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P*Light ft. Yukacco - Stargazer (DJ Shimamura Remix)

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Total Posts
21
Topic Starter
toybot
This map has been deleted on the request of its creator. It is no longer available.
Wh1teh
02:33:650 autoplay can't score 1000 points on this spinner, which means it's too short.
Topic Starter
toybot
well fixed, but i prefer a longer mod :p
Eni
03:50:278 (6) - autoplay gets 1x100 on this slider, which means your bpm is too high to use 1/8 sliders.
Topic Starter
toybot

Project Railgun wrote:

03:50:278 (6) - autoplay gets 1x100 on this slider, which means your bpm is too high to use 1/8 sliders.
Nop youarenotcopyinghimrailgun fak yu
Its fine, tested and very playable
Danny
Great map so far, keep up the good work!
Chat log Mod
17:22 toybot: lol would you like to mod one of my maps :p
17:22 Danny: yes sure
17:23 Danny: i think i shoudl really get Snake eyes ranked
17:23 toybot: and maybe use a softer sliderslide on the feint song, idk
17:23 Danny: its one of my favorites lol
17:23 Danny: need other diffs though >_>'
17:23 *toybot is listening to [http://osu.ppy.sh/b/357073 P*Light ft. Yukacco - Stargazer (DJ Shimamura Remix)]
17:23 toybot: ah that song's mapped so many times
17:25 Danny: il look at yours now
17:26 toybot: sure
17:27 Danny: would you like
17:27 Danny: me to playtest it?
17:27 toybot: sure
17:28 *Danny is playing [http://osu.ppy.sh/b/357073 P*Light ft. Yukacco - Stargazer (DJ Shimamura Remix) [Starlight]] -NoFail
17:29 Danny: well
17:29 toybot: someone commented O.o
17:29 Danny: i got pulled out of game
17:29 Danny: ill keep going RIP 100%
17:31 toybot: ok
17:31 toybot: pro
17:33 Danny: its nice to play
17:33 Danny: i dont know if its the skin im using or what
17:33 Danny: but
17:33 Danny: i have 100% BG dim
17:34 Danny: and the dark blue circles are tough to see!
17:34 Danny: so i may have missed on them a lot hah
17:34 toybot: yeah thought so
17:34 Danny: theres some parts
17:34 toybot: im probably going to change those to a lighter shade haha
17:34 Danny: like the very beginning
17:35 Danny: 00:02:621 (5,6) -
17:35 Danny: like here
17:35 Danny: you could have a note between them because of the drums or kick or whatever its called
17:35 toybot: ahh laggy
17:36 Danny: its very fun to play!
17:36 toybot: i wanted to keep them simple
17:36 toybot: and the down beat are on those notes anyway
17:36 toybot: thank you ^^
17:36 Danny: 04:22:678 (3,4,5,6,1,2,3,4,5,6,7,8) - i remember this stream wrecked me good
17:36 toybot: man my editor is actually really lagging O.o
17:36 Danny: probably the colors again haha
17:37 toybot: yeah maybe its a bit too far apart spaced
17:37 toybot: but it looks nice :p
17:37 Danny: i think its more
17:37 Danny: the beginning triple
17:37 Danny: xD
17:37 Danny: 04:37:592 (1,2,3,4,5,6,7,8,1,2,3,4,1,2,1,2,1,2,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2) - i REALLY like that part :D
17:38 toybot: lol waterfall stream ftw
17:38 Danny: (im not good at mods)
17:38 toybot: lol
17:38 toybot: its ok
17:39 Danny: wasnt there that new rule thing
17:39 Danny: that you cant have a different name
17:39 Danny: for the difficulty/
17:39 toybot: yeah
17:39 toybot: but this is an old offline map before that change happened
17:39 toybot: so i was too lazy :p
17:39 Danny: Lmaoo right right
17:40 toybot: :pppppppppppppp
17:40 toybot: but i read the thread ;w;
17:40 Danny: i havent i just heard someone say it
17:40 toybot: and thought that peppy was acting really stupid ;w;w;wd;w;;w;w
17:40 toybot: d;a
17:40 Danny: yeah me too
17:41 toybot: oh and i just changed to this
17:41 toybot: http://osu.ppy.sh/ss/1301370
17:41 toybot: too lazy for puush
17:42 Danny: haha ok!
17:42 Danny: good good
17:42 Danny: Those
17:42 Danny: streams that have double or triple
17:42 Danny: and then it moves can be confusing
17:43 toybot: like 01:05:021 (1,2,3,4,5) ?
17:43 Danny: yes
17:43 Danny: maybe get some other opinions on those, i personally
17:44 Danny: try to avoid them
17:44 Danny: if i do that i use a reverse slider
17:44 Danny: and then the stream
17:44 Danny: or maybe more than a triple if the song sounds like
17:44 toybot: ah
17:44 Danny: theres a reason to start spacing it out
17:44 Danny: like gets louder then it starts to move instead of being stacked?
17:45 toybot: thats why i put the first two notes on top of each other
17:45 toybot: since the pitch starts raising and yeah
17:45 Danny: yes
17:45 Danny: but since theres just two
17:45 Danny: its a bit confusing for me xD
17:45 toybot: lol
17:45 Danny: i mean like maybe 5 or 7
17:45 toybot: http://osu.ppy.sh/ss/1301377 well maybe this
17:45 Danny: then it flies
17:46 Danny: up to you!
17:46 toybot: i dont want to rearrange the entire stream ;w;
17:46 Danny: You may want some more opinions if you are uncomfortable with the change
17:46 Danny: this is just personally me and my mapping
17:46 toybot: ah ok
17:47 toybot: anything else?
17:47 Danny: 01:06:392 (1,1,1,1) -
17:47 Danny: Maybe you can vary the slider shapes
17:47 Danny: xD
17:47 toybot: nah
17:47 toybot: really monotonous part there
17:47 Danny: weak suggestions ik im not too good at modding xD
17:48 toybot: so best to keep simple
17:48 toybot: :p
17:48 Danny: yes :)
17:48 Danny: What changes did you use that i suggested?
17:48 Danny: Should i post them on ur forum or?
17:49 toybot: just post log
17:49 toybot: mainly about streams
17:49 Danny: Gotcha
Topic Starter
toybot
thanks danny ! ^^
Winek
Hullo! My mod as you requested.

