From Arcwinolivirus' Speed Modding Queue!
Take note that I'm only focusing on note patterns, note placements and note consistency. Not the actual hitsound itself (Just in case if you already implemented hitsounds).
[General]
Audio: OK!
BG: OK!
BPM: OK!
Offset: OK!
Preview Time: OK!
AiMod:
• No problem!
[NM]
[AngelFault's HD]
[HD]
[Overall]
Good map! and nostalgic o2jam music. Thank you for requesting and goodluck
Take note that I'm only focusing on note patterns, note placements and note consistency. Not the actual hitsound itself (Just in case if you already implemented hitsounds).
[General]
Audio: OK!
BG: OK!
BPM: OK!
Offset: OK!
Preview Time: OK!
AiMod:
• No problem!
Column:
_ _ _ _
4K - |1|2|3|4|
[NM]
SPOILER
00:03:864 - add note to 1 since you made the snares 2-noted like 00:04:721 (4721|1,4721|3)
00:06:007 (6007|0,6221|1,6435|2,6435|3) - ctrl H so it wont be duplicate of 00:05:149 (5149|0,5364|1,5578|2,5578|3)
00:23:578 - add note to 1 for the strong sound:cymbals
00:24:007 - ^ to 2
01:08:364 (68364|3) - remove this and..
01:08:149 - add LN to 2 until 01:08:578 for the roll sound.
01:08:578 - add note to 3 for the synth sound.
01:49:721 (109721|1) - remove. Not recommended to have 3-noted in NM and also same strength sound as 01:50:149 (110149|2,110149|3)
00:06:007 (6007|0,6221|1,6435|2,6435|3) - ctrl H so it wont be duplicate of 00:05:149 (5149|0,5364|1,5578|2,5578|3)
00:23:578 - add note to 1 for the strong sound:cymbals
00:24:007 - ^ to 2
01:08:364 (68364|3) - remove this and..
01:08:149 - add LN to 2 until 01:08:578 for the roll sound.
01:08:578 - add note to 3 for the synth sound.
01:49:721 (109721|1) - remove. Not recommended to have 3-noted in NM and also same strength sound as 01:50:149 (110149|2,110149|3)
[AngelFault's HD]
SPOILER
00:10:828 (10828|1) - remove as it does not have hithat sound. Im not going to check it one by one but Apply this to all similar pattern sounds. Check if there's really an hithat on 1/4 lines. This is also to avoid the repetition of those 3-note stairs.
• I highly suggest to note the main synth only. Without the hithat sound in the mp3.
• and everything seems good already. Only avoid repetion of patterns I suggest.
• I highly suggest to note the main synth only. Without the hithat sound in the mp3.
• and everything seems good already. Only avoid repetion of patterns I suggest.
[HD]
SPOILER
00:24:007 (24007|2) - move to 1 for hand balance.
01:00:864 (60864|0) - is this for the raising sound? it starts at 01:00:649 but I suggest to remove this instead so this pattern can spread out: 01:00:864 (60864|3,60971|2,61078|3,61185|2,61292|1,61292|3)
01:08:578 (68578|3,68578|2) - I suggest to remove these Ln and just make 1 note for the synth sound.
01:16:935 (76935|0) - remove as there is no sound or hithat here
01:51:007 (111007|3) - I suggest to remove this LN as the chime-sound is not consistent anymore and cannot be heard. This is also to spread out the roll note patterns. like 00:51:007 (51007|0,51060|1,51114|2,51167|3,51221|0,51274|1,51328|2,51382|3)
01:00:864 (60864|0) - is this for the raising sound? it starts at 01:00:649 but I suggest to remove this instead so this pattern can spread out: 01:00:864 (60864|3,60971|2,61078|3,61185|2,61292|1,61292|3)
01:08:578 (68578|3,68578|2) - I suggest to remove these Ln and just make 1 note for the synth sound.
01:16:935 (76935|0) - remove as there is no sound or hithat here
01:51:007 (111007|3) - I suggest to remove this LN as the chime-sound is not consistent anymore and cannot be heard. This is also to spread out the roll note patterns. like 00:51:007 (51007|0,51060|1,51114|2,51167|3,51221|0,51274|1,51328|2,51382|3)
[Overall]
Good map! and nostalgic o2jam music. Thank you for requesting and goodluck