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xi - FREEDOM DiVE

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Peachtrees
M4M >w</~

Normal

00:09:963 (4) - add a circle here? goes along well with the buildup in the song

00:21:573 (1) - I don't know, but this feels rather unfitting..I think mapping 1/1 here like you did previously would feel nicer

00:35:343 (3) - add a cricle?

00:46:413 (3,4,1) - should probably even out the spacing, it's quite noticeable

00:57:753 (4,1) - spacing is 0.5 off, not sure how much stuff like this is bothering you but I feel obligated to point it out

01:19:893 (1,2,3) - again, might want to even out the spacing ovo

01:47:974 (1,2,3) - ^very noticeable for this one actually

02:01:744 (2) - almost overlapping with the surrounding sliders, might want to get it to 0.9 DS

02:51:154 (2) - this one doesn't really make a lot of sense to me since the strong piano sound is on the blue tick not the red tick :/

03:00:874 (1,1) - gap here feels kinda weird with so much stuff going on in the background. I think having some 1/1 breaks occassionally is needed but the song feels so strong during this particular part that I think having it a bit more taxing is fine

03:35:975 (1,2,3) - spacing again. only pointing this one out because it's quite noticeable ovo

04:12:695 (1,2,1,2,1,2,1,2) - might just be me, but I feel like this is rather boring and doesn't really do the song justice :c

Try to tidy up the spacing here and there if you feel like it. It's annoying but I feel like I'd make the map look neater overall.

Insane

00:03:213 (5) - is this ending on a blue tick on purpose? I honestly can't see how this servers any purpose besides confusing the player as there is nothing on the blue tick that'd stand out enough to justify a slider like this ;w;

00:18:603 (3,4) - shouldnt this be more spaced out? feels stronger than the previous triplets yet these are fairly close together

00:25:893 (1,2,1,2,1,2,1,2) - song is gradually increasing in intensity here, so it would be cool if you could have your map gradually increase in intensity to during this part, it feels kinda umm random right now

00:31:293 (1) - whislte on the tail of this really needed?

00:39:933 (5,6) - missing hitsounds completely for these two?

01:20:973 (1,2,3,4,5,1) - eh this is my personaly preference, but I feel as though this section kinda calls for jumps rather than the long repeat slider which will keep the player stationary :c

01:34:878 (8,1,2) - even spacing is obviously not required for a Diff like this, but I feel as though these would look neater with even spacing

01:49:999 (4,2,3) - stack messed up on purpose?

02:14:434 (1) - is this NC really neccessary?

02:19:699 (3,4) - very questionable flow between these two, I honestly don't know if this is sharp or really just bad flow

02:46:834 (3,4) - is this small overlap really neccessary?><

03:13:699 (6) - add a circle? song feels reaaally fast here so a 1/1 break here feels...ugh

03:31:115 (6,1) - shouldn't these be spaced out more? feels a bit weird not to have ANY emphasize on this downbeat especially since it does have a finish

03:54:875 (3) - was honestly expecting the ctrl+g'd version of this haha

04:14:315 (3,2) - nazi stack

Universe

00:05:103 (4,9) - why not stack these?

00:06:858 (2,3,4,5,6) - feels a bit odd going from a very mild curve into a triangle like this because it requires the player to move in a rather sharp angle

00:12:258 (4,5) - does the song really call for a such a taxing jump? didn't emphasize the exact same slider like this in your next pattern :c

00:16:983 (4,1) - feels too close

00:38:718 (7,1) - stack these? I feel like this helps emphasizing the downbeat appropriately

01:03:288 (2,3,4,5) - might just be me, but I feel as though placing 5 below the triplet (like stacking it with 01:02:883 (3) - ) wouldve felt nicer. Though doing that now would require a lot of remapping I think so I'm obviously not asking you to do it

01:17:463 (6,1) - feels a bit close, especially since 1 feels so powerful

01:52:159 (4,1) - flow is kinda meh...not sure if this is just sharp or actually bad flow...your call, though I'm not 100% sure

01:57:964 (2,3,4) - ^ though I'm a bit more confident about the flow being unneccessarily harsh with this one

01:08:553 (1,2,3,4) - just realized this while looking at the second kiai, but aren't these rather close? I mean the song feels really jumpy and the exact same pattern in the second kiai is waaay more spaced out and this one too

02:57:027 (8) - is this one really neccessary?

03:16:467 (8,1) - transition from this stream into the slider is rather odd since the slider doesn't really do a good job of continueing the streams shape, forcing the player to move in an unnatural way to properly catch the slider

03:30:575 (1,2,3,4) - even out the spacing here?

03:46:100 (6,2) - huh why not stack these for extra neatness?

