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Beginning a new chapter

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Seidaia
Ok so I haven't been playing for a few months now and I kinda wanna come back but I wanna ask how exactly.
Currently I'm trying to play with black switches to maybe gain back my stamina. On lower BPM it's not that bad but on higher BPM that I have been able to stream before it's pretty bad.
I feel like I can gain it back if I play more but my aim feels really awkward, everything looks a bit faster and I'm pretty sure I'm dropping sliders earlier than ever because I'm flowing through jumps and shi.
I wanna ask where do I start again so I play maps that are easy but I still miss a lot until I get consistent at them like 6* or should I push myself to do harder maps that I couldn't even do before.
The problem is that every map I see I think that it's an easy one that I should manage to atleast come close to an FC but I don't or they where hard before and now almost impossible.
Also I've done post before about that but I wana play fast BPM stream maps, speed and just metal songs in general and some tips in improving and techniques will be highly appreciated 🙏.
I hope anyone can help me I just wanna enjoy the game but atleast see a bit of improvement. Thanak in advance!
Fxjlk
Ideally you should play maps that are somewhat of a challenge and not too easy or too hard. By balancing map difficulty with your skill level you will get into a flow state.

Since you are derusting you are going to have to play easier stuff and its going to be weird to be playing easier maps than you used to but its the best way to derust the fastest.
15C
Keep your hands in a comfortable position that doesn't make you finger lock
Stomiks
You should probably start by figuring out your current skill level, so go play maps with varying difficulties and figure out where you stand there, like star rating. Once you figured it out you can start by playing normally or what you'd usually do when you go for improvement. And since you're derusting, you improve at a faster rate during the derust as you've experienced/played maps of the difficulty.
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