General
uncheck letterbox during the breaks if you don't use SB
I suggest to ask a BAT/other modder about the timing

Celzon's Easy
00:08:842 (1) - long back to back is confusing for beginner
00:12:198 (1) - ^
00:18:912 (5) - ^
00:30:660 (6) - ^
for above, I suggest change the rhythm, maybe split it into two sliders.

ffstar's Normal
00:05:485 (3) - remove clap at slider's arrow
00:08:422 - add a note here, if you follow add clap
00:22:268 (1,2) - remove claps in both sliders' head
00:28:982 (1) - add whistle
00:57:094 (2) - remove whistle
00:57:513 (3) - add whistle at slider's end
01:10:520 (2) - remove whistle
01:10:940 (3) - add whistle at slider's end

Hard
00:12:618 (3,2) - slider's overlap is unrankable
00:14:506 (3) - stack it with slider 00:13:457 (2) - head it's tidier
00:20:590 (1,2,3,4) - stream is not recommended in hard, as far I see it's okay. optional
00:27:933 (3) - stack with 00:27:303 (1) - end
01:02:758 (1,2) - don't stack slider's end with head it's can't be read
01:11:149 (1,1,1) - abusing NC
01:17:233 (1,2) - don't stack the sliders
01:17:653 (2,3) - ^
01:24:996 (3,3) - they're hard to read. please consider change their position
01:30:450 (1) - change into normal slider, if you follow, add finish at the end

Insane
00:28:352 (5,2) - I don't think they're rankable. IMO, it's better outside the slider or stacked. overlapped a bit is okay as long they outside of slider's trail or near head or end
00:40:205 (3) - make this slider's end stacked with 00:39:681 (4) - if not it's hard to read
00:43:038 (1,1) - I don't think slider's overlap is rankable
00:42:408 (1,1,1,1,1) - I think you're abusing NC too much
00:45:450 (1) - no need to NC here and please move this slider cause it's overlapped too much with 00:44:926 (4) - body
00:46:604 (4) - overlapped too much isn't nice
00:57:723 (1,2,1,2,1,2,3) - I think no need for NC, just let em become one combo
01:08:842 (1) - NC should be here replacing 01:09:261 (1) -
01:11:149 (1,2,1,2,1) - I don't think this one needs too much NC, NC it just on 01:11:149 (1) -

Sorry for my poor mod and sorry if some mods are useless (coz, I saw an update, just now). I hope some of it can help you. Good luck >w<
Celzon
http://puu.sh/7ZyYg.osu @-S c a r l e t-

tennyecho wrote:

M4M from tenny's beginner mod queue
General
uncheck letterbox during the breaks if you don't use SB
I suggest to ask a BAT/other modder about the timing

Celzon's Easy
00:08:842 (1) - long back to back is confusing for beginner - Thanks, changed.
00:12:198 (1) - ^
00:18:912 (5) - ^
00:30:660 (6) - ^
for above, I suggest change the rhythm, maybe split it into two sliders.
Topic Starter
-S c a r l e t-

tennyecho wrote:

M4M from tenny's beginner mod queue
General
uncheck letterbox during the breaks if you don't use SB
I suggest to ask a BAT/other modder about the timing

Hard
00:12:618 (3,2) - slider's overlap is unrankable Okay, fixed
00:14:506 (3) - stack it with slider 00:13:457 (2) - head it's tidier I probably did it in my previous update, but thanks~
00:20:590 (1,2,3,4) - stream is not recommended in hard, as far I see it's okay. optional For low bpm stream is Hard is okay
00:27:933 (3) - stack with 00:27:303 (1) - end Didn't stack but move to different position
01:02:758 (1,2) - don't stack slider's end with head it's can't be read Is pretty readable, but maybe I'll change it due to SV change in that part. But no changes for now
01:11:149 (1,1,1) - abusing NC ~ Fixed that
01:17:233 (1,2) - don't stack the sliders Is pretty normal to stack 1/4 repeater on another slider, no change
01:17:653 (2,3) - ^ I think this overlay should be fine. No changes for now
01:24:996 (3,3) - they're hard to read. please consider change their position Reshaped the sliders for better readability
01:30:450 (1) - change into normal slider, if you follow, add finish at the end Okay, fixed~

Insane
00:28:352 (5,2) - I don't think they're rankable. IMO, it's better outside the slider or stacked. overlapped a bit is okay as long they outside of slider's trail or near head or end I think this should be rankable, we'll see first. No changes~
00:40:205 (3) - make this slider's end stacked with 00:39:681 (4) - if not it's hard to read Stacking this isn't necessary imo. Is quite readable base on some players who testplayed this map before. No changes~
00:43:038 (1,1) - I don't think slider's overlap is rankable It should be rankable for Insane diff though. No changes for now~
00:42:408 (1,1,1,1,1) - I think you're abusing NC too much Hahaha, yup~ Fixed that
00:45:450 (1) - no need to NC here and please move this slider cause it's overlapped too much with 00:44:926 (4) - body Removed NC, didn't notice that @@ And no changes for moving slider part. Is pretty readable imo
00:46:604 (4) - overlapped too much isn't nice Should be fine, no changes~
00:57:723 (1,2,1,2,1,2,3) - I think no need for NC, just let em become one combo Wanted to make it a bit colorful that part. But, I'll take it into consideration
01:08:842 (1) - NC should be here replacing 01:09:261 (1) No need to replace though, at least for me :/
01:11:149 (1,2,1,2,1) - I don't think this one needs too much NC, NC it just on 01:11:149 (1) Same as just now

Sorry for my poor mod and sorry if some mods are useless (coz, I saw an update, just now). I hope some of it can help you. Good luck >w<
Thanks for the mod~
Raisa12
From #modrequest

[Hard]
00:08:212 (1) - nc is really necessary here? because
00:10:101 (1) - ^
00:10:940 (1) - ^
00:11:674 (2) - in my opinion it does not follow pace , 00:11:359 try this? http://puu.sh/7ZxUY.jpg
00:28:457 (1) - nc is really necessary here? because
00:48:282 (1) - ^
01:00:031 (1) - ^
00:49:122 - nc
01:00:870 - nc (?
01:07:583 (5) - nc
00:31:185 (1) - remove nc and 00:31:499 - add nc
00:49:961 - try this? http://puu.sh/7ZyrM.jpg
01:08:422 (1) - remove nc
01:11:569 (1) - ^
01:11:989 (1) - ^
01:08:842 - add nc
01:27:094 (4) - this should result in 01:27:723, spiner begin in 01:27:828 (?
01:30:450 (1) - D: (? http://puu.sh/7Zz0Z.jpg

[ffstar's Normal]
00:59:191 (1) - try this? D: http://puu.sh/7Zzz9.jpg

[Celzon's Easy]
00:27:303 (3) - Distance Snap error
00:30:660 (6) - I think it's better this way (? http://puu.sh/7ZA7I.jpg
00:54:156 (4) - this ends here 00:54:996
01:27:933 - spiner end in 01:30:660 sounds better

Nice Song :D I like D-frag!
luck with your map ;)
Celzon

Raisa12 wrote:

From #modrequest
[Celzon's Easy]
00:27:303 (3) - Distance Snap error Fixed
00:30:660 (6) - I think it's better this way (? http://puu.sh/7ZA7I.jpg Thanks for the suggestion! It does sound better!
00:54:156 (4) - this ends here 00:54:996 Ty! Never noticed :/
01:27:933 - spiner end in 01:30:660 sounds better Done~
Thanks again :D
http://puu.sh/7ZB91.osu
ffstar

tennyecho wrote:

M4M from tenny's beginner mod queue

ffstar's Normal
00:05:485 (3) - remove clap at slider's arrow ok
00:08:422 - add a note here, if you follow add clap no for normal diff
00:22:268 (1,2) - remove claps in both sliders' head no
00:28:982 (1) - add whistle no
00:57:094 (2) - remove whistle no, i follow the vocal
00:57:513 (3) - add whistle at slider's end ^
01:10:520 (2) - remove whistle ^
01:10:940 (3) - add whistle at slider's end ^