Map 15/25. Almost there :D

So here's my mod: Mod here! :D
Colors represent diffs.
Hopes I helped!

Good luck on Ranking it. *star*
Topic Starter
toybot
3/5, not bad for unfinished diffs :P
thanks so much for the star and mod, winek! :D
Winek
Hey I finished the GD. I'm not sure it's really good, but try it? I mean, im better with easier diffs...
Pls add Htsound while you are correcting :D also add kiai i forgot about it


osu file format v12

[General]
AudioFilename: HD_DB_PLight_ft_Yukacco_-_Stargazer_Dj_Shimamura_Remix.mp3
AudioLeadIn: 0
PreviewTime: 186564
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.6
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Stargazer (DJ Shimamura Remix)
TitleUnicode:Stargazer (DJ Shimamura Remix)
Artist:P*Light ft. Yukacco
ArtistUnicode:P*Light ft. Yukacco
Creator:toybot
Version:Hard
Source:
Tags:drum and bass liquicity dnb
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:2

[Events]
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//Break Periods
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//Storyboard Layer 0 (Background)
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//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
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436,92,156219,2,0,P|480:152|424:264,1,207.999990478516
339,173,156905,1,0,0:0:0:0:
151,173,157419,1,0,0:0:0:0:
151,360,157933,1,0,0:0:0:0:
338,360,158448,1,0,0:0:0:0:
460,220,158962,1,0,0:0:0:0:
335,220,159305,1,0,0:0:0:0:
211,220,159648,1,0,0:0:0:0:
44,140,160162,6,0,P|152:68|356:92,1,311.999985717774
481,77,161190,1,0,0:0:0:0:
348,209,161705,1,0,0:0:0:0:
472,209,162048,1,0,0:0:0:0:
472,209,162390,2,0,L|88:208,2,311.999985717774
296,128,163933,1,0,0:0:0:0:
118,68,164448,1,0,0:0:0:0:
29,156,164790,1,0,0:0:0:0:
117,244,165133,5,0,0:0:0:0:
280,292,165648,2,0,P|408:200|320:148,2,311.999985717774
204,168,167190,2,0,L|8:72,1,207.999990478516
36,192,167876,1,0,0:0:0:0:
64,376,168390,2,0,P|208:300|400:340,1,311.999985717774
480,272,169419,2,0,P|280:124|152:136,1,311.999985717774
102,121,170276,1,0,0:0:0:0:
102,245,170619,5,0,0:0:0:0:
100,244,171133,2,0,P|286:243|346:135,2,311.999985717774
100,244,172676,1,0,0:0:0:0:
100,244,173019,1,0,0:0:0:0:
64,128,173362,2,0,P|200:68|376:88,2,311.999985717774
256,192,174733,12,0,176105,0:0:0:0:
48,68,176790,6,0,L|444:68,1,311.999985717774
404,220,178505,1,0,0:0:0:0:
308,220,178848,1,0,0:0:0:0:
116,148,179533,2,0,P|24:120|112:16,1,240
376,120,181248,2,0,P|448:128|496:264,1,160
328,268,182276,2,0,P|104:276|64:240,1,240
344,56,183990,2,0,P|212:160|184:172,1,160
208,60,184676,2,0,P|92:92|80:136,2,160
256,324,187076,5,0,0:0:0:0:
340,336,187419,2,0,P|428:256|400:200,1,160
340,260,188105,2,0,L|224:184,1,80
232,192,188448,1,0,0:0:0:0:
192,164,188619,1,0,0:0:0:0:
152,136,188790,1,0,0:0:0:0:
208,64,189133,2,0,P|308:52|400:100,1,160
452,120,189819,6,0,P|440:260|324:280,2,240
355,120,191190,1,0,0:0:0:0:
258,120,191533,1,0,0:0:0:0:
161,120,191876,1,0,0:0:0:0:
64,120,192219,1,0,0:0:0:0:
72,224,192562,6,0,P|136:296|228:296,1,160
164,228,193248,2,0,L|292:96,2,160
252,248,194276,1,0,0:0:0:0:
340,248,194619,1,0,0:0:0:0:
416,200,194962,1,0,0:0:0:0:
256,192,195305,12,0,198048,0:0:0:0:
256,192,218619,12,0,219991,0:0:0:0:
232,96,220505,6,0,B|424:96|424:96|424:176,1,240
424,287,221533,1,0,0:0:0:0:
279,287,222048,1,0,0:0:0:0:
208,220,222390,1,0,0:0:0:0:
160,136,222733,1,0,0:0:0:0:
288,64,223248,6,0,P|396:48|420:56,3,80
440,172,224276,1,0,0:0:0:0:
440,315,224790,1,0,0:0:0:0:
348,288,225133,1,0,0:0:0:0:
264,240,225476,1,0,0:0:0:0:
132,184,225990,6,0,P|88:304|36:220,2,240
132,39,227533,1,0,0:0:0:0:
228,39,227876,1,0,0:0:0:0:
308,80,228219,2,0,P|464:244|324:264,2,480
236,144,230619,1,0,0:0:0:0:
164,180,230962,5,0,0:0:0:0:
88,192,231305,2,0,P|112:288|188:276,1,160
224,260,231990,2,0,L|396:260,1,160
408,180,232676,2,0,L|232:180,2,160
488,140,233705,2,0,P|312:56|152:100,1,320
156,148,234733,2,0,P|64:256|72:308,1,160
148,256,235419,2,0,L|296:360,2,160
228,220,236448,5,0,0:0:0:0:
