Main thread: [osu!mania] Project Loved: May 2023
Giga - BRING IT ON feat. Kagamine Rin & Len by DannyPX
160 BPM, 3:50 | 5.57★
The [GIVE IT ALL (cut)] difficulty is not being nominated for Loved.
Captain's description (by Paturages):
DannyPX makes a comeback in Project Loved with a huge LN banger: BRING IT ON. First notably featured in the Grand Finals of the 3rd edition of the 4 Digit osu!mania World Cup, it has since also been brought back in the 3rd edition of the osu!mania LN Tournament (albeit as a cut version, which is not going to be Loved). I guess third time really is the charm, huh.
DannyPX's late-game long notes define themselves as a mix of various technical traps at a physically challenging pace — BRING IT ON is a good exhibit of that. Players aiming for an S rank or an FC will have to struggle with incredibly demanding coordination and strain which doesn't give many breaks at all, whereas top players will find another challenge in aiming for top spots by maximizing accuracy, which given DannyPX's release mapping style, is a hard ask even at high proficiency.
Want to see this banger reach the Loved library? Come on, bring it on, cast your vote!
Please use this thread to discuss why you believe this map should or should not enter the Loved category!
Giga - BRING IT ON feat. Kagamine Rin & Len by DannyPX
160 BPM, 3:50 | 5.57★
The [GIVE IT ALL (cut)] difficulty is not being nominated for Loved.
Captain's description (by Paturages):
DannyPX makes a comeback in Project Loved with a huge LN banger: BRING IT ON. First notably featured in the Grand Finals of the 3rd edition of the 4 Digit osu!mania World Cup, it has since also been brought back in the 3rd edition of the osu!mania LN Tournament (albeit as a cut version, which is not going to be Loved). I guess third time really is the charm, huh.
DannyPX's late-game long notes define themselves as a mix of various technical traps at a physically challenging pace — BRING IT ON is a good exhibit of that. Players aiming for an S rank or an FC will have to struggle with incredibly demanding coordination and strain which doesn't give many breaks at all, whereas top players will find another challenge in aiming for top spots by maximizing accuracy, which given DannyPX's release mapping style, is a hard ask even at high proficiency.
Want to see this banger reach the Loved library? Come on, bring it on, cast your vote!
Please use this thread to discuss why you believe this map should or should not enter the Loved category!