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phatmans after school - Tsukiyomi (TV Size)

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Topic Starter
Azure
This beatmap was submitted using in-game submission on 2014年1月26日 at 上午 10:06:40

Artist: phatmans after school
Title: Tsukiyomi (TV Size)
Source: Yozakura Quartet ~Hana no Uta~
Tags: Amamiya Yuko Skystar ED Ending Theme Yozakura Karutetto Yasuda Suzuhito
BPM: 131
Filesize: 9012kb
Play Time: 01:23
Difficulties Available:
  1. Easy (1.88 stars, 80 notes)
  2. Hard (4.89 stars, 218 notes)
  3. Normal (4.02 stars, 135 notes)
  4. Skystar's Insane (4.98 stars, 223 notes)
Download: phatmans after school - Tsukiyomi (TV Size)
Download: phatmans after school - Tsukiyomi (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
「ツキヨミ」
   唄:phatmans after school

Skystar's Insane - Amamiya Yuko
 #「夜桜四重奏 -ハナノウタ-」ED
MeraMiPoP_old
tsukuyomi
acchikocchi_old
Arigatô :)
Zero__wind
在55407的位置再加一根同BPM的红线然后resnap后面部分 应该就解决了~
Skystar
http://puu.sh/6iugs.osu
史上最快insane
Topic Starter
Azure

Amamiya Yuko wrote:

http://puu.sh/6iugs.osu
史上最快insane
updated 阿星!
S o a p
wpcap 刚刚写了一串mod手一滑关了浏览器
[Hard]
统一widescreen suppot
这个HARD前面这么缓和的地方跳的都比kiai多,建议在kiai部分挑几个重音跳一下,比如01:15:331 (5) - 01:16:247 (7) - 这样的
01:05:713 (2) - 这个滑条应该在白线上
01:10:293 (1,2,3,4,5,6) - 连打声音太大 建议改成50~60% 突出后面那个finish音
01:14:415 (2) - 滑条尾巴改成note吧?
00:59:759 (5) - 01:00:675 (2) - 这两个都是重音,你都没放跳,却在01:02:278 (6) - 这个音量减小的地方间距拉大,不懂
00:36:426 (1,2,3,4) - flow不太好吧,3和4ctrl+G试试
00:39:632 (4) - 不太好看
00:48:563 (9) - 这里间距突然变了一小下没看懂为什么 好像也没什么意义

[Normal]
00:15:128 (2,3) - 间距不太对哦-0-
00:46:273 (6,7) - ^
00:49:937 (4,5,1) - ^

[Easy]
00:25:204 (3) - 没包好?

然后美丽 :oops:
Topic Starter
Azure

S o a p wrote:

wpcap 刚刚写了一串mod手一滑关了浏览器
[Hard]
统一widescreen suppot
这个HARD前面这么缓和的地方跳的都比kiai多,建议在kiai部分挑几个重音跳一下,比如01:15:331 (5) - 01:16:247 (7) - 这样的 改是改了,但感覺這還會在改回來,畢竟我這個hard偏難
01:05:713 (2) - 这个滑条应该在白线上 這裡原本想說跟vocal,不過在白線上好像好點 改咯
01:10:293 (1,2,3,4,5,6) - 连打声音太大 建议改成50~60% 突出后面那个finish音fix
01:14:415 (2) - 滑条尾巴改成note吧? 那滑條不就不見了嗎= =
00:59:759 (5) - 01:00:675 (2) - 这两个都是重音,你都没放跳,却在01:02:278 (6) - 这个音量减小的地方间距拉大,不懂 做這歌的時候沒聽啥重音,懶改
00:36:426 (1,2,3,4) - flow不太好吧,3和4ctrl+G试试 vocal給我的感覺是這樣,沒改 不過之後會再看看
00:39:632 (4) - 不太好看 調了下
00:48:563 (9) - 这里间距突然变了一小下没看懂为什么 好像也没什么意义 這裡沒變小@@

[Normal]
00:15:128 (2,3) - 间距不太对哦-0- fix
00:46:273 (6,7) - ^ 沒阿?
00:49:937 (4,5,1) - ^^

[Easy]
00:25:204 (3) - 没包好?有阿?

