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=NeutraL= - Shoujo Satori ~ 3rd eye

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Teras
This map is really well mapped. A shame that it's not ranked yet. Seriously :<

Star.
gdeath
10th Star~
jyjdia
:)
intermu
star, really nice. :D
Mafiamaster
Revived!
Cyril Scarlet
:D
Numbers 596108
哎?
CCHV-16
:o
KanbeKotori
;)
Lovely Crab
8-)
Axey
:oops:
Semi_Semi
star~~~~


:)
my pending
viewtopic.php?f=10&t=48053
AoiX
坐等CJ高考回来后填坑~233
eveless
[general]
any tags?

[Luna]

现在用红线变速unrankable了

00:45:055 (8) - 索性放的更远一点啊
01:37:150 (6,7,8,9,10,11,12) - 间距?
02:20:325 (2,3,4,5,6) - 这形状好扁
02:48:298 (2,3,4,5,6,7,8,9) - 间距

[Hard]
01:01:677 (3,6) - 同一part间距不同?

[Normal]
降星吧至少3.25以下
Topic Starter
Crazy Jay

goodbye wrote:

[general]
any tags?

[Luna]

现在用红线变速unrankable了

00:45:055 (8) - 索性放的更远一点啊
01:37:150 (6,7,8,9,10,11,12) - 间距?
02:20:325 (2,3,4,5,6) - 这形状好扁
02:48:298 (2,3,4,5,6,7,8,9) - 间距

[Hard]
01:01:677 (3,6) - 同一part间距不同?

[Normal]
降星吧至少3.25以下

谢谢e姐\:D/
_lolipop
wa-大cj

Put Touhou in Source and remove it from Tags.
A few more tags: Affect a mind Clonesoldier
And remove the link from ID3tags
[Hard]
01:45:668 (2,3) - not snapped
[Lunatic]
01:45:668 (1,2,3,1,2) - not snapped
哭了不知道应该mod什么了 hard什么的其实只要998降一格hp就能4.5星了
Topic Starter
Crazy Jay

_lolipop wrote:

wa-大cj

Put Touhou in Source and remove it from Tags.
A few more tags: Affect a mind Clonesoldier
And remove the link from ID3tags
[Hard]
01:45:668 (2,3) - not snapped
[Lunatic]
01:45:668 (1,2,3,1,2) - not snapped
哭了不知道应该mod什么了 hard什么的其实只要998降一格hp就能4.5星了
谢谢雨点:D
kanpakyin
As per your request:

[General]
  1. Audio Lead in: 982...把他調到1000?以免給bat nazi.
  2. Source: 把touhou從tags移除,然後移到source這裡,現在touhou song的map大多數都是這樣處理.
  3. 整體map完成度不到80% ,不能rank...可能要把mp3裁減一下,或這把map做長一點
[Normal]
  1. Difficulty setting
    (I suggest the difficulty setting for better gameplay.)
    1. AR,OD各 -1來平衡整體難度
  2. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:10:596 (x) - 不在這裡加個音麼?踏在鼓點上不加note有點浪費...如果最後加了的話就順便加上clap把.
    2. 00:23:569 (x) - ^同
    3. 00:32:488 (3,4) - 可以的話啦低一點把,都快碰到HP bar了,這也是比較敏感的位置,建議修改
    4. 01:17:488 (2,3) - 這個stack會誤導新手,因為這個Normal diff是這個mapset得最低難度,所以新手都集中在這裡,我看你前面的部分都沒這種1/2疊,他們可能會誤認成1/1,如果這個unstack的話應該會好一點
    5. 01:55:596 (x) - 在這裡放break有一點不合適,因為這裡並沒有任何停頓的效果,如這這裡換spinner的話感覺也是一個不錯的選擇
    6. 02:26:407 (1,2,3) - 這個pattern是不錯啦,但是在低難度的話就沒顯示出他的效果,煩而,因為是slider-note-slider的方面是逆向的,所以新手更難辨認.
  3. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 02:13:434 (2) - slider的開頭部分finish?
[Hard]
  1. Issue/unrankable stuff
    (Something bad in gameplay or unrankable staff,you should take a look on it.)
    1. (unrankable) 有2歌unsnap notes,請fix掉
    2. 01:06:947 (x) - (unrabkable) 到現在,所有的0% volume都是unrankable的..其實調到5%也行啊,反正聽起來沒差
  2. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:52:353 (x) - 為甚麼要在這裡放spinner呢?而且這slider不長,打起來比較怪,我建議map掉這裡就好
    2. 00:53:974 (1,1,1) - 這幾個new combo沒啥必要把,感覺在00:53:974 - 這裡加個就行了,後面的(1.1)- 就可以刪掉.
    3. 00:56:407 (1,2,3) - (design) 不把(3)- 包圍著 note (2)- 嗎?這樣的話看起來會好看多阿
    4. 01:38:163 (x) - 在這裡加個note?相比整體來說,這裡確實比較空,沒了Hard的感覺.
    5. 01:55:596 (x) - 在這裡放break有一點不合適,因為這裡並沒有任何停頓的效果,如這這裡換spinner的話感覺也是一個不錯的選擇
    6. 02:21:542 (x) - spinner DDDD:
    7. 02:45:866 (1,2,3,4,5,6,7) - 其實這個stream沒有甚麼意義阿,它和音樂不fit,聽起來也怪怪的,感覺普通的1/1,1/2 就行了
  3. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 00:23:974 (1) - 在slider的開頭試加個finish?感覺還不錯
    2. 01:38:974 (1) - 你在這裡漏了個clap?是的話就加上把,不然clap pattern就不對了
[Lunatic]
  1. Issue/unrankable stuff
    (Something bad in gameplay or unrankable staff,you should take a look on it.)
    1. (unrankable) 同樣,有unsnap notes.
    2. 01:45:461 (x) - (unrankable) 現在紅線變速是unrankable,不能這樣做了,一定要修的.
  2. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:18:299 (3,4,5) - 這個不疊的話會好讀很多 T_T 麻,說說而已,不改也可以
    2. 00:30:258 (6,7,8,9,10,11) - 真心的,1/4snap再加上1/3 snap 真的好難打,我建議把那1/3 notes改成slider,這樣會比較順手
    3. 00:53:974 (3,1,1) - 在(3)- 加上new combo然後把後面的(1.1)- 的nc刪掉,原因同hard
    4. 01:38:163 (x) - 在這裡加個note?相比整體來說,這裡確實比較空,在insane裡面的節奏突然停了一下的話就不帶勁了 = .=
  3. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 01:38:974 (1) - 我覺得這裡你可以考慮下finish/clap.或這是你漏了clap同hard
Topic Starter
Crazy Jay
thanks kanpakyin
:D
fixed
Beren
好古老的坑/