332,224,236790,2,0,P|448:176|312:60,1,320
376,136,237819,2,0,L|180:104,2,160
376,136,238848,1,0,0:0:0:0:
436,200,239190,2,0,P|432:284|456:340,3,80
364,276,239876,2,0,P|336:352|336:360,3,80
284,308,240562,1,0,0:0:0:0:
60,100,241933,6,0,L|408:100,1,320
420,168,242962,2,0,L|88:168,1,320
64,236,243990,2,0,P|60:328|0:328,2,160
196,292,245190,1,0,0:0:0:0:
328,344,245705,1,0,0:0:0:0:
420,236,246219,1,0,0:0:0:0:
452,132,246733,2,0,P|368:72|280:56,1,160
300,152,247419,6,0,B|252:264|252:264|188:132,2,240
444,152,248962,1,0,0:0:0:0:
444,295,249476,1,0,0:0:0:0:
347,295,249819,1,0,0:0:0:0:
248,264,250162,6,0,P|72:168|36:164,2,240
116,320,251705,1,0,0:0:0:0:
116,320,252219,2,0,P|56:244|96:184,1,160
164,240,252905,1,0,0:0:0:0:
264,136,253419,2,0,P|376:80|480:120,2,240
384,184,254962,2,0,L|392:360,1,160
296,332,255648,6,0,B|116:332|116:332|356:80|356:80|104:80,1,720
36,148,257705,1,0,0:0:0:0:
36,244,258048,1,0,0:0:0:0:
36,244,258390,2,0,P|208:320|340:268,1,320
368,192,259419,2,0,P|176:116|32:148,1,320
104,212,260448,2,0,L|192:364,2,160
176,148,261476,5,0,0:0:0:0:
260,104,261819,1,0,0:0:0:0:
356,104,262162,1,0,0:0:0:0:
424,172,262505,1,0,0:0:0:0:
392,264,262848,1,0,0:0:0:0:
300,296,263190,1,0,0:0:0:0:
208,272,263533,1,0,0:0:0:0:
136,208,263876,5,0,0:0:0:0:
136,208,264219,2,0,P|280:100|416:128,1,320
432,216,265248,2,0,P|280:280|228:252,1,160
316,188,265934,2,0,L|228:40,1,160
156,104,266619,1,0,0:0:0:0:
205,186,266962,1,0,0:0:0:0:
264,260,267305,1,0,0:0:0:0:
264,260,267648,2,0,P|420:280|452:248,2,160
344,212,268676,2,0,L|392:16,2,160
248,196,269705,5,0,0:0:0:0:
152,172,270048,1,0,0:0:0:0:
116,80,270390,1,0,0:0:0:0:
152,172,270733,2,0,P|148:336|264:312,1,320
308,252,271762,2,0,L|308:96,2,80
400,244,272448,1,0,0:0:0:0:
444,172,272790,1,0,0:0:0:0:
412,96,273133,1,0,0:0:0:0:
324,72,273476,1,0,0:0:0:0:
220,68,273819,1,0,0:0:0:0:
128,96,274162,1,0,0:0:0:0:
104,196,274505,1,0,0:0:0:0:
168,268,274848,6,0,P|336:288|444:176,1,320
372,128,275876,2,0,P|160:96|72:188,1,320
136,236,276905,2,0,P|232:216|224:196,2,160
39,236,277933,1,0,0:0:0:0:
36,152,278276,2,0,P|100:80|176:92,1,160
124,168,278962,2,0,L|248:280,1,160
328,284,279648,2,0,L|428:284,2,80
352,200,280333,6,0,P|232:68|72:256,1,480
160,276,281705,1,0,0:0:0:0:
256,296,282048,1,0,0:0:0:0:
352,300,282390,1,0,0:0:0:0:
432,248,282733,2,0,P|480:148|432:84,1,160
384,168,283419,2,0,L|220:120,1,160
244,220,284105,2,0,L|84:140,1,160
92,240,284790,2,0,P|32:212|48:100,1,160
108,96,285476,5,0,0:0:0:0:
200,84,285819,1,0,0:0:0:0:
Topic Starter
toybot
Thanks! Ill add as soon as I can. ;)
EDIT: Yeah, didn't accept diff in the end . Sorry
regenz
:D M4M

[General]
none

[Insane]

01:25:506 (3) - this object is not snap( may be the start )
00:36:221 (1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2) - you should raise volume this note a bit too quite for me.
01:42:050 (1) - make hitsound same as > 01:44:792 (1,2,3) -

I felt you can improve hitsound in chorus by using normal-whistle hitsound
at 02:12:221
there is 16 beats loop effect
check the picture and put whistle hit sound to the same point of my note ( if you can't just don't put it nearby, It bad )
beat 1- 4 02:13:078
beat 5- 8 02:13:592
beat 9-12 02:14:964
beat 13-16 02:16:335

after this just put beat 1-16 like preview it's loop effect. and you i'll know where to not put it when effect is turn off a few beat at 02:33:478
and it start again at 02:34:164

are you sure 03:12:564 (1,2,3,4,1,2,3,4) - these slider land on 1/3 ?? i think end of slider land on 1/2 ( half beat ) red tick.
03:16:678 (1) - instead of return slider just use 1 circle at 03:16:678 is fit better.
03:28:335 (1) - plz raise volume this section soft hit whistle is to quite for me. instead of 15 , 25 maybe 25,35 ?
03:59:878 (5,6,7,8) - re arrange like this
04:01:935 (1) - can use same hitsound suggest as above.
04:04:678 (1) - move to 200,168 and 04:03:992 (6,7) - ctrl g and 04:04:335 (8,9) - ctrl g
04:45:135 (2) - change to 2 circle is fit sound better than slider.