03:47:855 (1,2,3) - I honestly liked the way you mapped this during the previous kiai more :(

03:50:825 (6,1) - feels too close coming from a rather jumpy pattern, especially since the downbeat feels like it needs more emphasize than previous notes rather than less

04:15:395 (4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - wouldn't it be cool to space these out a liiiitle bit more for a perfect circle?ovo

Good luck! o3o
Topic Starter
haha5957
thanks for modding!

first of all I remapped insane diffs so sorry for this, should have told your earlier 8o8

but fixed most of stuffs on both diffs while on normal diff, I honestly don't know how to change last parts because putting anything dense then 1/1 on normal feels too overwhelming..

edit : I somwhow am getting 501 error stuff so i can't update...
BeatofIke
Star~
Topic Starter
haha5957
Thank you OvO!!!

note : I'm planning to remap hard diff, if anyone would to mod this please exclude hard diff untill im done
bmin11
[Universe]
00:28:390 (3) - 노트 추가
01:03:356 (3) - 노트 삭제. 이걸 치기 위해 커서 움직임을 잠시 멈추게 하느니 그냥 메인 멜로디에 집중하는게 더 재미있을 것 같아요.
02:11:734 (1) - 기왕 방향 비슷한거 02:11:329 (3) - 이거랑 정렬 되게 고쳐주세요.
02:45:282 (1,2) - 이걸 그냥 노트로 대체해 난이도도 높힐 겸 더 재미있을 것 같아요.
02:51:762 (1,2,3,4,5) - 점프로 변화를 꾀해도 괜찮을 듯
02:58:714 (3,4) - 이렇게 바꿔보는건 어때요? http://puu.sh/i3487/fd9c607503.jpg

[Galaxy]
03:31:115 (5) - 이렇게 만들어도 괜찮을 듯 http://puu.sh/i36AS/a089bb60fe.jpg
03:33:815 (1) - 뉴콤보?

[Earth]
01:45:274 (3,4) - 히트버스트에 가려져서 예상 못하는 사람은 틀릴수도 있어요.
03:01:414 (1,2) - 이렇게 바꿔보는건 어때요? http://puu.sh/i3eop/9c69849c42.jpg
03:03:574 (1,2) - 위와 같음
03:07:489 (4,5,6) - 점프인가요? 아니면 스페이싱

[Insane]
01:03:896 (2) - 노트 제거

[Hard]
01:15:033 (6,7) - 이정도 난이도면 그냥 흰선 파란선 빨강선에 하나씩 노트 둔걸로 만들어도 될 것 같아요 http://puu.sh/i3f2q/f369b7029e.jpg
01:46:894 (1) - 이후 노트 지우고 이 슬라이더 길이를 거기까지 늘려주세요
01:58:234 (6,7) - 첫번째랑 같은 이유
03:30:575 (4) - 휘슬 제거 혹은 볼륨을 낮춰주세요.
03:32:735 (3) - 위와 같음

[Normal]
00:11:853 (3) - 이렇게 바꿔보는건 어때요? http://puu.sh/i3ftL/5ef0753c67.jpg
00:14:013 (3) - 위와 같음
00:15:903 (3) - 여기도 이렇게 http://puu.sh/i3fBs/b3f8263097.jpg
00:23:733 (1,2,3) - 여기도 이전처럼 만들어도 괜찮을거에요. 만약 아니라면 ↓↓
00:23:733 (1) - 슬라이더 끝에 박수 제거
00:24:543 (2) - 박수 추가
Aaron Hagger
Not really much to say, I've only played the Earth difficulty and I love it!
Maybe remove this note? 02:47:374 (8)
I feel that there isn't a beat there.
That's about it, and good luck with the map!
Topic Starter
haha5957
I'm in a situation where I can't play/map osu! at all, I'll check later. Thank you for your suggestion and the stars OuO!!


Reworking some parts of universe due to poor quality atm

Rework done

deleted that note on earth diff ovo
Canno-
Nice map
American Eagle
your entire beat map seems to be offset from the main beat of the song, that being said you can improve it a lot by shortening sliders and sticking to the MAIN beat; especially for the easier levels. other than that its not too bad.
VTC
안녕하세요 허접모딩 시작합니다


General

일단 난이도 하나만 모딩할게요 볼줄아는게 이정도라 선죄송 후모딩 가구요

Universe 난이도에 슬라이더들 너무 딱딱해 보여요

뭔가좀 유들유들 하게 곡선을 주면 좋을거같아요

몇개는 직접모딩에서 집어드릴거고 나머지 슬라이더들도 유심히 봐주시면 플레이할때 재미가 늘수 있을거같아요



Universe

00:11:448 - 서클 추가

00:11:583 (1,2) - 1지우고 슬라이더 만드시고 00:11:853 - 여기까지 슬라이더 해주세요

00:11:988 - 그리고 서클추가

00:15:498 - 서클추가 해주는것이 리듬에 맞는거같아요

00:18:400 - 여기도 ?

