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does anyone know how certain maps become farmable?

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179bpm
what would you say is the deciding factor in how some maps give a lot of pp?
furry hater
Probably depends on the what the pp changes give more on certain skills and less on others. For example, if speed gives more pp than aim, then there were be a slight influx of stream/high bpm maps and very slight decrease of jump maps
lewski

179bpm wrote:

what would you say is the deciding factor in how some maps give a lot of pp?
yea kinda how furry hater said its obviously just whatever happens to be favoured by the algorithm at any given time

farmability itself refers more to the balance of how hard the map is to get a good score on vs how much pp it gives, although that still ultimately just depends on the algorithm and the skillset of the person playing the map
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