Support. I sometimes misclick the Ready/Start Game or even the Leave button with chat tabs.
TIL I live a perfect life of never forgetting anything, because I don't consistently goof, and press a button to start the game when I don't want to lol. Anyways, When I say "it's more of a hassle" I mean that, because peppy would have to re do (not the entire thing obviously) the multiplayer interface to add another button. When in reality not that many people care. I'm not trying to say it's a bad idea, and I hope that it happens, but I'm just adding my two cents. Sorry for my cynicism :/Raging Bull wrote:
Wow, you must live a perfect life of never forgetting anything at all.
In all seriousness though, It's not unnecessary, it's more convenient. As a host, you click start. Then you saw the map and like "oh crap this map is too easy/hard. I'm going to add a mod." Well now I cannot click add mod because I'm ready, and I cannot say I'm not ready because my option turned into "force start"
I can't see how it is a hassle to add one button that says "Not ready"Though peppy does hate toggles.
i'm pretty sure that force start forces people that aren't ready to play.pola[r]is wrote:
it's very annoying, to say the least.
Also, this applies to ONE person being ready, you force start the game on accident, and then suddenly however amount of people in the lobby that haven't readied up (or haven't downloaded the beatmap), either are AFK or they can't play at all.
It would be a nice convenience to have a separate ready and force start button.
Poor deadbeat :cdeadbeat wrote:
i tried suggesting this years ago and it got denied
though that was before force start and other additions. i'll keep this open for a bit. see what happens
Friggles wrote:
Its especially annoying when you want to change your mods as host.
This is one of the reasons why I like to see this.Friggles wrote:
Its especially annoying when you want to change your mods as host.
FFTYMyke B wrote:
More like a major inconvenience.
Shadowriver wrote:
I think host need to ready is a real design flaw here, there is no point to host indicate readiness as he is the same person starting the game
host chooses songDephix wrote:
Shadowriver wrote:
I think host need to ready is a real design flaw here, there is no point to host indicate readiness as he is the same person starting the game
The match only starts when host presses Start Game/Force Start, theres no Ready button for host, that is what we mean.drum drum wrote:
host chooses song
suddenly decides they need to leave for the bathroom
everyone presses ready
map starts without host
host comes back from bathroom to see everyone already played the map