Sorry for my poor mod and sorry if some mods are useless (coz, I saw an update, just now). I hope some of it can help you. Good luck >w<

Raisa12 wrote:

From #modrequest

[ffstar's Normal]
00:59:191 (1) - try this? D: http://puu.sh/7Zzz9.jpg i think about this when i was mapping, but i didn't do it because quite hard for normal diff, stack note everywhere, kinda messy and hard to read

Nice Song :D I like D-frag!
luck with your map ;)
thanks for the mod!
Topic Starter
-S c a r l e t-

Raisa12 wrote:

From #modrequest

[Hard]
00:08:212 (1) - nc is really necessary here? because Opps, unnecessary NC @@
00:10:101 (1) - ^ Fixed
00:10:940 (1) - ^ Nope, I think I'll stick to this first
00:11:674 (2) - in my opinion it does not follow pace , 00:11:359 try this? http://puu.sh/7ZxUY.jpg Nah, it looks good to me
00:28:457 (1) - nc is really necessary here? because Fixed
00:48:282 (1) - ^ Fixed
01:00:031 (1) - ^ zz, what's wrong with me and NC asdlkjads
00:49:122 - nc Yea, I think is needed here
01:00:870 - nc (? No need
01:07:583 (5) - nc ^
00:31:185 (1) - remove nc and 00:31:499 - add nc Done
00:49:961 - try this? http://puu.sh/7ZyrM.jpg Nah, looks good to me. Good suggestion though, taking it into consideration
01:08:422 (1) - remove nc Nope
01:11:569 (1) - ^ ^
01:11:989 (1) - ^ ^
01:08:842 - add nc Nope
01:27:094 (4) - this should result in 01:27:723, spiner begin in 01:27:828 (? Yea, but changed it in different way
01:30:450 (1) - D: (? http://puu.sh/7Zz0Z.jpg Done~

Nice Song :D I like D-frag!
luck with your map ;)
Thanks for the mod~ D-Frag! <3
P A N
Irc mod Hard and Insane,

[Easy]

I did a fast check on Easy, please make the spacing of this diff balance (1.00x)
00:13:877 (3,4,5) - I think this part is too confusing for the beginner

[Normal]

I think the star difficult different is too low with Easy, Easy 2.5 and Normal 3

good luck :3
Topic Starter
-S c a r l e t-
P A N's irc mod
14:01 P A N: no im eating
14:01 P A N: oh wanna irc mod?
14:01 P A N: :3
14:01 -S c a r l e t-: LOL, sure~
14:02 -S c a r l e t-: wanna start with with diff?
14:03 P A N: hard I think
14:03 -S c a r l e t-: kk
14:04 P A N: I think current 01:29:401 (1,2,3,1) - are not fit with music enough
14:04 -S c a r l e t-: oo, I think so too
14:05 P A N: http://puu.sh/80uLB.jpg
14:05 P A N: what about this
14:06 -S c a r l e t-: Sounds better~ But I think I'll end it with 1/2 slider instead
14:07 P A N: you can use 1/1
14:07 P A N: to end on 01:31:080 -
14:08 P A N: and make that slider 0.5 or 0.75 SV
14:08 P A N: and mute the tail
14:08 P A N: perfect
14:08 -S c a r l e t-: let's see..
14:09 P A N: slow slider is fit on that part
14:10 -S c a r l e t-: Sounds nice and looks good to me
14:11 -S c a r l e t-: Maybe I add the finish in the slider tick
14:13 P A N: 00:05:275 (5) - perfect stack
14:14 -S c a r l e t-: okk
14:15 P A N: 00:07:793 - add clap?
14:16 -S c a r l e t-: okay~ sounds better
14:16 -S c a r l e t-: ~
14:18 P A N: 00:08:212 (4) - add clap?
14:18 P A N: no no
14:18 P A N: finish
14:20 -S c a r l e t-: nah, I stick with it for now, I wanna use the music for that part
14:20 -S c a r l e t-: adding finish makes it a little noisy for me @
14:20 P A N: 0.0
14:21 -S c a r l e t-: I removing the finish from the slider tail
14:21 -S c a r l e t-: I try*
14:22 P A N: yes
14:22 P A N: that's I'm gonna tell
14:22 P A N: 00:14:716 (1) -
14:22 P A N: I think this spinner is too short
14:22 P A N: player probably get 100
14:22 P A N: like me on yesterday
14:22 P A N: maybe im noob
14:23 -S c a r l e t-: I can't spin fast also xD
14:23 -S c a r l e t-: Err, yea. for hard that spinner might be a little to fast
14:23 P A N: I suggest thsi for you http://puu.sh/80vnO.jpg
14:23 P A N: instead of spinner
14:24 -S c a r l e t-: did that, better than the spinner~
14:27 P A N: other modder will say 00:15:555 (1) - add finish on head too
14:27 P A N: becareful
14:28 -S c a r l e t-: oo, sounds good enough without finish to me
14:29 P A N: two circle instead a bit more fit with vocal 00:16:604 (3) -
14:29 P A N: but up to you :P
14:31 -S c a r l e t-: yea, but for a Hard two circle is kinda hard
14:31 -S c a r l e t-: I'll stick with 1/4 slider for now
14:34 -S c a r l e t-: dc? @@
14:41 P A N: sorry
14:41 P A N: my internet down i guess
14:42 -S c a r l e t-: @@, saw you kept dc online then dc again
14:42 -S c a r l e t-: Don't worry
14:42 P A N: or osu server?
14:42 -S c a r l e t-: osu server no problem
14:43 P A N: ok this 00:18:912 (4,1,2,1) -
14:43 P A N: make them symmetry/parallel
14:43 P A N: or just 00:20:170 (1) -
14:44 P A N: but I think move tail of 00:19:331 (1) - to 312|228 is the best choice
14:46 -S c a r l e t-: looks great
14:46 -S c a r l e t-: ~
14:46 -S c a r l e t-: thanks~
14:47 P A N: 00:21:849 (3) - move tail 1 grid left
14:48 P A N: for symmetry with 00:21:010 (1,2) -
14:48 -S c a r l e t-: unnoticable stuff @@ Done~
14:49 P A N: 00:23:947 (1) - end on white tick is better for me
14:51 P A N: 00:29:821 (1) - I think whistle sound weird here
14:53 -S c a r l e t-: Done for the spinner
14:53 -S c a r l e t-: opps, forgot to remove whistle ><
14:54 P A N: 00:36:534 (2,3) - I think the spacing is too short
14:56 P A N: maybe not short but
14:56 P A N: try move it to 212|204
14:56 P A N: try to make the spacing balance
14:58 -S c a r l e t-: let's see
14:59 -S c a r l e t-: I change it in different way
15:00 -S c a r l e t-: http://puu.sh/80wJa.jpg
15:01 P A N: up to you ;p
15:02 P A N: 00:54:996 (4) - why this spacing suddenly short
15:03 -S c a r l e t-: the spacing between (3) and (4)?
15:03 -S c a r l e t-: or (4) and (5)?
15:05 P A N: 3 and 4
15:05 P A N: 5 is stack baka :(
15:07 -S c a r l e t-: okay, increased spacing
15:07 -S c a r l e t-: unstack (5)
15:08 P A N: meh don't need to unstack it
15:08 P A N: but it's up to you :P
15:09 P A N: 00:58:982 (4) - perfect stack
15:12 -S c a r l e t-: okayy
15:13 P A N: 01:05:905 (1) - unrankable imo
15:13 P A N: the reverse is hidden under the previous note
15:13 -S c a r l e t-: I think so too
15:14 -S c a r l e t-: moved the (3) somewhere else
15:15 P A N: 01:10:305 - girl in mv
15:15 P A N: too cute
15:15 -S c a r l e t-: LOL
15:15 -S c a r l e t-: censor the girl?
15:16 P A N: no
15:16 P A N: just eat her
15:16 -S c a r l e t-: lolol, I wish D:
15:18 P A N: I think you need to add soft-sliderslide2
15:19 P A N: since I can hear the slider on 01:11:149 (1,2,3,4) -
15:19 P A N: but her thigh sure is very nice skinny and sexy
15:21 P A N: aw sorry for be hentai
15:21 -S c a r l e t-: LOL no worry~ ww
15:21 P A N: 01:14:611 (2,4) -
15:21 P A N: move tail 1 grid up
15:22 -S c a r l e t-: added hitsound
15:22 P A N: or move tail on 01:13:982 (1) - 1 grid down
15:22 P A N: make them symmetry
15:23 P A N: 01:19:856 (2) - balance spacing
15:26 -S c a r l e t-: okay~ Done
15:29 P A N: that's all for hard diff
15:29 P A N: i guess
15:30 P A N: come to Insane
15:30 P A N: 00:04:122 (3) - perfect stack
15:32 -S c a r l e t-: is already perfect stack
15:32 -S c a r l e t-: err, did you update the diff? o.o
15:33 P A N: yea
15:33 P A N: ahaha you did't see right XD
15:33 P A N: ok
15:34 -S c a r l e t-: the update nothing much :/
15:35 -S c a r l e t-: wanna ask, what is widescreen support for?
15:36 P A N: for SB
15:36 P A N: If I'm right
15:36 P A N: yea it's for SB
15:36 P A N: but I don't know other reason
15:36 -S c a r l e t-: oo, kk
15:37 P A N: 00:04:122 (3) - move to 214|220, move center to 259|237 and move tail to 308|224
15:37 P A N: that's a real perfect stack :P
15:39 P A N: but it's ok ahaha
15:39 P A N: don't need to fix
15:39 P A N: if it's too fussy
15:39 -S c a r l e t-: it's okay, looks a bit better xd
15:40 P A N: ahaha
15:40 P A N: 00:20:590 (1,2,3,4,1) - I think the spacing is a bit
15:40 P A N: meh
15:41 P A N: http://puu.sh/80y3s.jpg
15:42 P A N: I think like this looks better
15:42 P A N: 00:28:457 (1,1) - make them symmetry?
15:42 P A N: 00:30:240 (4) - make tail perfect stack
15:42 P A N: most of it are nazi so sorry :P
15:44 -S c a r l e t-: done for the spacing part
15:44 P A N: but overall
15:44 P A N: look already great
15:44 -S c a r l e t-: I think no need to make it symmetrical and done stack LOL
15:44 -S c a r l e t-: ooo, thanks~
15:46 P A N: yea nice
15:46 P A N: I think that's all
15:46 P A N: hmm normal
15:46 P A N: so many slider that end on blue tick
15:46 -S c a r l e t-: blame the song @@
15:47 P A N: I hope that's fine
15:47 -S c a r l e t-: yea
15:47 -S c a r l e t-: wanna ask one thing about Normal
15:48 -S c a r l e t-: 00:12:198 (1) - is this acceptable?
15:49 P A N: hmm
15:49 P A N: I don't know to but
15:49 P A N: it touch a side bar
15:49 P A N: I will mention this in forum too
15:49 P A N: I gonna posted
15:49 P A N: post*
15:49 -S c a r l e t-: kk, thanks for your help~
15:50 P A N: welcome :3
15:52 P A N: I asked BAT
15:52 P A N: it's ok
15:52 P A N: it's rankable
15:53 -S c a r l e t-: oo, okay~ Thanks for asking ><
15:58 P A N: ok posted
15:59 -S c a r l e t-: kk, thank you very much~ xD