然后美丽 :oops:
Thank you
sjoy
M4M :)
[Easy]
00:41:693 FIN
00:55:407 (4) - 离下一个物件太远了
00:54:517 (3) - 尾巴CLAP
00:53:601 (2) - 这个物件尾巴为什么是DRUM 音
00:58:613 KIAI部分1/1滑条STICK 音建议用N1C1这个绿线
[Normal]
看到DS1.8 吓到了。
00:46:044 - 加一个NOTE
00:49:708 ^
00:53:372 ^
00:49:021 (4) - 这个GRUM音有点奇怪
00:59:530 (5) - 这个距离 DS好像不对
01:21:514 (4) - ^
01:21:743 (5) - 头FIN
01:22:659 (7) - ^
[Hard]
00:02:075 (4) - WHIS
00:07:571 (2) - ^
00:09:861 (3) - 拉到蓝线略奇怪我觉得在白线停挺好的
00:12:151 (4) - WHIS
00:13:067 (2) - ^
00:41:693 (1) - 加个FIN
00:46:731 (4) - NC?
00:55:865这里空音感觉很奇怪
01:09:605 (6,7,1) - 这4个音我建议 ADDITIONS WHIS 有4个钢琴音感觉不错
01:17:849我觉得加个NOTE比较顺点
[Skystar's Insane]
00:02:533 这里为什么是空的?
00:21:540 (1) - 加个FIN吧
00:25:433 (2) - CTRL+G?
00:59:987 (1) - 加个FIN?
01:22:887 (3,4,5,6) - 太懒了吧 好歹做点跳什么的
Hinsvar
Yo; modding here~

*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the other diffs of the mapset.

>General
  1. Mind finding a 16:9 BG if possible, since most players use a widescreen resolution for this game? Also, reduce the file size of the BG to around 200 KB to make the beatmap package's size smaller?
  2. I feel that the second and third combo color are a bit similar...
>Easy
  1. 00:12:380 (5) - Umm, since two stanzas have already passed since the last NC, add one here? It might be too short since it's just one stanza, but I think it fits the song's rhythm.
  2. 00:14:212 (1,2,3) - I personally find this kind of pattern jarring, because 00:14:212 (1,2) looks pretty far from each other, while 00:15:128 (2,3) is very close. Consider making a neater pattern by making 00:15:128 (2,3) spaced similar to 00:14:212 (1,2) maybe? At least make it look less clustered...
  3. 00:17:876 (4,1) - Swap NC to follow the "NC-every-two-stanzas" pattern? I can't see any reason to break the pattern.
  4. 00:21:540 (3) - I'd NC this since the music's rhythm kind of "restarts" here, then remove the NC at 00:23:372 (1) and add one at 00:25:204 (3).
  5. 00:34:365 (1,3,1) - Uh, consider making the spacing between them the same? Again, it just feels weird to have them spaced differently...
  6. 00:41:693 (1,2) - I know what do you want to do here, but I think the overlap looks bad... and can this be perfectly played by a new player? Because to be honest, I don't think so orz
  7. 00:45:357 (3,4) - ^
  8. 01:21:056 (4,5) - Uh, I don't think a stack is okay in an Easy diff... It's kinda hard to read for an Easy diff, IMO.
>Normal
  1. 00:09:861 (1,2) - Uh, what's with the inconsistent spacing? It's very hard to read and breaks the flow, seriously. Try another pattern, maybe?
  2. 00:45:357 (5,1) - Swap NC? The combo pattern is broken here, btw. This should help making it consistent again.
  3. 00:58:613 (4,5) - I understand what do you want to do here, but a spacing inconsistency like this in a Normal diff is confusing...
  4. 00:59:759 (6,1) - Swap NC? The new stanza begins at 00:59:987, so I can't see why you're doing this...
  5. 01:02:965 (1,2) - ^
  6. 01:05:255 (6,1) - ^ (Applies to all similar cases.)
>Hard
  1. 00:01:388 - Why are you ignoring the instrument here? I think it's jarring since the sound is relatively loud, so why leave it unmapped? I'd be okay if there's anything at 00:01:617 to follow, but there nothing, not even any vocal.
  2. 00:09:861 (3,4) - Ctrl+G makes these notes follow the song's rhythm more accurately. Try it?
  3. 00:21:082 (5,6) - Uh, looking at the previous patterns, I fear this is going to throw off players because there's no way of knowing that the spacing changes here.
  4. 00:23:601 (2,3) - ^
  5. 00:32:991 (1,2) - ^. For this one, I guess to stack (2) below (1)'s head. It fits with the song and is definitely more readable.
  6. 00:36:426 (1,2,3,4) - I think the flow here is forced... Try this?
  7. 00:40:319 (5,6) - Same as 00:21:082 (5,6). I think this pattern is too advanced for a Hard diff...
  8. 00:55:407 (1) - Try adding an NC because of the SV change, and add a clap at the end to emphasize the instrument?
  9. 01:15:331 (1) - Add NC here to accentuate the music? It follows how the instruments here are played more correctly, IMO...
>Skystar's Insane
  1. 00:13:067 - Remove the whistle here and add one at 00:13:296 instead? Fits the sounds of the instruments here better, at least in my opinion.
  2. 00:20:968 - There is nothing here in the song, and it just doesn't flow along well with the music in any way, so please consider not to map this tick, as it'll make players confused with the conflict between the rhythm of your map and the song. I know overmapping is fine and even a great thing to do sometimes, but that doesn't apply here.
  3. 00:21:197 - ^
  4. 00:31:846 (5,6) - Consider making the spacing equal to 00:31:388 (3,4) since the strength of the instruments here and there are the same?
  5. 00:40:090 - Uh, try to add something here to follow the vocal? I know you're trying to emphasize the instruments here, but it feels wrong because you mapped the vocal at 00:39:632 too.
  6. 00:40:319 (2,3) - I feel like there's almost no way of knowing that these notes are spaced by 3/4 beats in the timeline, which makes it very difficult to play, and even when you managed to hit it correctly in time, this will break the flow while playing since the rhythm of the objects here is basically broken/inconsistent with what you've made before.
  7. 01:02:964 - Might as well add a circle here to make a stream and to connect the instruments that you've mapped around here? I mean, the instrument and vocal here is very noticeable, and yet you decided to only map the weaker instruments at 01:02:849 and 01:03:078... I see no reason why should those two ticks be emphasized while ignoring that red tick.
  8. 01:18:078 (5,1) - The music's rhythm "restarts" (like a stanza change) at 01:18:078, so maybe swap the NC?
Okay, that's it I guess.