[General]
删除.osb

[Normal]
slider tick rate好像最小要1
音效同Lunatic
00:15:075 (2) - 下来点?
00:15:886 (3) - 间距
打开AiMod看看吧:3 有些间距有问题

[Hard]
音效同Lunatic
00:06:863 (5,6) - 没叠好
00:45:072 (8) - 多一来回?
00:59:261 (6) - 加note?
01:44:667 (2,3) - 改了间距加NC?


[Lunatic]
我觉得在高潮多放finish比较好:3
00:44:264 (6) - ^
00:47:508 (2) - ^
00:50:751 (7) - ^这样下去
02:49:129 (1) - 音量减小?

加油 :)
Topic Starter
Crazy Jay

Beren wrote:

好古老的坑/

[General]
删除.osb

[Normal]
slider tick rate好像最小要1
音效同Lunatic
00:15:075 (2) - 下来点?
00:15:886 (3) - 间距
打开AiMod看看吧:3 有些间距有问题

[Hard]
音效同Lunatic
00:06:863 (5,6) - 没叠好
00:45:072 (8) - 多一来回?
00:59:261 (6) - 加note?
01:44:667 (2,3) - 改了间距加NC?


[Lunatic]
我觉得在高潮多放finish比较好:3
00:44:264 (6) - ^
00:47:508 (2) - ^
00:50:751 (7) - ^这样下去
02:49:129 (1) - 音量减小?

加油 :)

只改了一部分;_;还是谢谢了
TTTTTTTTTTTT
【Normal】
Slidertick:2
Why you use 100% soundvolume?It's too loud.80% is better.
02:28:048 (3) - Remove NC
[Hard]
Slidertick:2
[Insane]
00:01:292 (1) - change it to
Topic Starter
Crazy Jay

TTTTTTTTTTTT wrote:

【Normal】
Slidertick:2
Why you use 100% soundvolume?It's too loud.80% is better.
02:28:048 (3) - Remove NC
[Hard]
Slidertick:2
[Insane]
00:01:292 (1) - change it to[attachment=0:e92cc]nazi.jpg[/attachment:e92cc]
Thanks :D
TTTTTTTTTTTT
好古老的坑aasaaa
y u c a
笨蛋jay i can DL only hardヾ(*`Д´*)ノ
wheres other diff!
ill mod when i can get other diff bakaaaaa
Faust
Here to inform you that "=NeutraL=" isn't the artist, but "nazz-can".

VGMDB

I've done quite a bit of research about this circle and it seems whoever runs it only publishes the arrangements of other artist's.

If you think this warrants kudosu, please do not give me kudosu either way.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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