Thanks hentai P A N :3
Celzon
http://puu.sh/80zJh.osu

P A N wrote:

[Easy]

I did a fast check on Easy, please make the spacing of this diff balance (1.00x) Re-checked.
00:13:877 (3,4,5) - I think this part is too confusing for the beginner Swapped to two 1/1s instead
Thanks :D
ffstar

P A N wrote:

[Normal]

I think the star difficult different is too low with Easy, Easy 2.5 and Normal 3 because i thought there will be no Easy diff when i was mapping this, so it become a bit easier :/ will try to fix this (or maybe just remain the same)

good luck :3
thanks

edit : 3.27 3.61 now orz

updated
osu file format v12

[General]
AudioFilename: D-Frag ED.mp3
AudioLeadIn: 0
PreviewTime: 52059
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Stalemate! (TV Size)
TitleUnicode:すているめいと! (TV Size)
Artist:IOSYS jk Girls
ArtistUnicode:IOSYS jk Girls
Creator:-S c a r l e t-
Version:ffstar's Normal
Source:D-Frag!
Tags:d-fragments! ディーふらぐ! opening op momoji yamamoto takaisan chiyoko roka shibasaki game development club arm ffstar0716 celzon
BeatmapID:395276
BeatmapSetID:149821

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:3
ApproachRate:5
SliderMultiplier:0.899999999999999
SliderTickRate:1

[Events]
//Background and Video events
0,0,"D frag.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
2129,419.58041958042,4,2,1,75,1,0
52479,-100,4,2,1,75,0,1
72619,-100,4,2,1,75,0,0


[Colours]
Combo1 : 0,0,255
Combo2 : 255,0,0
Combo3 : 255,255,0
Combo4 : 0,255,0

[HitObjects]
104,280,2128,5,4,0:0:0:0:
204,280,2443,2,0,L|292:280,3,67.4999999999999
340,280,3597,1,0,0:0:0:0:
408,280,3807,5,4,0:0:0:0:
450,188,4122,2,0,L|378:188,3,67.4999999999999
315,188,5275,1,0,0:0:0:0:
248,188,5485,6,0,L|108:188,2,135,12|0|8,0:0|0:0|0:0,0:0:0:0:
324,76,7163,2,0,L|420:76,2,89.9999999999999,0|8|0,0:0|0:0|0:0,0:0:0:0:
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ts8zs
From queue
Timing is wrong,It should be a mess:3
[Insane]
00:07:163 (1) - blanket 6
00:19:017 (4) - del
00:19:856 (3) - del
00:20:800 (3) - del?
00:42:408 (1,2,3) - https://osu.ppy.sh/ss/1493675
01:30:870 - 20%
[Hard]
00:14:716 (4) - Ctrl+G
00:20:800 (3) - del?
01:01:709 (4) - add a reverse
01:03:387 (2) - del a reverse
01:30:450 (1) - shorter 1/2
[ffstar's Normal]
00:52:478 - add some clap
[Celzon's Easy]
Blanket not blanked well
Topic Starter
-S c a r l e t-

ts8zs wrote:

From queue
Timing is wrong,It should be a mess:3 Meaning? too many green lines? The bpm and offset looks good to me. I asked a lot of testplays and I can see these's nothing wrong with the timing. Maybe I'll try to get expert to check this :/
[Insane]
00:07:163 (1) - blanket 6 Already did it before
00:19:017 (4) - del Nope, it goes well with the song
00:19:856 (3) - del Same as above^
00:20:800 (3) - del? No, this part there's 1/4 vocal.No need to delete
00:42:408 (1,2,3) - https://osu.ppy.sh/ss/1493675 Nah, nice pattern but my current pattern looks good to me
01:30:870 - 20% I muted it instead
[Hard]
00:14:716 (4) - Ctrl+G Nope, the flow is fine as it is
00:20:800 (3) - del? No, same reason as Insane
01:01:709 (4) - add a reverse Nope, I already planned to change SV at 01:02:338 (5) so I didn't make a reverse slider
01:03:387 (2) - del a reverse Nah, with reverse looks good to me. I would try to avoid a lot of 1/4 slider in Hard diff
01:30:450 (1) - shorter 1/2 No, I was planning to add a finish in the slider tick and finish off with silent slider end. I'll think about it
Not much changes, but thanks~
Phos-
Hey, mod here~

General

Celzon's Easy has conflicting tags with the other diffs, so you should fix this.

Celzon's Easy

00:08:842 (1,2) - These two notes are really not blanketed well because the slider end of 00:08:842 (1) - is touching the slidertrail of 00:09:576 (2) - . At a low distance snap like that, you should not be going for 3/4 blankets like that.