[Normal]

00:21:821 (2,3) - delete 3 and split 2 to circle is suit more with music.
00:50:964 (2,3) - delete 3 and made 2 return ?
01:02:621 (3,4) - change this to return slider
02:09:478 (1,2,3,4) - I think it's fine if you made a note land on red tick in this section but use return slider instead

02:33:478 add 1/2 return slider like 02:49:935 (6) -
02:49:764 (5) - delete this( i think it's not fit much )
04:00:564 (2) - extend to 04:01:592
05:07:250 (2) - remove return


Maps for m4m

https://osu.ppy.sh/s/66957
NewRulerNA
as your request~
DJ Shimamura <333333
red: unrankable issue.
blue: maybe unrankable issue.
Bold: not unrankable, but should fix it.


[General]
  1. will not make Easy? at least need to map a ~2.5 or 3 star diff.
  2. http://puu.sh/70RwH.wav
    would you like to use this sound as normal-hitnormal? will fit this song!
[Normal]
  1. 00:03:307 (1) - thw bass at 00:03:478 so this slider start does not follow any instruments.

    1. 00:03:478 (1) - circle
    2. 00:03:821 (2) - 3/2 slider
    try this.
  2. 00:20:450 - why did not use 1/2 slider? there is the same sound as before that.

    1. 00:20:450 (5) - 1/2 slider
    2. 00:20:792 (1) - 1/1 slider
    my suggestion here
  3. 00:21:135 - would be better to add finish because exist the same sound on the melody.
  4. 00:26:621 (4,1) - I felt too forced flow.
    how do you feel this flow? this is my suggestion.
  5. 00:57:478 (3) - would you like to move at 00:57:650 - ? a insturument start there so would be better to do it.
  6. 01:17:364 - I think not allow to use 5% volume. it is hard to hear so suggest to use 40%
  7. 01:17:878 (2,3) - these circles does not follow this song. each object is bit early.
  8. 01:17:878 (2) - move to 01:18:050 -
01:18:392 (3) - move to 01:18:564 - 01:20:621 (2,3) - ^01:22:850 (1) - ^ maybe need to separate.01:51:478 (2,3) - I think you try to follow the piano. but these sliders did not fit because piano at 01:51:307 - 01:51:821 - 01:52:335 - .

  1. 01:51:307 (2) - 1/1 slider
  2. 01:51:821 (3) - 3/2 slider
should be like this imo.01:52:850 (1) - same reason. start at 01:53:021 - 02:10:850 (5) - recommend to use 3/2 slider than the kick slider . kick slider is hard to see too fast as Normal diff. 03:16:678 - two green lines here. you must remove one.
two inherited timing sections. you must remove one.

Ranking Criteria wrote:

No two uninherited or two inherited timing sections should be placed at the same point. An inherited timing section may be placed on an uninherited timing section (but only to change the slider speed). Having two uninherited or two inherited sections on top of each other will cause problems within the beatmap.
03:16:678 (1) - there is no sound which is extended. in addition this velocity changing would confuse beginner so please use x0.75

  1. 03:17:364 (7) - 2/1 slider
try this.03:50:964 - would be better to change sampleset to normal?03:53:707 (1,2) - why did you put at each upbeats? not exist bass...... should be same as 03:50:964 (1,2) - .04:00:564 (2) - same as 02:10:850 (5)04:23:878 (1,2) - what does this pick up instruments? I think should be like 04:26:621 (1) - , 04:29:364 (1,2,3) - and 04:32:107 (1) - ....04:34:850 (1) - ^04:40:335 (1) - ^04:58:678 (4,1) - why do not follow snare?

  1. 04:58:507 (4) - 1/2 slider
  2. 04:58:850 (5) - 1/1 slider
  3. 04:59:535 (1) - circle
I felt many random spacing is a bit hard. that is overused

[Insane]
  1. 00:08:621 (3) - why did not follow vocal? because followed vocal in other section.

    1. 00:08:621 (3) - 1/1 slider
    2. 00:09:135 (4) - 1/2 slider
    3. 00:09:650 (5) - circle
  2. 00:19:078 (5,6,7) - placement suggestion.

    1. 00:19:078 (5,7) - x160 y96
    2. 00:19:250 (6) - x176 y248
  3. 00:32:107 (1,3) - ctrl+G on each object. volume is large at 00:32:450 - and 00:33:135 - so that would be a good accent!
  4. 00:51:821 - put circle here because there is same sound as 00:40:850 (1,2,3,4,5) - 00:51:992 (4,5,6) - .
  5. 00:52:507 - ^
  6. 01:05:021 (5,6,7,8,9,10,11,1,2,3,4,5) - change sampleset to soft. this is quiet part, so hitnormal is bit loud.
  7. 01:17:364 (2) - same as Normal
  8. 01:19:679 (3,4,1,2,3) - odd rhythm... not fit vocal...

    btw 01:19:850 (4) - was removed because there were many object as a quiet part. in addition there is no the vocal start, only extended that so unfit this.
    1. 01:19:764 (4) - circle
    2. 01:20:107 (1) - 1/1 slider
    3. 01:20:792 (2) - ^
    4. 01:21:307 (3) - 5/2 slider (end at 01:22:164 - )
    try this
  9. 01:22:678 (5) - same as 01:19:850 (4). remove please~
  10. 01:22:850 (1) - same as 01:17:364 (2) -.
    you should put any object at 01:22:850 - 01:23:192 - 01:23:535 - 01:24:050 - .
  11. 01:25:164 (1,2,3,4) - same as 01:19:679 (3,4,1,2,3) -

