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ZUN - ZUN Nonstop Medley

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OnosakiHito
Finnaly. Congratulation, honestly.
pieguyn
oops, I failed at giving the last star :?

Congrats! Glad to see this approved~ :)

Oh also, here's the other Touhou marathon @Hito o.o
Raging Bull

Lybydose wrote:

ugh I had things to point out

first three notes in septette need -20ms

opening of immortal smoke is poorly mixed and the timing is off. It should be 164 bpm, but the note at 07:19:314 (5) skips about 40ms

and the utsuho storyboard moves for some reason. is that intentional?
Oh crap Lybydose and his timing found something. *waits for unrank* Don't know if it's enough to warrant for an unrank though.

But really congratulations though.
Komeiji Yuki

Lybydose wrote:

I was going to do that, but I got distracted by playing TH13.
lol

-------

Congra it finally app :3
Gorlum

Lybydose wrote:

ugh I had things to point out

first three notes in septette need -20ms

opening of immortal smoke is poorly mixed and the timing is off. It should be 164 bpm, but the note at 07:19:314 (5) skips about 40ms

and the utsuho storyboard moves for some reason. is that intentional?
Gogo unrank lol
yeahyeahyeahhh
I think derreku was supposed to mod this again? lol
ouranhshc
soooo,,, who's that person in the Background for Kid's festival.

EDIT:*checks Folder*
soo thats what zun looks like
Luna
YEAH, congratz! Took long enough ;D
Finally all that hard work payed off!

...inb4 unrank \:D/
Alace
The issues which Lyby posted are true
unrank and wait for the mapper fixing it
we will rerank it as soon as possible

btw. the map is really long and having many timing sections. if you guys find anything wrong
please point them out in the thread.
pieguyn
rofl

At least now I have another chance at getting the last star~ o.o
[deleted user]
Noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo unrank D:
(star btw, awesome map and songs)
Raging Bull
Nooooo my rank! Even though I knew this would happen hahaha. XD

Go fix it quickly doomy!

inb4everyoneragesatunrank.
HeatKai
GO GO GO GO GO!

before someone rage coz unrank D: !

last star TwT :3
Gorlum
Ouch, and one guy already FCed it.

Ultimate trolling from BATs :D
Miu Matsuoka
Glad that I didn't play :3
gogo rerank~ :)

Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
Rei Hakurei

gorlum wrote:

Ouch, and one guy already FCed it.
which ones ?

(also star!!!)
zeroclover
lol i didnt notice this

3 hours ago
zeroclover achieved rank #1 on ZUN - ZUN Nonstop Medley [Marathon] (osu!)


approve this map please 8-)
nice marathon beatmap :)
Komeiji Yuki

Rei_Fan49 wrote:

gorlum wrote:

Ouch, and one guy already FCed it.
which ones ?

(also star!!!)
Unlucky Uan says :
PsychoSkill
lolol, i love this map so much, star xDDD

gogo


:D :D :D
Topic Starter
Doomsday
Ohh. Good job Lybydose caught those :P Wouldn't want those issues to remain in the map
I can't fix just yet since I'm not at home, so I'll fix it up once I get back tomorrow
James2250
Wow I didn't expect that to happen :( My mistake for missing those issues when I gave the 2nd bubble

(Does that mean I can't rebubble this)
Alace
don`t worry. i may handle this map too
it was unranked by me. i should recheck it when the problem is solved
Derekku
I still have it bookmarked and plan to remod it asap as well >.>;
Raging Bull

gorlum wrote:

Ouch, and one guy already FCed it.

Yeah. This person did. http://osu.ppy.sh/u/171926
Topic Starter
Doomsday
Okay. From Lybydose's fixes:

Reach for the moon: added the 164BPM section for the first 2 notes of the intro. for the stacks just after, I've added a 155BPM section, since that stack is slower than the others. That sounds pretty much spot-on to me, bar a few ms perhaps. sounds much better than before to me though

Septette: adjusted the timing section just before to fix the offset for the first 3 beats. added another timing section with the same BPM after the first 3 beats to keep the timing from then on.

Utsuho SB. Derp. Fixed
Bass
NOW REAPPROVE IT aaaaaa.

aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
Lybydose
The SB still does a few weird things, like black.png moving and Okuu still moving by like 1 pixel.

I fixed everything, just replace with this .osb

Download: ZUN - ZUN Nonstop Medley (Doomsday).osb
Topic Starter
Doomsday
Okay, Fixed. Thanks!
(this old SB sucks so bad) Your message is too short etc
Lybydose
immortal smoke was still bothering me, but I think I figured it out.

set your 155 bpm section to bpm 154, offset 438705. delete the section at 07:18:179. this means the 1 will be snapped to lunatic princess timing, which works for some reason. This also syncs the section up perfectly offset wise with the next part of the song.

this sounds way better than what it was previously set to with the weird 1/3 snap or whatever it was, and a bit better than what's currently there. checked with Alace too.