00:20:223 (1,2) - 이거도 00:11:583 (1,2) - 이거랑 마찬가지로 슬라이더해주세요

00:28:593 (4) - 리피트 하나 지워주세요

00:30:348 (2) - 여기도

00:38:448 (4) - 슬라이더말고 서클스택으로 1,2,3 이렇게 넣어주시는것이 플레이에 재미가 붙네요

00:46:548 (2) - 여기도

00:49:383 (4,5) - 슬라이더로 대체 해주세요

00:59:373 (1,2,3,4) - 얘네한테 커브가좀 필요할거같아요 예를들어서
요렇게?

01:07:473 (5,6,7) - 슬라이더 리피트로 대체해주세요
이렇게?

01:46:894 (9) - 피니시 추가

02:17:134 (1) - 지우고 1,2,3,4 서클로 점핑패턴으로 만들어주세요
이런식으로

02:26:854 (1) - 피니시음을 소프트로 바꿔주세요

02:45:687 (2) - Ctrl + H 하신다음에 위치는 x : 476 y : 108 더 자연스럽네요

03:12:754 (3,4) - 얘네한테도 곡선이 좀 필요할거같아요

03:32:870 - 서클추가

03:33:140 - 여기도요

04:12:965 (2,3,4) - 이친구들한테도 곡선이 필요할듯 보이네요

04:17:083 (1) - 소프트 피니시로 바꿔주세요


굇맵 잘보고 갑니다 !!

즐매핑
Topic Starter
haha5957
SPOILER

VocaloidTACU wrote:

안녕하세요 허접모딩 시작합니다


General

일단 난이도 하나만 모딩할게요 볼줄아는게 이정도라 선죄송 후모딩 가구요

Universe 난이도에 슬라이더들 너무 딱딱해 보여요

뭔가좀 유들유들 하게 곡선을 주면 좋을거같아요

몇개는 직접모딩에서 집에드릴거고 나머지 슬라이더들도 유심히 봐주시면 플레이할때 재미가 늘수 있을거같아요



Universe

00:11:448 - 서클 추가

00:11:583 (1,2) - 1지우고 슬라이더 만드시고 00:11:853 - 여기까지 슬라이더 해주세요

00:11:988 - 그리고 서클추가

00:15:498 - 서클추가 해주는것이 리듬에 맞는거같아요

00:18:400 - 여기도 ?

00:20:223 (1,2) - 이거도 00:11:583 (1,2) - 이거랑 마찬가지로 슬라이더해주세요

00:28:593 (4) - 리피트 하나 지워주세요

00:30:348 (2) - 여기도

00:38:448 (4) - 슬라이더말고 서클스택으로 1,2,3 이렇게 넣어주시는것이 플레이에 재미가 붙네요

00:46:548 (2) - 여기도

00:49:383 (4,5) - 슬라이더로 대체 해주세요

00:59:373 (1,2,3,4) - 얘네한테 커브가좀 필요할거같아요 예를들어서
요렇게?

01:07:473 (5,6,7) - 슬라이더 리피트로 대체해주세요
이렇게?

01:46:894 (9) - 피니시 추가

02:17:134 (1) - 지우고 1,2,3,4 서클로 점핑패턴으로 만들어주세요
이런식으로

02:26:854 (1) - 피니시음을 소프트로 바꿔주세요

02:45:687 (2) - Ctrl + H 하신다음에 위치는 x : 476 y : 108 더 자연스럽네요

03:12:754 (3,4) - 얘네한테도 곡선이 좀 필요할거같아요

03:32:870 - 서클추가

03:33:140 - 여기도요

04:12:965 (2,3,4) - 이친구들한테도 곡선이 필요할듯 보이네요

04:17:083 (1) - 소프트 피니시로 바꿔주세요


굇맵 잘보고 갑니다 !!

즐매핑
모딩 감사합니당!

일단 전체적으로 여기저기 손본 곳이 많아서 모딩 전과는 아예 패턴 자체가 달라진 곳이 있어서 애매하기도 하고..

고친 것도 있고 안 고친 것도 있는데 사실 안 고친 건 크게 고칠 이유를 느끼지 못했고 제 박자나 느낌이 조금 더 맘에 들어서 놔뒀다는 것 이상의 답변은 사실 힘들고...한데 이걸 뭐라 딱히 이건 고쳤다 이건 안 고쳤다 하기도 뭐해서 그냥 생략하겠습니당! 이해해 주시리라고 믿습니다(우울
Topic Starter
haha5957
starting on easy as suggested
Acylica
Normal
읭 CS가 왜 4..?
3이 더 나을거같슴미다
02:05:522:노트추가하는게 더 나을거같습니다
04:04:325:히트사운드 미스?
04:13:661 (1,2,1,2,1,2,1,2):히트사운드 뭐라도 넣는게 나을듯


Hard
01:19:353 (4,1,2,1,2,3,4,5,6):히트사운드가 살짝 과대사용된듯?
근데 솔직히 제가 4성밑은 전문이 아니라서... 모딩했다가 괜히 혼란만드릴까봐;;