00:15:555 (1) - This slider here happens to be touching parts of 00:13:877 (3) - , this isn't good, especially for an easy diff because it looks bad and the typical easy player would have problems reading that.

00:20:590 (1,2) - This blanket is quite bad, try moving it to x:60 y:232

00:26:884 (2,3) - This blanket is also quite bad (but not as bad :>) Try moving 00:26:884 (2) - to x:97 y:180

00:42:408 (3,4) - This blanket is also quite bad as well dx Try moving 00:43:457 (4) - to x:142 y:106

ffstar's Normal

00:02:128 (1,2,3) - I think you should move these to x:256 y:192 which is the center of the playfield. I think it would look a bit nice imo.

00:18:073 (5) - The head of this slider happens to be making contact with the tail of 00:16:394 (2) - since I don't think this was intentional, I think you should fix this.

01:12:618 (1,3) - It wouldn't hurt to curve these sliders a bit? It'll seem a lot more exiting and less bland. It'll also flow slightly better.

01:24:366 (1) - Curve this slider like 01:25:205 (2,3) - to keep slider consistency, and it'll look better.

01:26:884 (4) - You should add two repeats to this slider so it will go to the music better.

Hard

Reduce the slider tick rate to one. Sliders such as this don't look to great with a slider tick overlapping an end.

00:09:052 (2) - Move this circle to x:327 y:80 for a perfect stack with the slider end of 00:08:212 (4) -

00:37:373 (1,2) - These sliders actually seem to be going at different angles. Fix this by moving the slider end of 00:38:212 (2) - to x:264 y:112

Insane

00:28:352 (5,1,2,1) - I'm not to fond of these two sliders, they seem hard to read and ugly looking imo.

00:40:520 (4) - Seems pretty overmapped in my opinion,I don't hear anything that would justify the 1/8 repeater slider.

01:12:408 (1,2) - Blanket seems slightly off. Perhaps you could move 01:12:408 (1) - to x:121 y:41?

01:17:863 (2,3) - Similar to what I've mentioned earlier in the mod. Hard to read and looks bad.

01:27:094 (2) - Not a fan of this awkward slider velocity change, it might trip some players up.

Well, guess that's it from me, good luck~
ffstar

Fluttershy03 wrote:

Hey, mod here~

ffstar's Normal

00:02:128 (1,2,3) - I think you should move these to x:256 y:192 which is the center of the playfield. I think it would look a bit nice imo. that part is actually remap and havent updated, sorry :/

00:18:073 (5) - The head of this slider happens to be making contact with the tail of 00:16:394 (2) - since I don't think this was intentional, I think you should fix this. i don't think that is a big deal, and actually it's readable and playable (since it just contact a little)

01:12:618 (1,3) - It wouldn't hurt to curve these sliders a bit? It'll seem a lot more exiting and less bland. It'll also flow slightly better. yes for 1 and no for 3

01:24:366 (1) - Curve this slider like 01:25:205 (2,3) - to keep slider consistency, and it'll look better. ok

01:26:884 (4) - You should add two repeats to this slider so it will go to the music better. are you sure? :o

Well, guess that's it from me, good luck~

ts8zs wrote:

From queue

[ffstar's Normal]
00:52:478 - add some clap no, whistle better
updated
osu file format v12

[General]
AudioFilename: D-Frag ED.mp3
AudioLeadIn: 0
PreviewTime: 52059
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Stalemate! (TV Size)
TitleUnicode:すているめいと! (TV Size)
Artist:IOSYS jk Girls
ArtistUnicode:IOSYS jk Girls
Creator:-S c a r l e t-
Version:ffstar's Normal
Source:D-Frag!
Tags:d-fragments! ディーふらぐ! opening op momoji yamamoto takaisan chiyoko roka shibasaki game development club arm ffstar0716 celzon
BeatmapID:395276
BeatmapSetID:149821

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:3
ApproachRate:5
SliderMultiplier:0.899999999999999
SliderTickRate:1

[Events]
//Background and Video events
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//Break Periods
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Topic Starter
-S c a r l e t-

Fluttershy03 wrote:

Hey, mod here~

General

Celzon's Easy has conflicting tags with the other diffs, so you should fix this. Yea, because of the unicode orz. Fixed

Hard

Reduce the slider tick rate to one. Sliders such as this don't look to great with a slider tick overlapping an end. Ah, just notice that I put that. Changed to 1

00:09:052 (2) - Move this circle to x:327 y:80 for a perfect stack with the slider end of 00:08:212 (4) Eh? I think you didn't update before. But I kinda changed that part. Thanks anyway~

00:37:373 (1,2) - These sliders actually seem to be going at different angles. Fix this by moving the slider end of 00:38:212 (2) - to x:264 y:112
I made it symmetrical :3

Insane

00:28:352 (5,1,2,1) - I'm not to fond of these two sliders, they seem hard to read and ugly looking imo. Some people might like, some people might not. But these slider looks good and readable to me because of the NC. No change~

00:40:520 (4) - Seems pretty overmapped in my opinion,I don't hear anything that would justify the 1/8 repeater slider. That part of the song the vocal starts to like increase her voice (Not sure how to explain). I believe 1/8 repeater is the best way to map that part

01:12:408 (1,2) - Blanket seems slightly off. Perhaps you could move 01:12:408 (1) - to x:121 y:41? Nah, the blanketing there is fine to me

01:17:863 (2,3) - Similar to what I've mentioned earlier in the mod. Hard to read and looks bad. Same reason as earlier. It doesn't really look ugly to me, but I just changed the NC a bit though ~

01:27:094 (2) - Not a fan of this awkward slider velocity change, it might trip some players up. I see, but the change in slider velocity here fits the song as the singer drags her voice in this part. Might change it sooner or later

Well, guess that's it from me, good luck~
Thanks for the mods~ Updated ffstar's Normal :D
Arcubin
from your M4M queues ._.
sorry for my bad english :)

General
- for me the offset are 2.146 ._. don't change it if you find your offset is better
- overall is good

Celzon's Easy
00:11:359 : whistle maybe?
00:13:877 : ^
00:26:884 : prefer whistle then clap ._. it's my opinion
00:49:122 : this pattern look ugly ._. i prefer change it like this

00:52:478 : give hitsound. anything is good (i prefer finish)
01:02:758 : i think it's too close although it's an easy diff
01:04:226 : prefer change it ._. this spinner is to short for beginner
01:07:898 : whistle
01:10:101 : whistle? (i think it's sound better)

ffstar's Normal
this SV is quite slow i prefer 1.10 or 1.00
00:02:758 : whistle
00:03:387 : ^
00:04:436 : ^
00:05:066 : ^
00:09:261 : i thing this tick have to get a hitsound ._.
00:21:010 : whistle
00:21:639 : ^
00:28:982 : ^
00:41:359 : stack with next slider?
00:49:961 : clap or finish is ok
00:55:835 : if you follow the vocal so it must be 1 1/2 slider and give a note at 00:56:674
01:00:660 : give a note if you follow the vocal
01:02:758 : fix this slider
01:12:198 : whistle?
01:13:352 : ^
01:15:031 : ^
01:18:387 : ^

Hard
first i want to ask you. you want it a 4.5 stars or 5 stars?
if it's 4.5 it gonna have much change. if it's 5 stars just few change
00:10:415 : delete the hitsound. quite confusing
00:26:989 : hitsound like 00:29:821 slider
00:28:982 : ^
00:36:534 : whistle and the next note are clap
01:02:338 : give a hitsound, it's not make a sense here
01:11:149 : give a hitsound. the next 2 slider is following this one
01:20:695 : if it's stacking note, than fix it
01:30:870 : a hitsound, although it's a finishing move :v

insane
00:03:807 : put it apart from other note. it's invincible :3
00:08:842 : a whistle around this section make a sense
00:11:674 : how about this?