    1. 01:25:250 (1) - circle
    2. 01:25:592 (2) - 1/1 slider
    3. 01:26:278 (3) - ^
  12. 01:25:506 (3) - unsnapped object. resnap pls
  13. 02:16:164 (5,6,7,8) - just suggestion but need to separate (5)


    1. 02:16:164 (5) - 1/1 slider
    2. 02:16:678 (6) - 1/2 slider
    3. 02:17:021 (7,8,9) - circle
  14. 02:17:707 (1,3,1) - why these sliders have different rhythm against 02:12:221 (1,2,3,4,1,2,3,4,5,6) -?
  15. 02:24:907 (3,4) - ctrl+G? more jumply!
  16. 02:42:907 (2) - ^
  17. 02:47:707 (9,1) - placement suggestion.

    I feel needs jump this part lol
  18. 02:54:735 (4) - what this circle follow...? not exist any large sound so the circle is odd.
  19. 04:09:650 (3) - a large sound at 04:09:821 - so try to follow that!

    1. 04:09:650 (3) - circle
    2. 04:09:821 (4) - 1/2 slider
  20. 04:37:592 (1,2,3,4,5,6,7,8,1,2,3,4,1,2,1,2,1,2,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - overmapped.
what is a criteria which change slider velocity?? I could not understand because that could not understand intuitively.
I think Insane still needs to get more mod. but never give up toybot!

mod time: 8 hours

gl
Topic Starter
toybot

regenz wrote:

:D M4M

[General]
none

[Insane]

01:25:506 (3) - this object is not snap( may be the start ) -- !!!!!!!!!
00:36:221 (1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2) - you should raise volume this note a bit too quite for me. -- i'll keep the volume for now, but if someone else says so i'll change
01:42:050 (1) - make hitsound same as > 01:44:792 (1,2,3) - -- fix

I felt you can improve hitsound in chorus by using normal-whistle hitsound -- ahh, so just mostly put whistles to the tune
at 02:12:221
there is 16 beats loop effect
check the picture and put whistle hit sound to the same point of my note ( if you can't just don't put it nearby, It bad )
beat 1- 4 02:13:078
beat 5- 8 02:13:592
beat 9-12 02:14:964
beat 13-16 02:16:335

after this just put beat 1-16 like preview it's loop effect. and you i'll know where to not put it when effect is turn off a few beat at 02:33:478
and it start again at 02:34:164 -- thank you for hitsound help! lol

are you sure 03:12:564 (1,2,3,4,1,2,3,4) - these slider land on 1/3 ?? i think end of slider land on 1/2 ( half beat ) red tick. -- it fits for the rhythm im trying to make
03:16:678 (1) - instead of return slider just use 1 circle at 03:16:678 is fit better. -- has a nice hold, so not fix
03:28:335 (1) - plz raise volume this section soft hit whistle is to quite for me. instead of 15 , 25 maybe 25,35 ? -- raised
03:59:878 (5,6,7,8) - re arrange like this -- put in a different pattern than before

04:01:935 (1) - can use same hitsound suggest as above. -- yeah
04:04:678 (1) - move to 200,168 and 04:03:992 (6,7) - ctrl g and 04:04:335 (8,9) - ctrl g -- fix
04:45:135 (2) - change to 2 circle is fit sound better than slider. -- hmm, no i don't think so

[Normal]

00:21:821 (2,3) - delete 3 and split 2 to circle is suit more with music. -- hm, I think it's better like this, i have same kind in insane
00:50:964 (2,3) - delete 3 and made 2 return ? -- but then i have to remap the pattern ;;
01:02:621 (3,4) - change this to return slider -- fix
02:09:478 (1,2,3,4) - I think it's fine if you made a note land on red tick in this section but use return slider instead -- i changed to two sliders instead

02:33:478 add 1/2 return slider like 02:49:935 (6) - -- i dont think i want a note covered in normal like that.. ? i put a reverse slider there anyway, but not in that pattern
02:49:764 (5) - delete this( i think it's not fit much ) -- fix
04:00:564 (2) - extend to 04:01:592 -- fix
05:07:250 (2) - remove return -- fix


Maps for m4m

https://osu.ppy.sh/s/66957
thanks for your mod regenz!!!

EDIT : wwwwww newruler wwww, i will get to as soon as possible ;;
Topic Starter
toybot

NewRulerNA wrote:

as your request~
DJ Shimamura <333333
red: unrankable issue.
blue: maybe unrankable issue.
Bold: not unrankable, but should fix it.


[General]
  1. will not make Easy? at least need to map a ~2.5 or 3 star diff.
  2. http://puu.sh/70RwH.wav
    would you like to use this sound as normal-hitnormal? will fit this song!
-- hmm sure, even though maybe i'd like a little higher pitch of it ;; --- actually, no, this makes whistle and finish sound awkward, sorry ;;

on insane, i remapped 00:44:450 - to 01:03:478 - instead, lol

[Normal]
  1. 00:03:307 (1) - thw bass at 00:03:478 so this slider start does not follow any instruments.

