right now i have keysounds on a map and they sound absolutely gorgeous. but if you put nightcore on the map, the song gets pitched up but the keysounds don't. i've tried adding
how do i make sure the keysounds transpose correctly based on how much the song is transposed?
SamplesMatchPlaybackRate=1
to the .osu file, and while it pitches up with nightcore now, it also pitches up when adding dt or ht. how do i make sure the keysounds transpose correctly based on how much the song is transposed?