00:18:282 : for me it's ugly ._. fix it
00:28:352 : stack it :cry:
00:28:667 : ^
00:42:723 : quite confusing. make this closer
00:51:115 : change the place with slider number 4
00:57:094 : ctrl+g and fix the next note too :)
01:09:786 : change the place with note number 4
01:22:268 : ctrl+g for more challenge
01:23:108 : ^

and good luck :)
ffstar

azintairin710 wrote:

from your M4M queues ._.
sorry for my bad english :)

[ffstar's Normal]
this SV is quite slow i prefer 1.10 or 1.00 i think 0.9 is quite high already
00:02:758 : whistle nice!
00:03:387 : ^ ^
00:04:436 : ^ ^
00:05:066 : ^ ^
00:09:261 : i thing this tick have to get a hitsound ._. nvm just leave it
00:21:010 : whistle no
00:21:639 : ^ ok
00:28:982 : ^ no
00:41:359 : stack with next slider? no
00:49:961 : clap or finish is ok your timing there, i will consider you mentioned about the spinner start, but spinner start cant add hitsound >< edit: i see, but i added whistle instead of those
00:55:835 : if you follow the vocal so it must be 1 1/2 slider and give a note at 00:56:674 yea i consider this before, now changed
01:00:660 : give a note if you follow the vocal no
01:02:758 : fix this slider no, that is intentional
01:12:198 : whistle? ok
01:13:352 : ^ k
01:15:031 : ^ k
01:18:387 : ^ k

and good luck :)

Kazuya-sama wrote:

Hello.

[Normal]

00:02:128 (1,2,3,1,2,3,1,2,3) - Hmm... Remap these parts? timeline e.g.: http://puu.sh/81UZq.png and http://puu.sh/81V0G.png ? good idea
00:09:891 (2,3) - delete and put 1/2 slider here 00:09:891 or put circles here: 00:09:891 - , 00:10:101 ? no
00:23:108 (2) - move: x: 280 y: 132 ? ok i think

Good luck
thanks for the mod!

updated
osu file format v12

[General]
AudioFilename: D-Frag ED.mp3
AudioLeadIn: 0
PreviewTime: 52059
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Stalemate! (TV Size)
TitleUnicode:すているめいと! (TV Size)
Artist:IOSYS jk Girls
ArtistUnicode:IOSYS jk Girls
Creator:-S c a r l e t-
Version:ffstar's Normal
Source:D-Frag!
Tags:d-fragments! ディーふらぐ! opening op momoji yamamoto takaisan chiyoko roka shibasaki game development club arm ffstar0716 celzon
BeatmapID:395276
BeatmapSetID:149821

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:3
ApproachRate:5
SliderMultiplier:0.899999999999999
SliderTickRate:1

[Events]
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3,100,163,162,255

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284,312,86901,2,0,L|336:312,1,45
256,192,87740,12,0,89418,0:0:0:0:
256,80,90048,5,0,0:0:0:0:
256,216,90467,2,0,L|256:276,1,45,2|4,0:0|0:0,0:0:0:0:
Kazuya
Hello.

[Easy]

uncheck widescreen support.

00:02:128 (1) - 00:03:807 (2) - 00:05:485 (3) - repeat sliders? Timeline: http://puu.sh/81Ut7.jpg
00:20:590 (1) - Blanket: second white tick/Point: x: 128 y: 292 and last tick: x: 56, y: 128 and move 00:21:849 (2) - circle: x: 60 y: 236 ?
00:27:303 (3) - Blanket: second tick: x: 152 y: 252 last tick: x: 40 y: 252 ?
00:30:660 (6) - center point: x: 444 y: 280 and move circle here: x: 364 y: 236 ?
00:40:730 (1) - CTRL+SHIFT+R and rotate -90 degrees. (Origin: please check the "Selection centre"). It's better! http://puu.sh/81UGb.jpg

[Normal]

00:02:128 (1,2,3,1,2,3,1,2,3) - Hmm... Remap these parts? timeline e.g.: http://puu.sh/81UZq.png and http://puu.sh/81V0G.png ?
00:09:891 (2,3) - delete and put 1/2 slider here 00:09:891 or put circles here: 00:09:891 - , 00:10:101 ?
00:23:108 (2) - move: x: 280 y: 132 ?

[Hard]

00:31:080 (3) - remove circle ? Unnecessary.
01:00:031 (2) - move: x: 168 y: 168 ?

[Insane]

00:28:352 (5,1,2,1) - Uhh. It's weird and little unreadable. :| 00:28:352 (5) - move: 392 y: 200 ? and 00:28:667 (2) - x: 252 y: 136 ?
00:40:205 (3) - remove slider and put circle here: 00:40:205 ?
00:40:520 (4) - Remove 1/8 slider, and put circle here: 00:40:520 ?.

Good luck
Celzon
http://puu.sh/822Ig.osu

Fluttershy03 wrote:

[Celzon's Easy]

I repositioned everything after reading this ;_; thanks!
00:08:842 (1,2) - These two notes are really not blanketed well because the slider end of 00:08:842 (1) - is touching the slidertrail of 00:09:576 (2) - . At a low distance snap like that, you should not be going for 3/4 blankets like that.

00:15:555 (1) - This slider here happens to be touching parts of 00:13:877 (3) - , this isn't good, especially for an easy diff because it looks bad and the typical easy player would have problems reading that.

00:20:590 (1,2) - This blanket is quite bad, try moving it to x:60 y:232

00:26:884 (2,3) - This blanket is also quite bad (but not as bad :>) Try moving 00:26:884 (2) - to x:97 y:180

00:42:408 (3,4) - This blanket is also quite bad as well dx Try moving 00:43:457 (4) - to x:142 y:106

azintairin710 wrote:

[Celzon's Easy]

00:11:359 : whistle maybe? Changed
00:13:877 : ^ Changed
00:26:884 : prefer whistle then clap ._. it's my opinion I prefer it the way it is now, two claps
00:49:122 : this pattern look ugly ._. i prefer change it like this I changed it, but to a different pattern

00:52:478 : give hitsound. anything is good (i prefer finish) Changed
01:02:758 : i think it's too close although it's an easy diff It's on DS1.0
01:04:226 : prefer change it ._. this spinner is to short for beginner Autoplay can do 5000 on it, so I assume it's fine for beginners. They just need to pass it right?
01:07:898 : whistle Changed
01:10:101 : whistle? (i think it's sound better) Changed

Kazuya-sama wrote:

[Easy]

uncheck widescreen support. Didn't notice. Thanks!

00:02:128 (1) - 00:03:807 (2) - 00:05:485 (3) - repeat sliders? Timeline: http://puu.sh/81Ut7.jpg Changed
I repositioned everything again but it hasn't been uploaded so sorry :/
00:20:590 (1) - Blanket: second white tick/Point: x: 128 y: 292 and last tick: x: 56, y: 128 and move 00:21:849 (2) - circle: x: 60 y: 236 ?
00:27:303 (3) - Blanket: second tick: x: 152 y: 252 last tick: x: 40 y: 252 ?
00:30:660 (6) - center point: x: 444 y: 280 and move circle here: x: 364 y: 236 ?