    1. 00:03:478 (1) - circle
    2. 00:03:821 (2) - 3/2 slider
    try this. -- not fix ;
  2. 00:20:450 - why did not use 1/2 slider? there is the same sound as before that. -- hm i would, but no space for that xD

    1. 00:20:450 (5) - 1/2 slider
    2. 00:20:792 (1) - 1/1 slider
    my suggestion here
  3. 00:21:135 - would be better to add finish because exist the same sound on the melody. -- i did.. :o?
  4. 00:26:621 (4,1) - I felt too forced flow. -- hmm, yeah sure
    how do you feel this flow? this is my suggestion.
  5. 00:57:478 (3) - would you like to move at 00:57:650 - ? a insturument start there so would be better to do it. -- sure
  6. 01:17:364 - I think not allow to use 5% volume. it is hard to hear so suggest to use 40%
  7. 01:17:878 (2,3) - these circles does not follow this song. each object is bit early.
  8. 01:17:878 (2) - move to 01:18:050 -
01:18:392 (3) - move to 01:18:564 - -- k01:20:621 (2,3) - ^ -- k01:22:850 (1) - ^ maybe need to separate. -- i think it ok, but moved it so that they dont overlap01:51:478 (2,3) - I think you try to follow the piano. but these sliders did not fit because piano at 01:51:307 - 01:51:821 - 01:52:335 - . -- no im following a rhythm in the background

  1. 01:51:307 (2) - 1/1 slider
  2. 01:51:821 (3) - 3/2 slider
should be like this imo.01:52:850 (1) - same reason. start at 01:53:021 - -- ^02:10:850 (5) - recommend to use 3/2 slider than the kick slider . kick slider is hard to see too fast as Normal diff. -- changed03:16:678 - two green lines here. you must remove one. -- changed
two inherited timing sections. you must remove one.

Ranking Criteria wrote:

No two uninherited or two inherited timing sections should be placed at the same point. An inherited timing section may be placed on an uninherited timing section (but only to change the slider speed). Having two uninherited or two inherited sections on top of each other will cause problems within the beatmap.
03:16:678 (1) - there is no sound which is extended. in addition this velocity changing would confuse beginner so please use x0.75 -- changed

  1. 03:17:364 (7) - 2/1 slider
try this.03:50:964 - would be better to change sampleset to normal? -- not fixed, its still pretty calm compared to other parts when i use normal03:53:707 (1,2) - why did you put at each upbeats? not exist bass...... should be same as 03:50:964 (1,2) - . -- not fixed, adds more to the previous two notes04:00:564 (2) - same as 02:10:850 (5) -- changed04:23:878 (1,2) - what does this pick up instruments? I think should be like 04:26:621 (1) - , 04:29:364 (1,2,3) - and 04:32:107 (1) - .... -- simpler rhythm04:34:850 (1) - ^ -- adds to long voice04:40:335 (1) - ^ -- same with simpler rhythm04:58:678 (4,1) - why do not follow snare? -- fixed, i think

  1. 04:58:507 (4) - 1/2 slider
  2. 04:58:850 (5) - 1/1 slider
  3. 04:59:535 (1) - circle
-- didnt do thisI felt many random spacing is a bit hard. that is overused

[Insane]
  1. 00:08:621 (3) - why did not follow vocal? because followed vocal in other section. -- ?? this does follow vocal :o

    1. 00:08:621 (3) - 1/1 slider
    2. 00:09:135 (4) - 1/2 slider
    3. 00:09:650 (5) - circle
  2. 00:19:078 (5,6,7) - placement suggestion. -- sure, fix

    1. 00:19:078 (5,7) - x160 y96
    2. 00:19:250 (6) - x176 y248
  3. 00:32:107 (1,3) - ctrl+G on each object. volume is large at 00:32:450 - and 00:33:135 - so that would be a good accent! -- :o nice idea
  4. 00:51:821 - put circle here because there is same sound as 00:40:850 (1,2,3,4,5) - 00:51:992 (4,5,6) - .
  5. 00:52:507 - ^
  6. 01:05:021 (5,6,7,8,9,10,11,1,2,3,4,5) - change sampleset to soft. this is quiet part, so hitnormal is bit loud. --change
  7. 01:17:364 (2) - same as Normal -- changed
  8. 01:19:679 (3,4,1,2,3) - odd rhythm... not fit vocal... -- hmm..

    btw 01:19:850 (4) - was removed because there were many object as a quiet part. in addition there is no the vocal start, only extended that so unfit this.
    • -- fixd
    1. 01:19:764 (4) - circle -- no
    2. 01:20:107 (1) - 1/1 slider -- ^
    3. 01:20:792 (2) - ^ -- ^
    4. 01:21:307 (3) - 5/2 slider (end at 01:22:164 - )
    -- ^
    try this
  9. 01:22:678 (5) - same as 01:19:850 (4). remove please~ -- fix
  10. 01:22:850 (1) - same as 01:17:364 (2) -. -- piano
    you should put any object at 01:22:850 - 01:23:192 - 01:23:535 - 01:24:050 - .
  11. 01:25:164 (1,2,3,4) - same as 01:19:679 (3,4,1,2,3) - -- just removed (2)

    1. 01:25:250 (1) - circle
    2. 01:25:592 (2) - 1/1 slider
    3. 01:26:278 (3) - ^
  12. 01:25:506 (3) - unsnapped object. resnap pls -- fix'd with prev mod, lol
  13. 02:16:164 (5,6,7,8) - just suggestion but need to separate (5) -- nice idea :o


    1. 02:16:164 (5) - 1/1 slider
    2. 02:16:678 (6) - 1/2 slider
    3. 02:17:021 (7,8,9) - circle
  14. 02:17:707 (1,3,1) - why these sliders have different rhythm against 02:12:221 (1,2,3,4,1,2,3,4,5,6) -? -- changed
  15. 02:24:907 (3,4) - ctrl+G? more jumply! -- changed, sure lol jumply
  16. 02:42:907 (2) - ^ -- not fix
  17. 02:47:707 (9,1) - placement suggestion. -- sure

    I feel needs jump this part lol
  18. 02:54:735 (4) - what this circle follow...? not exist any large sound so the circle is odd. -- fix
  19. 04:09:650 (3) - a large sound at 04:09:821 - so try to follow that! -- changed