Insane
00:30:753: 00:29:673,00:28:593이랑 살짝 변화를주기위해서 슬라이더를 서클로 변환하시는게?
00:53:298: 이거 모양이 좀 이상한데요...?(아닌가) 수정:https://osu.ppy.sh/ss/3457090
01:00:993 (3) - 요것도... 슬라이더를 살짝 밑으로 꺾어주세요 밑에거랑 평행하지가 않은듯합니다
02:25:369: 스트림비트와 박자연결이 살짝 부자연스러운듯합니다...?02:25:639여기까지 1/4 단타를 연결해주세요
02:49:602:여기 박자가 비어있는데...좀 많이 박자상으로 허전해요
03:07:624:얘는그냥 03:07:827까지 연장해야할듯

Earth
사실 제눈으로는 문제점을 찾을수없어서
테스트플레이까지해봤는데 플로우도 적당한듯하고,
이건 지적안해도 됄듯(날먹처럼 보이지만 날먹아닙니다 뺴애액)

Galaxy
00:44:253 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1):스트림 들어갈 박자가 아닌것같은데요..?1/4슬라이더 추천드립니다
01:16:113 (3,4):약간 의도됀거 같긴한데... 간격맞춰주는게 더 나을거같네요
02:44:674 왜 여긴 NC가 없는데 02:46:834여긴 왜? 앞에 NC박으셔야할듯
03:18:694~03:20:854스트림 모양이 이상합니다. 리매핑추천
03:37:595:NC
03:37:865 Remove NC
03:58:115:NC

Universe
02:44:134~03:20:854 여기 스트림모양 이상한게 많네요;;
살짝 문제돼보이는거있으면 수정하시는게 좋을듯

그리고 요즘 오버매핑 꼬투리잡아서 디퀄시켜서 사실 맵이 7슷넘어가서 랭크돼는걸 보기힘든데
난이도 좀 줄이시거나 과감하게 난이도 버리는게 나을듯
오버매핑도 디퀄사유 돼는걸로알고있어서 ㅇㅂㅇ

Overall
패턴은 정말 좋았으나! 연타 플로잉이 좀 아쉽네요
그거 고치면 가망있을듯.(지금 가망없단뜻은 아닙니다 껄껄

Good Luck
Topic Starter
haha5957

iedesu wrote:

Normal
읭 CS가 왜 4..?
3이 더 나을거같슴미다
02:05:522:노트추가하는게 더 나을거같습니다
04:04:325:히트사운드 미스?
04:13:661 (1,2,1,2,1,2,1,2):히트사운드 뭐라도 넣는게 나을듯


Hard
01:19:353 (4,1,2,1,2,3,4,5,6):히트사운드가 살짝 과대사용된듯?
근데 솔직히 제가 4성밑은 전문이 아니라서... 모딩했다가 괜히 혼란만드릴까봐;;

Insane
00:30:753: 00:29:673,00:28:593이랑 살짝 변화를주기위해서 슬라이더를 서클로 변환하시는게?
00:53:298: 이거 모양이 좀 이상한데요...?(아닌가) 수정:https://osu.ppy.sh/ss/3457090
01:00:993 (3) - 요것도... 슬라이더를 살짝 밑으로 꺾어주세요 밑에거랑 평행하지가 않은듯합니다
02:25:369: 스트림비트와 박자연결이 살짝 부자연스러운듯합니다...?02:25:639여기까지 1/4 단타를 연결해주세요
02:49:602:여기 박자가 비어있는데...좀 많이 박자상으로 허전해요
03:07:624:얘는그냥 03:07:827까지 연장해야할듯

Earth
사실 제눈으로는 문제점을 찾을수없어서
테스트플레이까지해봤는데 플로우도 적당한듯하고,
이건 지적안해도 됄듯(날먹처럼 보이지만 날먹아닙니다 뺴애액)

Galaxy
00:44:253 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1):스트림 들어갈 박자가 아닌것같은데요..?1/4슬라이더 추천드립니다
01:16:113 (3,4):약간 의도됀거 같긴한데... 간격맞춰주는게 더 나을거같네요
02:44:674 왜 여긴 NC가 없는데 02:46:834여긴 왜? 앞에 NC박으셔야할듯
03:18:694~03:20:854스트림 모양이 이상합니다. 리매핑추천
03:37:595:NC
03:37:865 Remove NC
03:58:115:NC

Universe
02:44:134~03:20:854 여기 스트림모양 이상한게 많네요;;
살짝 문제돼보이는거있으면 수정하시는게 좋을듯

그리고 요즘 오버매핑 꼬투리잡아서 디퀄시켜서 사실 맵이 7슷넘어가서 랭크돼는걸 보기힘든데
난이도 좀 줄이시거나 과감하게 난이도 버리는게 나을듯
오버매핑도 디퀄사유 돼는걸로알고있어서 ㅇㅂㅇ

Overall
패턴은 정말 좋았으나! 연타 플로잉이 좀 아쉽네요
그거 고치면 가망있을듯.(지금 가망없단뜻은 아닙니다 껄껄

Good Luck

"스트림 모양이 이상하다"는 부분 뺴고는 전부 고쳤습니다. 사실 일단 제 눈엔 안 이상해 보여서 어떻게 딱히 고쳐야겠다는 생각도 아직은....

