Yo people.
Thinking about making a tiny proof-of-concept webgl port of osu. as i thought a browser version of osu in WebGL would be cool. In order for that to work, i need to know how to read the beatmap file format. Is there any documentation on that, and/or is peppy willing to disclose anything of it?
Thinking about making a tiny proof-of-concept webgl port of osu. as i thought a browser version of osu in WebGL would be cool. In order for that to work, i need to know how to read the beatmap file format. Is there any documentation on that, and/or is peppy willing to disclose anything of it?