    1. 04:09:650 (3) - circle
    2. 04:09:821 (4) - 1/2 slider
  20. 04:37:592 (1,2,3,4,5,6,7,8,1,2,3,4,1,2,1,2,1,2,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - overmapped.
-- not changed, because its nice in insane, and it adds a smooth transition into the calmer part again
what is a criteria which change slider velocity?? I could not understand because that could not understand intuitively. -- lel, yeah remapped the slider velocity madness part
I think Insane still needs to get more mod. but never give up toybot!

mod time: 8 hours

gl
thank you so much for mod !! :D
Kibbleru
Draw 4 Mod from our queue. good effort lol

[Insane]
00:13:421 (2) - ctrl g for better flow? or you can ctrl g (1)
00:11:021 (7,8) - ^ for better flow
00:19:078 (5,6) - ^
02:37:421 (2) - ^
00:32:107 (1) - & 00:32:792 (3) - ^
00:16:678 (7,2,3) - do not overlap
space them out a bit
01:20:621 (2,3) - ^
00:27:992 (1,2) - not too fond of this overlap, to make it better try this: basically just blanket

02:23:192 (1,2) - ^
00:44:450 (1,2) - ^just blanket this one a bit better
00:29:021 (3,1) - maybe u can try blanketing here
01:03:650 (1,2,3,4) - these overlaps are bad. just kinda hard to read
01:36:907 (1,2) - i suggest this rhythm
02:08:107 - soo.. why does the slider velocity increase as the pitch decreases? usually its the other way around
02:11:021 (3,1) - jump is a bit big
02:34:678 (2,3) - this overlap is just bad

[Normal]
00:04:678 (2,2,3) - stack?
02:19:764 (3) - ctrl g
02:32:964 (3) - ^
03:12:564 (1,2) - don't repeat more than once in a normal diff
03:15:307 (3,4,5,6) - might be a bit hard in normal
04:28:679 (3,1) - almost touch, space them out a bit?
05:00:907 (1,2,3,4) - make the zig zag thing more consistent?
Neta
HI~ From my modding Queue

All my mod is suggestion

[General]
  1. http://puu.sh/7dPIa.png relive check "Letterbox during breaks" And will you use "Enable count"?
  2. No source?

[Normal]
  1. Check AI Mod plz(Ctrl+Shift+A) http://puu.sh/7dO8L.png
  2. 00:31:078 (3) - Upper one will be better http://puu.sh/7dO6A.jpg
  3. 00:35:535 (1) - move to 240, 100
  4. 00:38:964 (1,2,3) - make triangle with these three will be better
  5. 01:18:050 (2) - move to 224, 56 or 232, 128
  6. 01:22:507 - put note?
  7. 02:10:850 (3) - http://puu.sh/7dOoM.jpg this will be better
  8. 03:15:307 (3,4) - make these clearly like 4,5
  9. 04:10:164 (1) - bend this little more
  10. 05:07:078 (2) - http://puu.sh/7dOJJ.jpg this is better i think

[Insane]
  1. 00:08:107 (1,2,3) - make same distance
  2. 01:05:021 (1) - Ctrl G?
  3. 01:46:335 (4) - overlapping pattern is not good for here
  4. 01:54:735 (1,2,3) - make distance same
  5. 02:21:307 (4) - move to 256, 136
  6. Better put note or change patterns 02:29:021 , 02:29:535 , 02:30:050
  7. 02:50:450 (7) - move to 56, 252
  8. 02:53:364 (1) - ^ 124, 248
  9. 03:08:792 (4,5) - this pattern muddle users, better change pattern
  10. 03:14:964 (4,1) - make closer
  11. 04:06:907 (9) - Ctrl g?
  12. 05:02:792 - put note
  13. 05:04:335 - ^
GOOD LUCK~
Topic Starter
toybot
Kibbleru

Kibbleru wrote:

Draw 4 Mod from our queue. good effort lol

All the suggestions i didn't reply to, i fixed

[Insane]
00:13:421 (2) - ctrl g for better flow? or you can ctrl g (1)
00:11:021 (7,8) - ^ for better flow -- not fixed, not good flow :p
00:19:078 (5,6) - ^ -- not fixed
02:37:421 (2) - ^
00:32:107 (1) - & 00:32:792 (3) - ^ -- not fixed, this was suggested in prev mod
00:16:678 (7,2,3) - do not overlap
space them out a bit
01:20:621 (2,3) - ^
00:27:992 (1,2) - not too fond of this overlap, to make it better try this: basically just blanket -- not fixed, i like the shape it actually makes if you tilt your head sideways

02:23:192 (1,2) - ^ -- not fixed either
00:44:450 (1,2) - ^just blanket this one a bit better
00:29:021 (3,1) - maybe u can try blanketing here
01:03:650 (1,2,3,4) - these overlaps are bad. just kinda hard to read -- not really that hard to read imo, but i might change if i get another suggestion for this
01:36:907 (1,2) - i suggest this rhythm -- no, thats unnecessary
02:08:107 - soo.. why does the slider velocity increase as the pitch decreases? usually its the other way around -- it's not decreasing at all, wtf? :????
02:11:021 (3,1) - jump is a bit big -- even i was able to accomplish it, and its not that hard because its a movement straight down :p not fix
02:34:678 (2,3) - this overlap is just bad -- moved (2) a bit to make x-shape

[Normal]
00:04:678 (2,2,3) - stack? -- no, this isn't noticeable in game play
02:19:764 (3) - ctrl g -- not fixed
02:32:964 (3) - ^ -- rearranged 2,3,4 a bit
03:12:564 (1,2) - don't repeat more than once in a normal diff
03:15:307 (3,4,5,6) - might be a bit hard in normal -- nah, since i did this before too
04:28:679 (3,1) - almost touch, space them out a bit?
05:00:907 (1,2,3,4) - make the zig zag thing more consistent? -- it's a symmetry pattern