For some reason this particular section is mixed poorly or was cut weird when placed into the medley. I tried fixing it by just remixing it and putting that part from the original song into the medley myself, and it worked even better timing wise. Problem was, it screwed up the timing of, well, everything else. Don't want to mess with that, so this is probably the next best thing.

septette and SB look good now
Topic Starter
Doomsday
Agreed, sounds spot-on to me. Fixed Your message is too short etc
Derekku
[General/SB]
*Looks like ZUN.jpg still hangs around causing unnecessary load. You said you fixed it, but perhaps it got changed again at some point during SB fixes. Also, it can be seen during some image changes (e.g. between songs 3 and 4) since it wasn't removed. :p
*Koishi.jpg, Speedfox.jpg, Ran.jpg, Yuyuko.jpg, Sikieiki.jpg, Aya.jpg, and Tepes.jpg weren't changed from my last mod and are too far to the left, resulting in a black line on the right side of the screen. If you actually did fix these, then perhaps the .osb Lyby gave you was an old one...
*13Songname.png should fade in instead of suddenly appearing. Also, it fades out a white tick earlier than it's supposed to.
*15Songname.png is supposed to start fading out a white tick earlier.
*16Songname.png is supposed to fade in at the same time that the background does.
*18Songname.png fades out a white tick earlier than it's supposed to.
*I mentioned the ending of the SB disappearing instead of fading out in my last mod. This seems fine since it's hidden behind the spinner, but remember that it will be seen in CtB. Therefore, I think it would look better to fade these images out.

[Marathon]
11:21:861 (1) - Still sounds weird ending on the blue tick. I think the timing is off here.
22:30:896 (1,2,3,4,5,6,7,8,9,10,11) - A bit strange/confusing since 1-4 is four notes and 7-11 is five notes.
In Progress

[Timing]
In Progress

EDIT: Will finish asap when I'm able to focus more on checking the timing.
Nyquill
Don't KD, just pointing some things I noticed out

[Marathon]
02:30:611 (2) - This note sounds like it goes with nothing (As in there isn't even a drum beat here) (kinda raging because I missed here xD).
05:03:599 (3) - Slider is late by one beat LOL. Only this one, because the rest of the late notes in this section are spot on... I think? Weird stuff ^^
05:40:875 (5) - Nazi, but this should be moved to the right one grid (To make the shape look better).
21:40:894 (5,5) - Finish?
21:47:560 (5,5) - ^
23:33:562 (2,2) - ^

Would give it my star, but stars are apparently useless and disabled so I'm waiting for them to become useful.
Lybydose
I downloaded the latest version, so it's whatever was already there.

I might have broken the background thing, so I fixed that. I'm pretty sure I didn't break the other things, but I fixed them anyway except for the ending fading out thing.

Download: ZUN - ZUN Nonstop Medley (Doomsday).osb

timing for end of nuclear fusion:

change bpm at 11:19:071 to 174

add section with 681829 and bpm 168

I have no idea how you ever finished this map. It gives the editor such huge memory issues that I have to restart osu! like every 5 minutes.

EDIT: Also I just realized you can delete black.jpg altogether (not black.png though) and then remove it from the storyboard.
Topic Starter
Doomsday

Derekku wrote:

[General/SB]
*Looks like ZUN.jpg still hangs around causing unnecessary load. You said you fixed it, but perhaps it got changed again at some point during SB fixes. Also, it can be seen during some image changes (e.g. between songs 3 and 4) since it wasn't removed. :p Oh dear. Removed
*Koishi.jpg, Speedfox.jpg, Ran.jpg, Yuyuko.jpg, Sikieiki.jpg, Aya.jpg, and Tepes.jpg weren't changed from my last mod and are too far to the left, resulting in a black line on the right side of the screen. If you actually did fix these, then perhaps the .osb Lyby gave you was an old one... perhaps. looking good after throwing the new .osb in now
*13Songname.png should fade in instead of suddenly appearing. Also, it fades out a white tick earlier than it's supposed to. fixed
*15Songname.png is supposed to start fading out a white tick earlier. Done
*16Songname.png is supposed to fade in at the same time that the background does. can't remember if this is how it was, or if Lyby fixed it, but it looks alright how I got it here
*18Songname.png fades out a white tick earlier than it's supposed to. fixed
*I mentioned the ending of the SB disappearing instead of fading out in my last mod. This seems fine since it's hidden behind the spinner, but remember that it will be seen in CtB. Therefore, I think it would look better to fade these images out. Yeah, agreed. Done

[Marathon]
11:21:861 (1) - Still sounds weird ending on the blue tick. I think the timing is off here. Thrown in lyby's fix for that
22:30:896 (1,2,3,4,5,6,7,8,9,10,11) - A bit strange/confusing since 1-4 is four notes and 7-11 is five notes. That's how the piano goes though, so the player would have to keep his/her wits about him/herself. It isn't that hard to read though so it'll be fine.
In Progress

[Timing]
In Progress

EDIT: Will finish asap when I'm able to focus more on checking the timing.