모딩 감사합니다!
CrystilonZ
Quick thing here
NO KDS

Ranking Criteria wrote:

A difficulty's name must indicate its level of difficulty, with the exception of the hardest level of difficulty in a set. The mapset's hardest difficulty may use an appropriate custom difficulty name, unrelated to a username. Mapsets may also use a complete set of custom difficulty names that clearly indicate their level of difficulty to the player. Marathon maps with a single difficulty may use free naming.
Thus, those diff names is probably unrankable
Topic Starter
haha5957

guineaQ wrote:

The current difficulty name set is perfectly rankable, just to let you guys know.
I had a explaination on the first thread but just removed as it look too chunky

First of all I clearly think earth galaxy universe definitely are scaling big..

and second thing is that the original source of this music (BMS) has named difficulty as k7, earth, galaxy, universe, (and four dimensions which i decided not to use due to already approved one).


nerfed universe a bit, star rating is now 6.88 instead of 7
Topic Starter
haha5957
graveyard perventing
NXTKitKat
It's back. AWESOME :D noob-ish modding time

Add tag: happy hardcore (genre of the song), kurante/current (name of girl in the picture, not sure if related?)
Add ↓ in name?

Easy

00:15:093 (5) - NC?
00:51:813 (5) - ^
00:53:973 (7) - I think this slider should end at 00:55:053 - and 00:55:593 - should be a note
02:57:094 (5) - NC here instead of following note
04:13:775 (4) - ^
No grand final spinner?

Normal
CS4 OD5 XD

00:49:383 - no note here?
04:17:083 (1) - Begin the spinner a bit later. Maybe 1/4 beat later or next beat?

Hard

01:02:613 (1,2,3,4,5,6,7,8) - ok....
03:34:895 (2,3) - A bit too far?

Insane

00:36:558 (4) - why not double note? Same for another slider which I forgot where....
03:18:694 (1,2,3,4,1,2,3,4,5,6,7,8) - wow

Anyway nice map :D
Good luck
[Shiny]
Nice map, please rank! I want a Freedom Dive map that I can play XD :P
Topic Starter
haha5957

NXTKitKat wrote:

It's back. AWESOME :D noob-ish modding time

Add tag: happy hardcore (genre of the song), kurante/current (name of girl in the picture, not sure if related?)
Add ↓ in name?

Easy

00:15:093 (5) - NC?
00:51:813 (5) - ^
00:53:973 (7) - I think this slider should end at 00:55:053 - and 00:55:593 - should be a note
02:57:094 (5) - NC here instead of following note
04:13:775 (4) - ^
No grand final spinner?

Normal
CS4 OD5 XD

00:49:383 - no note here?
04:17:083 (1) - Begin the spinner a bit later. Maybe 1/4 beat later or next beat?

Hard

01:02:613 (1,2,3,4,5,6,7,8) - ok....
03:34:895 (2,3) - A bit too far?

Insane

00:36:558 (4) - why not double note? Same for another slider which I forgot where....
03:18:694 (1,2,3,4,1,2,3,4,5,6,7,8) - wow

Anyway nice map :D
Good luck
thanks for the mod ovo fixed everything but one in hard, which is already x0.6 distance snapped.

The_Manu_ wrote:

Nice map, please rank! I want a Freedom Dive map that I can play XD :P
haha thanks but not likely though, primarily because the map isnt enough yet(universe diff is on its way to remap anyway right now), and I just keep prefer to change maps so I don't think I'll even try to think untill I'm happy with my own map owo/

edit : reworking done
Myko
good map, much more enjoyable than the other version we all know and hate
some parts should be tuned a bit down in the Universe I feel cause high spacing is good, but it's also mostly not fun to play

Else, keep up the good work! I want to see it ranked
Topic Starter
haha5957
haha thanks :D

current universe (after remapping, not sure if you still have old though) does not have excess spaced-out stream imo, probably one part that I REALLY want to emphasize I guess?

However I actually love the currently approved FD(by nakagawa-kanon) though, lets not try to bring out another map here :>
Polarize101
Really enjoy this mapset :D
NXTKitKat
I'll just throw in a few stars :D
Topic Starter
haha5957
whoaaaa, that was lot of stars xDD

thanks yo!
neonat
General

Earth - Galaxy - Universe do not scale with Easy - Normal - Hard - Insane

This is why you cannot have both in the mapset, they are unrelated, and you cannot have Earth Galaxy and Universe as they are considered custom names