Good luck on the way 8-)
axschiming
M4M

[Easy]
00:25:204 (1) - 和1叠一下?
00:34:365 (1,3,1) - 感觉有点不整齐
我感觉中间一段不一定要消音,拿个音效来替换不就好了._.

[Normal]
00:19:708 (5) - 有点蛋疼,建议拆开
00:26:578 (4) - 34和12平行下
00:32:533 (3) - 折返有点没必要
00:41:006 (7) - 放到前面的白线上
00:49:021 (4) - 不太懂这个为啥是Whistle……
01:14:415 (2) - 为啥不下给1._.

[Hard]
00:11:006 (1,2) - 感觉不是啥重音就不要跳那么远了。。。
00:11:235 (2,3,4) - 间距差太多了
00:27:265 (3,4,5) - ^,后面也有好多这样的地方,感觉跳的有点突然。。
00:51:082 (6) - 移到后面的效果好些
00:55:407 (5) - 后面柑橘可以换成个原地的circle
01:03:652 (1) - 这个Finish感觉有点奇怪……没后面几个好

[Skystar]
我觉得HP有点高。。。中间一段柑橘像在HR少年A
00:15:586 (4) - 包?
00:19:021 (4,5,1,2) - 两组note的Y轴位置交换下如何
00:24:288 (3,4) - 我觉得这个梗在56可以玩多一次。。。
00:38:945 (4,5) - 柑橘可以和前面54叠一下。。
00:41:464 (7) - 删掉?
00:42:609 (1,2,3,4,5,6,1,2,3,4,1,2,3,4) - 要死啦要死啦要死啦。。死了。。

感觉摸不出啥哦,硬掰了一堆。。。
祝早日rank哦
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