http://www.geforce.com/hardware/technology/g-syncbewaredrev wrote:
yaayyyyy what is this?
$200 for a proprietary tear-free solution.chanhien wrote:
200$ :O huh wat?
Explain please.Espionage724 wrote:
$200 for a proprietary tear-free solution.chanhien wrote:
200$ :O huh wat?
I'll personally either just ignore what little tearing I do see, keep using my traditional Vsync method that works fine, or wait and see if AMD's FreeSync project takes off (couldn't pay me enough to use a NVIDIA GPU).
It really depends on your hardware and the type of game you're playing. In some situations, they're very difficult to ignore, and the tearing does nothing but distract you or break your immersion.Espionage724 wrote:
I'll personally either just ignore what little tearing I do see
I disagree entirely. Stutter and input lag give me enough reason to avoid Vsync in just about every situation.Espionage724 wrote:
keep using my traditional Vsync method that works fine
I might not be able to convince you to switch to Nvidia, but keep in mind that FreeSync is a technology designed to lower the power consumption of LCDs, not as a competitor product to G-Sync. FreeSync uses triple-buffering to work (meaning that it will still have the problem of input lag), and support won't be as wide as the news articles seem to indicate. It's a feature designed for laptops, so there's also the possibility that current-day desktop LCDs will not support it.Espionage724 wrote:
or wait and see if AMD's FreeSync project takes off (couldn't pay me enough to use a NVIDIA GPU).
I can agree with that, although mainly with the games I play, tearing doesn't really bother me. General computer usage however (like moving folders, web browsing, etc.) makes Vsync rather noticeable and annoying to me.YayMii wrote:
It really depends on your hardware and the type of game you're playing. In some situations, they're very difficult to ignore, and the tearing does nothing but distract you or break your immersion.
I rarely use Vsync in games mainly because I don't like added input latency, but if it's something non-competitive or Singleplayer, I'll use it.YayMii wrote:
I disagree entirely. Stutter and input lag give me enough reason to avoid Vsync in just about every situation.
Hmm, I see.YayMii wrote:
I might not be able to convince you to switch to Nvidia, but keep in mind that FreeSync is a technology designed to lower the power consumption of LCDs, not as a competitor product to G-Sync. FreeSync uses triple-buffering to work (meaning that it will still have the problem of input lag), and support won't as wide as the news articles seem to indicate. It's a feature designed for laptops, so there's also the possibility that current-day desktop LCDs will not support it.
Yeah I imagine it will get cheaper over time. It does seem like it's a good concept though.Dexus wrote:
I totally agree that it's crappy that only nvidia has access to this and that you have to pay so much, but it's new technology. It WILL get cheaper because that's just how things work. Also they showcased g-sync on 4k, so that's really something to look forward to.