Universe

00:06:318 (9) - pretty additional here, extra note, would be better to remove it to be a break like 00:04:158
00:11:448 (4) - slider ends on a pretty heavy beat at 00:11:583 which I would think would be better clickable
00:14:553 (1,2,3,4,1) - the shape is odd, 00:14:958 (3,4,1) doesn't really move so well from 00:14:755 (2)
00:27:108 (3,4,5) - unpolished
00:31:428 (2,3,4,5,6) - very very straight, doesn't feel right
00:41:958 (1,2,3,4) - more curve
00:51:813 (1,2,3,4,5,6,1,2,3,4,1,2,3,4,5) - reduce the number of finishes used
00:56:403 (2,3) - align their heads more
01:05:043 (2,3,4,5,6,7) - I don't think they should all be facing left, that makes the direction of flow reset over and over again
01:20:973 (1,2,3,4,5,6,7,8,9,10,11) - could use a better curve
02:49:264 (1,2,3,4,5,6,7,8,9,10,11,12,1,2) - honestly the shape is neither being straight nor curved, it's not really nicely placed
03:01:819 (1,2,3) and 03:03:979 (1,2,3) - do not present the rhythm of the music at that section really well
You use a lot of angular and straight movements, which really inhibits flow, like 04:05:135 (1,2,3,4,5,6,1,2,3,4) - this is one of the main reasons why the whole difficulty overall is not really so polished, because it's very rigid

I believe the streams could look better and more distinct in stream shape, they tend to look disorganised right now.

Good Luck
gervin51
I like the mapping you made. I hope it gets approved someday. I want to be the first person to witness the beatmap to be approved and ranked. :D :)
Topic Starter
haha5957
1
MondoKuma
Im modding this only easy tho cuz ima rebel ayy


00:38:853 (2) - I would make this symmetrical. It's slightly curved to the right.

00:42:093 (1) - Do not stack in easy difficulties. Seriously. It's unrankable

00:47:493 (1,3) - Please make these symmetrical >.< it really improves the flow (by copying 1 and pressing ctrl h ctrl comma and ctrl g

01:17:733 (1) - Again make this symmetrical

01:30:693 (1,2,1) - Again don't stack. It's just confusing for beginners

03:38:135 (1,2) - Maybe you could blanket this :o Imo it would make the map more enjoyable

04:17:015 (1,1) - Remove the circle make the spinner start where the circle was

04:16:475 (5) - If you want a nc at the end put it here instead


Nice Map! Good Job!

Ps Thanks for getting me warmed up. now I have to mod the requests from my queue :(
18-21-9
I like this song and I have tested this beatmap. In my opinion, it's in a good way to be ranked :)

Ranking this beatmap is a great idea because it has many difficulties, so beginners, advanced and expert players can enjoy playing this beatmap while listening to the music :)

Keep up the good work, haha5957 :D
Affirmation
m4m...?

[이지]
00:25:353 (6,1,2) - 정삼각형 어떤가요
00:30:213 (2,3) - 흐름이 이상해요
01:35:013 (1,4) - 이거 오버랩 괜찮으려나요
01:46:894 (1) - 강조한다고 해도 이건 이지낳아요. 뉴콤 있으면 안되는걸로 알아요
01:51:214 (4,1) - 흐름이 이상해요
04:06:215 (1,2,1) - 티나게 흐름이 이상해요.

[노말]
cs 3.5나 3으로 하는게 보통인데....
00:02:133 (1,2) - 흐름
01:02:613 (1,2) - ^
01:02:073 (4,1) - 거리
02:47:104 (2,3,1) - 얘네도 흐름
02:59:254 (1,2) - 이런패턴은 http://puu.sh/njolR/5589ee46dd.jpg 이런식으로 하는게 더 낫지 않으려나요... 이지도 그렇고
04:03:785 (4,1) - ^

[하드]
00:09:693 (3,4,5,6) - 완적한 정사각형 만드시는걸 권장합니다
02:59:254 (1,2,1,2) - 하드치곤 조금 어려운 패턴이네요
04:02:975 (4,1) - 블랭킷

[인세인]
00:03:213 (5,6) - 리딩 겁나 어려워요. 그냥 리버스 해주세요
01:03:018 (4,1) - 갑자기 꺾였네요
02:12:814 (1,1) - 스택

[익스트림]
00:10:503 (4,3) -너무 가까워요. 조금만 띄워주세요
01:09:498 (3,2) - 스택
00:08:073 (3) - ^
딱히 안보이는...?

최고난도는 실력이 안되서 모딩 못하겠네요
Topic Starter
haha5957
ranking too hard :/
Topic Starter
haha5957
buffed hard a bit due to difficulty spread
-Yuni
Why isn't this ranked already? WHYYYYYY , it's such a good and fun map.
Topic Starter
haha5957
that feel when you leave a map alone for like trillion years and see it has some favs lel cute~!!
Plush
I'm sure newbies will have fun playing some fast BPM maps! But please take note most people choose not to take the alternation route. I used to be very slow in everything! and I still don't alternate.
I'll be modding Hard, Insane, Extra, and Ultra.