00:40:730 (1) - CTRL+SHIFT+R and rotate -90 degrees. (Origin: please check the "Selection centre"). It's better! http://puu.sh/81UGb.jpg Changed
Thank you for the mods :D
Arcubin
ffstar0716 Wrote :
00:49:961 : clap or finish is ok your timing there, i will consider you mentioned about the spinner start, but spinner start cant add hitsound ><
:3 i mean the end of that spinner :3 sorry, a mistake from me
Knotts
Hi, M4M time :D

[General]
  1. Offset sounds a little off. I got ~2,164 but you should probably find someone that's better at timing than me. These mods are prior an offset change.
[Insane]
  1. 00:06:115 (3) - this blanket needs fixing.
  2. 00:26:254 (2,3,1,2,3) - i think this would fit better. the flow from 00:26:464 (3) to (2) to the stream felt pretty strange to play.
  3. 00:27:303 (1) - move this to somewhere like (82,120). Slider is at a weird angle from the stream.
  4. 00:33:177 (3,4) - swap these places on timeline
  5. 00:36:954 (4,5,6,7) - not sure if you did this on purpose but the stream looks pretty messy.
  6. 00:38:842 (3) - i see what you're trying to do here but I think you should just use a circle to match 00:38:003 (3).
  7. 00:44:506 (4,5,6,7,1) - maybe try something like this? it might suit the music better
  8. 00:45:240 (7,2) - Blanket looks messy. Maybe fix it like this?
  9. 00:53:317 (1) - add finish
  10. 01:05:905 (1) - finish instead of clap?
  11. 01:07:583 (1,2) - i think a 1/2 slider fits better here.
  12. 01:10:940 (6) - finish sounds like it'd fit here
  13. 01:14:401 (2,3,4,5) - not sure if you did this on purpose but right now it looks unorganized/messy. I think something like this would have better flow:
  14. 01:21:429 (1) - finish instead of clap
  15. 01:22:688 (1) - ^
  16. 01:30:450 (1,1) - doesn't sound right to me. I think a jump using two circles to capture the vocals would be better.
[Hard]
  1. 00:51:639 (1) - finish here and remove finish at 00:52:059 (2).
  2. 00:53:317 (3) - finish sounds like it'd fit here
  3. 01:05:905 (1) - finish instead of clap
  4. 01:08:842 (2) - move to (173,134)
  5. 01:11:989 (3) - not sure if you didn't stack this on the other slider on purpose. If not, move to (192,120)
  6. 01:15:240 (3) - i don't think stacking this on the slider is good here since this slow section you mapped everything spread apart.
  7. 01:20:695 (4) - not stacked on purpose? if not move to (268,108)
  8. 01:21:429 (1,2,3,1,2,3) - finish instead of clap. It'd be a good idea to gradually decrease volume on the start of each slider too.
  9. 01:26:045 (1,2,3,4,5) - I think this would fit the music better
  10. 01:30:450 (1) - same as Insane
[ffstar's Normal]
  1. Doesn't have video :o
  2. 00:10:101 (3) - extend to white tick to catch that sound
  3. 00:21:429 (6,7,8) - might be too hard for a normal. replace with a repeating 1/2 slider or just a 1/1 slider.
  4. 00:34:017 (1) - end slider at 00:35:275. Add a circle at 00:35:695, 00:36:010, 00:36:324. A finish might fit on all 3 circles, not too sure though.
  5. 00:31:499 (6,7,8) - same problem as 00:21:429 (6,7,8)
  6. 00:52:478 (1,2) - finish on both of these instead of whistle
  7. 01:21:429 (1) - finish instead of clap
  8. 01:22:688 (2) - ^
  9. 01:26:884 (4,1,1,2) - I think this sounds better
[Celzon's Easy]
  1. 00:02:128 (1,2,3) - i think you should shape these sliders into something creative so they don't take up the whole screen
  2. 00:12:933 (2,3) - blanket could be better
  3. 00:15:555 (1) - Ctrl + J this?
  4. 00:20:590 (1,2) - needs a better blanket
  5. 00:26:884 (2,3) - better blanket pls.
  6. 00:39:891 (5) - Ctrl + J
  7. 00:40:730 (1,2) - weird flow. Try this or something similar
  8. 00:52:478 (2,3) - finish on both of these
  9. 00:58:982 (1,2) - this looks pretty nasty. to keep consistency, make it like the sliders after it?
  10. 01:26:045 (3) - im not too sure about this whistle. This is the only time you've used it and i don't think it fits
  11. 01:27:933 (1) - move spinner to 01:27:723 and end at 01:30:240. Map the vocals after it
Love D-Frag, take a star. Don't forget to get that timing checked 8-)
Celzon

Knotts wrote:

Hi, M4M time :D
[Celzon's Easy]
  1. 00:02:128 (1,2,3) - i think you should shape these sliders into something creative so they don't take up the whole screen
  2. 00:12:933 (2,3) - blanket could be better
  3. 00:15:555 (1) - Ctrl + J this?
  4. 00:20:590 (1,2) - needs a better blanket
  5. 00:26:884 (2,3) - better blanket pls.
  6. 00:39:891 (5) - Ctrl + J
  7. 00:40:730 (1,2) - weird flow. Try this or something similar
  8. 00:52:478 (2,3) - finish on both of these
  9. 00:58:982 (1,2) - this looks pretty nasty. to keep consistency, make it like the sliders after it?
  10. 01:26:045 (3) - im not too sure about this whistle. This is the only time you've used it and i don't think it fits
  11. 01:27:933 (1) - move spinner to 01:27:723 and end at 01:30:240. Map the vocals after it
Clarification.. Is this mod done with the one I updated on the post above? Cause the set creator hasn't updated mine yet.
Topic Starter
-S c a r l e t-
It's not, I didn't have time to update the maps yesterday sorry > <
I wasn't able to online late yesterday, so sorry. But thanks for the mods though. I'll update everything as soon as possible. ~

Edit: Updated ffstar's Normal and Celzon's Easy. Changed the timing for now. I'll apply your mods later~ Working orz
ffstar

Knotts wrote:

Hi, M4M time :D

[ffstar's Normal]
  1. Doesn't have video :o i didn't notice this :o
  2. 00:10:101 (3) - extend to white tick to catch that sound er, but the vocal is on blue tick (i follow vocal)
  3. 00:21:429 (6,7,8) - might be too hard for a normal. replace with a repeating 1/2 slider or just a 1/1 slider. keep it first (yea it might be hard for normal, but don't you think a little bit of challenge is great for practice? :P just kidding ><
  4. 00:34:017 (1) - end slider at 00:35:275. Add a circle at 00:35:695, 00:36:010, 00:36:324. A finish might fit on all 3 circles, not too sure though. nah, yours is good too, but i want to keep mine, that just totally different with mine ><
  5. 00:31:499 (6,7,8) - same problem as 00:21:429 (6,7,8) keep it first
  6. 00:52:478 (1,2) - finish on both of these instead of whistle i think whistle is better
  7. 01:21:429 (1) - finish instead of clap a little bit noisy ._.
  8. 01:22:688 (2) - ^ ^
  9. 01:26:884 (4,1,1,2) - I think this sounds better sorry, i will like to keep mine ><
Love D-Frag, take a star. Don't forget to get that timing checked 8-)
thanks for the mod, but sorry nothing change >< except the video
Topic Starter
-S c a r l e t-

azintairin710 wrote:

from your M4M queues ._.
sorry for my bad english :)

General
- for me the offset are 2.146 ._. don't change it if you find your offset is better
- overall is good

Hard
first i want to ask you. you want it a 4.5 stars or 5 stars? Does star difficulty matter actually? @@ For me as long as it's "Hard" diff is good enough
if it's 4.5 it gonna have much change. if it's 5 stars just few change
00:10:415 : delete the hitsound. quite confusing The cymbal the seems fine to me. Might remove it if more modder as me to since is noisy a little
00:26:989 : hitsound like 00:29:821 slider ? There's no hitsound in that 00:29:838 (1) slider? If you mean the whistles I think better not. Too much hitsounds at that part
00:28:982 : ^ ^
00:36:534 : whistle and the next note are clap There's no need for additional hitsound for these notes. It doesn't fit the song either because there's nothing in the part of the song
01:02:338 : give a hitsound, it's not make a sense here Ah, forgotten to add a clap here. Fixed~
01:11:149 : give a hitsound. the next 2 slider is following this one Isn't it already hitsounded? I think you didn't update previously @@
01:20:695 : if it's stacking note, than fix it Reposition this part
01:30:870 : a hitsound, although it's a finishing move :v
Intentionally made it silenced

insane
00:03:807 : put it apart from other note. it's invincible :3 Already done that before
00:08:842 : a whistle around this section make a sense No, it doesn't make any difference to me. The claps is much better to me.
00:11:674 : how about this? Didn't notice this~ Fixed.

00:18:282 : for me it's ugly ._. fix it For me it isn't. So no changes
00:28:352 : stack it :cry: No, this looks good and very readable to me. No changes
00:28:667 : ^ ^
00:42:723 : quite confusing. make this closer Okay
00:51:115 : change the place with slider number 4 No, this looks good enough
00:57:094 : ctrl+g and fix the next note too :) What? The flow is already good here
01:09:786 : change the place with note number 4 No, nice flow already
01:22:268 : ctrl+g for more challenge No need, I don't see how does this makes it more challenging
01:23:108 : ^
^

and good luck :)

Kazuya-sama wrote:

Hello.