Neta

Neta wrote:

HI~ From my modding Queue

All my mod is suggestion

All no reply, means fixed

[General]
  1. http://puu.sh/7dPIa.png relive check "Letterbox during breaks" And will you use "Enable count"? -- oops :P
  2. No source?
-- no source for any other beatmap of this

[Normal]
  1. Check AI Mod plz(Ctrl+Shift+A) http://puu.sh/7dO8L.png -- these kiais are ok
  2. 00:31:078 (3) - Upper one will be better http://puu.sh/7dO6A.jpg
  3. 00:35:535 (1) - move to 240, 100
  4. 00:38:964 (1,2,3) - make triangle with these three will be better
  5. 01:18:050 (2) - move to 224, 56 or 232, 128
  6. 01:22:507 - put note? -- don't want to really overcomplicate..?
  7. 02:10:850 (3) - http://puu.sh/7dOoM.jpg this will be better
  8. 03:15:307 (3,4) - make these clearly like 4,5
  9. 04:10:164 (1) - bend this little more -- not needed
  10. 05:07:078 (2) - http://puu.sh/7dOJJ.jpg this is better i think

[Insane]
  1. 00:08:107 (1,2,3) - make same distance
  2. 01:05:021 (1) - Ctrl G?
  3. 01:46:335 (4) - overlapping pattern is not good for here
  4. 01:54:735 (1,2,3) - make distance same -- already looks same..
  5. 02:21:307 (4) - move to 256, 136
  6. Better put note or change patterns 02:29:021 , 02:29:535 , 02:30:050 -- ?? confused , but changed something on it
  7. 02:50:450 (7) - move to 56, 252 -- rearranged stream
  8. 02:53:364 (1) - ^ 124, 248 -- not fixed
  9. 03:08:792 (4,5) - this pattern muddle users, better change pattern -- nc'd (5) instead
  10. 03:14:964 (4,1) - make closer
  11. 04:06:907 (9) - Ctrl g?
  12. 05:02:792 - put note -- not fixed
  13. 05:04:335 - ^
GOOD LUCK~
thanks! :p
10crystalmask01
Ello, mod from queue 8-)
[General]
*BG should be 1366x768 or 1024x768 for best quality
[Insane]
00:27:992 (1,2) - Why not make a blanket here? It'd definitely help improve the overall neatness of the flow for your notes.
00:32:107 (1,3) - Ctrl + H, and position it again, so it makes this type of jump:
This is one of my favourite types of jumps :)
00:44:450 (1,2) - Fix the blanket here. Try to make it blanket the approachcircle of the next slider. Here's an example of a pretty decent blanket:

00:46:335 (4) - ^
01:17:364 (2) - NC?
01:25:592 (2) - ^ Instead of 01:25:250 (1) -
02:12:221 (1) - Model it so that it can blanket 02:12:735 (2) - 's tail properly. This shouldn't be bothersome, since it's the first object after the spinner (therefore it won't affect any previous objects, really).
02:23:192 (1,2) - Make a blanket here?
02:32:964 (2) - At least try to make it blanket 02:32:107 (3) - 's head?
02:45:135 (1,2) - Fix the blanket here. Something like this:

02:51:135 (3,4) - Make a blanket here?
04:07:421 (1,2,3) - You could totally make a blanket here for 04:07:764 (2) - :x
04:19:935 (1) - Try to make it blanket 04:20:450 (2) - 's tail?
04:27:135 (4,5) - Fix the blanket here.
04:53:707 (2) - Move it more to the left, so it isn't attached to 04:52:507 (4) -

Good luck!
Topic Starter
toybot
10crystalmask01

10crystalmask01 wrote:

Ello, mod from queue 8-)
[General]
*BG should be 1366x768 or 1024x768 for best quality -- I might go look for one, idk
[Insane]
00:27:992 (1,2) - Why not make a blanket here? It'd definitely help improve the overall neatness of the flow for your notes. -- sure
00:32:107 (1,3) - Ctrl + H, and position it again, so it makes this type of jump: -- sure actually, changed it up a bit to make it more fun :P
This is one of my favourite types of jumps :)
00:44:450 (1,2) - Fix the blanket here. Try to make it blanket the approachcircle of the next slider. Here's an example of a pretty decent blanket: -- fixed

00:46:335 (4) - ^ -- ^
01:17:364 (2) - NC? -- no, it doesn't have any real reason to do so
01:25:592 (2) - ^ Instead of 01:25:250 (1) - -- sure
02:12:221 (1) - Model it so that it can blanket 02:12:735 (2) - 's tail properly. This shouldn't be bothersome, since it's the first object after the spinner (therefore it won't affect any previous objects, really). -- no, i put it like this to make a certain flow, and it'd look kind of weird
02:23:192 (1,2) - Make a blanket here? -- sure
02:32:964 (2) - At least try to make it blanket 02:32:107 (3) - 's head? -- did something else, made (2) farther
02:45:135 (1,2) - Fix the blanket here. Something like this: -- made it an x-shape

02:51:135 (3,4) - Make a blanket here? -- why not
04:07:421 (1,2,3) - You could totally make a blanket here for 04:07:764 (2) - :x -- nuuuuuuuu
04:19:935 (1) - Try to make it blanket 04:20:450 (2) - 's tail? -- k, and moved (3) so that it doesnt touch (1)
04:27:135 (4,5) - Fix the blanket here. -- ;;; fixed
04:53:707 (2) - Move it more to the left, so it isn't attached to 04:52:507 (4) - -- k, fixed

Good luck!

Thanks for your mod! ^^
yu1sT
nice map
thank you
i love yukacco and i love dj shimamura
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