[General]
  1. Please reduce the 'normal-hitclap' sound's volume! On lower diffs it's too loud and very noticeable.
[Hard]
  1. 04:15:395 (4,5,6) - This one and stuff near it feels weird, how about changing the whole thing to this? https://osu.ppy.sh/ss/6764674
    Overall I think the map flows well.
[Insane]
  1. Consider reducing the ratio of max singletaps in a row from 5 to 4 or 3
    1. Below are the points where you have 4 (1/2 singletaps) in a row (it's somewhat recommended to change)
      00:48:978 (2,3,4,5) - 00:55:728 (3,4,5,1) - 00:56:538 (2,3,4,5) - exp https://osu.ppy.sh/ss/6764167
      00:55:728 (3,4,5,1) - 00:56:538 (2,3,4,5) - exp https://osu.ppy.sh/ss/6764182
    2. Below are the points where you have 5 (1/2 singletaps) in a row (it's highly recommended to change)
      01:02:613 (1,2,3,4,1) - 01:51:754 (1,2,3,4,1) - 02:09:034 (3,4,5,6,1) - 02:25:234 (3,4,5,6,7) - 03:41:915 (3,4,5,6,1)
    3. Below are the points where you have 6 (1/2 singletaps) in a row (change it unless it's completely intentional)
      03:59:195 (1,2,3,4,1,2)
  2. 02:46:834 (1) - shorten this slider by one 1/4 tick. keep it consistent or the player will be confused
  3. 02:49:939 (2,3,4) - please do not mix up kicksliders and reverse sliders especially at 4*, like this https://osu.ppy.sh/ss/6764242
  4. 03:00:064 (1,1,1,1,1,1) - no need to NC everytime?
  5. 04:11:615 (1,2,3,4,5) - I really recommend removing the 4th note and move 1,2,3 away a little bit since it's very hard to differentiate.
[Extra]
  1. 00:27:783 (1) - the sv is too high. too unnatural. consider lessening the increments after you reach ~1.2 sv to 0.05 increments instead of 0.1 increments (1.10, 1.20, 1.25, 1.30, 1.35,...)
  2. 01:03:153 (1,2,3,1,2,3,4,5) - you increased the density here, I thought it's for warming up for the next part, but after this 01:04:773 the density is low again. please consider lowering the density on the point above
  3. 01:38:253 (1,2,1,2) - I think this will play better https://osu.ppy.sh/ss/6764410
  4. 02:59:457 (2) - please avoid starting streams from the blue tick
  5. 03:07:759 (6,1) - don't do this. player's won't expect. change 03:07:759 (6) to circle. Same as above on Insane at 02:49:939 (2,3,4).
  6. 03:29:495 (1,2,3,4) - increase spacing to avoid player thinking it's a 1/2 singletap
  7. 04:11:615 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - too long. consider splitting
[Ultra]
  1. 00:18:468 (2,3) - I know you want to make it further than the previous one.. but this is a little bit too far imo
  2. 00:27:783 (1) - sv too fast, look Extra 00:27:783 (1) mod above
  3. 01:38:253 (1,2) - look Extra 01:38:253 (1,2,1,2) above.
  4. 03:29:495 (1,2,3,4) - looks copied from Extra diff. If you plan on getting this map ranked, please change it atleast a little bit!
Topic Starter
haha5957
[quote="Garryanderson"]I'm sure newbies will have fun playing some fast BPM maps! But please take note most people choose not to take the alternation route. I used to be very slow in everything! and I still don't alternate.
I'll be modding Hard, Insane, Extra, and Ultra.



[Insane]
  1. Consider reducing the ratio of max singletaps in a row from 5 to 4 or 3
    1. Below are the points where you have 4 (1/2 singletaps) in a row (it's somewhat recommended to change)
      00:48:978 (2,3,4,5) - 00:55:728 (3,4,5,1) - 00:56:538 (2,3,4,5) - exp https://osu.ppy.sh/ss/6764167
      00:55:728 (3,4,5,1) - 00:56:538 (2,3,4,5) - exp https://osu.ppy.sh/ss/6764182
    2. Below are the points where you have 5 (1/2 singletaps) in a row (it's highly recommended to change)
      01:02:613 (1,2,3,4,1) - 01:51:754 (1,2,3,4,1) - 02:09:034 (3,4,5,6,1) - 02:25:234 (3,4,5,6,7) - 03:41:915 (3,4,5,6,1)
    3. Below are the points where you have 6 (1/2 singletaps) in a row (change it unless it's completely intentional)
      03:59:195 (1,2,3,4,1,2)
    uhhhh i understand what you're trying to say but this is 4 stars already, this should be OK regarding the difficulty itself. this difficulty doesn't have anything hard except for those which are meant to be challenging part.