[Hard]

00:31:080 (3) - remove circle ? Unnecessary. No, this part is was intentional which is following the 00:30:677 (1,2) part
01:00:031 (2) - move: x: 168 y: 168 ? Okay~

[Insane]

00:28:352 (5,1,2,1) - Uhh. It's weird and little unreadable. :| 00:28:352 (5) - move: 392 y: 200 ? and 00:28:667 (2) - x: 252 y: 136 ? No, it's totally readable. I had quite a number of testplays from other player and none of them had any problem encountering that part
00:40:205 (3) - remove slider and put circle here: 00:40:205 ? Circle makes it worse, slider fits the music more
00:40:520 (4) - Remove 1/8 slider, and put circle here: 00:40:520 ?. No, 1/8 fits the music more. Circle is kinda too plain

Good luck

Knotts wrote:

Hi, M4M time :D

[General]
  1. Offset sounds a little off. I got ~2,164 but you should probably find someone that's better at timing than me. These mods are prior an offset change.
[Insane]
  1. 00:06:115 (3) - this blanket needs fixing. OK~ Fixed.
  2. 00:26:254 (2,3,1,2,3) - i think this would fit better. the flow from 00:26:464 (3) to (2) to the stream felt pretty strange to play. It might be strange, but for a low bpm, this is perfectly fine. I'll think about it.
  3. 00:27:303 (1) - move this to somewhere like (82,120). Slider is at a weird angle from the stream. Okay~
  4. 00:33:177 (3,4) - swap these places on timeline Yea, nicer flow~
  5. 00:36:954 (4,5,6,7) - not sure if you did this on purpose but the stream looks pretty messy.Err.. I tried to follow the shape of the previous slider. But no need for that, fixed
  6. 00:38:842 (3) - i see what you're trying to do here but I think you should just use a circle to match 00:38:003 (3). Looks better~
  7. 00:44:506 (4,5,6,7,1) - maybe try something like this? it might suit the music better Nah, the current state sounds nicer to me
  8. 00:45:240 (7,2) - Blanket looks messy. Maybe fix it like this? Okay
  9. 00:53:317 (1) - add finish No, it makes the music more noisy
  10. 01:05:905 (1) - finish instead of clap? Yes, just add finish. Clap stays
  11. 01:07:583 (1,2) - i think a 1/2 slider fits better here. No, this part follows the front part of the kiai section. No changes
  12. 01:10:940 (6) - finish sounds like it'd fit here No, doesn't sound good at all for me
  13. 01:14:401 (2,3,4,5) - not sure if you did this on purpose but right now it looks unorganized/messy. I think something like this would have better flow: Okayy
  14. 01:21:429 (1) - finish instead of clap No, it doesn't fit
  15. 01:22:688 (1) - ^ ^
  16. 01:30:450 (1,1) - doesn't sound right to me. I think a jump using two circles to capture the vocals would be better. No, I think using slider might be a better way to finish the song.
[Hard]
  1. 00:51:639 (1) - finish here and remove finish at 00:52:059 (2). Added S:C2 whistle instead. Removed the finish
  2. 00:53:317 (3) - finish sounds like it'd fit here No, it's too noisy
  3. 01:05:905 (1) - finish instead of clap No, same thing. The finish is quite noisy for this part of the song
  4. 01:08:842 (2) - move to (173,134) Looks better~ Fixed.
  5. 01:11:989 (3) - not sure if you didn't stack this on the other slider on purpose. If not, move to (192,120) It was intentional. Stacking the sliders might a bit unreadable for some players.
  6. 01:15:240 (3) - i don't think stacking this on the slider is good here since this slow section you mapped everything spread apart. Kinda, re-position this part
  7. 01:20:695 (4) - not stacked on purpose? if not move to (268,108) Fixed
  8. 01:21:429 (1,2,3,1,2,3) - finish instead of clap. It'd be a good idea to gradually decrease volume on the start of each slider too. No, finish is too noisy even if the volume gradually decreases. No change
  9. 01:26:045 (1,2,3,4,5) - I think this would fit the music better For it doesn't. The repeater spoils the music imo
  10. 01:30:450 (1) - same as Insane Hmmm..... I've came to conclusion to change into 1/2 slider instead


Love D-Frag, take a star. Don't forget to get that timing checked 8-)
DeletedUser_3044645
Hi

[General]
Kiai isn't snapped in Celzon's Easy


[Celzon's Easy]
I don't know what grid you were using, but your spacing varies from .94~1.06 Pleaes go over them and fix
For an instance, 01:18:404 (3) -


00:05:502 (3) - I would add NC here. combo is too long, and this is a good place to cut it
00:07:180 (4) - Why did you put a whistle here? It doesn't fit at all
00:10:537 (3,4) - this sounds better if you put whistles on the tail, not heaed
00:14:733 (4) - finish instead of whistle? I think you should emphasize this
00:18:929 (5,6) - 00:21:866 (2) - Should be finish according to 00:29:418 (4,5,7) -
00:18:929 (5) - NC here, then 00:20:607 (1) - delete NC here. It isn't following your NC pattern
00:25:642 (1) - This slider appears during spinner, and is unrankable
00:27:320 (3) - This is ending on a new vocal part. thus ruining your NC pattern. Consider changing.
00:29:418 (4) - you should NC here
00:35:712 (1) - Unrankable, same reason as 00:25:642 (1) -
00:36:971 (1) - delete NC here. to follow the vocal, you should NC here 00:37:390 -
00:47:460 (1) - whistle on the tail doesn't fit imo
00:49:139 (2) - how about finish on the head?
00:52:076 (1) - Unrankable, same reason as 00:25:642 (1) -
00:52:495 - there should be NC here
00:58:999 (1,2) - check distance
01:05:922 (1) - Unrankable, same reason as 00:25:642 (1) -
01:06:761 (2,4) - I wouldn't do this in easier diff if i were you. it's hard for beginners to read this note
01:09:278 (2) - consider adding finish to emphaisize
01:12:635 (2,3,4,5) - this part might be too complicated for beginners. merger 01:12:635 (2,3) - two and make it a longer slider. Same goes for 01:14:208 (4,5) - and 01:17:670 (2,3,4,5,6,7) -
01:15:992 (6) - NC should start here
Your NC is very inconsistent, and hitsounding as well.
You are only using whistles during kiai, consider using claps more.


[ffstar's Normal]
I would make OD 4 and HP 3. so this difficulty makes sense
I would like to see this map in 1.3DS. 1.5 is too much, for an exmaple 00:03:404 (3,4,1) -
It's making easy->normal gap bigger.

00:07:180 (5) - You should curve this the other way to keep flow from 00:06:761 (3,4) -
00:14:733 (4) - consider adding finish on head to emphasize this part.
And this note is ending on a new vocal. which is not a good idea, and also ruining your NC.
00:20:607 (5) - consider NC here. combo is getting too long,
00:23:964 (1,1) - Same as easy, this circle appears before spinner ends. This will cause confusion to beginners.
00:30:677 (5) - NC here for same reason as 00:20:607 (5) -
00:37:390 (1,2,3,4,5,6,1,2,3,4,5) - I really think this part can be more creative if you use more angles other than 90, 45 degree.
00:52:495 (1) - this one has to be fixed. It is so far away from the center. Give more recovery time to beginners. Same goes for 01:05:922 (1) -
00:52:495 (1,2,3,4,5,6,1,2,3,4,5) - Why no clap?
01:00:887 (1) - delete NC here, it isn't following your NC pattern
01:02:775 (4) - NC here
01:22:705 (2) - more than 1 reverse on short sliders is very hard to read. Consider splitting this into 2 1/2 sliders
01:30:048 (1) - deleting this note might be a good idea. You don't have to put circle on this very soft guitar when you have a strong beat 01:30:467 (2) - coming right after
Hitsounding could have been little more better imo. Try to use finish and clap during kiai.


