C'mon, it was that way in the original game. They filled the screen in the original at about 150 or 200, why not here?
They used to get higher, but people got pissed off at them, and they kinda slowed down the game more for lower-end PCs. I'm not sure I'd want to set them back to how they were because of these reasons. At the moment they gradually get more dense and slightly higher - they just max out at half the screen.ZZT the Fifth wrote:
C'mon, it was that way in the original game. They filled the screen in the original at about 150 or 200, why not here?
Mmm, nah - the strain is there transparency or none.. the same number of pixel shader operations will be run.chan wrote:
Transparent flames and video sounds like a recipe for lag.