Nyquill wrote:

Don't KD, just pointing some things I noticed out

[Marathon]
02:30:611 (2) - This note sounds like it goes with nothing (As in there isn't even a drum beat here) (kinda raging because I missed here xD). Heh. Just keeping the rhythm going, of course
05:03:599 (3) - Slider is late by one beat LOL. Only this one, because the rest of the late notes in this section are spot on... I think? Weird stuff ^^ It's on an odd rhythm, but that's how it goes
05:40:875 (5) - Nazi, but this should be moved to the right one grid (To make the shape look better). I think it'll be fine as is
21:40:894 (5,5) - Finish? Nope, sounds a bit too much I think
21:47:560 (5,5) - ^ ^
23:33:562 (2,2) - ^ ^

Would give it my star, but stars are apparently useless and disabled so I'm waiting for them to become useful.

Lybydose wrote:

I downloaded the latest version, so it's whatever was already there.

I might have broken the background thing, so I fixed that. I'm pretty sure I didn't break the other things, but I fixed them anyway except for the ending fading out thing.

[attachment=0:5bcdd]ZUN - ZUN Nonstop Medley (Doomsday).osb[/attachment:5bcdd] Cheers!

timing for end of nuclear fusion:

change bpm at 11:19:071 to 174 done

add section with 681829 and bpm 168 and done

I have no idea how you ever finished this map. It gives the editor such huge memory issues that I have to restart osu! like every 5 minutes. With great difficulty. Had to make seperate difficulties for every section to map it efficiently.

EDIT: Also I just realized you can delete black.jpg altogether (not black.png though) and then remove it from the storyboard. but then the thumbnail image would appear at the start and end D:. At the moment now the SB load doesn't go above x3.00 though so we should be fine.
Thanks all!
pieguyn
uooooooooooooo

[TimingPoints]
737.570137436787,363.636363636364,7,2,1,80,1,0
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737314,360.36036036036,7,2,1,80,1,0
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763174,357.142857142857,4,2,1,80,1,0
767459,370.37037037037,4,2,1,80,1,0
780792,368.098159509202,4,2,1,80,1,0
792571,375,4,2,1,80,1,0
853321,372.670807453416,4,2,1,80,1,0
924687,404.040404040404,4,2,1,80,1,0
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1084060,387.096774193548,4,2,1,80,1,0
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1126253,348.837209302326,3,2,1,80,1,0
1142997,348.837209302326,4,2,1,80,1,0
1181369,348.837209302326,4,2,1,80,1,0
1203694,387.096774193548,4,2,1,80,1,0
1253242,416.666666666667,4,2,1,80,1,0
1259908,419.58041958042,4,2,1,80,1,0
1266621,422.535211267606,4,2,1,80,1,0
1273381,416.666666666667,4,2,1,80,1,0
1314214,416.666666666667,4,2,1,80,1,0
1367547,413.793103448276,4,2,1,80,1,0
1380788,389.61038961039,4,2,1,80,1,0
1474294,4000,4,2,1,80,1,0

the timeline is broken at songs 5 and 6, so I just used the original offsets there >.<

also, the transition between song 9's BG and song 10's BG is odd because it just changes instead of fading in :?
Topic Starter
Doomsday

pieguy1372 wrote:

also, the transition between song 9's BG and song 10's BG is odd because it just changes instead of fading in :? They fade in fine in my version. Maybe I should reupload? or maybe you should redownload. i'll full submit again to be sure
As for that timing, to be honest I'm fine with how the timing is currently, as far as I know. Thanks for having a go though. Perhaps I'll look through to see what you got, but at the time of writing this I'm pretty tired, so I don't have the patience for it tonight. :P
Raging Bull
LIVE! DARN IT! LIVEEEEE!

My message may be short, but the meaning of it is endless
Lybydose
Well I guess Derek isn't finishing the mod? I was waiting for that.
Derekku
Modding this is on the top of my to-do list; I should be able to finish it this week. I started a full-time job 2 1/2 weeks ago, but I was still going to have enough time to mod during the week. However, after 3 days I was transferred somewhere further away, and with the longer day I felt too tired to do anything else productive for the next two weeks. >.>;;; I'm back at the first place now, so I'll definitely have more time to get back on track.
TTTTTTTTTTTT
so onnnn
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