[Hard]
00:07:705 (3) - Is this overmapping? I don't think this fits here at all
00:08:229 (4,2) - stack error
00:09:069 (2,3) - The flow from 2->3 is not very good because of angle
Abusing NC on hard diff isnt a good idea. for an example 00:10:432 (1,2,1,2,1) -
00:44:523 (4,5,6,7,8,9) - this anti jump is too much. same goes for 00:46:201 (1,2,3,4,5,6) -
00:58:999 (4) - this stacked note doesn't make sense. it's connected to this vocal 00:59:209 (1) - so you should stack on this
01:00:048 (2,3) - this overlap doesn't look very good
01:07:915 (6,7) - these should merge and be 3/4 slier
01:10:747 (6) - this passive slider is really bad. replace with 2 circles or tweak 01:10:118 (5,6) -
01:11:166 (1,3) - unstack them more so it's easier to read
01:18:824 (6) - this SV change doesn't make sense at all. Consider deleteing
01:23:964 (4,1) - put them a little far, overlap is ugly
01:27:111 (4) - This SV too. If this was an insane diff, I wouldn't care much

Good luck
ffstar

No Dap wrote:

Hi

[ffstar's Normal]
I would make OD 4 and HP 3. so this difficulty makes sense ok
I would like to see this map in 1.3DS. 1.5 is too much, for an exmaple 00:03:404 (3,4,1) -
It's making easy->normal gap bigger.
since no people mention about this, i will keep it first, and also the bpm isn't that high, it's ok i think
00:07:180 (5) - You should curve this the other way to keep flow from 00:06:761 (3,4) - actually i think mine is follow the flow too, it's like a "S" shape flow, and yours is "O" shape flow
00:14:733 (4) - consider adding finish on head to emphasize this part. ahh, this so nice...
And this note is ending on a new vocal. which is not a good idea, and also ruining your NC. ok, i deleted the slider and change to 2 circles, which will be better now
00:20:607 (5) - consider NC here. combo is getting too long, ok
00:23:964 (1,1) - Same as easy, this circle appears before spinner ends. This will cause confusion to beginners. i don't know about this, i actually did see some normal did the same thing, but nvm i replaced the spinner to slider
00:30:677 (5) - NC here for same reason as 00:20:607 (5) - and done
00:37:390 (1,2,3,4,5,6,1,2,3,4,5) - I really think this part can be more creative if you use more angles other than 90, 45 degree. T_T man i am lack of idea now ><
00:52:495 (1) - this one has to be fixed. It is so far away from the center. Give more recovery time to beginners. Same goes for 01:05:922 (1) - this map (http://osu.ppy.sh/b/305080) did the same thing as i did, yea that map's bpm is slightly lower than this but i think it's ok
00:52:495 (1,2,3,4,5,6,1,2,3,4,5) - Why no clap? blame me, my hitsound is BAD, BAD BAD BAD!!! ><
01:00:887 (1) - delete NC here, it isn't following your NC pattern ok
01:02:775 (4) - NC here ok
01:22:705 (2) - more than 1 reverse on short sliders is very hard to read. Consider splitting this into 2 1/2 sliders wait, the slider is slow enough to read that repeat sign :/ p/2998130
01:30:048 (1) - deleting this note might be a good idea. You don't have to put circle on this very soft guitar when you have a strong beat 01:30:467 (2) - coming right after it's like kinda empty there, so no p/2998130
Hitsounding could have been little more better imo. Try to use finish and clap during kiai. ok ><

Good luck
thanks for the mod, almost fix everything!

edit: updated after this post p/2998130
updated
osu file format v12

[General]
AudioFilename: D-Frag ED.mp3
AudioLeadIn: 0
PreviewTime: 52059
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Stalemate! (TV Size)
TitleUnicode:すているめいと! (TV Size)
Artist:IOSYS jk Girls
ArtistUnicode:IOSYS jk Girls
Creator:-S c a r l e t-
Version:ffstar's Normal
Source:D-Frag!
Tags:d-fragments! ディーふらぐ! opening op momoji yamamoto takaisan chiyoko roka shibasaki game development club arm ffstar0716 celzon
BeatmapID:395276
BeatmapSetID:149821

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:0.899999999999999
SliderTickRate:1

[Events]
//Background and Video events
0,0,"D frag.jpg",0,0
Video,0,"D-Frag! OP.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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52496,-100,4,2,1,75,0,1
72636,-100,4,2,1,75,0,0


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DeletedUser_3044645

ffstar0716 wrote:

No Dap wrote:

Hi

[ffstar's Normal]
01:22:705 (2) - more than 1 reverse on short sliders is very hard to read. Consider splitting this into 2 1/2 sliders wait, the slider is slow enough to read that repeat sign :/
Maybe you can, but remember, this is normal diff and is for beginners.
01:30:048 (1) - deleting this note might be a good idea. You don't have to put circle on this very soft guitar when you have a strong beat 01:30:467 (2) - coming right after it's like kinda empty there, so no
You can keep it, but if you delete, it will emphasize the ending more imo.
ffstar

No Dap wrote:

Hi

[ffstar's Normal]
01:22:705 (2) - more than 1 reverse on short sliders is very hard to read. Consider splitting this into 2 1/2 sliders wait, the slider is slow enough to read that repeat sign :/
Maybe you can, but remember, this is normal diff and is for beginners.
ok i change my mind, i will fix this

01:30:048 (1) - deleting this note might be a good idea. You don't have to put circle on this very soft guitar when you have a strong beat 01:30:467 (2) - coming right after it's like kinda empty there, so no
You can keep it, but if you delete, it will emphasize the ending more imo.
ok then, i understand your point, deleted
thanks for rechecking after modding it, your mod is really useful and it's quite surprise you actually recheck it. Thanks again!
DeletedUser_3044645
Well.. RIP until scarlet comes back D:
ffstar

No Dap wrote:

Well.. RIP until scarlet comes back D:
^this lol
Pappy
Hi! :D Really lately M4M, ya? :3

[Easy]
00:10:537 (3) - Maybe start this slider from 00:10:432 ?
00:22:285 (1,1) - Spinner can't finish 1/1 before note on easy. It was hard when i played easies. :3
00:32:355 (1,1) - ^
00:36:971 (1,3) - Easy should be not hidden
Funny easy ^^
[Normal]
00:07:180 (5) - This slider is finishing good, but reverse not sounds good. 00:07:600 - I can't hear something on this place, so it isn't mapped correctly. ;/
01:30:048 (1,2) - Delete these notes and finish 01:27:740 (1) on 01:30:677 :'3
AR-1, OD+1 for better spread.
[Hard]
Clear.
[Insane]
00:21:866 (1) - Remove NC
00:28:369 (5,1,2,1) - These overlaps are unplayable ;_;
00:35:712 (1,1,1) - NC spaam

Awesome :3
ffstar

Papcio wrote:

Hi! :D Really lately M4M, ya? :3

first, i would like to ask if you get the latest ver since scarlet haven't updated the map ><

[Normal]
00:07:180 (5) - This slider is finishing good, but reverse not sounds good. 00:07:600 - I can't hear something on this place, so it isn't mapped correctly. ;/ yea it actually should be in blue tick, but i think it's ok for normal diff, if not it will be too hard to spread into a slider and two circles
01:30:048 (1,2) - Delete these notes and finish 01:27:740 (1) on 01:30:677 :'3 these two parts is actually two different thing, matching these parts using a spinner doesn't feel nice actually
AR-1, OD+1 for better spread. wait, in your ver i think it is OD5 and you still want to +1?! too high >< and the AR is fine i think

Awesome :3
thanks for the mod, but no change sorry.

for the next modder, please wait for scarlet come back or update the map manually by replacing the code ><
thanks and sorry to cause the inconvenient ><
Arcubin
i don't know ._. but, if i want to take a look at scarlet information it's show me that his/her chara is not found... what the mean it is?
[ -Scarlet- ]
I'll be taking over from now
BanchoBot
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