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[resolved] Playcount algorithm

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Topic Starter
Datcty
Problem details:
Sounds like a dumb question but, does the playcount of a mapset increase if you don't submit your score on it?
Like, play a map, then quit at 90% of the map.
chromb
i believe there's some requirement to do on play% on the map, along with objects hit.

for example, a catch play will not submit without any inputs, even if you hit objects.
Death
In standard 10,000 score or 10 seconds of the map played (whichever comes first) will count as a play. I'm guessing it is roughly the same for the other modes as well.
Topic Starter
Datcty
thank you everyone
Butterzooka92

Death wrote:

In standard, 10,000 score or 10 seconds of the map played (whichever comes first) will count as a play. I'm guessing it is roughly the same for the other modes as well.
If I play a map till I get 10k score then retry and then refresh my profile, the play count number doesn't go up. I've been messing with it for a while now, and I don't get it at all, because I can play till 20k then retry it won't give me the play count.
I'm playing a map with dt so maybe that affects the score required to count as a play count since it doesn't count till 25k, and it won't count if I press retry, press esc then retry, or quit out of the map before 25k.
But if as soon as I get 10k score I stop playing and die, I will get the play count on my profile.
I've seen different numbers thrown around and was wondering if there is a wiki or something explaining how it actually works or if it's a bug where you can get the play after 10k score if you die but not if you retry.
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