    [Extra]
    1. 00:27:783 (1) - the sv is too high. too unnatural. consider lessening the increments after you reach ~1.2 sv to 0.05 increments instead of 0.1 increments (1.10, 1.20, 1.25, 1.30, 1.35,...)
      I don't think its unnatural or too high (consider this map already is 5 stars and above, the difficulty should be more than fine)

    2. 01:03:153 (1,2,3,1,2,3,4,5) - you increased the density here, I thought it's for warming up for the next part, but after this 01:04:773 the density is low again. please consider lowering the density on the point above
      It's dense because this is the part I did want to emphasize though, not even sure how to decrease density either

    3. 03:29:495 (1,2,3,4) - increase spacing to avoid player thinking it's a 1/2 singletap
      Easy notable music different (much more quiet) should make them at least pay attention i think, should be OK

    4. 04:11:615 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - too long. consider splitting
intended to be the hardest part of the map, in fact every difficulty has its hardest part of last kiai and i'd like to keep that

[Ultra]
[list][*]00:18:468 (2,3) - I know you want to make it further than the previous one.. but this is a little bit too far imo
I doubt anything in this difficulty is too hard or too far, considering the star rating 6.33 this is relatively very easy part (it's the stream parts that probably is a little overdone if anything)


[*]00:27:783 (1) - sv too fast, look Extra 00:27:783 (1) mod above
same as above






haha at time of 2016(or 2017) i don't think this map deserves a rank anyway, so i don't really care that much about ranking anymore. thanks for your mod!
Catzzye
Just wanted to say Galaxy diff looks pretty good! I hope it gets Ranked/Loved soon! =)
Topic Starter
haha5957
Renamed difficulty names to gradually increase in astronomical measure.
Previously :
Easy - Normal - Hard - Insane - Extra - Ultra - Universe (7 difficulties)

Renamed :
Asteriod - Moon - Earth - Solar - Stardust - Galaxy - Hyperspace - Universe (8 difficulties)

Significant change on hyperspace(previously universe) difficulty.

added another difficulty above hyperspace(previously universe), aiming for top-tier players. map may change as always, but the map would be much more jump heavy while still keeping major streams, and will be around 7.5 ~ 8.0 stars.

Now the mapset has 8 difficulties.
Zyxas
Before I was a 200k scrub who could only stream at 180BPM, now I'm still a 200k scrub, but at least I can enjoy Freedom Dive at lower difficulties without my fingers falling off.
Broly
keep updating pls.

again .
MyAngelSatania
Hi, I found this map a while ago, and finally decided to give it a look, so here it :)
Also, this is my first mod, so Im sorry if its bad :|

[HP]
Change the HP to 6 on Univers, Hyperspace and Galaxy
HP 5 on Stardust and Solar
I think 3 is good on the other diffs

[Mod]
mod for Universe difficulty
Since I dont know much about mapping, I decided to just change some of the streams, since I dont really know how to change all these jumps in a good way (considering I'm a 70k scrub who is modding a map, I'll never be able to play)

01:13:143 (10,11,12,13,1) - that stream seems too generic, and doesnt really emphasize the the speed up at the end of it;
I am thinking about something like this https://osu.ppy.sh/ss/7804591 It spaces out at the end and emphasizes the speed up of the music

00:27:580 (10,11,12,13,14,15,16,1) - Same thing as above, was thinking avout someting like this http://osu.ppy.sh/ss/7804615

00:45:198 (15,16,1) - The 16th note and the slider kinda seem out of place, here's my idea https://osu.ppy.sh/ss/7804720

00:55:593 (5,6,7,8,9,10,11,12,1) - The stream doesnt look as interesting as the music sounds imo, so here's my idea https://osu.ppy.sh/ss/7804745
That wasy the stream is a bit more curved, and it spaces out at the end because of the quick speed up of the music

01:04:233 (1,2,3,4,5,6,7,8,1) - Tbh here I didnt had much of an idea how to change it up, so I just moved the notes around a bit,
as they seemed kinda strange placed https://osu.ppy.sh/ss/7804768

01:12:873 (6,7,8,9,10,11,12,13,1) - Not a big change, just moved the 11 and 12 notes a bit down, and the 13th note and the slider a bit to the right https://osu.ppy.sh/ss/7804791

03:16:332 (14,15,16,1) - Nothing too grand here, just moved the notes a bit higher, and moved the slider so it's at the height of the 15th note http://osu.ppy.sh/ss/7804832

03:53:930 (10,11) - The notes were out of their place https://osu.ppy.sh/ss/7804868

I hope you will get it into Ranked, but if you cannot, once you reach 100 stars you can apply for loved :)
rssmv
awesome sync
erogamer04
waiting for rank, or at least, loved :<
CABERMAN
its been too long, wtf happened?
IOException
woah
Topic Starter
haha5957
I'm slightly surprised on how this is still getting even a tiny bit of attention, aka favs, I don't really play/map as much now but if anyone wants to still play this map / wants something to be changed I'm happy to do that.

It turns out that occasional spaced 1/4s ruin the gameplay so i guess i'll just remove them, haha
Shinx
y is the background missing?
Topic Starter
haha5957
thanks, the background should be there now
Vindrue
i just wanna say THANK YOU for this amazing map! i love it and its already my favorite, keep it up!!! :D
Aluk
This is actually a really good map! Hope it gets Ranked! :) :) :)
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